1029 lines
38 KiB
Nim
1029 lines
38 KiB
Nim
# beacon_chain
|
|
# Copyright (c) 2018-2020 Status Research & Development GmbH
|
|
# Licensed and distributed under either of
|
|
# * MIT license (license terms in the root directory or at https://opensource.org/licenses/MIT).
|
|
# * Apache v2 license (license terms in the root directory or at https://www.apache.org/licenses/LICENSE-2.0).
|
|
# at your option. This file may not be copied, modified, or distributed except according to those terms.
|
|
|
|
{.push raises: [Defect].}
|
|
|
|
import
|
|
std/[options, sequtils, tables, sets],
|
|
stew/assign2,
|
|
metrics, snappy, chronicles,
|
|
../ssz/[ssz_serialization, merkleization], ../beacon_chain_db, ../extras,
|
|
../spec/[
|
|
crypto, datatypes, digest, helpers, validator, state_transition,
|
|
beaconstate],
|
|
./block_pools_types, ./quarantine
|
|
|
|
export block_pools_types, helpers
|
|
|
|
# https://github.com/ethereum/eth2.0-metrics/blob/master/metrics.md#interop-metrics
|
|
declareGauge beacon_head_root, "Root of the head block of the beacon chain"
|
|
declareGauge beacon_head_slot, "Slot of the head block of the beacon chain"
|
|
|
|
# https://github.com/ethereum/eth2.0-metrics/blob/master/metrics.md#interop-metrics
|
|
declareGauge beacon_finalized_epoch, "Current finalized epoch" # On epoch transition
|
|
declareGauge beacon_finalized_root, "Current finalized root" # On epoch transition
|
|
declareGauge beacon_current_justified_epoch, "Current justified epoch" # On epoch transition
|
|
declareGauge beacon_current_justified_root, "Current justified root" # On epoch transition
|
|
declareGauge beacon_previous_justified_epoch, "Current previously justified epoch" # On epoch transition
|
|
declareGauge beacon_previous_justified_root, "Current previously justified root" # On epoch transition
|
|
|
|
declareCounter beacon_reorgs_total, "Total occurrences of reorganizations of the chain" # On fork choice
|
|
declareCounter beacon_state_data_cache_hits, "EpochRef hits"
|
|
declareCounter beacon_state_data_cache_misses, "EpochRef misses"
|
|
declareCounter beacon_state_rewinds, "State database rewinds"
|
|
|
|
declareGauge beacon_active_validators, "Number of validators in the active validator set"
|
|
declareGauge beacon_pending_deposits, "Number of pending deposits (state.eth1_data.deposit_count - state.eth1_deposit_index)" # On block
|
|
declareGauge beacon_processed_deposits_total, "Number of total deposits included on chain" # On block
|
|
|
|
logScope: topics = "chaindag"
|
|
|
|
proc putBlock*(
|
|
dag: var ChainDAGRef, signedBlock: SignedBeaconBlock) =
|
|
dag.db.putBlock(signedBlock)
|
|
|
|
proc updateStateData*(
|
|
dag: ChainDAGRef, state: var StateData, bs: BlockSlot, save: bool,
|
|
cache: var StateCache) {.gcsafe.}
|
|
|
|
template withState*(
|
|
dag: ChainDAGRef, stateData: var StateData, blockSlot: BlockSlot,
|
|
body: untyped): untyped =
|
|
## Helper template that updates stateData to a particular BlockSlot - usage of
|
|
## stateData is unsafe outside of block.
|
|
## TODO async transformations will lead to a race where stateData gets updated
|
|
## while waiting for future to complete - catch this here somehow?
|
|
|
|
var cache {.inject.} = blockSlot.blck.getStateCache(blockSlot.slot.epoch())
|
|
updateStateData(dag, stateData, blockSlot, false, cache)
|
|
|
|
template hashedState(): HashedBeaconState {.inject, used.} = stateData.data
|
|
template state(): BeaconState {.inject, used.} = stateData.data.data
|
|
template blck(): BlockRef {.inject, used.} = stateData.blck
|
|
template root(): Eth2Digest {.inject, used.} = stateData.data.root
|
|
|
|
body
|
|
|
|
func parent*(bs: BlockSlot): BlockSlot =
|
|
## Return a blockslot representing the previous slot, using the parent block
|
|
## if the current slot had a block
|
|
if bs.slot == Slot(0):
|
|
BlockSlot(blck: nil, slot: Slot(0))
|
|
else:
|
|
BlockSlot(
|
|
blck: if bs.slot > bs.blck.slot: bs.blck else: bs.blck.parent,
|
|
slot: bs.slot - 1
|
|
)
|
|
|
|
func parentOrSlot*(bs: BlockSlot): BlockSlot =
|
|
## Return a blockslot representing the previous slot, using the parent block
|
|
## with the current slot if the current had a block
|
|
if bs.slot == Slot(0):
|
|
BlockSlot(blck: nil, slot: Slot(0))
|
|
elif bs.slot == bs.blck.slot:
|
|
BlockSlot(blck: bs.blck.parent, slot: bs.slot)
|
|
else:
|
|
BlockSlot(blck: bs.blck, slot: bs.slot - 1)
|
|
|
|
func get_effective_balances*(state: BeaconState): seq[Gwei] =
|
|
## Get the balances from a state as counted for fork choice
|
|
result.newSeq(state.validators.len) # zero-init
|
|
|
|
let epoch = state.get_current_epoch()
|
|
|
|
for i in 0 ..< result.len:
|
|
# All non-active validators have a 0 balance
|
|
template validator: Validator = state.validators[i]
|
|
if validator.is_active_validator(epoch):
|
|
result[i] = validator.effective_balance
|
|
|
|
proc init*(
|
|
T: type EpochRef, state: BeaconState, cache: var StateCache,
|
|
prevEpoch: EpochRef): T =
|
|
let
|
|
epoch = state.get_current_epoch()
|
|
epochRef = EpochRef(
|
|
epoch: epoch,
|
|
eth1_data: state.eth1_data,
|
|
eth1_deposit_index: state.eth1_deposit_index,
|
|
current_justified_checkpoint: state.current_justified_checkpoint,
|
|
finalized_checkpoint: state.finalized_checkpoint,
|
|
shuffled_active_validator_indices:
|
|
cache.get_shuffled_active_validator_indices(state, epoch))
|
|
for i in 0'u64..<SLOTS_PER_EPOCH:
|
|
let idx = get_beacon_proposer_index(
|
|
state, cache, epoch.compute_start_slot_at_epoch() + i)
|
|
if idx.isSome():
|
|
epochRef.beacon_proposers[i] =
|
|
some((idx.get(), state.validators[idx.get].pubkey))
