nimbus-eth2/beacon_chain/beacon_node.nim

1024 lines
38 KiB
Nim

# beacon_chain
# Copyright (c) 2018-2020 Status Research & Development GmbH
# Licensed and distributed under either of
# * MIT license (license terms in the root directory or at https://opensource.org/licenses/MIT).
# * Apache v2 license (license terms in the root directory or at https://www.apache.org/licenses/LICENSE-2.0).
# at your option. This file may not be copied, modified, or distributed except according to those terms.
import
# Standard library
os, tables, random, strutils, times, math,
# Nimble packages
stew/[objects, byteutils], stew/shims/macros,
chronos, confutils, metrics, json_rpc/[rpcserver, jsonmarshal],
chronicles,
json_serialization/std/[options, sets, net], serialization/errors,
eth/db/kvstore, eth/db/kvstore_sqlite3,
eth/p2p/enode, eth/[keys, async_utils], eth/p2p/discoveryv5/[protocol, enr],
# Local modules
spec/[datatypes, digest, crypto, beaconstate, helpers, network],
spec/presets/custom,
conf, time, beacon_chain_db, validator_pool, extras,
attestation_pool, block_pool, eth2_network, eth2_discovery,
beacon_node_common, beacon_node_types,
nimbus_binary_common,
mainchain_monitor, version, ssz/[merkleization],
sync_protocol, request_manager, validator_keygen, interop, statusbar,
sync_manager, state_transition,
validator_duties, validator_api
const
genesisFile* = "genesis.ssz"
hasPrompt = not defined(withoutPrompt)
type
RpcServer* = RpcHttpServer
KeyPair = eth2_network.KeyPair
# "state" is already taken by BeaconState
BeaconNodeStatus* = enum
Starting, Running, Stopping
# this needs to be global, so it can be set in the Ctrl+C signal handler
var status = BeaconNodeStatus.Starting
template init(T: type RpcHttpServer, ip: IpAddress, port: Port): T =
newRpcHttpServer([initTAddress(ip, port)])
# https://github.com/ethereum/eth2.0-metrics/blob/master/metrics.md#interop-metrics
declareGauge beacon_slot,
"Latest slot of the beacon chain state"
declareGauge beacon_head_slot,
"Slot of the head block of the beacon chain"
# Metrics for tracking attestation and beacon block loss
declareCounter beacon_attestations_received,
"Number of beacon chain attestations received by this peer"
declareHistogram beacon_attestation_received_seconds_from_slot_start,
"Interval between slot start and attestation receival", buckets = [2.0, 4.0, 6.0, 8.0, 10.0, 12.0, 14.0, Inf]
logScope: topics = "beacnde"
proc getStateFromSnapshot(conf: BeaconNodeConf): NilableBeaconStateRef =
var
genesisPath = conf.dataDir/genesisFile
snapshotContents: TaintedString
writeGenesisFile = false
if conf.stateSnapshot.isSome:
let
snapshotPath = conf.stateSnapshot.get.string
snapshotExt = splitFile(snapshotPath).ext
if cmpIgnoreCase(snapshotExt, ".ssz") != 0:
error "The supplied state snapshot must be a SSZ file",
suppliedPath = snapshotPath
quit 1
snapshotContents = readFile(snapshotPath)
if fileExists(genesisPath):
let genesisContents = readFile(genesisPath)
if snapshotContents != genesisContents:
error "Data directory not empty. Existing genesis state differs from supplied snapshot",
dataDir = conf.dataDir.string, snapshot = snapshotPath
quit 1
else:
debug "No previous genesis state. Importing snapshot",
genesisPath, dataDir = conf.dataDir.string
writeGenesisFile = true
genesisPath = snapshotPath
else:
try:
snapshotContents = readFile(genesisPath)
except CatchableError as err:
error "Failed to read genesis file", err = err.msg
quit 1
result = try:
newClone(SSZ.decode(snapshotContents, BeaconState))
except SerializationError:
error "Failed to import genesis file", path = genesisPath
quit 1
info "Loaded genesis state", path = genesisPath
if writeGenesisFile:
try:
notice "Writing genesis to data directory", path = conf.dataDir/genesisFile
writeFile(conf.dataDir/genesisFile, snapshotContents.string)
except CatchableError as err:
error "Failed to persist genesis file to data dir",
err = err.msg, genesisFile = conf.dataDir/genesisFile
quit 1
proc enrForkIdFromState(state: BeaconState): ENRForkID =
let
forkVer = state.fork.current_version
forkDigest = compute_fork_digest(forkVer, state.genesis_validators_root)
ENRForkID(
fork_digest: forkDigest,
next_fork_version: forkVer,
next_fork_epoch: FAR_FUTURE_EPOCH)
proc init*(T: type BeaconNode, conf: BeaconNodeConf): Future[BeaconNode] {.async.} =
let
netKeys = getPersistentNetKeys(conf)
nickname = if conf.nodeName == "auto": shortForm(netKeys)
else: conf.nodeName
db = BeaconChainDB.init(kvStore SqStoreRef.init(conf.databaseDir, "nbc").tryGet())
var mainchainMonitor: MainchainMonitor
if not BlockPool.isInitialized(db):
# Fresh start - need to load a genesis state from somewhere
var genesisState = conf.getStateFromSnapshot()
# Try file from command line first
if genesisState.isNil:
# Didn't work, try creating a genesis state using main chain monitor
# TODO Could move this to a separate "GenesisMonitor" process or task
# that would do only this - see
if conf.web3Url.len > 0 and conf.depositContractAddress.len > 0:
mainchainMonitor = MainchainMonitor.init(
web3Provider(conf.web3Url),
conf.depositContractAddress,
Eth2Digest())
mainchainMonitor.start()
else:
error "No initial state, need genesis state or deposit contract address"
quit 1
genesisState = await mainchainMonitor.getGenesis()
# This is needed to prove the not nil property from here on
if genesisState == nil:
doAssert false
else:
if genesisState.slot != GENESIS_SLOT:
# TODO how to get a block from a non-genesis state?
error "Starting from non-genesis state not supported",
stateSlot = genesisState.slot,
stateRoot = hash_tree_root(genesisState[])
quit 1
let tailBlock = get_initial_beacon_block(genesisState[])
try:
BlockPool.preInit(db, genesisState[], tailBlock)
doAssert BlockPool.isInitialized(db), "preInit should have initialized db"
except CatchableError as e:
error "Failed to initialize database", err = e.msg
quit 1
# TODO check that genesis given on command line (if any) matches database
let blockPool = BlockPool.init(
db,
if conf.verifyFinalization:
{verifyFinalization}
else:
{})
if mainchainMonitor.isNil and
conf.web3Url.len > 0 and
conf.depositContractAddress.len > 0:
mainchainMonitor = MainchainMonitor.init(
web3Provider(conf.web3Url),
conf.depositContractAddress,
blockPool.headState.data.data.eth1_data.block_hash)
# TODO if we don't have any validators attached, we don't need a mainchain
# monitor
mainchainMonitor.start()
let rpcServer = if conf.rpcEnabled:
RpcServer.init(conf.rpcAddress, conf.rpcPort)
else:
nil
let
enrForkId = enrForkIdFromState(blockPool.headState.data.data)
topicBeaconBlocks = getBeaconBlocksTopic(enrForkId.forkDigest)
topicAggregateAndProofs = getAggregateAndProofsTopic(enrForkId.forkDigest)
network = await createEth2Node(conf, enrForkId)
var res = BeaconNode(
nickname: nickname,
network: network,
netKeys: netKeys,
requestManager: RequestManager.init(network),
db: db,
config: conf,
attachedValidators: ValidatorPool.init(),
blockPool: blockPool,
attestationPool: AttestationPool.init(blockPool),
mainchainMonitor: mainchainMonitor,
beaconClock: BeaconClock.init(blockPool.headState.data.data),
rpcServer: rpcServer,
forkDigest: enrForkId.forkDigest,
topicBeaconBlocks: topicBeaconBlocks,
topicAggregateAndProofs: topicAggregateAndProofs,
)
# TODO sync is called when a remote peer is connected - is that the right
# time to do so?
network.initBeaconSync(blockPool, enrForkId.forkDigest,
proc(signedBlock: SignedBeaconBlock) =
if signedBlock.message.slot.isEpoch:
# TODO this is a hack to make sure that lmd ghost is run regularly
# while syncing blocks - it's poor form to keep it here though -
# the logic should be moved elsewhere
# TODO why only when syncing? well, because the way the code is written
# we require a connection to a boot node to start, and that boot
# node will start syncing as part of connection setup - it looks
# like it needs to finish syncing before the slot timer starts
# ticking which is a problem: all the synced blocks will be added
# to the block pool without any periodic head updates while this
# process is ongoing (during a blank start for example), which
# leads to an unhealthy buildup of blocks in the non-finalized part
# of the block pool
# TODO is it a problem that someone sending us a block can force
# a potentially expensive head resolution?
discard res.updateHead()
onBeaconBlock(res, signedBlock))
return res
proc connectToNetwork(node: BeaconNode) {.async.} =
await node.network.connectToNetwork()
let addressFile = node.config.dataDir / "beacon_node.address"
writeFile(addressFile, node.network.announcedENR.toURI)
func verifyFinalization(node: BeaconNode, slot: Slot) =
# Epoch must be >= 4 to check finalization
const SETTLING_TIME_OFFSET = 1'u64
let epoch = slot.compute_epoch_at_slot()
