# beacon_chain # Copyright (c) 2018-2022 Status Research & Development GmbH # Licensed and distributed under either of # * MIT license (license terms in the root directory or at https://opensource.org/licenses/MIT). # * Apache v2 license (license terms in the root directory or at https://www.apache.org/licenses/LICENSE-2.0). # at your option. This file may not be copied, modified, or distributed except according to those terms. {.push raises: [Defect].} import std/[algorithm, options, sequtils, tables, sets], stew/[assign2, byteutils, results], metrics, snappy, chronicles, ../spec/[beaconstate, eth2_merkleization, eth2_ssz_serialization, helpers, state_transition, validator], ../spec/datatypes/[phase0, altair, bellatrix], ".."/[beacon_chain_db, era_db], "."/[block_pools_types, block_quarantine] export eth2_merkleization, eth2_ssz_serialization, block_pools_types, results, beacon_chain_db # https://github.com/ethereum/eth2.0-metrics/blob/master/metrics.md#interop-metrics declareGauge beacon_head_root, "Root of the head block of the beacon chain" declareGauge beacon_head_slot, "Slot of the head block of the beacon chain" # https://github.com/ethereum/eth2.0-metrics/blob/master/metrics.md#interop-metrics declareGauge beacon_finalized_epoch, "Current finalized epoch" # On epoch transition declareGauge beacon_finalized_root, "Current finalized root" # On epoch transition declareGauge beacon_current_justified_epoch, "Current justified epoch" # On epoch transition declareGauge beacon_current_justified_root, "Current justified root" # On epoch transition declareGauge beacon_previous_justified_epoch, "Current previously justified epoch" # On epoch transition declareGauge beacon_previous_justified_root, "Current previously justified root" # On epoch transition declareGauge beacon_reorgs_total_total, "Total occurrences of reorganizations of the chain" # On fork choice; backwards-compat name (used to be a counter) declareGauge beacon_reorgs_total, "Total occurrences of reorganizations of the chain" # Interop copy declareCounter beacon_state_data_cache_hits, "EpochRef hits" declareCounter beacon_state_data_cache_misses, "EpochRef misses" declareCounter beacon_state_rewinds, "State database rewinds" declareGauge beacon_active_validators, "Number of validators in the active validator set" declareGauge beacon_current_active_validators, "Number of validators in the active validator set" # Interop copy declareGauge beacon_pending_deposits, "Number of pending deposits (state.eth1_data.deposit_count - state.eth1_deposit_index)" # On block declareGauge beacon_processed_deposits_total, "Number of total deposits included on chain" # On block logScope: topics = "chaindag" const # When finality happens, we prune historical states from the database except # for a snapshort every 32 epochs from which replays can happen - there's a # balance here between making long replays and saving on disk space EPOCHS_PER_STATE_SNAPSHOT = 32 proc putBlock*( dag: ChainDAGRef, signedBlock: ForkyTrustedSignedBeaconBlock) = dag.db.putBlock(signedBlock) proc updateState*( dag: ChainDAGRef, state: var ForkedHashedBeaconState, bsi: BlockSlotId, save: bool, cache: var StateCache): bool {.gcsafe.} template withStateVars*( stateInternal: var ForkedHashedBeaconState, body: untyped): untyped = ## Inject a few more descriptive names for the members of `stateData` - ## the stateData instance may get mutated through these names as well template state(): ForkedHashedBeaconState {.inject, used.} = stateInternal template stateRoot(): Eth2Digest {.inject, used.} = getStateRoot(stateInternal) body template withUpdatedState*( dag: ChainDAGRef, state: var ForkedHashedBeaconState, bsiParam: BlockSlotId, okBody: untyped, failureBody: untyped): untyped = ## Helper template that updates stateData to a particular BlockSlot - usage of ## stateData is unsafe outside of block, or across `await` boundaries block: let bsi {.inject.} = bsiParam var cache {.inject.} = StateCache() if updateState(dag, state, bsi, false, cache): template bid(): BlockId {.inject, used.} = bsi.bid withStateVars(state): okBody else: failureBody func get_effective_balances(validators: openArray[Validator], epoch: Epoch): seq[Gwei] = ## Get the balances from a state as counted for fork choice result.newSeq(validators.len) # zero-init for i in 0 ..< result.len: # All non-active validators have a 0 balance let validator = unsafeAddr validators[i] if validator[].is_active_validator(epoch): result[i] = validator[].effective_balance proc updateValidatorKeys*(dag: ChainDAGRef, validators: openArray[Validator]) = # Update validator key cache - must be called every time a valid block is # applied to the state - this is important to ensure that when we sync blocks # without storing a state (non-epoch blocks essentially), the deposits from # those blocks are persisted to the in-database cache of immutable validator # data (but no earlier than that the whole block as been validated) dag.db.updateImmutableValidators(validators) proc updateFinalizedBlocks*(db: BeaconChainDB, newFinalized: openArray[BlockId]) = if db.db.readOnly: return # TODO abstraction leak - where to put this? db.withManyWrites: for bid in newFinalized: db.finalizedBlocks.insert(bid.slot, bid.root) proc updateFrontfillBlocks*(dag: ChainDAGRef) = # When backfilling is done and manages to