# beacon_chain # Copyright (c) 2020-Present Status Research & Development GmbH # Licensed and distributed under either of # * MIT license (license terms in the root directory or at https://opensource.org/licenses/MIT). # * Apache v2 license (license terms in the root directory or at https://www.apache.org/licenses/LICENSE-2.0). # at your option. This file may not be copied, modified, or distributed except according to those terms. {.used.} import # Standard library os, # Utilities stew/results, # Beacon chain internals ../../beacon_chain/spec/[validator, datatypes, helpers, state_transition_epoch], ../../beacon_chain/ssz, # Test utilities ../testutil, ./fixtures_utils const RewardsDirBase = SszTestsDir/const_preset/"phase0"/"rewards" RewardsDirBasic = RewardsDirBase/"basic"/"pyspec_tests" RewardsDirLeak = RewardsDirBase/"leak"/"pyspec_tests" RewardsDirRandom = RewardsDirBase/"random"/"pyspec_tests" # https://github.com/ethereum/eth2.0-specs/tree/v1.0.1/tests/formats/rewards#rewards-tests type Deltas = object rewards: List[uint64, Limit VALIDATOR_REGISTRY_LIMIT] penalties: List[uint64, Limit VALIDATOR_REGISTRY_LIMIT] func add(v: var Deltas, idx: int, delta: RewardDelta) = v.rewards[idx] += delta.rewards v.penalties[idx] += delta.penalties func init(T: type Deltas, len: int): T = if not result.rewards.setLen(len): raiseAssert "setLen" if not result.penalties.setLen(len): raiseAssert "setLen" proc runTest(rewardsDir, identifier: string) = # We wrap the tests in a proc to avoid running out of globals # in the future: Nim supports up to 3500 globals # but unittest with the macro/templates put everything as globals # https://github.com/nim-lang/Nim/issues/12084#issue-486866402 let testDir = rewardsDir / identifier proc `testImpl _ rewards _ identifier`() = test "Rewards" & " - " & identifier & preset(): var state = newClone(parseTest(testDir/"pre.ssz", SSZ, BeaconState)) cache = StateCache() let sourceDeltas = parseTest(testDir/"source_deltas.ssz", SSZ, Deltas) targetDeltas = parseTest(testDir/"target_deltas.ssz", SSZ, Deltas) headDeltas = parseTest(testDir/"head_deltas.ssz", SSZ, Deltas) inclusionDelayDeltas = parseTest(testDir/"inclusion_delay_deltas.ssz", SSZ, Deltas) inactivityPenaltyDeltas = parseTest(testDir/"inactivity_penalty_deltas.ssz", SSZ, Deltas) var rewards = RewardInfo() finality_delay = (state[].get_previous_epoch() - state[].finalized_checkpoint.epoch) rewards.init(state[]) rewards.process_attestations(state[], cache) let total_balance = rewards.total_balances.current_epoch total_balance_sqrt = integer_squareroot(total_balance) var sourceDeltas2 = Deltas.init(state[].validators.len) targetDeltas2 = Deltas.init(state[].validators.len) headDeltas2 = Deltas.init(state[].validators.len) inclusionDelayDeltas2 = Deltas.init(state[].validators.len) inactivityPenaltyDeltas2 = Deltas.init(state[].validators.len) for index, validator in rewards.statuses.mpairs(): if not is_eligible_validator(validator): continue let base_reward = get_base_reward_sqrt( state[], index.ValidatorIndex, total_balance_sqrt) sourceDeltas2.add(index, get_source_delta( validator, base_reward, rewards.total_balances, finality_delay)) targetDeltas2.add(index, get_target_delta( validator, base_reward, rewards.total_balances, finality_delay)) headDeltas2.add(index, get_head_delta( validator, base_reward, rewards.total_balances, finality_delay)) let (inclusion_delay_delta, proposer_delta) = get_inclusion_delay_delta(validator, base_reward) inclusionDelayDeltas2.add(index, inclusion_delay_delta) inactivityPenaltyDeltas2.add(index, get_inactivity_penalty_delta( validator, base_reward, finality_delay)) if proposer_delta.isSome: let proposer_index = proposer_delta.get()[0] inclusionDelayDeltas2.add(proposer_index.int, proposer_delta.get()[1]) check: sourceDeltas.rewards.asSeq == sourceDeltas2.rewards.asSeq sourceDeltas.penalties.asSeq == sourceDeltas2.penalties.asSeq targetDeltas.rewards.asSeq == targetDeltas2.rewards.asSeq targetDeltas.penalties.asSeq == targetDeltas2.penalties.asSeq headDeltas.rewards.asSeq == headDeltas2.rewards.asSeq headDeltas.penalties.asSeq == headDeltas2.penalties.asSeq inclusionDelayDeltas.rewards.asSeq == inclusionDelayDeltas2.rewards.asSeq inclusionDelayDeltas.penalties.asSeq == inclusionDelayDeltas2.penalties.asSeq inactivityPenaltyDeltas.rewards.asSeq == inactivityPenaltyDeltas2.rewards.asSeq inactivityPenaltyDeltas.penalties.asSeq == inactivityPenaltyDeltas2.penalties.asSeq `testImpl _ rewards _ identifier`() suite "Official - Rewards " & preset(): for rewardsDir in [RewardsDirBasic, RewardsDirLeak, RewardsDirRandom]: for kind, path in walkDir(rewardsDir, true): runTest(rewardsDir, path)