# Don't static-assert this -- if this isn't called, don't require it
doAssert SLOTS_PER_EPOCH > SETTLING_TIME_OFFSET
# Intentionally, loudly assert. Point is to fail visibly and unignorably
# during testing.
if epoch >= 4 and slot mod SLOTS_PER_EPOCH > SETTLING_TIME_OFFSET:
let finalizedEpoch =
node.blockPool.finalizedHead.blck.slot.compute_epoch_at_slot()
# Finalization rule 234, that has the most lag slots among the cases, sets
# state.finalized_checkpoint = old_previous_justified_checkpoint.epoch + 3
# and then state.slot gets incremented, to increase the maximum offset, if
# finalization occurs every slot, to 4 slots vs scheduledSlot.
doAssert finalizedEpoch + 4 >= epoch
proc onSlotStart(node: BeaconNode, lastSlot, scheduledSlot: Slot) {.gcsafe, async.} =
## Called at the beginning of a slot - usually every slot, but sometimes might
## skip a few in case we're running late.
## lastSlot: the last slot that we sucessfully processed, so we know where to
## start work from
## scheduledSlot: the slot that we were aiming for, in terms of timing
logScope: pcs = "slot_start"
let
# The slot we should be at, according to the clock
beaconTime = node.beaconClock.now()
wallSlot = beaconTime.toSlot()
info "Slot start",
lastSlot = shortLog(lastSlot),
scheduledSlot = shortLog(scheduledSlot),
beaconTime = shortLog(beaconTime),
peers = node.network.peersCount,
headSlot = shortLog(node.blockPool.head.blck.slot),
headEpoch = shortLog(node.blockPool.head.blck.slot.compute_epoch_at_slot()),
headRoot = shortLog(node.blockPool.head.blck.root),
finalizedSlot = shortLog(node.blockPool.finalizedHead.blck.slot),
finalizedRoot = shortLog(node.blockPool.finalizedHead.blck.root),
finalizedEpoch = shortLog(node.blockPool.finalizedHead.blck.slot.compute_epoch_at_slot()),
cat = "scheduling"
# Check before any re-scheduling of onSlotStart()
# Offset backwards slightly to allow this epoch's finalization check to occur
if scheduledSlot > 3 and node.config.stopAtEpoch > 0'u64 and
(scheduledSlot - 3).compute_epoch_at_slot() >= node.config.stopAtEpoch:
info "Stopping at pre-chosen epoch",
chosenEpoch = node.config.stopAtEpoch,
epoch = scheduledSlot.compute_epoch_at_slot(),
slot = scheduledSlot
# Brute-force, but ensure it's reliably enough to run in CI.
quit(0)
if not wallSlot.afterGenesis or (wallSlot.slot < lastSlot):
let
slot =
if wallSlot.afterGenesis: wallSlot.slot
else: GENESIS_SLOT
nextSlot = slot + 1 # At least GENESIS_SLOT + 1!
# This can happen if the system clock changes time for example, and it's
# pretty bad
# TODO shut down? time either was or is bad, and PoS relies on accuracy..
warn "Beacon clock time moved back, rescheduling slot actions",
beaconTime = shortLog(beaconTime),
lastSlot = shortLog(lastSlot),
scheduledSlot = shortLog(scheduledSlot),
nextSlot = shortLog(nextSlot),
cat = "clock_drift" # tag "scheduling|clock_drift"?
addTimer(saturate(node.beaconClock.fromNow(nextSlot))) do (p: pointer):
asyncCheck node.onSlotStart(slot, nextSlot)
return
let
slot = wallSlot.slot # afterGenesis == true!
nextSlot = slot + 1
beacon_slot.set slot.int64
if node.config.verifyFinalization:
verifyFinalization(node, scheduledSlot)
if slot > lastSlot + SLOTS_PER_EPOCH:
# We've fallen behind more than an epoch - there's nothing clever we can
# do here really, except skip all the work and try again later.
# TODO how long should the period be? Using an epoch because that's roughly
# how long attestations remain interesting
# TODO should we shut down instead? clearly we're unable to keep up
warn "Unable to keep up, skipping ahead",
lastSlot = shortLog(lastSlot),
slot = shortLog(slot),
nextSlot = shortLog(nextSlot),
scheduledSlot = shortLog(scheduledSlot),
cat = "overload"
addTimer(saturate(node.beaconClock.fromNow(nextSlot))) do (p: pointer):
# We pass the current slot here to indicate that work should be skipped!
asyncCheck node.onSlotStart(slot, nextSlot)
