# beacon_chain # Copyright (c) 2018-2019 Status Research & Development GmbH # Licensed and distributed under either of # * MIT license (license terms in the root directory or at https://opensource.org/licenses/MIT). # * Apache v2 license (license terms in the root directory or at https://www.apache.org/licenses/LICENSE-2.0). # at your option. This file may not be copied, modified, or distributed except according to those terms. # State transition, as described in # https://github.com/ethereum/eth2.0-specs/blob/master/specs/core/0_beacon-chain.md#beacon-chain-state-transition-function # # The purpose of this code right is primarily educational, to help piece # together the mechanics of the beacon state and to discover potential problem # areas. The entry point is `updateState` which is at the bottom of the file! # # General notes about the code (TODO): # * It's inefficient - we quadratically copy, allocate and iterate when there # are faster options # * Weird styling - the sections taken from the spec use python styling while # the others use NEP-1 - helps grepping identifiers in spec # * We mix procedural and functional styles for no good reason, except that the # spec does so also. # * There are likely lots of bugs. # * For indices, we get a mix of uint64, ValidatorIndex and int - this is currently # swept under the rug with casts # * The spec uses uint64 for data types, but functions in the spec often assume # signed bigint semantics - under- and overflows ensue # * Sane error handling is missing in most cases (yay, we'll get the chance to # debate exceptions again!) # When updating the code, add TODO sections to mark where there are clear # improvements to be made - other than that, keep things similar to spec for # now. import collections/sets, chronicles, sets, ./extras, ./ssz, metrics, ./spec/[datatypes, digest, helpers, validator], ./spec/[state_transition_block, state_transition_epoch], ../nbench/bench_lab # https://github.com/ethereum/eth2.0-metrics/blob/master/metrics.md#additional-metrics declareGauge beacon_current_validators, """Number of status="pending|active|exited|withdrawable" validators in current epoch""" # On epoch transition declareGauge beacon_previous_validators, """Number of status="pending|active|exited|withdrawable" validators in previous epoch""" # On epoch transition # Canonical state transition functions # --------------------------------------------------------------- # https://github.com/ethereum/eth2.0-specs/blob/v0.9.2/specs/core/0_beacon-chain.md#beacon-chain-state-transition-function func process_slot*(state: var BeaconState) {.nbench.}= # Cache state root let previous_state_root = hash_tree_root(state) state.state_roots[state.slot mod SLOTS_PER_HISTORICAL_ROOT] = previous_state_root # Cache latest block header state root if state.latest_block_header.state_root == ZERO_HASH: state.latest_block_header.state_root = previous_state_root # Cache block root state.block_roots[state.slot mod SLOTS_PER_HISTORICAL_ROOT] = hash_tree_root(state.latest_block_header) func get_epoch_validator_count(state: BeaconState): int64 = # https://github.com/ethereum/eth2.0-metrics/blob/master/metrics.md#additional-metrics # # This O(n) loop doesn't add to the algorithmic complexity of the epoch # transition -- registry update already does this. It is not great, but # isn't new, either. If profiling shows issues some of this can be loop # fusion'ed. for index, validator in state.validators: # These work primarily for the `beacon_current_validators` metric defined # as 'Number of status="pending|active|exited|withdrawable" validators in # current epoch'. This is, in principle, equivalent to checking whether a # validator's either at less than MAX_EFFECTIVE_BALANCE, or has withdrawn # already because withdrawable_epoch has passed, which more precisely has # intuitive meaning of all-the-current-relevant-validators. So, check for # not-(either (not-even-pending) or withdrawn). That is validators change # from not-even-pending to pending to active to exited to withdrawable to # withdrawn, and this avoids bugs on potential edge cases and off-by-1's. if (validator.activation_epoch != FAR_FUTURE_EPOCH or validator.effective_balance > MAX_EFFECTIVE_BALANCE) and validator.withdrawable_epoch > get_current_epoch(state): result += 1 # https://github.com/ethereum/eth2.0-specs/blob/v0.9.2/specs/core/0_beacon-chain.md#beacon-chain-state-transition-function proc process_slots*(state: var BeaconState, slot: Slot) {.nbench.}= doAssert state.slot <= slot # Catch up to the target slot while state.slot < slot: process_slot(state) let is_epoch_transition = (state.slot + 1) mod SLOTS_PER_EPOCH == 0 if is_epoch_transition: # Note: Genesis epoch = 0, no need to test if before Genesis beacon_previous_validators.set(get_epoch_validator_count(state)) process_epoch(state) state.slot += 1 if is_epoch_transition: beacon_current_validators.set(get_epoch_validator_count(state)) # https://github.com/ethereum/eth2.0-specs/blob/v0.9.4/specs/core/0_beacon-chain.md#beacon-chain-state-transition-function proc verifyStateRoot(state: BeaconState, blck: BeaconBlock): bool = # This is inlined in state_transition(...) in spec. let state_root = hash_tree_root(state) if state_root != blck.state_root: notice "Block: root verification failed", block_state_root = blck.state_root, state_root false else: true proc state_transition*( state: var BeaconState, blck: BeaconBlock, flags: UpdateFlags): bool {.nbench.