202 lines
8.1 KiB
Nim
202 lines
8.1 KiB
Nim
# Copyright (c) 2018-2019 Status Research & Development GmbH
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# Licensed and distributed under either of
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# * MIT license (license terms in the root directory or at http://opensource.org/licenses/MIT).
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# * Apache v2 license (license terms in the root directory or at http://www.apache.org/licenses/LICENSE-2.0).
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# at your option. This file may not be copied, modified, or distributed except according to those terms.
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# Helpers and functions pertaining to managing the validator set
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import
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options, nimcrypto, sequtils, math, tables, chronicles,
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../ssz, ../beacon_node_types,
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./crypto, ./datatypes, ./digest, ./helpers
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# TODO: Proceed to renaming and signature changes
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# https://github.com/ethereum/eth2.0-specs/blob/v0.8.0/specs/core/0_beacon-chain.md#compute_shuffled_index
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# https://github.com/ethereum/eth2.0-specs/blob/v0.8.0/specs/core/0_beacon-chain.md#compute_committee
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func get_shuffled_seq*(seed: Eth2Digest,
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list_size: uint64,
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): seq[ValidatorIndex] =
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## Via https://github.com/protolambda/eth2-shuffle/blob/master/shuffle.go
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## Shuffles ``validators`` into crosslink committees seeded by ``seed`` and
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## ``slot``.
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## Returns a list of ``SLOTS_PER_EPOCH * committees_per_slot`` committees
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## where each committee is itself a list of validator indices.
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##
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## Invert the inner/outer loops from the spec, essentially. Most useful
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## hash result re-use occurs within a round.
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# Empty size -> empty list.
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if list_size == 0:
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return
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var
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# Share these buffers.
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# TODO: Redo to follow spec.
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# We can have an "Impl" private version that takes buffer as parameters
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# so that we avoid alloc on repeated calls from compute_committee
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pivot_buffer: array[(32+1), byte]
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source_buffer: array[(32+1+4), byte]
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shuffled_active_validator_indices = mapIt(
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0 ..< list_size.int, it.ValidatorIndex)
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sources = repeat(Eth2Digest(), (list_size div 256) + 1)
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## The pivot's a function of seed and round only.
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## This doesn't change across rounds.
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pivot_buffer[0..31] = seed.data
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source_buffer[0..31] = seed.data
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for round in 0 ..< SHUFFLE_ROUND_COUNT:
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let round_bytes1 = int_to_bytes1(round)[0]
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pivot_buffer[32] = round_bytes1
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source_buffer[32] = round_bytes1
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# Only one pivot per round.
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let pivot = bytes_to_int(eth2hash(pivot_buffer).data.toOpenArray(0, 7)) mod list_size
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## Only need to run, per round, position div 256 hashes, so precalculate
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## them. This consumes memory, but for low-memory devices, it's possible
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## to mitigate by some light LRU caching and similar.
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for reduced_position in 0 ..< sources.len:
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source_buffer[33..36] = int_to_bytes4(reduced_position.uint64)
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sources[reduced_position] = eth2hash(source_buffer)
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## Iterate over all the indices. This was in get_permuted_index, but large
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## efficiency gains exist in caching and re-using data.
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for index in 0 ..< list_size.int:
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let
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cur_idx_permuted = shuffled_active_validator_indices[index]
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flip = ((list_size + pivot) - cur_idx_permuted.uint64) mod list_size
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position = max(cur_idx_permuted, flip.int)
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let
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source = sources[position div 256].data
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byte_value = source[(position mod 256) div 8]
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bit = (byte_value shr (position mod 8)) mod 2
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if bit != 0:
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shuffled_active_validator_indices[index] = flip.ValidatorIndex
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result = shuffled_active_validator_indices
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# https://github.com/ethereum/eth2.0-specs/blob/v0.8.0/specs/core/0_beacon-chain.md#get_previous_epoch
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func get_previous_epoch*(state: BeaconState): Epoch =
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# Return the previous epoch (unless the current epoch is ``GENESIS_EPOCH``).
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let current_epoch = get_current_epoch(state)
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if current_epoch == GENESIS_EPOCH:
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current_epoch
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else:
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(current_epoch - 1).Epoch
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# https://github.com/ethereum/eth2.0-specs/blob/v0.7.1/specs/core/0_beacon-chain.md#get_shard_delta
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func get_shard_delta*(state: BeaconState, epoch: Epoch): uint64 =
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## Return the number of shards to increment ``state.start_shard``
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## during ``epoch``.