|
|
|
|
# Validator sets typically don't change between epochs - a more efficient
|
|
# scheme could be devised where parts of the validator key set is reused
|
|
# between epochs because in a single history, the validator set only
|
|
# grows - this however is a trivially implementable compromise.
|
|
|
|
# The validators root is cached in the state, so we can quickly compare
|
|
# it to see if it remains unchanged - effective balances in the validator
|
|
# information may however result in a different root, even if the public
|
|
# keys are the same
|
|
|
|
let validators_root = hash_tree_root(state.validators)
|
|
|
|
template sameKeys(a: openArray[ValidatorPubKey], b: openArray[Validator]): bool =
|
|
if a.len != b.len:
|
|
false
|
|
else:
|
|
block:
|
|
var ret = true
|
|
for i, key in a:
|
|
if key != b[i].pubkey:
|
|
ret = false
|
|
break
|
|
ret
|
|
|
|
if prevEpoch != nil and (
|
|
prevEpoch.validator_key_store[0] == hash_tree_root(state.validators) or
|
|
sameKeys(prevEpoch.validator_key_store[1][], state.validators.asSeq)):
|
|
epochRef.validator_key_store =
|
|
(validators_root, prevEpoch.validator_key_store[1])
|
|
else:
|
|
epochRef.validator_key_store = (
|
|
hash_tree_root(state.validators),
|
|
newClone(mapIt(state.validators.toSeq, it.pubkey)))
|
|
|
|
# When fork choice runs, it will need the effective balance of the justified
|
|
# checkpoint - we pre-load the balances here to avoid rewinding the justified
|
|
# state later and compress them because not all checkpoints end up being used
|
|
# for fork choice - specially during long periods of non-finalization
|
|
proc snappyEncode(inp: openArray[byte]): seq[byte] =
|
|
try:
|
|
snappy.encode(inp)
|
|
except CatchableError as err:
|
|
raiseAssert err.msg
|
|
|
|
epochRef.effective_balances_bytes =
|
|
snappyEncode(SSZ.encode(
|
|
List[Gwei, Limit VALIDATOR_REGISTRY_LIMIT](get_effective_balances(state))))
|
|
|
|
epochRef
|
|
|
|
func effective_balances*(epochRef: EpochRef): seq[Gwei] =
|
|
try:
|
|
SSZ.decode(snappy.decode(epochRef.effective_balances_bytes, uint32.high),
|
|
List[Gwei, Limit VALIDATOR_REGISTRY_LIMIT]).toSeq()
|
|
except CatchableError as exc:
|
|
raiseAssert exc.msg
|
|
|
|
func updateKeyStores*(epochRef: EpochRef, blck: BlockRef, finalized: BlockRef) =
|
|
# Because key stores are additive lists, we can use a newer list whereever an
|
|
# older list is expected - all indices in the new list will be valid for the
|
|
# old list also
|
|
var blck = blck
|
|
while blck != nil and blck.slot >= finalized.slot:
|
|
for e in blck.epochRefs:
|
|
e.validator_key_store = epochRef.validator_key_store
|
|
blck = blck.parent
|
|
|
|
func link*(parent, child: BlockRef) =
|
|
doAssert (not (parent.root == Eth2Digest() or child.root == Eth2Digest())),
|
|
"blocks missing root!"
|
|
doAssert parent.root != child.root, "self-references not allowed"
|
|
|
|
child.parent = parent
|
|
|
|
func isAncestorOf*(a, b: BlockRef): bool =
|
|
var b = b
|
|
var depth = 0
|
|
const maxDepth = (100'i64 * 365 * 24 * 60 * 60 div SECONDS_PER_SLOT.int)
|
|
while true:
|
|
if a == b: return true
|
|
|
|
# for now, use an assert for block chain length since a chain this long
|
|
# indicates a circular reference here..
|
|
doAssert depth < maxDepth
|
|
depth += 1
|
|
|
|
if a.slot >= b.slot or b.parent.isNil:
|
|
return false
|
|
|
|
doAssert b.slot > b.parent.slot
|
|
b = b.parent
|
|
|
|
func get_ancestor*(blck: BlockRef, slot: Slot,
|
|
maxDepth = 100'i64 * 365 * 24 * 60 * 60 div SECONDS_PER_SLOT.int):
|
|
BlockRef =
|
|
## https://github.com/ethereum/eth2.0-specs/blob/v1.0.0/specs/phase0/fork-choice.md#get_ancestor
|
|
## Return the most recent block as of the time at `slot` that not more recent
|
|
## than `blck` itself
|
|
doAssert not blck.isNil
|
|
|
|
var blck = blck
|
|
|
|
var depth = 0
|
|
|
|
while true:
|
|
if blck.slot <= slot:
|
|
return blck
|
|
|
|
if blck.parent.isNil:
|
|
return nil
|
|
|
|
doAssert depth < maxDepth
|
|
depth += 1
|
|
|
|
blck = blck.parent
|
|
|
|
func atSlot*(blck: BlockRef, slot: Slot): BlockSlot =
|
|
## Return a BlockSlot at a given slot, with the block set to the closest block
|
|
## available. If slot comes from before the block, a suitable block ancestor
|
|
## will be used, else blck is returned as if all slots after it were empty.
|
|
## This helper is useful when imagining what the chain looked like at a
|
|
## particular moment in time, or when imagining what it will look like in the
|
|
## near future if nothing happens (such as when looking ahead for the next
|
|
## block proposal)
|
|
BlockSlot(blck: blck.get_ancestor(slot), slot: slot)
|
|
|
|
func atEpochStart*(blck: BlockRef, epoch: Epoch): BlockSlot =
|
|
## Return the BlockSlot corresponding to the first slot in the given epoch
|
|
atSlot(blck, epoch.compute_start_slot_at_epoch)
|
|
|
|
func atEpochEnd*(blck: BlockRef, epoch: Epoch): BlockSlot =
|
|
## Return the BlockSlot corresponding to the last slot in the given epoch
|
|
atSlot(blck, (epoch + 1).compute_start_slot_at_epoch - 1)
|
|
|
|
func epochAncestor*(blck: BlockRef, epoch: Epoch): BlockSlot =
|
|
## The state transition works by storing information from blocks in a
|
|
## "working" area until the epoch transition, then batching work collected
|
|
## during the epoch. Thus, last block in the ancestor epochs is the block
|
|
## that has an impact on epoch currently considered.
|
|
##
|
|
## This function returns a BlockSlot pointing to that epoch boundary, ie the
|
|
## boundary where the last block has been applied to the state and epoch
|
|
## processing has been done - we will store epoch caches in that particular
|
|
## block so that any block in the dag that needs it can find it easily. In
|
|
## particular, if empty slot processing is done, there may be multiple epoch
|
|
## caches found there.
|
|
var blck = blck
|
|
while blck.slot.epoch >= epoch and not blck.parent.isNil:
|
|
blck = blck.parent
|
|
|
|
blck.atEpochStart(epoch)
|
|
|
|
proc getStateCache*(blck: BlockRef, epoch: Epoch): StateCache =
|
|
# When creating a state cache, we want the current and the previous epoch
|
|
# information to be preloaded as both of these are used in state transition
|
|
# functions
|
|
|
|
var res = StateCache()
|
|
template load(e: Epoch) =
|
|
let ancestor = blck.epochAncestor(epoch)
|
|
for epochRef in ancestor.blck.epochRefs:
|
|
if epochRef.epoch == e:
|
|
res.shuffled_active_validator_indices[epochRef.epoch] =
|
|
epochRef.shuffled_active_validator_indices
|
|
|
|
if epochRef.epoch == epoch:
|
|
for i, idx in epochRef.beacon_proposers:
|
|
res.beacon_proposer_indices[
|
|
epoch.compute_start_slot_at_epoch + i] =
|
|
if idx.isSome: some(idx.get()[0]) else: none(ValidatorIndex)
|
|
|
|
break
|
|
|
|
load(epoch)
|
|
|
|
if epoch > 0:
|
|
load(epoch - 1)
|
|
|
|
res
|
|
|
|
func init(T: type BlockRef, root: Eth2Digest, slot: Slot): BlockRef =
|
|
BlockRef(
|
|
root: root,
|
|
slot: slot
|
|
)
|
|
|
|
func init*(T: type BlockRef, root: Eth2Digest, blck: SomeBeaconBlock): BlockRef =
|
|
BlockRef.init(root, blck.slot)
|
|
|
|
proc init*(T: type ChainDAGRef,
|
|
preset: RuntimePreset,
|
|
db: BeaconChainDB,
|
|
updateFlags: UpdateFlags = {}): ChainDAGRef =
|
|
# TODO we require that the db contains both a head and a tail block -
|
|
# asserting here doesn't seem like the right way to go about it however..
|
|
|
|
let
|
|
tailBlockRoot = db.getTailBlock()
|
|
headBlockRoot = db.getHeadBlock()
|
|
|
|
doAssert tailBlockRoot.isSome(), "Missing tail block, database corrupt?"
|
|
doAssert headBlockRoot.isSome(), "Missing head block, database corrupt?"
|
|
|
|
let
|
|
tailRoot = tailBlockRoot.get()
|
|
tailBlock = db.getBlock(tailRoot).get()
|
|
tailRef = BlockRef.init(tailRoot, tailBlock.message)
|
|
headRoot = headBlockRoot.get()
|
|
|
|
let genesisRef = if tailBlock.message.slot == GENESIS_SLOT:
|
|
tailRef
|
|
else:
|
|
let
|
|
genesisBlockRoot = db.getGenesisBlockRoot()
|
|
genesisBlock = db.getBlock(genesisBlockRoot).expect(
|
|
"preInit should have initialized the database with a genesis block")
|
|
BlockRef.init(genesisBlockRoot, genesisBlock.message)
|
|
|
|
var
|
|
blocks = {tailRef.root: tailRef}.toTable()
|
|
headRef: BlockRef
|
|
|
|
if genesisRef != tailRef:
|
|
blocks[genesisRef.root] = genesisRef
|
|
|
|
if headRoot != tailRoot:
|
|
var curRef: BlockRef
|
|
|
|
for blck in db.getAncestorSummaries(headRoot):
|
|
if blck.root == tailRef.root:
|
|
doAssert(not curRef.isNil)
|
|
link(tailRef, curRef)
|
|
curRef = curRef.parent
|
|
break
|
|
|
|
let newRef = BlockRef.init(blck.root, blck.summary.slot)
|
|
if curRef == nil:
|
|
curRef = newRef
|
|
headRef = newRef
|
|
else:
|
|
link(newRef, curRef)
|
|
curRef = curRef.parent
|
|
blocks[curRef.root] = curRef
|
|
trace "Populating block dag", key = curRef.root, val = curRef
|
|
|
|
doAssert curRef == tailRef,
|
|
"head block does not lead to tail, database corrupt?"