}= ## Time in the beacon chain moves by slots. Every time (haha.) that happens, ## we will update the beacon state. Normally, the state updates will be driven ## by the contents of a new block, but it may happen that the block goes ## missing - the state updates happen regardless. ## ## Each call to this function will advance the state by one slot - new_block, ## must match that slot. If the update fails, the state will remain unchanged. ## ## The flags are used to specify that certain validations should be skipped ## for the new block. This is done during block proposal, to create a state ## whose hash can be included in the new block. # # TODO this function can be written with a loop inside to handle all empty # slots up to the slot of the new_block - but then again, why not eagerly # update the state as time passes? Something to ponder... # One reason to keep it this way is that you need to look ahead if you're # the block proposer, though in reality we only need a partial update for # that ===> Implemented as process_slots # TODO There's a discussion about what this function should do, and when: # https://github.com/ethereum/eth2.0-specs/issues/284 # TODO check to which extent this copy can be avoided (considering forks etc), # for now, it serves as a reminder that we need to handle invalid blocks # somewhere.. # many functions will mutate `state` partially without rolling back # the changes in case of failure (look out for `var BeaconState` and # bool return values...) ## TODO, of cacheState/processEpoch/processSlot/processBloc, only the last ## might fail, so should this bother capturing here, or? var old_state = state # These should never fail. process_slots(state, blck.slot) # Block updates - these happen when there's a new block being suggested # by the block proposer. Every actor in the network will update its state # according to the contents of this block - but first they will validate # that the block is sane. # TODO what should happen if block processing fails? # https://github.com/ethereum/eth2.0-specs/issues/293 var per_epoch_cache = get_empty_per_epoch_cache() if processBlock(state, blck, flags, per_epoch_cache): # This is a bit awkward - at the end of processing we verify that the # state we arrive at is what the block producer thought it would be - # meaning that potentially, it could fail verification if skipValidation in flags or verifyStateRoot(state, blck): # TODO: allow skipping just verifyStateRoot for mocking # instead of both processBlock and verifyStateRoot # https://github.com/status-im/nim-beacon-chain/issues/407 # State root is what it should be - we're done! return true # Block processing failed, roll back changes state = old_state false # Hashed-state transition functions # --------------------------------------------------------------- # https://github.com/ethereum/eth2.0-specs/blob/v0.9.2/specs/core/0_beacon-chain.md#beacon-chain-state-transition-function func process_slot(state: var HashedBeaconState) = # Cache state root let previous_slot_state_root = state.root state.data.state_roots[state.data.slot mod SLOTS_PER_HISTORICAL_ROOT] = previous_slot_state_root # Cache latest block header state root if state.data.latest_block_header.state_root == ZERO_HASH: state.data.latest_block_header.state_root = previous_slot_state_root # Cache block root state.data.block_roots[state.data.slot mod SLOTS_PER_HISTORICAL_ROOT] = hash_tree_root(state.data.latest_block_header) # https://github.com/ethereum/eth2.0-specs/blob/v0.9.2/specs/core/0_beacon-chain.md#beacon-chain-state-transition-function proc process_slots*(state: var HashedBeaconState, slot: Slot) = # TODO: Eth specs strongly assert that state.data.slot <= slot # This prevents receiving attestation in any order # (see tests/test_attestation_pool) # but it maybe an artifact of the test case # as this was not triggered in the testnet1 # after a hour if state.data.slot > slot: notice( "Unusual request for a slot in the past", current_slot = state.data.slot, target_slot = slot ) # Catch up to the target slot while state.data.slot < slot: process_slot(state) let is_epoch_transition = (state.data.slot + 1) mod SLOTS_PER_EPOCH == 0 if is_epoch_transition: # Note: Genesis epoch = 0, no need to test if before Genesis beacon_previous_validators.set(get_epoch_validator_count(state.data)) process_epoch(state.data) state.data.slot += 1 if is_epoch_transition: beacon_current_validators.set(get_epoch_validator_count(state.data)) state.root = hash_tree_root(state.data) proc state_transition*( state: var HashedBeaconState, blck: BeaconBlock, flags: UpdateFlags): bool = # Save for rollback var old_state = state process_slots(state, blck.slot) var per_epoch_cache = get_empty_per_epoch_cache() if processBlock(state.data, blck, flags, per_epoch_cache): if skipValidation in flags or verifyStateRoot(state.data, blck): # State root is what it should be - we're done! # TODO when creating a new block, state_root is not yet set.. comparing # with zero hash here is a bit fragile however, but this whole thing # should go away with proper hash caching state.root = if blck.state_root == Eth2Digest(): hash_tree_root(state.data) else: blck.state_root return true # Block processing failed, roll back changes state = old_state false