576 lines
20 KiB
Nim
576 lines
20 KiB
Nim
{.used.}
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import std/strutils
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import unittest2
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import chronos
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import ../beacon_chain/gossip_processing/gossip_to_consensus,
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../beacon_chain/sync/sync_manager
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type
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SomeTPeer = ref object
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proc `$`*(peer: SomeTPeer): string =
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"SomeTPeer"
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proc updateScore(peer: SomeTPeer, score: int) =
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discard
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proc getFirstSlotAtFinalizedEpoch(): Slot =
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Slot(0)
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proc newVerifQueues(): ref VerifQueueManager =
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# We only want VerifQueueManager.blocksQueue to be an AsyncQueue of size 1
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# The rest of the fields are unused
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(ref VerifQueueManager)(
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blocksQueue: newAsyncQueue[BlockEntry](1)
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)
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suite "SyncManager test suite":
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proc createChain(start, finish: Slot): seq[SignedBeaconBlock] =
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doAssert(start <= finish)
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let count = int(finish - start + 1'u64)
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result = newSeq[SignedBeaconBlock](count)
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var curslot = start
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for item in result.mitems():
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item.message.slot = curslot
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curslot = curslot + 1'u64
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test "[SyncQueue] Start and finish slots equal":
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let p1 = SomeTPeer()
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let aq = newVerifQueues()
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var queue = SyncQueue.init(SomeTPeer, Slot(0), Slot(0), 1'u64,
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getFirstSlotAtFinalizedEpoch, aq)
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check len(queue) == 1
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var r11 = queue.pop(Slot(0), p1)
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check len(queue) == 0
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queue.push(r11)
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check len(queue) == 1
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var r11e = queue.pop(Slot(0), p1)
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check:
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len(queue) == 0
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r11e == r11
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r11.item == p1
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r11e.item == r11.item
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r11.slot == Slot(0) and r11.count == 1'u64 and r11.step == 1'u64
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test "[SyncQueue] Two full requests success/fail":
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let aq = newVerifQueues()
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var queue = SyncQueue.init(SomeTPeer, Slot(0), Slot(1), 1'u64,
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getFirstSlotAtFinalizedEpoch, aq)
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let p1 = SomeTPeer()
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let p2 = SomeTPeer()
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check len(queue) == 2
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var r21 = queue.pop(Slot(1), p1)
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check len(queue) == 1
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var r22 = queue.pop(Slot(1), p2)
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check len(queue) == 0
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queue.push(r22)
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check len(queue) == 1
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queue.push(r21)
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check len(queue) == 2
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var r21e = queue.pop(Slot(1), p1)
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check len(queue) == 1
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var r22e = queue.pop(Slot(1), p2)
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check:
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len(queue) == 0
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r21 == r21e
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r22 == r22e
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r21.item == p1
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r22.item == p2
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r21.item == r21e.item
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r22.item == r22e.item
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r21.slot == Slot(0) and r21.count == 1'u64 and r21.step == 1'u64
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r22.slot == Slot(1) and r22.count == 1'u64 and r22.step == 1'u64
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test "[SyncQueue] Full and incomplete success/fail start from zero":
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let aq = newVerifQueues()
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var queue = SyncQueue.init(SomeTPeer, Slot(0), Slot(4), 2'u64,
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getFirstSlotAtFinalizedEpoch, aq)
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let p1 = SomeTPeer()
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let p2 = SomeTPeer()
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let p3 = SomeTPeer()
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check len(queue) == 5
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var r31 = queue.pop(Slot(4), p1)
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check len(queue) == 3
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var r32 = queue.pop(Slot(4), p2)
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check len(queue) == 1
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var r33 = queue.pop(Slot(4), p3)
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check len(queue) == 0
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queue.push(r33)
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check len(queue) == 1
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queue.push(r32)
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check len(queue) == 3
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queue.push(r31)
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check len(queue) == 5
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var r31e = queue.pop(Slot(4), p1)
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check len(queue) == 3
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var r32e = queue.pop(Slot(4), p2)
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check len(queue) == 1
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var r33e = queue.pop(Slot(4), p3)
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check:
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len(queue) == 0
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r31 == r31e
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r32 == r32e
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r33 == r33e
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r31.item == r31e.item
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r32.item == r32e.item
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r33.item == r33e.item
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r31.item == p1
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r32.item == p2
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r33.item == p3
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r31.slot == Slot(0) and r31.count == 2'u64 and r31.step == 1'u64