return
# Whatever we do during the slot, we need to know the head, because this will
# give us a state to work with and thus a shuffling.
# TODO typically, what consitutes correct actions stays constant between slot
# updates and is stable across some epoch transitions as well - see how
# we can avoid recalculating everything here
# TODO if the head is very old, that is indicative of something being very
# wrong - us being out of sync or disconnected from the network - need
# to consider what to do in that case:
# * nothing - the other parts of the application will reconnect and
# start listening to broadcasts, learn a new head etc..
# risky, because the network might stall if everyone does
# this, because no blocks will be produced
# * shut down - this allows the user to notice and take action, but is
# kind of harsh
# * keep going - we create blocks and attestations as usual and send them
# out - if network conditions improve, fork choice should
# eventually select the correct head and the rest will
# disappear naturally - risky because user is not aware,
# and might lose stake on canonical chain but "just works"
# when reconnected..
var head = node.updateHead()
# TODO is the slot of the clock or the head block more interesting? provide
# rationale in comment
beacon_head_slot.set slot.int64
# Time passes in here..
head = await node.handleValidatorDuties(head, lastSlot, slot)
let
nextSlotStart = saturate(node.beaconClock.fromNow(nextSlot))
info "Slot end",
slot = shortLog(slot),
nextSlot = shortLog(nextSlot),
headSlot = shortLog(node.blockPool.head.blck.slot),
headEpoch = shortLog(node.blockPool.head.blck.slot.compute_epoch_at_slot()),
headRoot = shortLog(node.blockPool.head.blck.root),
finalizedSlot = shortLog(node.blockPool.finalizedHead.blck.slot),
finalizedEpoch = shortLog(node.blockPool.finalizedHead.blck.slot.compute_epoch_at_slot()),
finalizedRoot = shortLog(node.blockPool.finalizedHead.blck.root),
cat = "scheduling"
when declared(GC_fullCollect):
# The slots in the beacon node work as frames in a game: we want to make
# sure that we're ready for the next one and don't get stuck in lengthy
# garbage collection tasks when time is of essence in the middle of a slot -
# while this does not guarantee that we'll never collect during a slot, it
# makes sure that all the scratch space we used during slot tasks (logging,
# temporary buffers etc) gets recycled for the next slot that is likely to
# need similar amounts of memory.
GC_fullCollect()
addTimer(nextSlotStart) do (p: pointer):
asyncCheck node.onSlotStart(slot, nextSlot)
proc handleMissingBlocks(node: BeaconNode) =
let missingBlocks = node.blockPool.checkMissing()
if missingBlocks.len > 0:
var left = missingBlocks.len
info "Requesting detected missing blocks", missingBlocks
node.requestManager.fetchAncestorBlocks(missingBlocks) do (b: SignedBeaconBlock):
onBeaconBlock(node, b)
# TODO instead of waiting for a full second to try the next missing block
# fetching, we'll do it here again in case we get all blocks we asked
# for (there might be new parents to fetch). of course, this is not
# good because the onSecond fetching also kicks in regardless but
# whatever - this is just a quick fix for making the testnet easier
# work with while the sync problem is dealt with more systematically
# dec left
# if left == 0:
# discard setTimer(Moment.now()) do (p: pointer):
# handleMissingBlocks(node)
proc onSecond(node: BeaconNode) {.async.} =
## This procedure will be called once per second.
if not(node.syncManager.inProgress):
node.handleMissingBlocks()
proc runOnSecondLoop(node: BeaconNode) {.async.} =
var sleepTime = chronos.seconds(1)
while true:
await chronos.sleepAsync(sleepTime)
let start = chronos.now(chronos.Moment)
await node.onSecond()
let finish = chronos.now(chronos.Moment)
debug "onSecond task completed", elapsed = $(finish - start)
if finish - start > chronos.seconds(1):
sleepTime = chronos.seconds(0)
else:
sleepTime = chronos.seconds(1) - (finish - start)
proc runForwardSyncLoop(node: BeaconNode) {.async.} =
proc getLocalHeadSlot(): Slot =
result = node.blockPool.head.blck.slot
proc getLocalWallSlot(): Slot {.gcsafe.} =
let epoch = node.beaconClock.now().toSlot().slot.compute_epoch_at_slot() +
1'u64
result = epoch.compute_start_slot_at_epoch()
proc updateLocalBlocks(list: openarray[SignedBeaconBlock]): Result[void, BlockError] =
debug "Forward sync imported blocks", count = len(list),
local_head_slot = getLocalHeadSlot()
let sm = now(chronos.Moment)
for blk in list:
let res = node.storeBlock(blk)
