nimbus-eth2/beacon_chain/gossip_processing/block_processor.nim

290 lines
10 KiB
Nim

# beacon_chain
# Copyright (c) 2018-2022 Status Research & Development GmbH
# Licensed and distributed under either of
# * MIT license (license terms in the root directory or at https://opensource.org/licenses/MIT).
# * Apache v2 license (license terms in the root directory or at https://www.apache.org/licenses/LICENSE-2.0).
# at your option. This file may not be copied, modified, or distributed except according to those terms.
{.push raises: [Defect].}
import
std/math,
stew/results,
chronicles, chronos, metrics,
../spec/datatypes/[phase0, altair],
../spec/[forks, signatures_batch],
../consensus_object_pools/[
attestation_pool, block_clearance, blockchain_dag, block_quarantine,
spec_cache],
./consensus_manager,
".."/[beacon_clock],
../sszdump
export sszdump, signatures_batch
# Block Processor
# ------------------------------------------------------------------------------
# The block processor moves blocks from "Incoming" to "Consensus verified"
declareHistogram beacon_store_block_duration_seconds,
"storeBlock() duration", buckets = [0.25, 0.5, 1, 2, 4, 8, Inf]
type
BlockEntry* = object
blck*: ForkedSignedBeaconBlock
resfut*: Future[Result[void, BlockError]]
queueTick*: Moment # Moment when block was enqueued
validationDur*: Duration # Time it took to perform gossip validation
src*: MsgSource
BlockProcessor* = object
## This manages the processing of blocks from different sources
## Blocks and attestations are enqueued in a gossip-validated state
##
## from:
## - Gossip (when synced)
## - SyncManager (during sync)
## - RequestManager (missing ancestor blocks)
##
## are then consensus-verified and added to:
## - the blockchain DAG
## - database
## - attestation pool
## - fork choice
##
## The processor will also reinsert blocks from the quarantine, should a
## parent be found.
# Config
# ----------------------------------------------------------------
dumpEnabled: bool
dumpDirInvalid: string
dumpDirIncoming: string
# Producers
# ----------------------------------------------------------------
blockQueue*: AsyncQueue[BlockEntry] # Exported for "test_sync_manager"
# Consumer
# ----------------------------------------------------------------
consensusManager: ref ConsensusManager
validatorMonitor: ref ValidatorMonitor
## Blockchain DAG, AttestationPool and Quarantine
getBeaconTime: GetBeaconTimeFn
verifier: BatchVerifier
# Initialization
# ------------------------------------------------------------------------------
proc new*(T: type BlockProcessor,
dumpEnabled: bool,
dumpDirInvalid, dumpDirIncoming: string,
rng: ref BrHmacDrbgContext, taskpool: TaskPoolPtr,
consensusManager: ref ConsensusManager,
validatorMonitor: ref ValidatorMonitor,
getBeaconTime: GetBeaconTimeFn): ref BlockProcessor =
(ref BlockProcessor)(
dumpEnabled: dumpEnabled,
dumpDirInvalid: dumpDirInvalid,
dumpDirIncoming: dumpDirIncoming,
blockQueue: newAsyncQueue[BlockEntry](),
consensusManager: consensusManager,
validatorMonitor: validatorMonitor,
getBeaconTime: getBeaconTime,
verifier: BatchVerifier(rng: rng, taskpool: taskpool)
)
# Sync callbacks
# ------------------------------------------------------------------------------
proc hasBlocks*(self: BlockProcessor): bool =
self.blockQueue.len() > 0
# Enqueue
# ------------------------------------------------------------------------------
proc addBlock*(
self: var BlockProcessor, src: MsgSource, blck: ForkedSignedBeaconBlock,
resfut: Future[Result[void, BlockError]] = nil,
validationDur = Duration()) =
## Enqueue a Gossip-validated block for consensus verification
# Backpressure:
# There is no backpressure here - producers must wait for `resfut` to
# constrain their own processing
# Producers:
# - Gossip (when synced)
# - SyncManager (during sync)
# - RequestManager (missing ancestor blocks)
withBlck(blck):
if blck.message.slot <= self.consensusManager.dag.finalizedHead.slot:
# let backfill blocks skip the queue - these are always "fast" to process
# because there are no state rewinds to deal with
let res = self.consensusManager.dag.addBackfillBlock(blck)
if resFut != nil:
resFut.complete(res)
return
try:
self.blockQueue.addLastNoWait(BlockEntry(
blck: blck,
resfut: resfut, queueTick: Moment.now(),
validationDur: validationDur,
src: src))
except AsyncQueueFullError:
raiseAssert "unbounded queue"
# Storage
# ------------------------------------------------------------------------------
proc dumpInvalidBlock*(
self: BlockProcessor, signedBlock: ForkySignedBeaconBlock) =
if self.dumpEnabled:
dump(self.dumpDirInvalid, signedBlock)
proc dumpBlock*[T](
self: BlockProcessor,
signedBlock: ForkySignedBeaconBlock,
res: Result[T, BlockError]) =
if self.dumpEnabled and res.isErr:
case res.error
of BlockError.Invalid:
self.dumpInvalidBlock(signedBlock)