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r32.slot == Slot(2) and r32.count == 2'u64 and r32.step == 1'u64
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r33.slot == Slot(4) and r33.count == 1'u64 and r33.step == 1'u64
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test "[SyncQueue] Full and incomplete success/fail start from non-zero":
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let aq = newVerifQueues()
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var queue = SyncQueue.init(SomeTPeer, Slot(1), Slot(5), 3'u64,
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getFirstSlotAtFinalizedEpoch, aq)
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let p1 = SomeTPeer()
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let p2 = SomeTPeer()
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check len(queue) == 5
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var r41 = queue.pop(Slot(5), p1)
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check len(queue) == 2
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var r42 = queue.pop(Slot(5), p2)
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check len(queue) == 0
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queue.push(r42)
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check len(queue) == 2
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queue.push(r41)
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check len(queue) == 5
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var r41e = queue.pop(Slot(5), p1)
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check len(queue) == 2
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var r42e = queue.pop(Slot(5), p2)
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check:
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len(queue) == 0
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r41 == r41e
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r42 == r42e
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r41.item == r41e.item
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r42.item == r42e.item
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r41.item == p1
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r42.item == p2
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r41.slot == Slot(1) and r41.count == 3'u64 and r41.step == 1'u64
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r42.slot == Slot(4) and r42.count == 2'u64 and r42.step == 1'u64
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test "[SyncQueue] Smart and stupid success/fail":
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let aq = newVerifQueues()
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var queue = SyncQueue.init(SomeTPeer, Slot(0), Slot(4), 5'u64,
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getFirstSlotAtFinalizedEpoch, aq)
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let p1 = SomeTPeer()
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let p2 = SomeTPeer()
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check len(queue) == 5
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var r51 = queue.pop(Slot(3), p1)
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check len(queue) == 1
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var r52 = queue.pop(Slot(4), p2)
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check len(queue) == 0
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queue.push(r52)
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check len(queue) == 1
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queue.push(r51)
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check len(queue) == 5
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var r51e = queue.pop(Slot(3), p1)
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check len(queue) == 1
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var r52e = queue.pop(Slot(4), p2)
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check:
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len(queue) == 0
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r51 == r51e
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r52 == r52e
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r51.item == r51e.item
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r52.item == r52e.item
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r51.item == p1
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r52.item == p2
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r51.slot == Slot(0) and r51.count == 4'u64 and r51.step == 1'u64
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r52.slot == Slot(4) and r52.count == 1'u64 and r52.step == 1'u64
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test "[SyncQueue] One smart and one stupid + debt split + empty":
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let aq = newVerifQueues()
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var queue = SyncQueue.init(SomeTPeer, Slot(0), Slot(4), 5'u64,
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getFirstSlotAtFinalizedEpoch, aq)
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let p1 = SomeTPeer()
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let p2 = SomeTPeer()
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let p3 = SomeTPeer()
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let p4 = SomeTPeer()
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check len(queue) == 5
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var r61 = queue.pop(Slot(4), p1)
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check len(queue) == 0
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queue.push(r61)
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var r61e = queue.pop(Slot(2), p1)
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check len(queue) == 2
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var r62e = queue.pop(Slot(2), p2)
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check len(queue) == 2
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check r62e.isEmpty()
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var r63e = queue.pop(Slot(3), p3)
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check len(queue) == 1
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var r64e = queue.pop(Slot(4), p4)
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check:
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len(queue) == 0
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r61.slot == Slot(0) and r61.count == 5'u64 and r61.step == 1'u64
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r61e.slot == Slot(0) and r61e.count == 3'u64 and r61e.step == 1'u64
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r62e.isEmpty()
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r63e.slot == Slot(3) and r63e.count == 1'u64 and r63e.step == 1'u64
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r64e.slot == Slot(4) and r64e.count == 1'u64 and r64e.step == 1'u64
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r61.item == p1
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r61e.item == p1
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isNil(r62e.item) == true
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r63e.item == p3
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r64e.item == p4
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test "[SyncQueue] Async unordered push start from zero":
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proc test(): Future[bool] {.async.} =
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var counter = 0
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proc simpleValidator(aq: AsyncQueue[BlockEntry]) {.async.} =
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while true:
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let sblock = await aq.popFirst()
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if sblock.v.blk.message.slot == Slot(counter):
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inc(counter)
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else:
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sblock.v.fail(BlockError.Invalid)
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sblock.v.done()
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let aq = newVerifQueues()
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var chain = createChain(Slot(0), Slot(2))
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var queue = SyncQueue.init(SomeTPeer, Slot(0), Slot(2), 1'u64,
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getFirstSlotAtFinalizedEpoch, aq, 1)
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var validatorFut = simpleValidator(aq[].blocksQueue)
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let p1 = SomeTPeer()
