383 lines
14 KiB
Nim
383 lines
14 KiB
Nim
# beacon_chain
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# Copyright (c) 2018-2021 Status Research & Development GmbH
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# Licensed and distributed under either of
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# * MIT license (license terms in the root directory or at https://opensource.org/licenses/MIT).
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# * Apache v2 license (license terms in the root directory or at https://www.apache.org/licenses/LICENSE-2.0).
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# at your option. This file may not be copied, modified, or distributed except according to those terms.
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{.push raises: [Defect].}
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import
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std/math,
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stew/results,
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chronicles, chronos, metrics,
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../spec/[crypto, datatypes, digest],
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../consensus_object_pools/[block_clearance, blockchain_dag, attestation_pool],
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./consensus_manager,
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../beacon_node_types,
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../beacon_clock, ../conf, ../ssz/sszdump
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# Gossip Queue Manager
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# ------------------------------------------------------------------------------
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# The queue manager moves blocks from "Gossip validated" to "Consensus verified"
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declareHistogram beacon_store_block_duration_seconds,
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"storeBlock() duration", buckets = [0.25, 0.5, 1, 2, 4, 8, Inf]
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type
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SyncBlock* = object
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blk*: SignedBeaconBlock
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resfut*: Future[Result[void, BlockError]]
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BlockEntry* = object
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# Exported for "test_sync_manager"
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v*: SyncBlock
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AttestationEntry = object
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v: Attestation
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attesting_indices: seq[ValidatorIndex]
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AggregateEntry* = AttestationEntry
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VerifQueueManager* = object
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## This manages the queues of blocks and attestations.
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## Blocks and attestations are enqueued in a gossip-validated state
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##
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## from:
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## - Gossip (when synced)
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## - SyncManager (during sync)
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## - RequestManager (missing ancestor blocks)
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##
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## are then consensus-verified and added to:
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## - the blockchain DAG
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## - database
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## - attestation pool
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## - fork choice
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##
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## The queue manager doesn't manage exits (voluntary, attester slashing or proposer slashing)
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## as don't need extra verification and can be added to the exit pool as soon as they are gossip-validated.
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# Config
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# ----------------------------------------------------------------
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dumpEnabled: bool
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dumpDirInvalid: string
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dumpDirIncoming: string
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# Clock
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# ----------------------------------------------------------------
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getWallTime: GetWallTimeFn
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# Producers
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# ----------------------------------------------------------------
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blocksQueue*: AsyncQueue[BlockEntry] # Exported for "test_sync_manager"
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attestationsQueue: AsyncQueue[AttestationEntry]
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aggregatesQueue: AsyncQueue[AggregateEntry]
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# Consumer
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# ----------------------------------------------------------------
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consensusManager: ref ConsensusManager
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## Blockchain DAG, AttestationPool and Quarantine
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# Initialization
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# ------------------------------------------------------------------------------
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proc new*(T: type VerifQueueManager,
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conf: BeaconNodeConf,
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consensusManager: ref ConsensusManager,
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getWallTime: GetWallTimeFn): ref VerifQueueManager =
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(ref VerifQueueManager)(
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dumpEnabled: conf.dumpEnabled,
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dumpDirInvalid: conf.dumpDirInvalid,
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dumpDirIncoming: conf.dumpDirIncoming,
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getWallTime: getWallTime,
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blocksQueue: newAsyncQueue[BlockEntry](1),
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# limit to the max number of aggregates we expect to see in one slot
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aggregatesQueue: newAsyncQueue[AggregateEntry](
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(TARGET_AGGREGATORS_PER_COMMITTEE * MAX_COMMITTEES_PER_SLOT).int),
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# This queue is a bit harder to bound reasonably - we want to get a good
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# spread of votes across committees - ideally at least TARGET_COMMITTEE_SIZE
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# per committee - assuming randomness in vote arrival, this limit should
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# cover that but of course, when votes arrive depends on a number of
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# factors that are not entire random
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attestationsQueue: newAsyncQueue[AttestationEntry](
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(TARGET_COMMITTEE_SIZE * MAX_COMMITTEES_PER_SLOT).int),
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consensusManager: consensusManager
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)
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# Sync callbacks
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# ------------------------------------------------------------------------------
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proc done*(blk: SyncBlock) =
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## Send signal to [Sync/Request]Manager that the block ``blk`` has passed
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## verification successfully.
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if blk.resfut != nil:
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blk.resfut.complete(Result[void, BlockError].ok())
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proc fail*(blk: SyncBlock, error: BlockError) =
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## Send signal to [Sync/Request]Manager that the block ``blk`` has NOT passed
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## verification with specific ``error``.
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if blk.resfut != nil:
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blk.resfut.complete(Result[void, BlockError].err(error))
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proc complete*(blk: SyncBlock, res: Result[void, BlockError]) =
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## Send signal to [Sync/Request]Manager about result ``res`` of block ``blk``
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## verification.