# We going to ignore `BlockError.Old` errors because we have working
# backward sync and it can happens that we can perform overlapping
# requests.
if res.isErr and res.error != BlockError.Old:
return res
discard node.updateHead()
let dur = now(chronos.Moment) - sm
let secs = float(chronos.seconds(1).nanoseconds)
var storeSpeed = 0.0
if not(dur.isZero()):
let v = float(len(list)) * (secs / float(dur.nanoseconds))
# We doing round manually because stdlib.round is deprecated
storeSpeed = round(v * 10000) / 10000
info "Forward sync blocks got imported sucessfully", count = len(list),
local_head_slot = getLocalHeadSlot(), store_speed = storeSpeed
ok()
proc scoreCheck(peer: Peer): bool =
if peer.score < PeerScoreLowLimit:
try:
debug "Peer score is too low, removing it from PeerPool", peer = peer,
peer_score = peer.score, score_low_limit = PeerScoreLowLimit,
score_high_limit = PeerScoreHighLimit
except:
discard
result = false
else:
result = true
node.network.peerPool.setScoreCheck(scoreCheck)
node.syncManager = newSyncManager[Peer, PeerID](
node.network.peerPool, getLocalHeadSlot, getLocalWallSlot,
updateLocalBlocks,
# 4 blocks per chunk is the optimal value right now, because our current
# syncing speed is around 4 blocks per second. So there no need to request
# more then 4 blocks right now. As soon as `store_speed` value become
# significantly more then 4 blocks per second you can increase this
# value appropriately.
chunkSize = 4
)
await node.syncManager.sync()
proc currentSlot(node: BeaconNode): Slot =
node.beaconClock.now.slotOrZero
proc connectedPeersCount(node: BeaconNode): int =
libp2p_peers.value.int
proc fromJson(n: JsonNode; argName: string; result: var Slot) =
var i: int
fromJson(n, argName, i)
result = Slot(i)
proc installBeaconApiHandlers(rpcServer: RpcServer, node: BeaconNode) =
rpcServer.rpc("getBeaconHead") do () -> Slot:
return node.blockPool.head.blck.slot
rpcServer.rpc("getChainHead") do () -> JsonNode:
let
head = node.blockPool.head
finalized = node.blockPool.headState.data.data.finalized_checkpoint
justified = node.blockPool.headState.data.data.current_justified_checkpoint
return %* {
"head_slot": head.blck.slot,
"head_block_root": head.blck.root.data.toHex(),
"finalized_slot": finalized.epoch * SLOTS_PER_EPOCH,
"finalized_block_root": finalized.root.data.toHex(),
"justified_slot": justified.epoch * SLOTS_PER_EPOCH,
"justified_block_root": justified.root.data.toHex(),
}
rpcServer.rpc("getSyncing") do () -> bool:
let
beaconTime = node.beaconClock.now()
wallSlot = currentSlot(node)
headSlot = node.blockPool.head.blck.slot
# FIXME: temporary hack: If more than 1 block away from expected head, then we are "syncing"
return (headSlot + 1) < wallSlot
template requireOneOf(x, y: distinct Option) =
if x.isNone xor y.isNone:
raise newException(CatchableError,
"Please specify one of " & astToStr(x) & " or " & astToStr(y))
template jsonResult(x: auto): auto =
StringOfJson(Json.encode(x))
rpcServer.rpc("getBeaconBlock") do (slot: Option[Slot],
root: Option[Eth2Digest]) -> StringOfJson:
requireOneOf(slot, root)
var blockHash: Eth2Digest
if root.isSome:
blockHash = root.get
else:
let foundRef = node.blockPool.getBlockByPreciseSlot(slot.get)
if foundRef != nil:
blockHash = foundRef.root
else:
return StringOfJson("null")
let dbBlock = node.db.getBlock(blockHash)
if dbBlock.isSome:
return jsonResult(dbBlock.get)
else:
return StringOfJson("null")
rpcServer.rpc("getBeaconState") do (slot: Option[Slot],
root: Option[Eth2Digest]) -> StringOfJson:
requireOneOf(slot, root)
if slot.isSome:
let blk = node.blockPool.head.blck.atSlot(slot.get)
node.blockPool.withState(node.blockPool.tmpState, blk):
return jsonResult(state)
else:
let tmp = BeaconStateRef() # TODO use tmpState - but load the entire StateData!