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min(get_epoch_committee_count(state, epoch),
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(SHARD_COUNT - SHARD_COUNT div SLOTS_PER_EPOCH).uint64)
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# https://github.com/ethereum/eth2.0-specs/blob/v0.8.0/specs/core/0_beacon-chain.md#get_start_shard
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func get_start_shard*(state: BeaconState, epoch: Epoch): Shard =
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# Return the start shard of the 0th committee at ``epoch``.
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doAssert epoch <= get_current_epoch(state) + 1
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var
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check_epoch = get_current_epoch(state) + 1
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shard =
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(state.start_shard +
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get_shard_delta(state, get_current_epoch(state))) mod SHARD_COUNT
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while check_epoch > epoch:
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check_epoch -= 1.Epoch
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shard = (shard + SHARD_COUNT - get_shard_delta(state, check_epoch)) mod
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SHARD_COUNT
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return shard
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# https://github.com/ethereum/eth2.0-specs/blob/v0.8.0/specs/core/0_beacon-chain.md#compute_committee
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func compute_committee(indices: seq[ValidatorIndex], seed: Eth2Digest,
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index: uint64, count: uint64, stateCache: var StateCache): seq[ValidatorIndex] =
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## Return the committee corresponding to ``indices``, ``seed``, ``index``,
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## and committee ``count``.
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let
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start = (len(indices).uint64 * index) div count
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endIdx = (len(indices).uint64 * (index + 1)) div count
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key = (indices.len, seed)
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if key notin stateCache.crosslink_committee_cache:
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stateCache.crosslink_committee_cache[key] =
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get_shuffled_seq(seed, len(indices).uint64)
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# These assertions from compute_shuffled_index(...)
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let index_count = indices.len().uint64
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doAssert endIdx <= index_count
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doAssert index_count <= 2'u64^40
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# In spec, this calls get_shuffled_index() every time, but that's wasteful
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mapIt(
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start.int .. (endIdx.int-1),
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indices[stateCache.crosslink_committee_cache[key][it]])
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# https://github.com/ethereum/eth2.0-specs/blob/v0.7.1/specs/core/0_beacon-chain.md#get_crosslink_committee
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func get_crosslink_committee*(state: BeaconState, epoch: Epoch, shard: Shard,
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stateCache: var StateCache): seq[ValidatorIndex] =
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doAssert shard >= 0'u64
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# This seems to be required, basically, to be true? But I'm not entirely sure
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#doAssert shard >= get_start_shard(state, epoch)
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doAssert shard < SHARD_COUNT
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## This is a somewhat more fragile, but high-ROI, caching setup --
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## get_active_validator_indices() is slow to run in a loop and only
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## changes once per epoch.
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if epoch notin stateCache.active_validator_indices_cache:
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stateCache.active_validator_indices_cache[epoch] =
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get_active_validator_indices(state, epoch)
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compute_committee(
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stateCache.active_validator_indices_cache[epoch],
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generate_seed(state, epoch),
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(shard + SHARD_COUNT - get_start_shard(state, epoch)) mod SHARD_COUNT,
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get_epoch_committee_count(state, epoch),
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stateCache
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)
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# Not from spec
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func get_empty_per_epoch_cache*(): StateCache =
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result.crosslink_committee_cache =
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initTable[tuple[a: int, b: Eth2Digest], seq[ValidatorIndex]]()
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result.active_validator_indices_cache =
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initTable[Epoch, seq[ValidatorIndex]]()
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# https://github.com/ethereum/eth2.0-specs/blob/v0.7.1/specs/core/0_beacon-chain.md#get_beacon_proposer_index
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func get_beacon_proposer_index*(state: BeaconState, stateCache: var StateCache):
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ValidatorIndex =
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# Return the current beacon proposer index.
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const
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MAX_RANDOM_BYTE = 255
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let
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epoch = get_current_epoch(state)
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committees_per_slot =
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get_epoch_committee_count(state, epoch) div SLOTS_PER_EPOCH
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offset = committees_per_slot * (state.slot mod SLOTS_PER_EPOCH)
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shard = (get_start_shard(state, epoch) + offset) mod SHARD_COUNT
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first_committee = get_crosslink_committee(state, epoch, shard, stateCache)
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seed = generate_seed(state, epoch)
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var
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i = 0
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buffer: array[(32+8), byte]
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buffer[0..31] = seed.data
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while true:
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buffer[32..39] = int_to_bytes8(i.uint64 div 32)
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let
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candidate_index = first_committee[((epoch + i.uint64) mod
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len(first_committee).uint64).int]
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random_byte = (eth2hash(buffer).data)[i mod 32]
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effective_balance =
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state.validators[candidate_index].effective_balance
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if effective_balance * MAX_RANDOM_BYTE >=
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MAX_EFFECTIVE_BALANCE * random_byte:
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return candidate_index
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i += 1
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