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let p2 = SomeTPeer()
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let p3 = SomeTPeer()
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var r11 = queue.pop(Slot(2), p1)
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var r12 = queue.pop(Slot(2), p2)
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var r13 = queue.pop(Slot(2), p3)
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var f13 = queue.push(r13, @[chain[2]])
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#
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await sleepAsync(100.milliseconds)
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# doAssert(f12.finished == false)
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doAssert(f13.finished == false)
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doAssert(counter == 0)
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var f11 = queue.push(r11, @[chain[0]])
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await sleepAsync(100.milliseconds)
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doAssert(counter == 1)
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doAssert(f11.finished == true and f11.failed == false)
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var f12 = queue.push(r12, @[chain[1]])
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await sleepAsync(100.milliseconds)
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doAssert(f12.finished == true and f12.failed == false)
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doAssert(f13.finished == true and f13.failed == false)
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doAssert(counter == 3)
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doAssert(r11.item == p1)
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doAssert(r12.item == p2)
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doAssert(r13.item == p3)
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await validatorFut.cancelAndWait()
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result = true
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check waitFor(test())
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test "[SyncQueue] Async unordered push with not full start from non-zero":
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proc test(): Future[bool] {.async.} =
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var counter = 5
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proc simpleValidator(aq: AsyncQueue[BlockEntry]) {.async.} =
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while true:
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let sblock = await aq.popFirst()
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if sblock.v.blk.message.slot == Slot(counter):
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inc(counter)
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else:
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sblock.v.fail(BlockError.Invalid)
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sblock.v.done()
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let aq = newVerifQueues()
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var chain = createChain(Slot(5), Slot(11))
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var queue = SyncQueue.init(SomeTPeer, Slot(5), Slot(11), 2'u64,
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getFirstSlotAtFinalizedEpoch, aq, 2)
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let p1 = SomeTPeer()
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let p2 = SomeTPeer()
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let p3 = SomeTPeer()
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let p4 = SomeTPeer()
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var validatorFut = simpleValidator(aq[].blocksQueue)
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var r21 = queue.pop(Slot(11), p1)
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var r22 = queue.pop(Slot(11), p2)
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var r23 = queue.pop(Slot(11), p3)
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var r24 = queue.pop(Slot(11), p4)
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var f24 = queue.push(r24, @[chain[6]])
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var f22 = queue.push(r22, @[chain[2], chain[3]])
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doAssert(f24.finished == false)
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doAssert(f22.finished == true and f22.failed == false)
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doAssert(counter == 5)
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var f21 = queue.push(r21, @[chain[0], chain[1]])
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await sleepAsync(100.milliseconds)
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doAssert(f21.finished == true and f21.failed == false)
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doAssert(f24.finished == true and f24.failed == false)
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doAssert(counter == 9)
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var f23 = queue.push(r23, @[chain[4], chain[5]])
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await sleepAsync(100.milliseconds)
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doAssert(f23.finished == true and f23.failed == false)
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doAssert(counter == 12)
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doAssert(counter == 12)
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doAssert(r21.item == p1)
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doAssert(r22.item == p2)
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doAssert(r23.item == p3)
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doAssert(r24.item == p4)
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await validatorFut.cancelAndWait()
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result = true
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check waitFor(test())
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test "[SyncQueue] Async pending and resetWait() test":
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proc test(): Future[bool] {.async.} =
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var counter = 5
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proc simpleValidator(aq: AsyncQueue[BlockEntry]) {.async.} =
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while true:
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let sblock = await aq.popFirst()
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if sblock.v.blk.message.slot == Slot(counter):
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inc(counter)
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else:
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sblock.v.fail(BlockError.Invalid)
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sblock.v.done()
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let aq = newVerifQueues()
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var chain = createChain(Slot(5), Slot(18))
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var queue = SyncQueue.init(SomeTPeer, Slot(5), Slot(18), 2'u64,
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getFirstSlotAtFinalizedEpoch, aq, 2)
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let p1 = SomeTPeer()
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let p2 = SomeTPeer()
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let p3 = SomeTPeer()
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let p4 = SomeTPeer()
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let p5 = SomeTPeer()
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let p6 = SomeTPeer()
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let p7 = SomeTPeer()
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var validatorFut = simpleValidator(aq[].blocksQueue)
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var r21 = queue.pop(Slot(20), p1)
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var r22 = queue.pop(Slot(20), p2)
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var r23 = queue.pop(Slot(20), p3)
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var r24 = queue.pop(Slot(20), p4)
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var r25 = queue.pop(Slot(20), p5)
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var r26 = queue.pop(Slot(20), p6)
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var r27 = queue.pop(Slot(20), p7)
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var f21 = queue.push(r21, @[chain[0], chain[1]])
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# This should be silently ignored, because r21 is already processed.
