Since quite a lot of additional procs were now compiled as generics, this lead to compiler bugs that had to be worked-around: * The `Domain` type was renamed to `Eth2Domain` to avoid compilation errors due to conflicts with `nativesockets.Domain`. Similarly, `eth2_network.KeyPair` was renamed to `NetKeyPair`. * A new more robust version of `hexToByteArray` was added to stew |
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.. | ||
README.md | ||
eth2_discovery.nim | ||
eth2_network.nim | ||
faststreams_backend.nim | ||
libp2p_json_serialization.nim | ||
libp2p_streams_backend.nim | ||
network_metadata.nim | ||
peer_pool.nim |
README.md
Networking
This folders hold a collection of modules to:
- configure the Eth2 P2P network
- discover, connect, and maintain quality Eth2 peers
Data received is handed other to the ../gossip_processing
modules for validation.
Security concerns
- Collusion: part of the peer selection must be kept random. This avoids peers bringing all their friends and colluding against a beacon node.
- Denial-of-service: The beacon node must provide ways to handle burst of data that may come:
- from malicious nodes trying to DOS us
- from long periods of non-finality, creating lots of forks, attestations, forks