|
|
else:
|
|
headRef = tailRef
|
|
|
|
var
|
|
cur = headRef.atSlot(headRef.slot)
|
|
tmpState = (ref StateData)()
|
|
|
|
# Now that we have a head block, we need to find the most recent state that
|
|
# we have saved in the database
|
|
while cur.blck != nil:
|
|
let root = db.getStateRoot(cur.blck.root, cur.slot)
|
|
if root.isSome():
|
|
if db.getState(root.get(), tmpState.data.data, noRollback):
|
|
tmpState.data.root = root.get()
|
|
tmpState.blck = cur.blck
|
|
|
|
break
|
|
|
|
if cur.blck.parent != nil and
|
|
cur.blck.slot.epoch != epoch(cur.blck.parent.slot):
|
|
# We store the state of the parent block with the epoch processing applied
|
|
# in the database!
|
|
cur = cur.blck.parent.atEpochStart(cur.blck.slot.epoch)
|
|
else:
|
|
# Moves back slot by slot, in case a state for an empty slot was saved
|
|
cur = cur.parent
|
|
|
|
if tmpState.blck == nil:
|
|
warn "No state found in head history, database corrupt?"
|
|
# TODO Potentially we could recover from here instead of crashing - what
|
|
# would be a good recovery model?
|
|
raiseAssert "No state found in head history, database corrupt?"
|
|
|
|
let res = ChainDAGRef(
|
|
blocks: blocks,
|
|
tail: tailRef,
|
|
genesis: genesisRef,
|
|
db: db,
|
|
heads: @[headRef],
|
|
headState: tmpState[],
|
|
epochRefState: tmpState[],
|
|
clearanceState: tmpState[],
|
|
tmpState: tmpState[],
|
|
|
|
# The only allowed flag right now is verifyFinalization, as the others all
|
|
# allow skipping some validation.
|
|
updateFlags: {verifyFinalization} * updateFlags,
|
|
runtimePreset: preset,
|
|
)
|
|
|
|
doAssert res.updateFlags in [{}, {verifyFinalization}]
|
|
|
|
var cache: StateCache
|
|
res.updateStateData(res.headState, headRef.atSlot(headRef.slot), false, cache)
|
|
# We presently save states on the epoch boundary - it means that the latest
|
|
# state we loaded might be older than head block - nonetheless, it will be
|
|
# from the same epoch as the head, thus the finalized and justified slots are
|
|
# the same - these only change on epoch boundaries.
|
|
# When we start from a snapshot state, the `finalized_checkpoint` in the
|
|
# snapshot will point to an even older state, but we trust the tail state
|
|
# (the snapshot) to be finalized, hence the `max` expression below.
|
|
let finalizedEpoch = max(res.headState.data.data.finalized_checkpoint.epoch,
|
|
tailRef.slot.epoch)
|
|
res.finalizedHead = headRef.atEpochStart(finalizedEpoch)
|
|
|
|
res.clearanceState = res.headState
|
|
|
|
info "Block dag initialized",
|
|
head = shortLog(headRef),
|
|
finalizedHead = shortLog(res.finalizedHead),
|
|
tail = shortLog(tailRef),
|
|
totalBlocks = blocks.len
|
|
|
|
res
|
|
|
|
proc findEpochRef*(blck: BlockRef, epoch: Epoch): EpochRef = # may return nil!
|
|
let ancestor = blck.epochAncestor(epoch)
|
|
doAssert ancestor.blck != nil
|
|
for epochRef in ancestor.blck.epochRefs:
|
|
if epochRef.epoch == epoch:
|
|
return epochRef
|
|
|
|
proc getEpochRef*(dag: ChainDAGRef, blck: BlockRef, epoch: Epoch): EpochRef =
|
|
let epochRef = blck.findEpochRef(epoch)
|
|
if epochRef != nil:
|
|
beacon_state_data_cache_hits.inc
|
|
return epochRef
|
|
|
|
beacon_state_data_cache_misses.inc
|
|
|
|
let
|
|
ancestor = blck.epochAncestor(epoch)
|
|
|
|
dag.withState(dag.epochRefState, ancestor):
|
|
let
|
|
prevEpochRef = if dag.tail.slot.epoch >= epoch: nil
|
|
else: blck.findEpochRef(epoch - 1)
|
|
newEpochRef = EpochRef.init(state, cache, prevEpochRef)
|
|
|
|
# TODO consider constraining the number of epochrefs per state
|
|
if ancestor.blck.slot >= dag.finalizedHead.blck.slot:
|
|
# Only cache epoch information for unfinalized blocks - earlier states
|
|
# are seldomly used (ie RPC), so no need to cache
|
|
ancestor.blck.epochRefs.add newEpochRef
|
|
newEpochRef.updateKeyStores(blck.parent, dag.finalizedHead.blck)
|
|
newEpochRef
|
|
|
|
proc getFinalizedEpochRef*(dag: ChainDAGRef): EpochRef =
|
|
dag.getEpochRef(dag.finalizedHead.blck, dag.finalizedHead.slot.epoch)
|
|
|
|
proc getState(
|
|
dag: ChainDAGRef, state: var StateData, stateRoot: Eth2Digest,
|
|
blck: BlockRef): bool =
|
|
let restoreAddr =
|
|
# Any restore point will do as long as it's not the object being updated
|
|
if unsafeAddr(state) == unsafeAddr(dag.headState):
|
|
unsafeAddr dag.tmpState
|
|
else:
|
|
unsafeAddr dag.headState
|
|
|
|
func restore(v: var BeaconState) =
|
|
assign(v, restoreAddr[].data.data)
|
|
|
|
if not dag.db.getState(stateRoot, state.data.data, restore):
|
|
return false
|
|
|
|
state.blck = blck
|
|
state.data.root = stateRoot
|
|
|
|
true
|
|
|
|
proc getState(dag: ChainDAGRef, state: var StateData, bs: BlockSlot): bool =
|
|
## Load a state from the database given a block and a slot - this will first
|
|
## lookup the state root in the state root table then load the corresponding
|
|
## state, if it exists
|
|
if not bs.slot.isEpoch:
|
|
return false # We only ever save epoch states - no need to hit database
|
|
|
|
# TODO earlier versions would store the epoch state with a the epoch block
|
|
# applied - we generally shouldn't hit the database for such states but
|
|
# will do so in a transitionary upgrade period!
|
|
|
|
if (let stateRoot = dag.db.getStateRoot(bs.blck.root, bs.slot);
|
|
stateRoot.isSome()):
|
|
return dag.getState(state, stateRoot.get(), bs.blck)
|
|
|
|
false
|
|
|
|
proc putState*(dag: ChainDAGRef, state: StateData) =
|
|
# Store a state and its root
|
|
logScope:
|
|
blck = shortLog(state.blck)
|
|
stateSlot = shortLog(state.data.data.slot)
|
|
stateRoot = shortLog(state.data.root)
|
|
|
|
# As a policy, we only store epoch boundary states without the epoch block
|
|
# (if it exists) applied - the rest can be reconstructed by loading an epoch
|
|
# boundary state and applying the missing blocks.
|
|
# We also avoid states that were produced with empty slots only - we should
|
|
# not call this function for states that don't have a follow-up block
|
|
if not state.data.data.slot.isEpoch:
|
|
trace "Not storing non-epoch state"
|
|
return
|
|
|
|
if state.data.data.slot.epoch != (state.blck.slot.epoch + 1):
|
|
trace "Not storing state that isn't an immediate epoch successor to its block"
|
|
return
|
|
|
|
if dag.db.containsState(state.data.root):
|
|
return
|
|
|
|
debug "Storing state"
|
|
# Ideally we would save the state and the root lookup cache in a single
|
|
# transaction to prevent database inconsistencies, but the state loading code
|
|
# is resilient against one or the other going missing
|
|
dag.db.putState(state.data.root, state.data.data)
|
|
dag.db.putStateRoot(state.blck.root, state.data.data.slot, state.data.root)
|
|
|
|
func getRef*(dag: ChainDAGRef, root: Eth2Digest): BlockRef =
|
|
## Retrieve a resolved block reference, if available
|
|
dag.blocks.getOrDefault(root, nil)
|
|
|
|
func getBlockRange*(
|
|
dag: ChainDAGRef, startSlot: Slot, skipStep: uint64,
|
|
output: var openArray[BlockRef]): Natural =
|
|
## This function populates an `output` buffer of blocks
|
|
## with a slots ranging from `startSlot` up to, but not including,
|
|
## `startSlot + skipStep * output.len`, skipping any slots that don't have
|
|
## a block.
|
|
##
|
|
## Blocks will be written to `output` from the end without gaps, even if
|
|
## a block is missing in a particular slot. The return value shows how
|
|
## many slots were missing blocks - to iterate over the result, start
|
|
## at this index.
|
|
##
|
|
## If there were no blocks in the range, `output.len` will be returned.
|
|
let
|
|
requestedCount = output.lenu64
|
|
headSlot = dag.head.slot
|
|
|
|
trace "getBlockRange entered",
|
|
head = shortLog(dag.head.root), requestedCount, startSlot, skipStep, headSlot
|
|
|
|
if startSlot < dag.tail.slot or headSlot <= startSlot or requestedCount == 0:
|
|
return output.len # Identical to returning an empty set of block as indicated above
|
|
|
|
let
|
|
runway = uint64(headSlot - startSlot)
|
|
|
|
# This is the number of blocks that will follow the start block
|
|
extraBlocks = min(runway div skipStep, requestedCount - 1)
|
|
|
|
# If `skipStep` is very large, `extraBlocks` should be 0 from
|
|
# the previous line, so `endSlot` will be equal to `startSlot`:
|
|
endSlot = startSlot + extraBlocks * skipStep
|
|
|
|
var
|
|
b = dag.head.atSlot(endSlot)
|
|
o = output.len
|
|
|
|
# Process all blocks that follow the start block (may be zero blocks)
|
|
for i in 1..extraBlocks:
|
|
if b.blck.slot == b.slot:
|
|
dec o
|
|
output[o] = b.blck
|
|
for j in 1..skipStep:
|
|
b = b.parent
|
|
|
|
# We should now be at the start block.
|
|
# Like any "block slot", it may be a missing/skipped block:
|
|
if b.blck.slot == b.slot:
|
|
dec o
|
|
output[o] = b.blck
|
|
|
|
o # Return the index of the first non-nil item in the output
|
|
|
|
func getBlockBySlot*(dag: ChainDAGRef, slot: Slot): BlockRef =
|
|
## Retrieves the first block in the current canonical chain
|
|
## with slot number less or equal to `slot`.
|
|
dag.head.atSlot(slot).blck
|
|
|
|
func getBlockByPreciseSlot*(dag: ChainDAGRef, slot: Slot): BlockRef =
|
|
## Retrieves a block from the canonical chain with a slot
|
|
## number equal to `slot`.
|
|
let found = dag.getBlockBySlot(slot)
|
|
if found.slot != slot: found else: nil
|
|
|
|
proc get*(dag: ChainDAGRef, blck: BlockRef): BlockData =
|
|
## Retrieve the associated block body of a block reference
|
|
doAssert (not blck.isNil), "Trying to get nil BlockRef"
|
|
|
|
let data = dag.db.getBlock(blck.root)
|
|
doAssert data.isSome, "BlockRef without backing data, database corrupt?"