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var e21 = queue.push(r21, @[chain[0], chain[1]])
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queue.push(r22)
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queue.push(r23)
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var f26 = queue.push(r26, @[chain[10], chain[11]])
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var f27 = queue.push(r27, @[chain[12], chain[13]])
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await sleepAsync(100.milliseconds)
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doAssert(f21.finished == true and f21.failed == false)
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doAssert(e21.finished == true and e21.failed == false)
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doAssert(f26.finished == false)
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doAssert(f27.finished == false)
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await queue.resetWait(none[Slot]())
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await sleepAsync(100.milliseconds)
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doAssert(f26.finished == true and f26.failed == false)
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doAssert(f27.finished == true and f27.failed == false)
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doAssert(queue.inpSlot == Slot(7) and queue.outSlot == Slot(7))
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doAssert(counter == 7)
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doAssert(len(queue) == 12)
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# This should be silently ignored, because r21 is already processed.
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var o21 = queue.push(r21, @[chain[0], chain[1]])
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var o22 = queue.push(r22, @[chain[2], chain[3]])
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queue.push(r23)
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queue.push(r24)
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var o25 = queue.push(r25, @[chain[8], chain[9]])
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var o26 = queue.push(r26, @[chain[10], chain[11]])
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var o27 = queue.push(r27, @[chain[12], chain[13]])
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await sleepAsync(100.milliseconds)
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doAssert(o21.finished == true and o21.failed == false)
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doAssert(o22.finished == true and o22.failed == false)
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doAssert(o25.finished == true and o25.failed == false)
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doAssert(o26.finished == true and o26.failed == false)
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doAssert(o27.finished == true and o27.failed == false)
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doAssert(len(queue) == 12)
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await validatorFut.cancelAndWait()
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result = true
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check waitFor(test())
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test "[SyncQueue] hasEndGap() test":
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let chain1 = createChain(Slot(1), Slot(1))
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let chain2 = newSeq[SignedBeaconBlock]()
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for counter in countdown(32'u64, 2'u64):
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let req = SyncRequest[SomeTPeer](slot: Slot(1), count: counter,
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step: 1'u64)
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let sr = SyncResult[SomeTPeer](request: req, data: chain1)
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check sr.hasEndGap() == true