of BlockError.MissingParent:
dump(self.dumpDirIncoming, signedBlock)
else:
discard
proc storeBlock*(
self: var BlockProcessor,
src: MsgSource, wallTime: BeaconTime,
signedBlock: ForkySignedBeaconBlock, queueTick: Moment = Moment.now(),
validationDur = Duration()): Result[BlockRef, BlockError] =
## storeBlock is the main entry point for unvalidated blocks - all untrusted
## blocks, regardless of origin, pass through here. When storing a block,
## we will add it to the dag and pass it to all block consumers that need
## to know about it, such as the fork choice and the monitoring
let
attestationPool = self.consensusManager.attestationPool
startTick = Moment.now()
wallSlot = wallTime.slotOrZero()
vm = self.validatorMonitor
dag = self.consensusManager.dag
# The block is certainly not missing any more
self.consensusManager.quarantine[].missing.del(signedBlock.root)
# We'll also remove the block as an orphan: it's unlikely the parent is
# missing if we get this far - should that be the case, the block will
# be re-added later
self.consensusManager.quarantine[].removeOrphan(signedBlock)
type Trusted = typeof signedBlock.asTrusted()
let blck = dag.addHeadBlock(self.verifier, signedBlock) do (
blckRef: BlockRef, trustedBlock: Trusted, epochRef: EpochRef):
# Callback add to fork choice if valid
attestationPool[].addForkChoice(
epochRef, blckRef, trustedBlock.message, wallTime)
vm[].registerBeaconBlock(
src, wallTime, trustedBlock.message)
for attestation in trustedBlock.message.body.attestations:
for validator_index in get_attesting_indices(
epochRef, attestation.data.slot,
CommitteeIndex.init(attestation.data.index).expect(
"index has been checked"),
attestation.aggregation_bits):
vm[].registerAttestationInBlock(attestation.data, validator_index,
trustedBlock.message)
withState(dag[].clearanceState.data):
when stateFork >= BeaconStateFork.Altair and
Trusted isnot phase0.TrustedSignedBeaconBlock: # altair+
for i in trustedBlock.message.body.sync_aggregate.sync_committee_bits.oneIndices():
vm[].registerSyncAggregateInBlock(
trustedBlock.message.slot, trustedBlock.root,
state.data.current_sync_committee.pubkeys.data[i])
self.dumpBlock(signedBlock, blck)
# There can be a scenario where we receive a block we already received.
# However this block was before the last finalized epoch and so its parent
# was pruned from the ForkChoice.
if blck.isErr():
if blck.error() == BlockError.MissingParent:
if not self.consensusManager.quarantine[].add(
dag, ForkedSignedBeaconBlock.init(signedBlock)):
debug "Block quarantine full",
blockRoot = shortLog(signedBlock.root),
blck = shortLog(signedBlock.message),
signature = shortLog(signedBlock.signature)
return blck
let storeBlockTick = Moment.now()
# Eagerly update head: the incoming block "should" get selected
self.consensusManager[].updateHead(wallTime.slotOrZero)
let
updateHeadTick = Moment.now()
queueDur = startTick - queueTick
storeBlockDur = storeBlockTick - startTick
updateHeadDur = updateHeadTick - storeBlockTick
beacon_store_block_duration_seconds.observe(storeBlockDur.toFloatSeconds())
debug "Block processed",
localHeadSlot = self.consensusManager.dag.head.slot,
blockSlot = blck.get().slot,
validationDur, queueDur, storeBlockDur, updateHeadDur
for quarantined in self.consensusManager.quarantine[].pop(blck.get().root):
# Process the blocks that had the newly accepted block as parent
self.addBlock(MsgSource.gossip, quarantined)
blck
# Event Loop
# ------------------------------------------------------------------------------
proc processBlock(self: var BlockProcessor, entry: BlockEntry) =
logScope:
blockRoot = shortLog(entry.blck.root)
let
wallTime = self.getBeaconTime()
(afterGenesis, wallSlot) = wallTime.toSlot()
if not afterGenesis:
error "Processing block before genesis, clock turned back?"
quit 1
let
res = withBlck(entry.blck):
self.storeBlock(entry.src, wallTime, blck, entry.queueTick, entry.validationDur)
if entry.resfut != nil:
entry.resfut.complete(
if res.isOk(): Result[void, BlockError].ok()
else: Result[void, BlockError].err(res.error()))
proc runQueueProcessingLoop*(self: ref BlockProcessor) {.async.} =
while true:
# Cooperative concurrency: one block per loop iteration - because
# we run both networking and CPU-heavy things like block processing
# on the same thread, we need to make sure that there is steady progress
# on the networking side or we get long lockups that lead to timeouts.
const
# We cap waiting for an idle slot in case there's a lot of network traffic
# taking up all CPU - we don't want to _completely_ stop processing blocks
# in this case - doing so also allows us to benefit from more batching /
# larger network reads when under load.
idleTimeout = 10.milliseconds
discard await idleAsync().withTimeout(idleTimeout)
self[].processBlock(await self[].blockQueue.popFirst())