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if blk.resfut != nil:
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blk.resfut.complete(res)
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# Enqueue
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# ------------------------------------------------------------------------------
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proc addBlock*(self: var VerifQueueManager, syncBlock: SyncBlock) =
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## Enqueue a Gossip-validated block for consensus verification
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# Backpressure:
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# If no item can be enqueued because buffer is full,
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# we suspend here.
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# Producers:
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# - Gossip (when synced)
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# - SyncManager (during sync)
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# - RequestManager (missing ancestor blocks)
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# addLast doesn't fail
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asyncSpawn(self.blocksQueue.addLast(BlockEntry(v: syncBlock)))
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proc addAttestation*(self: var VerifQueueManager, att: Attestation, att_indices: seq[ValidatorIndex]) =
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## Enqueue a Gossip-validated attestation for consensus verification
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# Backpressure:
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# If buffer is full, the oldest attestation is dropped and the newest is enqueued
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# Producer:
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# - Gossip (when synced)
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while self.attestationsQueue.full():
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try:
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notice "Queue full, dropping oldest attestation",
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dropped = shortLog(self.attestationsQueue[0].v)
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discard self.attestationsQueue.popFirstNoWait()
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except AsyncQueueEmptyError as exc:
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raiseAssert "If queue is full, we have at least one item! " & exc.msg
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try:
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self.attestationsQueue.addLastNoWait(
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AttestationEntry(v: att, attesting_indices: att_indices))
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except AsyncQueueFullError as exc:
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raiseAssert "We just checked that queue is not full! " & exc.msg
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proc addAggregate*(self: var VerifQueueManager, agg: SignedAggregateAndProof, att_indices: seq[ValidatorIndex]) =
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## Enqueue a Gossip-validated aggregate attestation for consensus verification
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# Backpressure:
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# If buffer is full, the oldest aggregate is dropped and the newest is enqueued
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# Producer:
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# - Gossip (when synced)
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while self.aggregatesQueue.full():
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try:
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notice "Queue full, dropping oldest aggregate",
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dropped = shortLog(self.aggregatesQueue[0].v)
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discard self.aggregatesQueue.popFirstNoWait()
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except AsyncQueueEmptyError as exc:
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raiseAssert "We just checked that queue is not full! " & exc.msg
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try:
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self.aggregatesQueue.addLastNoWait(AggregateEntry(
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v: agg.message.aggregate,
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attesting_indices: att_indices))
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except AsyncQueueFullError as exc:
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raiseAssert "We just checked that queue is not full! " & exc.msg
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# Storage
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# ------------------------------------------------------------------------------
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proc dumpBlock*[T](
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self: VerifQueueManager, signedBlock: SignedBeaconBlock,
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res: Result[T, (ValidationResult, BlockError)]) =
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if self.dumpEnabled and res.isErr:
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case res.error[1]
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of Invalid:
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dump(
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self.dumpDirInvalid, signedBlock)
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of MissingParent:
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dump(
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self.dumpDirIncoming, signedBlock)
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else:
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discard
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proc storeBlock(
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self: var VerifQueueManager, signedBlock: SignedBeaconBlock,
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wallSlot: Slot): Result[void, BlockError] =
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let
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start = Moment.now()
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attestationPool = self.consensusManager.attestationPool
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let blck = self.consensusManager.chainDag.addRawBlock(self.consensusManager.quarantine, signedBlock) do (
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blckRef: BlockRef, trustedBlock: TrustedSignedBeaconBlock,
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epochRef: EpochRef, state: HashedBeaconState):
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# Callback add to fork choice if valid
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attestationPool[].addForkChoice(
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epochRef, blckRef, trustedBlock.message, wallSlot)
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self.dumpBlock(signedBlock, blck)
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# There can be a scenario where we receive a block we already received.
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# However this block was before the last finalized epoch and so its parent
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# was pruned from the ForkChoice.
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if blck.isErr:
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return err(blck.error[1])
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let duration = (Moment.now() - start).toFloatSeconds()
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beacon_store_block_duration_seconds.observe(duration)
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ok()
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# Event Loop
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# ------------------------------------------------------------------------------
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proc processAttestation(
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self: var VerifQueueManager, entry: AttestationEntry) =
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logScope:
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signature = shortLog(entry.v.signature)
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let
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wallTime = self.getWallTime()
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(afterGenesis, wallSlot) = wallTime.toSlot()
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if not afterGenesis:
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error "Processing attestation before genesis, clock turned back?"
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quit 1
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trace "Processing attestation"
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self.consensusManager.attestationPool[].addAttestation(
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entry.v, entry.attesting_indices, wallSlot)
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proc processAggregate(
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self: var VerifQueueManager, entry: AggregateEntry) =
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logScope:
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signature = shortLog(entry.v.signature)
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let
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wallTime = self.getWallTime()
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(afterGenesis, wallSlot) = wallTime.toSlot()
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if not afterGenesis:
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error "Processing aggregate before genesis, clock turned back?"