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let req = SyncRequest[SomeTPeer](slot: Slot(1), count: 1'u64, step: 1'u64)
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let sr1 = SyncResult[SomeTPeer](request: req, data: chain1)
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let sr2 = SyncResult[SomeTPeer](request: req, data: chain2)
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check:
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sr1.hasEndGap() == false
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sr2.hasEndGap() == true
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test "[SyncQueue] getLastNonEmptySlot() test":
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let chain1 = createChain(Slot(10), Slot(10))
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let chain2 = newSeq[SignedBeaconBlock]()
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for counter in countdown(32'u64, 2'u64):
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let req = SyncRequest[SomeTPeer](slot: Slot(10), count: counter,
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step: 1'u64)
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let sr = SyncResult[SomeTPeer](request: req, data: chain1)
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check sr.getLastNonEmptySlot() == Slot(10)
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let req = SyncRequest[SomeTPeer](slot: Slot(100), count: 1'u64, step: 1'u64)
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let sr = SyncResult[SomeTPeer](request: req, data: chain2)
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check sr.getLastNonEmptySlot() == Slot(100)
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test "[SyncQueue] contains() test":
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proc checkRange[T](req: SyncRequest[T]): bool =
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var slot = req.slot
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var counter = 0'u64
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while counter < req.count:
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if not(req.contains(slot)):
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return false
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slot = slot + req.step
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counter = counter + 1'u64
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return true
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var req1 = SyncRequest[SomeTPeer](slot: Slot(5), count: 10'u64, step: 1'u64)
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var req2 = SyncRequest[SomeTPeer](slot: Slot(1), count: 10'u64, step: 2'u64)
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var req3 = SyncRequest[SomeTPeer](slot: Slot(2), count: 10'u64, step: 3'u64)
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var req4 = SyncRequest[SomeTPeer](slot: Slot(3), count: 10'u64, step: 4'u64)
|
|
var req5 = SyncRequest[SomeTPeer](slot: Slot(4), count: 10'u64, step: 5'u64)
|
|
|
|
check:
|
|
req1.checkRange() == true
|
|
req2.checkRange() == true
|
|
req3.checkRange() == true
|
|
req4.checkRange() == true
|
|
req5.checkRange() == true
|
|
|
|
req1.contains(Slot(4)) == false
|
|
req1.contains(Slot(15)) == false
|
|
|
|
req2.contains(Slot(0)) == false
|
|
req2.contains(Slot(21)) == false
|
|
req2.contains(Slot(20)) == false
|
|
|
|
req3.contains(Slot(0)) == false
|
|
req3.contains(Slot(1)) == false
|
|
req3.contains(Slot(32)) == false
|
|
req3.contains(Slot(31)) == false
|
|
req3.contains(Slot(30)) == false
|
|
|
|
req4.contains(Slot(0)) == false
|
|
req4.contains(Slot(1)) == false
|
|
req4.contains(Slot(2)) == false
|
|
req4.contains(Slot(43)) == false
|
|
req4.contains(Slot(42)) == false
|
|
req4.contains(Slot(41)) == false
|
|
req4.contains(Slot(40)) == false
|
|
|
|
req5.contains(Slot(0)) == false
|
|
req5.contains(Slot(1)) == false
|
|
req5.contains(Slot(2)) == false
|
|
req5.contains(Slot(3)) == false
|
|
req5.contains(Slot(54)) == false
|
|
req5.contains(Slot(53)) == false
|
|
req5.contains(Slot(52)) == false