|
|
|
|
BlockData(data: data.get(), refs: blck)
|
|
|
|
proc get*(dag: ChainDAGRef, root: Eth2Digest): Option[BlockData] =
|
|
## Retrieve a resolved block reference and its associated body, if available
|
|
let refs = dag.getRef(root)
|
|
|
|
if not refs.isNil:
|
|
some(dag.get(refs))
|
|
else:
|
|
none(BlockData)
|
|
|
|
proc advanceSlots(
|
|
dag: ChainDAGRef, state: var StateData, slot: Slot, save: bool,
|
|
cache: var StateCache) =
|
|
# Given a state, advance it zero or more slots by applying empty slot
|
|
# processing - the state must be positions at a slot before or equal to the
|
|
# target
|
|
doAssert state.data.data.slot <= slot
|
|
while state.data.data.slot < slot:
|
|
doAssert process_slots(
|
|
state.data, state.data.data.slot + 1, cache,
|
|
dag.updateFlags),
|
|
"process_slots shouldn't fail when state slot is correct"
|
|
if save:
|
|
dag.putState(state)
|
|
|
|
proc applyBlock(
|
|
dag: ChainDAGRef,
|
|
state: var StateData, blck: BlockData, flags: UpdateFlags,
|
|
cache: var StateCache): bool =
|
|
# Apply a single block to the state - the state must be positioned at the
|
|
# parent of the block with a slot lower than the one of the block being
|
|
# applied
|
|
doAssert state.blck == blck.refs.parent
|
|
|
|
var statePtr = unsafeAddr state # safe because `restore` is locally scoped
|
|
func restore(v: var HashedBeaconState) =
|
|
doAssert (addr(statePtr.data) == addr v)
|
|
statePtr[] = dag.headState
|
|
|
|
let ok = state_transition(
|
|
dag.runtimePreset, state.data, blck.data,
|
|
cache, flags + dag.updateFlags + {slotProcessed}, restore)
|
|
if ok:
|
|
state.blck = blck.refs
|
|
|
|
ok
|
|
|
|
proc updateStateData*(
|
|
dag: ChainDAGRef, state: var StateData, bs: BlockSlot, save: bool,
|
|
cache: var StateCache) =
|
|
## Rewind or advance state such that it matches the given block and slot -
|
|
## this may include replaying from an earlier snapshot if blck is on a
|
|
## different branch or has advanced to a higher slot number than slot
|
|
## If slot is higher than blck.slot, replay will fill in with empty/non-block
|
|
## slots, else it is ignored
|
|
|
|
# First, see if we're already at the requested block. If we are, also check
|
|
# that the state has not been advanced past the desired block - if it has,
|
|
# an earlier state must be loaded since there's no way to undo the slot
|
|
# transitions
|
|
|
|
var
|
|
ancestors: seq[BlockRef]
|
|
cur = bs
|
|
found = false
|
|
|
|
template canAdvance(state: StateData, bs: BlockSlot): bool =
|
|
# The block is the same and we're at an early enough slot - the state can
|
|
# be used to arrive at the desired blockslot
|
|
state.blck == bs.blck and state.data.data.slot <= bs.slot
|
|
|
|
# First, run a quick check if we can simply apply a few blocks to an in-memory
|
|
# state - any in-memory state will be faster than loading from database.
|
|
# The limit here how many blocks we apply is somewhat arbitrary but two full
|
|
# epochs (might be more slots if there are skips) seems like a good enough
|
|
# first guess.
|
|
# This happens in particular during startup where we replay blocks
|
|
# sequentially to grab their votes.
|
|
const RewindBlockThreshold = 64
|
|
while ancestors.len < RewindBlockThreshold:
|
|
if canAdvance(state, cur):
|
|
found = true
|
|
break
|
|
|
|
if canAdvance(dag.headState, cur):
|
|
assign(state, dag.headState)
|
|
found = true
|
|
break
|
|
|
|
if canAdvance(dag.clearanceState, cur):
|
|
assign(state, dag.clearanceState)
|
|
found = true
|
|
break
|
|
|
|
if canAdvance(dag.epochRefState, cur):
|
|
assign(state, dag.epochRefState)
|
|
found = true
|
|
break
|
|
|
|
if cur.slot == cur.blck.slot:
|
|
# This is not an empty slot, so the block will need to be applied to
|
|
# eventually reach bs
|
|
ancestors.add(cur.blck)
|
|
|
|
if cur.blck.parent == nil:
|
|
break
|
|
|
|
# Moving slot by slot helps find states that were advanced with empty slots
|
|
cur = cur.parentOrSlot
|
|
|
|
# Let's see if we're within a few epochs of the state block - then we can
|
|
# simply replay blocks without loading the whole state
|
|
|
|
if not found:
|
|
debug "UpdateStateData cache miss",
|
|
bs, stateBlock = state.blck, stateSlot = state.data.data.slot
|
|
|
|
# Either the state is too new or was created by applying a different block.
|
|
# We'll now resort to loading the state from the database then reapplying
|
|
# blocks until we reach the desired point in time.
|
|
|
|
cur = bs
|
|
ancestors.setLen(0)
|
|
|
|
# Look for a state in the database and load it - as long as it cannot be
|
|
# found, keep track of the blocks that are needed to reach it from the
|
|
# state that eventually will be found
|
|
while not dag.getState(state, cur):
|
|
# There's no state saved for this particular BlockSlot combination, keep
|
|
# looking...
|
|
if cur.blck.parent != nil and
|
|
cur.blck.slot.epoch != epoch(cur.blck.parent.slot):
|
|
# We store the state of the parent block with the epoch processing applied
|
|
# in the database - we'll need to apply the block however!
|
|
ancestors.add(cur.blck)
|
|
cur = cur.blck.parent.atEpochStart(cur.blck.slot.epoch)
|
|
else:
|
|
if cur.slot == cur.blck.slot:
|
|
# This is not an empty slot, so the block will need to be applied to
|
|
# eventually reach bs
|
|
ancestors.add(cur.blck)
|
|
|
|
# Moves back slot by slot, in case a state for an empty slot was saved
|
|
cur = cur.parent
|
|
|
|
beacon_state_rewinds.inc()
|
|
|
|
let
|
|
startSlot {.used.} = state.data.data.slot # used in logs below
|
|
startRoot {.used.} = state.data.root
|
|
# Time to replay all the blocks between then and now
|
|
for i in countdown(ancestors.len - 1, 0):
|
|
# Because the ancestors are in the database, there's no need to persist them
|
|
# again. Also, because we're applying blocks that were loaded from the
|
|
# database, we can skip certain checks that have already been performed
|
|
# before adding the block to the database.
|
|
let ok =
|
|
dag.applyBlock(state, dag.get(ancestors[i]), {}, cache)
|
|
doAssert ok, "Blocks in database should never fail to apply.."