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quit 1
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trace "Processing aggregate"
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self.consensusManager.attestationPool[].addAttestation(
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entry.v, entry.attesting_indices, wallSlot)
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proc processBlock(self: var VerifQueueManager, entry: BlockEntry) =
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logScope:
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blockRoot = shortLog(entry.v.blk.root)
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let
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wallTime = self.getWallTime()
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(afterGenesis, wallSlot) = wallTime.toSlot()
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if not afterGenesis:
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error "Processing block before genesis, clock turned back?"
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quit 1
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let
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start = now(chronos.Moment)
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res = self.storeBlock(entry.v.blk, wallSlot)
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storeDone = now(chronos.Moment)
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if res.isOk():
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# Eagerly update head in case the new block gets selected
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self.consensusManager[].updateHead(wallSlot) # This also eagerly prunes the blocks DAG to prevent processing forks.
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# self.consensusManager.pruneStateCachesDAG() # Amortized pruning, we don't prune states & fork choice here but in `onSlotEnd`()
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let updateDone = now(chronos.Moment)
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let storeBlockDuration = storeDone - start
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let updateHeadDuration = updateDone - storeDone
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let overallDuration = updateDone - start
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let storeSpeed =
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block:
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let secs = float(chronos.seconds(1).nanoseconds)
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if not(overallDuration.isZero()):
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let v = secs / float(overallDuration.nanoseconds)
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round(v * 10_000) / 10_000
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else:
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0.0
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debug "Block processed",
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local_head_slot = self.consensusManager.chainDag.head.slot,
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store_speed = storeSpeed,
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block_slot = entry.v.blk.message.slot,
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store_block_duration = $storeBlockDuration,
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update_head_duration = $updateHeadDuration,
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overall_duration = $overallDuration
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if entry.v.resFut != nil:
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entry.v.resFut.complete(Result[void, BlockError].ok())
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elif res.error() in {BlockError.Duplicate, BlockError.Old}:
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# These are harmless / valid outcomes - for the purpose of scoring peers,
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# they are ok
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if entry.v.resFut != nil:
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entry.v.resFut.complete(Result[void, BlockError].ok())
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else:
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if entry.v.resFut != nil:
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entry.v.resFut.complete(Result[void, BlockError].err(res.error()))
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proc runQueueProcessingLoop*(self: ref VerifQueueManager) {.async.} =
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# Blocks in eth2 arrive on a schedule for every slot:
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#
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# * Block arrives at time 0
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# * Attestations arrives at time 4
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# * Aggregate arrives at time 8
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var
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blockFut = self[].blocksQueue.popFirst()
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aggregateFut = self[].aggregatesQueue.popFirst()
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attestationFut = self[].attestationsQueue.popFirst()
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while true:
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# Cooperative concurrency: one idle calculation step per loop - because
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# we run both networking and CPU-heavy things like block processing
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# on the same thread, we need to make sure that there is steady progress
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# on the networking side or we get long lockups that lead to timeouts.
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const
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# We cap waiting for an idle slot in case there's a lot of network traffic
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# taking up all CPU - we don't want to _completely_ stop processing blocks
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# in this case (attestations will get dropped) - doing so also allows us
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# to benefit from more batching / larger network reads when under load.
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idleTimeout = 10.milliseconds
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# Attestation processing is fairly quick and therefore done in batches to
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# avoid some of the `Future` overhead
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attestationBatch = 16
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discard await idleAsync().withTimeout(idleTimeout)
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# Avoid one more `await` when there's work to do
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if not (blockFut.finished or aggregateFut.finished or attestationFut.finished):
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trace "Waiting for processing work"
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await blockFut or aggregateFut or attestationFut
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# Only run one task per idle iteration, in priority order: blocks are needed
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# for all other processing - then come aggregates which are cheap to
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# process but might have a big impact on fork choice - last come
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# attestations which individually have the smallest effect on chain progress
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if blockFut.finished:
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self[].processBlock(blockFut.read())
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blockFut = self[].blocksQueue.popFirst()
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elif aggregateFut.finished:
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# aggregates will be dropped under heavy load on producer side
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self[].processAggregate(aggregateFut.read())
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for i in 0..<attestationBatch: # process a few at a time - this is fairly fast
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if self[].aggregatesQueue.empty():
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break
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self[].processAggregate(self[].aggregatesQueue.popFirstNoWait())
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aggregateFut = self[].aggregatesQueue.popFirst()
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elif attestationFut.finished:
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# attestations will be dropped under heavy load on producer side
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self[].processAttestation(attestationFut.read())
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for i in 0..<attestationBatch: # process a few at a time - this is fairly fast
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if self[].attestationsQueue.empty():
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break
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self[].processAttestation(self[].attestationsQueue.popFirstNoWait())
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attestationFut = self[].attestationsQueue.popFirst()
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