248 lines
8.3 KiB
Nim
248 lines
8.3 KiB
Nim
import
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options, tables, sets, macros,
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chronicles, chronos, stew/ranges/bitranges, libp2p/switch,
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spec/[datatypes, network, crypto, digest],
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beacon_node_types, eth2_network,
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block_pools/chain_dag
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logScope:
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topics = "sync"
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const
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MAX_REQUEST_BLOCKS = 1024
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blockByRootLookupCost = allowedOpsPerSecondCost(50)
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blockResponseCost = allowedOpsPerSecondCost(100)
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blockByRangeLookupCost = allowedOpsPerSecondCost(20)
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type
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StatusMsg* = object
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forkDigest*: ForkDigest
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finalizedRoot*: Eth2Digest
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finalizedEpoch*: Epoch
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headRoot*: Eth2Digest
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headSlot*: Slot
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ValidatorSetDeltaFlags {.pure.} = enum
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Activation = 0
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Exit = 1
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ValidatorChangeLogEntry* = object
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case kind*: ValidatorSetDeltaFlags
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of Activation:
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pubkey: ValidatorPubKey
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else:
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index: uint32
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BeaconBlockCallback* = proc(signedBlock: SignedBeaconBlock) {.gcsafe.}
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BeaconSyncNetworkState* = ref object
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chainDag*: ChainDAGRef
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forkDigest*: ForkDigest
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BeaconSyncPeerState* = ref object
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statusLastTime*: chronos.Moment
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statusMsg*: StatusMsg
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BlockRootSlot* = object
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blockRoot: Eth2Digest
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slot: Slot
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BlockRootsList* = List[Eth2Digest, Limit MAX_REQUEST_BLOCKS]
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func shortLog*(s: StatusMsg): auto =
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(
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forkDigest: s.forkDigest,
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finalizedRoot: shortLog(s.finalizedRoot),
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finalizedEpoch: shortLog(s.finalizedEpoch),
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headRoot: shortLog(s.headRoot),
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headSlot: shortLog(s.headSlot)
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)
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chronicles.formatIt(StatusMsg): shortLog(it)
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func disconnectReasonName(reason: uint64): string =
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# haha, nim doesn't support uint64 in `case`!
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if reason == uint64(ClientShutDown): "Client shutdown"
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elif reason == uint64(IrrelevantNetwork): "Irrelevant network"
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elif reason == uint64(FaultOrError): "Fault or error"
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else: "Disconnected (" & $reason & ")"
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proc getCurrentStatus*(state: BeaconSyncNetworkState): StatusMsg {.gcsafe.} =
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let
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chainDag = state.chainDag
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headBlock = chainDag.head
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StatusMsg(
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forkDigest: state.forkDigest,
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finalizedRoot: chainDag.headState.data.data.finalized_checkpoint.root,
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finalizedEpoch: chainDag.headState.data.data.finalized_checkpoint.epoch,
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headRoot: headBlock.root,
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headSlot: headBlock.slot)
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proc handleStatus(peer: Peer,
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state: BeaconSyncNetworkState,
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ourStatus: StatusMsg,
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theirStatus: StatusMsg): Future[void] {.gcsafe.}
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proc setStatusMsg(peer: Peer, statusMsg: StatusMsg) {.gcsafe.}
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p2pProtocol BeaconSync(version = 1,
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networkState = BeaconSyncNetworkState,
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peerState = BeaconSyncPeerState):
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onPeerConnected do (peer: Peer, incoming: bool) {.async.}:
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debug "Peer connected",
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peer, peerInfo = shortLog(peer.info), incoming
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# Per the eth2 protocol, whoever dials must send a status message when
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# connected for the first time, but because of how libp2p works, there may
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# be a race between incoming and outgoing connections and disconnects that
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# makes the incoming flag unreliable / obsolete by the time we get to
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# this point - instead of making assumptions, we'll just send a status
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# message redundantly.