|
|
|
|
# ...and make sure to process empty slots as requested
|
|
dag.advanceSlots(state, bs.slot, save, cache)
|
|
|
|
trace "State updated",
|
|
blocks = ancestors.len,
|
|
slots = state.data.data.slot - startSlot,
|
|
stateRoot = shortLog(state.data.root),
|
|
stateSlot = state.data.data.slot,
|
|
startRoot = shortLog(startRoot),
|
|
startSlot,
|
|
blck = shortLog(bs),
|
|
found
|
|
|
|
proc delState(dag: ChainDAGRef, bs: BlockSlot) =
|
|
# Delete state state and mapping for a particular block+slot
|
|
if not bs.slot.isEpoch:
|
|
return # We only ever save epoch states
|
|
if (let root = dag.db.getStateRoot(bs.blck.root, bs.slot); root.isSome()):
|
|
dag.db.delState(root.get())
|
|
dag.db.delStateRoot(bs.blck.root, bs.slot)
|
|
|
|
proc updateHead*(
|
|
dag: ChainDAGRef, newHead: BlockRef, quarantine: var QuarantineRef) =
|
|
## Update what we consider to be the current head, as given by the fork
|
|
## choice.
|
|
## The choice of head affects the choice of finalization point - the order
|
|
## of operations naturally becomes important here - after updating the head,
|
|
## blocks that were once considered potential candidates for a tree will
|
|
## now fall from grace, or no longer be considered resolved.
|
|
doAssert not newHead.isNil()
|
|
doAssert not newHead.parent.isNil() or newHead.slot <= dag.tail.slot
|
|
logScope:
|
|
newHead = shortLog(newHead)
|
|
|
|
if dag.head == newHead:
|
|
trace "No head block update"
|
|
|
|
return
|
|
|
|
let
|
|
lastHead = dag.head
|
|
|
|
# Start off by making sure we have the right state - updateStateData will try
|
|
# to use existing in-memory states to make this smooth
|
|
var cache: StateCache
|
|
updateStateData(
|
|
dag, dag.headState, newHead.atSlot(newHead.slot), false, cache)
|
|
|
|
dag.db.putHeadBlock(newHead.root)
|
|
|
|
let
|
|
finalizedHead = newHead.atEpochStart(
|
|
dag.headState.data.data.finalized_checkpoint.epoch)
|
|
|
|
doAssert (not finalizedHead.blck.isNil),
|
|
"Block graph should always lead to a finalized block"
|
|
|
|
if not lastHead.isAncestorOf(newHead):
|
|
notice "Updated head block with chain reorg",
|
|
lastHead = shortLog(lastHead),
|
|
headParent = shortLog(newHead.parent),
|
|
stateRoot = shortLog(dag.headState.data.root),
|
|
headBlock = shortLog(dag.headState.blck),
|
|
stateSlot = shortLog(dag.headState.data.data.slot),
|
|
justified = shortLog(dag.headState.data.data.current_justified_checkpoint),
|
|
finalized = shortLog(dag.headState.data.data.finalized_checkpoint)
|
|
|
|
# A reasonable criterion for "reorganizations of the chain"
|
|
quarantine.clearQuarantine()
|
|
beacon_reorgs_total.inc()
|
|
else:
|
|
debug "Updated head block",
|
|
stateRoot = shortLog(dag.headState.data.root),
|
|
headBlock = shortLog(dag.headState.blck),
|
|
stateSlot = shortLog(dag.headState.data.data.slot),
|
|
justified = shortLog(dag.headState.data.data.current_justified_checkpoint),
|
|
finalized = shortLog(dag.headState.data.data.finalized_checkpoint)
|
|
|
|
# https://github.com/ethereum/eth2.0-metrics/blob/master/metrics.md#additional-metrics
|
|
if dag.headState.data.data.eth1_data.deposit_count < high(int64).uint64:
|
|
beacon_pending_deposits.set(
|
|
dag.headState.data.data.eth1_data.deposit_count.int64 -
|
|
dag.headState.data.data.eth1_deposit_index.int64)
|
|
beacon_processed_deposits_total.set(
|
|
dag.headState.data.data.eth1_deposit_index.int64)
|
|
|
|
beacon_head_root.set newHead.root.toGaugeValue
|
|
beacon_head_slot.set newHead.slot.int64
|
|
|
|
if lastHead.slot.epoch != newHead.slot.epoch:
|
|
# Epoch updated - in theory, these could happen when the wall clock
|
|
# changes epoch, even if there is no new block / head, but we'll delay
|
|
# updating them until a block confirms the change
|
|
beacon_current_justified_epoch.set(
|
|
dag.headState.data.data.current_justified_checkpoint.epoch.int64)
|
|
beacon_current_justified_root.set(
|
|
dag.headState.data.data.current_justified_checkpoint.root.toGaugeValue)
|
|
beacon_previous_justified_epoch.set(
|
|
dag.headState.data.data.previous_justified_checkpoint.epoch.int64)
|
|
beacon_previous_justified_root.set(
|
|
dag.headState.data.data.previous_justified_checkpoint.root.toGaugeValue)
|
|
|
|
let epochRef = getEpochRef(dag, newHead, newHead.slot.epoch)
|
|
beacon_active_validators.set(
|
|
epochRef.shuffled_active_validator_indices.lenu64().int64)
|
|
|
|
if finalizedHead != dag.finalizedHead:
|
|
block: # Remove states, walking slot by slot
|
|
var cur = finalizedHead
|
|
while cur != dag.finalizedHead:
|
|
# TODO This is a quick fix to prune some states from the database, but
|
|
# not all, pending a smarter storage - the downside of pruning these
|
|
# states is that certain rewinds will take longer
|
|
# After long periods of non-finalization, it can also take some time to
|
|
# release all these states!
|
|
if cur.slot.epoch mod 32 != 0 and cur.slot != dag.tail.slot:
|
|
dag.delState(cur)
|
|
cur = cur.parentOrSlot
|
|
|
|
block: # Clean up block refs, walking block by block
|
|
# Finalization means that we choose a single chain as the canonical one -
|
|
# it also means we're no longer interested in any branches from that chain
|
|
# up to the finalization point
|
|
let hlen = dag.heads.len
|
|
for i in 0..<hlen:
|
|
let n = hlen - i - 1
|
|
let head = dag.heads[n]
|
|
if finalizedHead.blck.isAncestorOf(head):
|
|
continue
|
|
|
|
var cur = head.atSlot(head.slot)
|
|
while not cur.blck.isAncestorOf(finalizedHead.blck):
|
|
# TODO there may be more empty states here: those that have a slot
|
|
# higher than head.slot and those near the branch point - one
|
|
# needs to be careful though because those close to the branch
|
|
# point should not necessarily be cleaned up
|
|
dag.delState(cur)
|
|
|
|
if cur.blck.slot == cur.slot:
|
|
dag.blocks.del(cur.blck.root)
|
|
dag.db.delBlock(cur.blck.root)
|
|
|
|
if cur.blck.parent.isNil:
|
|
break
|
|
cur = cur.parentOrSlot
|
|
|
|
dag.heads.del(n)
|
|
block: # Clean up old EpochRef instances
|
|
# After finalization, we can clear up the epoch cache and save memory -
|
|
# it will be recomputed if needed
|
|
# TODO don't store recomputed pre-finalization epoch refs
|
|
var tmp = finalizedHead.blck
|
|
while tmp != dag.finalizedHead.blck:
|
|
# leave the epoch cache in the last block of the epoch..
|
|
tmp = tmp.parent
|
|
if tmp.parent != nil:
|
|
tmp.parent.epochRefs = @[]
|
|
|
|
dag.finalizedHead = finalizedHead
|
|
|
|
notice "Reached new finalization checkpoint",
|
|
finalizedHead = shortLog(finalizedHead),
|
|
heads = dag.heads.len
|
|
|
|
beacon_finalized_epoch.set(
|
|
dag.headState.data.data.finalized_checkpoint.epoch.int64)
|
|
beacon_finalized_root.set(
|
|
dag.headState.data.data.finalized_checkpoint.root.toGaugeValue)
|
|
|
|
proc isInitialized*(T: type ChainDAGRef, db: BeaconChainDB): bool =
|
|
let
|
|
headBlockRoot = db.getHeadBlock()
|
|
tailBlockRoot = db.getTailBlock()
|
|
|
|
if not (headBlockRoot.isSome() and tailBlockRoot.isSome()):
|
|
return false
|
|
|
|
let
|
|
headBlock = db.getBlock(headBlockRoot.get())
|
|
tailBlock = db.getBlock(tailBlockRoot.get())
|
|
|
|
if not (headBlock.isSome() and tailBlock.isSome()):
|
|
return false
|
|
|
|
if not db.containsState(tailBlock.get().message.state_root):
|
|
return false
|
|
|
|
true
|
|
|
|
proc preInit*(
|
|
T: type ChainDAGRef, db: BeaconChainDB,
|
|
genesisState, tailState: BeaconState, tailBlock: SignedBeaconBlock) =
|
|
# write a genesis state, the way the ChainDAGRef expects it to be stored in
|
|
# database
|
|
# TODO probably should just init a block pool with the freshly written
|
|
# state - but there's more refactoring needed to make it nice - doing
|
|
# a minimal patch for now..
|
|
doAssert tailBlock.message.state_root == hash_tree_root(tailState)
|
|
notice "New database from snapshot",
|
|
blockRoot = shortLog(tailBlock.root),
|
|
stateRoot = shortLog(tailBlock.message.state_root),
|
|
fork = tailState.fork,
|
|
validators = tailState.validators.len()
|
|
|
|
db.putState(tailState)
|
|
db.putBlock(tailBlock)
|
|
db.putTailBlock(tailBlock.root)
|
|
db.putHeadBlock(tailBlock.root)
|
|
db.putStateRoot(tailBlock.root, tailState.slot, tailBlock.message.state_root)
|
|
|
|
if tailState.slot == GENESIS_SLOT:
|
|
db.putGenesisBlockRoot(tailBlock.root)
|
|
else:
|
|
doAssert genesisState.slot == GENESIS_SLOT
|
|
db.putState(genesisState)
|
|
let genesisBlock = get_initial_beacon_block(genesisState)
|
|
db.putBlock(genesisBlock)
|
|
db.putStateRoot(genesisBlock.root, GENESIS_SLOT, genesisBlock.message.state_root)
|
|
db.putGenesisBlockRoot(genesisBlock.root)
|
|
|
|
proc setTailState*(dag: ChainDAGRef,
|
|
checkpointState: BeaconState,
|
|
checkpointBlock: SignedBeaconBlock) =
|
|
# TODO(zah)
|
|
# Delete all records up to the tail node. If the tail node is not
|
|
# in the database, init the dabase in a way similar to `preInit`.
|
|
discard
|
|
|
|
proc getGenesisBlockData*(dag: ChainDAGRef): BlockData =
|
|
dag.get(dag.genesis)
|
|
|
|
proc getGenesisBlockSlot*(dag: ChainDAGRef): BlockSlot =
|
|
let blockData = dag.getGenesisBlockData()
|
|
BlockSlot(blck: blockData.refs, slot: GENESIS_SLOT)
|
|
|
|
proc getProposer*(
|
|
dag: ChainDAGRef, head: BlockRef, slot: Slot):
|
|
Option[(ValidatorIndex, ValidatorPubKey)] =
|
|
let
|
|
epochRef = dag.getEpochRef(head, slot.compute_epoch_at_slot())
|
|
slotInEpoch = slot - slot.compute_epoch_at_slot().compute_start_slot_at_epoch()
|
|
|
|
epochRef.beacon_proposers[slotInEpoch]
|