let state = node.db.getState(root.get, tmp[], noRollback)
if state:
return jsonResult(tmp[])
else:
return StringOfJson("null")
rpcServer.rpc("getNetworkPeerId") do () -> string:
return $publicKey(node.network)
rpcServer.rpc("getNetworkPeers") do () -> seq[string]:
for peerId, peer in node.network.peerPool:
result.add $peerId
rpcServer.rpc("getNetworkEnr") do () -> string:
return $node.network.discovery.localNode.record
proc installDebugApiHandlers(rpcServer: RpcServer, node: BeaconNode) =
rpcServer.rpc("getNodeVersion") do () -> string:
return "Nimbus/" & fullVersionStr
rpcServer.rpc("getSpecPreset") do () -> JsonNode:
var res = newJObject()
genCode:
for setting in BeaconChainConstants:
let
settingSym = ident($setting)
settingKey = newLit(toLowerAscii($setting))
yield quote do:
res[`settingKey`] = %`settingSym`
return res
proc installRpcHandlers(rpcServer: RpcServer, node: BeaconNode) =
# TODO: remove this if statement later - here just to test the config option for now
if node.config.validatorApi:
rpcServer.installValidatorApiHandlers(node)
rpcServer.installBeaconApiHandlers(node)
rpcServer.installDebugApiHandlers(node)
proc installAttestationHandlers(node: BeaconNode) =
proc attestationHandler(attestation: Attestation) =
# Avoid double-counting attestation-topic attestations on shared codepath
# when they're reflected through beacon blocks
beacon_attestations_received.inc()
beacon_attestation_received_seconds_from_slot_start.observe(
node.beaconClock.now.int64 -
(attestation.data.slot.int64 * SECONDS_PER_SLOT.int64))
node.onAttestation(attestation)
var attestationSubscriptions: seq[Future[void]] = @[]
# https://github.com/ethereum/eth2.0-specs/blob/v0.11.1/specs/phase0/p2p-interface.md#mainnet-3
for it in 0'u64 ..< ATTESTATION_SUBNET_COUNT.uint64:
closureScope:
let ci = it
attestationSubscriptions.add(node.network.subscribe(
getMainnetAttestationTopic(node.forkDigest, ci), attestationHandler,
# This proc needs to be within closureScope; don't lift out of loop.
proc(attestation: Attestation): bool =
# https://github.com/ethereum/eth2.0-specs/blob/v0.11.1/specs/phase0/p2p-interface.md#attestation-subnets
let (afterGenesis, slot) = node.beaconClock.now().toSlot()
if not afterGenesis:
return false
node.attestationPool.isValidAttestation(attestation, slot, ci, {})))
# https://github.com/ethereum/eth2.0-specs/blob/v0.11.1/specs/phase0/p2p-interface.md#interop-3
attestationSubscriptions.add(node.network.subscribe(
getInteropAttestationTopic(node.forkDigest), attestationHandler,
proc(attestation: Attestation): bool =
# https://github.com/ethereum/eth2.0-specs/blob/v0.11.1/specs/phase0/p2p-interface.md#attestation-subnets
let (afterGenesis, slot) = node.beaconClock.now().toSlot()
if not afterGenesis:
return false
# isValidAttestation checks attestation.data.index == topicCommitteeIndex
# which doesn't make sense here, so rig that check to vacuously pass.
node.attestationPool.isValidAttestation(
attestation, slot, attestation.data.index, {})))
waitFor allFutures(attestationSubscriptions)
proc stop*(node: BeaconNode) =
status = BeaconNodeStatus.Stopping
info "Graceful shutdown"
waitFor node.network.stop()
proc run*(node: BeaconNode) =
if status == BeaconNodeStatus.Starting:
# it might have been set to "Stopping" with Ctrl+C
status = BeaconNodeStatus.Running
if node.rpcServer != nil:
node.rpcServer.installRpcHandlers(node)
node.rpcServer.start()
waitFor node.network.subscribe(node.topicBeaconBlocks) do (signedBlock: SignedBeaconBlock):
onBeaconBlock(node, signedBlock)
do (signedBlock: SignedBeaconBlock) -> bool:
let (afterGenesis, slot) = node.beaconClock.now.toSlot()
if not afterGenesis:
return false
node.blockPool.isValidBeaconBlock(signedBlock, slot, {})
installAttestationHandlers(node)
let
curSlot = node.beaconClock.now().slotOrZero()
nextSlot = curSlot + 1 # No earlier than GENESIS_SLOT + 1
fromNow = saturate(node.beaconClock.fromNow(nextSlot))
info "Scheduling first slot action",
beaconTime = shortLog(node.beaconClock.now()),
nextSlot = shortLog(nextSlot),
fromNow = shortLog(fromNow),
cat = "scheduling"
addTimer(fromNow) do (p: pointer):
asyncCheck node.onSlotStart(curSlot, nextSlot)
node.onSecondLoop = runOnSecondLoop(node)
node.forwardSyncLoop = runForwardSyncLoop(node)
# main event loop
while status == BeaconNodeStatus.Running:
try:
poll()
except CatchableError as e:
debug "Exception in poll()", exc = e.name, err = e.msg
# time to say goodbye
node.stop()
var gPidFile: string
proc createPidFile(filename: string) =
createDir splitFile(filename).dir
writeFile filename, $os.getCurrentProcessId()
