nimbus-eth2/beacon_chain/sync
Jacek Sieka ca1775f725
Fetch by-root request directly from quarantine (#5167)
When the requestmanager is busy fetching blocks, the queue might get
filled with multiple entries of the same root - since there is no
deduplication, requests containing the same root multiple times will be
sent out.

Also, because the items sit in the queue for a long time potentially,
the request might be stale by the time that the manager is ready with
the previous request.

This PR removes the queue and directly fetches the blocks to download
from the quarantine which solves both problems (the quarantine already
de-duplicates and is clean of stale information).

Removing the queue for blobs is left for a future PR.

Co-authored-by: tersec <tersec@users.noreply.github.com>
2023-07-11 18:22:02 +02:00
..
README.md Consolidate modules by areas [part 1] (#2365) 2021-03-02 11:27:45 +01:00
light_client_manager.nim automated consensus spec URL updating to v1.4.0-beta.0 (#5121) 2023-06-24 15:43:30 +00:00
light_client_sync_helpers.nim extract LC sync task scheduling helper function (#5117) 2023-06-23 06:19:51 +00:00
request_manager.nim Fetch by-root request directly from quarantine (#5167) 2023-07-11 18:22:02 +02:00
sync_manager.nim bump chronos (#5032) 2023-06-05 18:52:16 +00:00
sync_protocol.nim automated consensus spec URL updating to v1.4.0-beta.0 (#5121) 2023-06-24 15:43:30 +00:00
sync_queue.nim Sync: fix backfill blob iteration order (#4993) 2023-06-05 14:42:27 +00:00

README.md

Block syncing

This folder holds all modules related to block syncing

Block syncing uses ETH2 RPC protocol.

Reference diagram

Block flow

Eth2 RPC in

Blocks are requested during sync by the SyncManager.

Blocks are received by batch:

  • syncStep(SyncManager, index, peer)
  • in case of success:
    • push(SyncQueue, SyncRequest, seq[SignedBeaconBlock]) is called to handle a successful sync step. It calls validate(SyncQueue, SignedBeaconBlock)` on each block retrieved one-by-one
    • validate only enqueues the block in the SharedBlockQueue AsyncQueue[BlockEntry] but does no extra validation only the GossipSub case
  • in case of failure:
    • push(SyncQueue, SyncRequest) is called to reschedule the sync request.

Every second when sync is not in progress, the beacon node will ask the RequestManager to download all missing blocks currently in quarantaine.

  • via handleMissingBlocks
  • which calls fetchAncestorBlocks
  • which asynchronously enqueue the request in the SharedBlockQueue AsyncQueue[BlockEntry].

The RequestManager runs an event loop:

  • that calls fetchAncestorBlocksFromNetwork
  • which RPC calls peers with beaconBlocksByRoot
  • and calls validate(RequestManager, SignedBeaconBlock) on each block retrieved one-by-one
  • validate only enqueues the block in the AsyncQueue[BlockEntry] but does no extra validation only the GossipSub case

Weak subjectivity sync

Not implemented!

Comments

The validate procedure name for SyncManager and RequestManager as no P2P validation actually occurs.

Sync vs Steady State

During sync:

  • The RequestManager is deactivated
  • The syncManager is working full speed ahead
  • Gossip is deactivated

Bottlenecks during sync

During sync:

  • The bottleneck is clearing the SharedBlockQueue AsyncQueue[BlockEntry] via storeBlock which requires full verification (state transition + cryptography)

Backpressure

The SyncManager handles backpressure by ensuring that current_queue_slot <= request.slot <= current_queue_slot + sq.queueSize * sq.chunkSize.

  • queueSize is -1, unbounded, by default according to comment but all init paths uses 1 (?)
  • chunkSize is SLOTS_PER_EPOCH = 32

However the shared AsyncQueue[BlockEntry] itself is unbounded. Concretely:

  • The shared AsyncQueue[BlockEntry] is bounded for sync
  • The shared AsyncQueue[BlockEntry] is unbounded for validated gossip blocks

RequestManager and Gossip are deactivated during sync and so do not contribute to pressure.