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# TODO(zah)
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# the spec does not prohibit sending the extra status message on
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# incoming connections, but it should not be necessary - this would
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# need a dedicated flow in libp2p that resolves the race conditions -
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# this needs more thinking around the ordering of events and the
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# given incoming flag
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let
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ourStatus = peer.networkState.getCurrentStatus()
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theirStatus = await peer.status(ourStatus, timeout = RESP_TIMEOUT)
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if theirStatus.isOk:
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await peer.handleStatus(peer.networkState,
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ourStatus, theirStatus.get())
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else:
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debug "Status response not received in time",
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peer, error = theirStatus.error
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proc status(peer: Peer,
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theirStatus: StatusMsg,
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response: SingleChunkResponse[StatusMsg])
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{.async, libp2pProtocol("status", 1).} =
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let ourStatus = peer.networkState.getCurrentStatus()
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trace "Sending status message", peer = peer, status = ourStatus
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await response.send(ourStatus)
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await peer.handleStatus(peer.networkState, ourStatus, theirStatus)
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proc ping(peer: Peer, value: uint64): uint64
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{.libp2pProtocol("ping", 1).} =
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return peer.network.metadata.seq_number
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proc getMetadata(peer: Peer): Eth2Metadata
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{.libp2pProtocol("metadata", 1).} =
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return peer.network.metadata
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proc beaconBlocksByRange(
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peer: Peer,
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startSlot: Slot,
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reqCount: uint64,
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reqStep: uint64,
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response: MultipleChunksResponse[SignedBeaconBlock])
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{.async, libp2pProtocol("beacon_blocks_by_range", 1).} =
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trace "got range request", peer, startSlot,
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count = reqCount, step = reqStep
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if reqCount > 0'u64 and reqStep > 0'u64:
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var blocks: array[MAX_REQUEST_BLOCKS, BlockRef]
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let
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chainDag = peer.networkState.chainDag
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# Limit number of blocks in response
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count = int min(reqCount, blocks.lenu64)
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let
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endIndex = count - 1
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startIndex =
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chainDag.getBlockRange(startSlot, reqStep,
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blocks.toOpenArray(0, endIndex))
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peer.updateRequestQuota(
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blockByRangeLookupCost +
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max(0, endIndex - startIndex + 1).float * blockResponseCost)
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peer.awaitNonNegativeRequestQuota()
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for i in startIndex..endIndex:
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doAssert not blocks[i].isNil, "getBlockRange should return non-nil blocks only"
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trace "wrote response block",
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slot = blocks[i].slot, roor = shortLog(blocks[i].root)
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await response.write(chainDag.get(blocks[i]).data)
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debug "Block range request done",
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peer, startSlot, count, reqStep, found = count - startIndex
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else:
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raise newException(InvalidInputsError, "Empty range requested")
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proc beaconBlocksByRoot(
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peer: Peer,
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# Please note that the SSZ list here ensures that the
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# spec constant MAX_REQUEST_BLOCKS is enforced:
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blockRoots: BlockRootsList,
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response: MultipleChunksResponse[SignedBeaconBlock])
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{.async, libp2pProtocol("beacon_blocks_by_root", 1).} =
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if blockRoots.len == 0:
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raise newException(InvalidInputsError, "No blocks requested")
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let
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chainDag = peer.networkState.chainDag
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count = blockRoots.len
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peer.updateRequestQuota(count.float * blockByRootLookupCost)
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peer.awaitNonNegativeRequestQuota()
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var found = 0
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for i in 0..<count:
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let blockRef = chainDag.getRef(blockRoots[i])
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if not isNil(blockRef):
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await response.write(chainDag.get(blockRef).data)
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inc found
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peer.updateRequestQuota(found.float * blockResponseCost)
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debug "Block root request done",
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peer, roots = blockRoots.len, count, found
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proc goodbye(peer: Peer,
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reason: uint64)
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{.async, libp2pProtocol("goodbye", 1).} =
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debug "Received Goodbye message", reason = disconnectReasonName(reason), peer
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proc setStatusMsg(peer: Peer, statusMsg: StatusMsg) =
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debug "Peer status", peer, statusMsg
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peer.state(BeaconSync).statusMsg = statusMsg
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peer.state(BeaconSync).statusLastTime = Moment.now()
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proc updateStatus*(peer: Peer): Future[bool] {.async.} =
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## Request `status` of remote peer ``peer``.
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let
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nstate = peer.networkState(BeaconSync)
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ourStatus = getCurrentStatus(nstate)
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let theirFut = awaitne peer.status(ourStatus, timeout = RESP_TIMEOUT)
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if theirFut.failed():
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return false
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else:
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let theirStatus = theirFut.read()
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if theirStatus.isOk:
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peer.setStatusMsg(theirStatus.get)
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return true
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else:
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return false
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proc getHeadSlot*(peer: Peer): Slot =
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## Returns head slot for specific peer ``peer``.
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result = peer.state(BeaconSync).statusMsg.headSlot
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proc handleStatus(peer: Peer,
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state: BeaconSyncNetworkState,
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ourStatus: StatusMsg,
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theirStatus: StatusMsg) {.async, gcsafe.} =
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if theirStatus.forkDigest != state.forkDigest:
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debug "Irrelevant peer", peer, theirStatus, ourStatus
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await peer.disconnect(IrrelevantNetwork)
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else:
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peer.setStatusMsg(theirStatus)
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proc initBeaconSync*(network: Eth2Node, chainDag: ChainDAGRef,
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forkDigest: ForkDigest) =
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var networkState = network.protocolState(BeaconSync)
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networkState.chainDag = chainDag
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networkState.forkDigest = forkDigest
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