gPidFile = filename
addQuitProc proc {.noconv.} = removeFile gPidFile
proc start(node: BeaconNode) =
# TODO: while it's nice to cheat by waiting for connections here, we
# actually need to make this part of normal application flow -
# losing all connections might happen at any time and we should be
# prepared to handle it.
waitFor node.connectToNetwork()
let
head = node.blockPool.head
finalizedHead = node.blockPool.finalizedHead
info "Starting beacon node",
version = fullVersionStr,
timeSinceFinalization =
int64(finalizedHead.slot.toBeaconTime()) -
int64(node.beaconClock.now()),
headSlot = shortLog(head.blck.slot),
headRoot = shortLog(head.blck.root),
finalizedSlot = shortLog(finalizedHead.blck.slot),
finalizedRoot = shortLog(finalizedHead.blck.root),
SLOTS_PER_EPOCH,
SECONDS_PER_SLOT,
SPEC_VERSION,
dataDir = node.config.dataDir.string,
cat = "init",
pcs = "start_beacon_node"
let
bs = BlockSlot(blck: head.blck, slot: head.blck.slot)
node.blockPool.withState(node.blockPool.tmpState, bs):
node.addLocalValidators(state)
node.run()
func formatGwei(amount: uint64): string =
# TODO This is implemented in a quite a silly way.
# Better routines for formatting decimal numbers
# should exists somewhere else.
let
eth = amount div 1000000000
remainder = amount mod 1000000000
result = $eth
if remainder != 0:
result.add '.'
result.add $remainder
while result[^1] == '0':
result.setLen(result.len - 1)
when hasPrompt:
from unicode import Rune
import terminal, prompt
proc providePromptCompletions*(line: seq[Rune], cursorPos: int): seq[string] =
# TODO
# The completions should be generated with the general-purpose command-line
# parsing API of Confutils
result = @[]
proc processPromptCommands(p: ptr Prompt) {.thread.} =
while true:
var cmd = p[].readLine()
case cmd
of "quit":
quit 0
else:
p[].writeLine("Unknown command: " & cmd)
proc initPrompt(node: BeaconNode) =
if isatty(stdout) and node.config.statusBarEnabled:
enableTrueColors()
# TODO: nim-prompt seems to have threading issues at the moment
# which result in sporadic crashes. We should introduce a
# lock that guards the access to the internal prompt line
# variable.
#
# var p = Prompt.init("nimbus > ", providePromptCompletions)
# p.useHistoryFile()
proc dataResolver(expr: string): string =
# TODO:
# We should introduce a general API for resolving dot expressions
# such as `db.latest_block.slot` or `metrics.connected_peers`.
# Such an API can be shared between the RPC back-end, CLI tools
# such as ncli, a potential GraphQL back-end and so on.
# The status bar feature would allow the user to specify an
# arbitrary expression that is resolvable through this API.
case expr.toLowerAscii
of "connected_peers":
$(node.connectedPeersCount)
of "last_finalized_epoch":
var head = node.blockPool.finalizedHead
# TODO: Should we display a state root instead?
$(head.slot.epoch) & " (" & shortLog(head.blck.root) & ")"
of "epoch":
$node.beaconClock.now.slotOrZero.epoch
of "epoch_slot":
$(node.beaconClock.now.slotOrZero mod SLOTS_PER_EPOCH)
of "slots_per_epoch":
$SLOTS_PER_EPOCH
of "slot":
$node.currentSlot
of "slot_trailing_digits":
var slotStr = $node.beaconClock.now.slotOrZero
if slotStr.len > 3: slotStr = slotStr[^3..^1]
slotStr
of "attached_validators_balance":
var balance = uint64(0)
# TODO slow linear scan!
for idx, b in node.blockPool.headState.data.data.balances:
if node.getAttachedValidator(
node.blockPool.headState.data.data, ValidatorIndex(idx)) != nil:
balance += b
formatGwei(balance)
else:
# We ignore typos for now and just render the expression
# as it was written. TODO: come up with a good way to show
# an error message to the user.
"$" & expr
var statusBar = StatusBarView.init(
node.config.statusBarContents,
dataResolver)
when compiles(defaultChroniclesStream.output.writer):
defaultChroniclesStream.output.writer =
proc (logLevel: LogLevel, msg: LogOutputStr) {.gcsafe, raises: [Defect].} =
try:
# p.hidePrompt
erase statusBar
# p.writeLine msg
stdout.write msg
render statusBar
# p.showPrompt
except Exception as e: # render raises Exception
logLoggingFailure(cstring(msg), e)
proc statusBarUpdatesPollingLoop() {.async.} =
while true:
update statusBar
await sleepAsync(chronos.seconds(1))
traceAsyncErrors statusBarUpdatesPollingLoop()
# var t: Thread[ptr Prompt]
# createThread(t, processPromptCommands, addr p)
programMain:
let config = makeBannerAndConfig(clientId, BeaconNodeConf)
setupMainProc(config.logLevel)
case config.cmd
of createTestnet:
var deposits: seq[Deposit]
for i in config.firstValidator.int ..< config.totalValidators.int:
let depositFile = config.validatorsDir /
validatorFileBaseName(i) & ".deposit.json"
try:
deposits.add Json.loadFile(depositFile, Deposit)
except SerializationError as err:
stderr.write "Error while loading a deposit file:\n"
stderr.write err.formatMsg(depositFile), "\n"
stderr.write "Please regenerate the deposit files by running makeDeposits again\n"
quit 1
let
startTime = uint64(times.toUnix(times.getTime()) + config.genesisOffset)
outGenesis = config.outputGenesis.string
eth1Hash = if config.web3Url.len == 0: eth1BlockHash
else: waitFor getLatestEth1BlockHash(config.web3Url)
var
initialState = initialize_beacon_state_from_eth1(
eth1Hash, startTime, deposits, {skipBlsValidation, skipMerkleValidation})
# https://github.com/ethereum/eth2.0-pm/tree/6e41fcf383ebeb5125938850d8e9b4e9888389b4/interop/mocked_start#create-genesis-state
initialState.genesis_time = startTime
doAssert initialState.validators.len > 0
let outGenesisExt = splitFile(outGenesis).ext
if cmpIgnoreCase(outGenesisExt, ".json") == 0:
Json.saveFile(outGenesis, initialState, pretty = true)
echo "Wrote ", outGenesis
let outSszGenesis = outGenesis.changeFileExt "ssz"
SSZ.saveFile(outSszGenesis, initialState[])
echo "Wrote ", outSszGenesis
let bootstrapFile = config.outputBootstrapFile.string
if bootstrapFile.len > 0:
let
networkKeys = getPersistentNetKeys(config)
metadata = getPersistentNetMetadata(config)
bootstrapEnr = enr.Record.init(
1, # sequence number
networkKeys.seckey.asEthKey,
some(config.bootstrapAddress),
config.bootstrapPort,
config.bootstrapPort,
[toFieldPair("eth2", SSZ.encode(enrForkIdFromState initialState[])),
toFieldPair("attnets", SSZ.encode(metadata.attnets))])
writeFile(bootstrapFile, bootstrapEnr.tryGet().toURI)
echo "Wrote ", bootstrapFile
of importValidator:
template reportFailureFor(keyExpr) =
error "Failed to import validator key", key = keyExpr
programResult = 1
if config.keyFiles.len == 0:
stderr.write "Please specify at least one keyfile to import."
quit 1
for keyFile in config.keyFiles:
try:
saveValidatorKey(keyFile.string.extractFilename,
readFile(keyFile.string), config)
except:
reportFailureFor keyFile.string
of noCommand:
debug "Launching beacon node",
version = fullVersionStr,
cmdParams = commandLineParams(),
config
createPidFile(config.dataDir.string / "beacon_node.pid")
if config.dumpEnabled:
createDir(config.dumpDir)
createDir(config.dumpDir / "incoming")
var node = waitFor BeaconNode.init(config)
ctrlCHandling: status = BeaconNodeStatus.Stopping
when hasPrompt:
initPrompt(node)
when useInsecureFeatures:
if config.metricsEnabled:
let metricsAddress = config.metricsAddress
info "Starting metrics HTTP server",
address = metricsAddress, port = config.metricsPort
metrics.startHttpServer($metricsAddress, config.metricsPort)
if node.nickname != "":
dynamicLogScope(node = node.nickname): node.start()
else:
node.start()
of makeDeposits:
createDir(config.depositsDir)
let
quickstartDeposits = generateDeposits(
config.totalQuickstartDeposits, config.depositsDir, false)
randomDeposits = generateDeposits(
config.totalRandomDeposits, config.depositsDir, true,
firstIdx = config.totalQuickstartDeposits)
if config.web3Url.len > 0 and config.depositContractAddress.len > 0:
if config.minDelay > config.maxDelay:
echo "The minimum delay should not be larger than the maximum delay"
quit 1
var delayGenerator: DelayGenerator
if config.maxDelay > 0.0:
delayGenerator = proc (): chronos.Duration {.gcsafe.} =
chronos.milliseconds (rand(config.minDelay..config.maxDelay)*1000).int
info "Sending deposits",
web3 = config.web3Url,
depositContract = config.depositContractAddress
waitFor sendDeposits(
quickstartDeposits & randomDeposits,
config.web3Url,
config.depositContractAddress,
config.depositPrivateKey,
delayGenerator)