|
|
req5.contains(Slot(51)) == false
|
|
req5.contains(Slot(50)) == false
|
|
|
|
test "[SyncQueue] checkResponse() test":
|
|
let chain = createChain(Slot(10), Slot(20))
|
|
let r1 = SyncRequest[SomeTPeer](slot: Slot(11), count: 1'u64, step: 1'u64)
|
|
let r21 = SyncRequest[SomeTPeer](slot: Slot(11), count: 2'u64, step: 1'u64)
|
|
let r22 = SyncRequest[SomeTPeer](slot: Slot(11), count: 2'u64, step: 2'u64)
|
|
|
|
check:
|
|
checkResponse(r1, @[chain[1]]) == true
|
|
checkResponse(r1, @[]) == true
|
|
checkResponse(r1, @[chain[1], chain[1]]) == false
|
|
checkResponse(r1, @[chain[0]]) == false
|
|
checkResponse(r1, @[chain[2]]) == false
|
|
|
|
checkResponse(r21, @[chain[1]]) == true
|
|
checkResponse(r21, @[]) == true
|
|
checkResponse(r21, @[chain[1], chain[2]]) == true
|
|
checkResponse(r21, @[chain[2]]) == true
|
|
checkResponse(r21, @[chain[1], chain[2], chain[3]]) == false
|
|
checkResponse(r21, @[chain[0], chain[1]]) == false
|
|
checkResponse(r21, @[chain[0]]) == false
|
|
checkResponse(r21, @[chain[2], chain[1]]) == false
|
|
checkResponse(r21, @[chain[2], chain[1]]) == false
|
|
checkResponse(r21, @[chain[2], chain[3]]) == false
|
|
checkResponse(r21, @[chain[3]]) == false
|
|
|
|
checkResponse(r22, @[chain[1]]) == true
|
|
checkResponse(r22, @[]) == true
|
|
checkResponse(r22, @[chain[1], chain[3]]) == true
|
|
checkResponse(r22, @[chain[3]]) == true
|
|
checkResponse(r22, @[chain[1], chain[3], chain[5]]) == false
|
|
checkResponse(r22, @[chain[0], chain[1]]) == false
|
|
checkResponse(r22, @[chain[1], chain[2]]) == false
|
|
checkResponse(r22, @[chain[2], chain[3]]) == false
|
|
checkResponse(r22, @[chain[3], chain[4]]) == false
|
|
checkResponse(r22, @[chain[4], chain[5]]) == false
|
|
checkResponse(r22, @[chain[4]]) == false
|
|
checkResponse(r22, @[chain[3], chain[1]]) == false
|
|
|
|
test "[SyncQueue] getRewindPoint() test":
|
|
let aq = newVerifQueues()
|
|
block:
|
|
var queue = SyncQueue.init(SomeTPeer,
|
|
Slot(0), Slot(0xFFFF_FFFF_FFFF_FFFFF'u64),
|
|
1'u64, getFirstSlotAtFinalizedEpoch, aq, 2)
|
|
let finalizedSlot = compute_start_slot_at_epoch(Epoch(0'u64))
|
|
let startSlot = compute_start_slot_at_epoch(Epoch(0'u64)) + 1'u64
|
|
let finishSlot = compute_start_slot_at_epoch(Epoch(2'u64))
|
|
|
|
for i in uint64(startSlot) ..< uint64(finishSlot):
|
|
check queue.getRewindPoint(Slot(i), finalizedSlot) == finalizedSlot
|
|
|
|
block:
|
|
var queue = SyncQueue.init(SomeTPeer,
|
|
Slot(0), Slot(0xFFFF_FFFF_FFFF_FFFFF'u64),
|
|
1'u64, getFirstSlotAtFinalizedEpoch, aq, 2)
|
|
let finalizedSlot = compute_start_slot_at_epoch(Epoch(1'u64))
|
|
let startSlot = compute_start_slot_at_epoch(Epoch(1'u64)) + 1'u64
|
|
let finishSlot = compute_start_slot_at_epoch(Epoch(3'u64))
|
|
|
|
for i in uint64(startSlot) ..< uint64(finishSlot) :
|
|
check queue.getRewindPoint(Slot(i), finalizedSlot) == finalizedSlot
|
|
|
|
block:
|
|
var queue = SyncQueue.init(SomeTPeer,
|
|
Slot(0), Slot(0xFFFF_FFFF_FFFF_FFFFF'u64),
|
|
1'u64, getFirstSlotAtFinalizedEpoch, aq, 2)
|
|
let finalizedSlot = compute_start_slot_at_epoch(Epoch(0'u64))
|
|
let failSlot = Slot(0xFFFF_FFFF_FFFF_FFFFF'u64)
|
|
let failEpoch = compute_epoch_at_slot(failSlot)
|
|
|
|
var counter = 1'u64
|
|
for i in 0 ..< 64:
|
|
if counter >= failEpoch:
|
|
break
|
|
let rewindEpoch = failEpoch - counter
|
|
let rewindSlot = compute_start_slot_at_epoch(rewindEpoch)
|
|
check queue.getRewindPoint(failSlot, finalizedSlot) == rewindSlot
|
|
counter = counter shl 1
|
|
|
|
block:
|
|
var queue = SyncQueue.init(SomeTPeer,
|
|
Slot(0), Slot(0xFFFF_FFFF_FFFF_FFFFF'u64),
|
|
1'u64, getFirstSlotAtFinalizedEpoch, aq, 2)
|
|
let finalizedSlot = compute_start_slot_at_epoch(Epoch(1'u64))
|
|
let failSlot = Slot(0xFFFF_FFFF_FFFF_FFFFF'u64)
|
|
let failEpoch = compute_epoch_at_slot(failSlot)
|
|
var counter = 1'u64
|
|
for i in 0 ..< 64:
|
|
if counter >= failEpoch:
|
|
break
|
|
let rewindEpoch = failEpoch - counter
|
|
let rewindSlot = compute_start_slot_at_epoch(rewindEpoch)
|
|
check queue.getRewindPoint(failSlot, finalizedSlot) == rewindSlot
|
|
counter = counter shl 1
|