reach the frontfill point, we can # write the frontfill index knowing that the block information in the # era files match the chain if dag.db.db.readOnly: return # TODO abstraction leak - where to put this? if dag.frontfillBlocks.len == 0 or dag.backfill.slot > 0: return info "Writing frontfill index", slots = dag.frontfillBlocks.len dag.db.withManyWrites: let low = dag.db.finalizedBlocks.low.expect( "wrote at least tailRef during init") let blocks = min(low.int, dag.frontfillBlocks.len - 1) var parent: Eth2Digest for i in 0..blocks: let root = dag.frontfillBlocks[i] if not isZero(root): dag.db.finalizedBlocks.insert(Slot(i), root) dag.db.putBeaconBlockSummary( root, BeaconBlockSummary(slot: Slot(i), parent_root: parent)) parent = root reset(dag.frontfillBlocks) func validatorKey*( dag: ChainDAGRef, index: ValidatorIndex or uint64): Option[CookedPubKey] = ## Returns the validator pubkey for the index, assuming it's been observed ## at any point in time - this function may return pubkeys for indicies that ## are not (yet) part of the head state (if the key has been observed on a ## non-head branch)! dag.db.immutableValidators.load(index) func validatorKey*( epochRef: EpochRef, index: ValidatorIndex or uint64): Option[CookedPubKey] = ## Returns the validator pubkey for the index, assuming it's been observed ## at any point in time - this function may return pubkeys for indicies that ## are not (yet) part of the head state (if the key has been observed on a ## non-head branch)! validatorKey(epochRef.dag, index) func init*( T: type EpochRef, dag: ChainDAGRef, state: ForkedHashedBeaconState, cache: var StateCache): T = let epoch = state.get_current_epoch() proposer_dependent_root = withState(state): state.proposer_dependent_root attester_dependent_root = withState(state): state.attester_dependent_root epochRef = EpochRef( dag: dag, # This gives access to the validator pubkeys through an EpochRef key: dag.epochAncestor(state.latest_block_id, epoch), eth1_data: getStateField(state, eth1_data), eth1_deposit_index: getStateField(state, eth1_deposit_index), current_justified_checkpoint: getStateField(state, current_justified_checkpoint), finalized_checkpoint: getStateField(state, finalized_checkpoint), proposer_dependent_root: proposer_dependent_root, shuffled_active_validator_indices: cache.get_shuffled_active_validator_indices(state, epoch), attester_dependent_root: attester_dependent_root, merge_transition_complete: case state.kind: of BeaconStateFork.Phase0: false of BeaconStateFork.Altair: false of BeaconStateFork.Bellatrix: # https://github.com/ethereum/consensus-specs/blob/v1.1.7/specs/merge/beacon-chain.md#is_merge_transition_complete state.bellatrixData.data.latest_execution_payload_header != ExecutionPayloadHeader() ) epochStart = epoch.start_slot() for i in 0'u64.. dag.finalizedHead.slot: return dag.head.atSlot(slot).toBlockSlotId() # iterate to the given slot if slot >= dag.finalizedHead.blck.slot: # finalized head is still in memory return dag.finalizedHead.blck.atSlot(slot).toBlockSlotId() let finlow = dag.db.finalizedBlocks.low.expect("at least tailRef written") if slot >= finlow: var pos = slot while true: let root = dag.db.finalizedBlocks.get(pos) if root.isSome(): return ok BlockSlotId.init( BlockId(root: root.get(), slot: pos), slot) doAssert pos > finlow, "We should have returned the finlow" pos = pos - 1 err() # not backfilled yet, and not genesis proc getBlockId*(dag: ChainDAGRef, root: Eth2Digest): Opt[BlockId] = ## Look up block id by root in history - useful for turning a root into a ## slot - may hit the database, may return blocks that have since become ## unviable - use `getBlockIdAtSlot` to check that the block is still viable ## if used in a sensitive context block: # If we have a BlockRef, this is the fastest way to get a block id let blck = dag.getBlockRef(root) if blck.isOk(): return ok(blck.get().bid) block: # We might have a summary in the database let summary = dag.db.getBeaconBlockSummary(root) if summary.isOk(): return ok(BlockId(root: root, slot: summary.get().slot)) err() func isCanonical*(dag: ChainDAGRef, bid: BlockId): bool = ## Return true iff the given `bid` is part of the history selected by `dag.head` let current = dag.getBlockIdAtSlot(bid.slot).valueOr: return false # We don't know, so .. return current.bid == bid func parent*(dag: ChainDAGRef, bid: BlockId): Opt[BlockId] = if bid.slot == 0: return err() if bid.slot > dag.finalizedHead.slot: # Make sure we follow the correct history as there may be forks let blck = ? dag.getBlockRef(bid.root) doAssert not isNil(blck.parent), "should reach finalized head" return ok blck.parent.bid let bids = ? dag.getBlockIdAtSlot(bid.slot - 1) ok(bids.bid) func parentOrSlot*(dag: ChainDAGRef, bsi: BlockSlotId): Opt[BlockSlotId] = if bsi.slot == 0: return err() if bsi.isProposed: let parent = ? dag.parent(bsi.bid) ok BlockSlotId.init(parent, bsi.slot) else: ok BlockSlotId.init(bsi.bid, bsi.slot - 1) func atSlot*(dag: ChainDAGRef, bid: BlockId, slot: Slot): Opt[BlockSlotId] = if bid.slot > dag.finalizedHead.slot: let blck = ? dag.getBlockRef(bid.root) if slot > dag.finalizedHead.slot: return blck.atSlot(slot).toBlockSlotId() else: # Check if the given `bid` is still part of history - it might hail from an # orphaned fork let existing = ? dag.getBlockIdAtSlot(bid.slot) if existing.bid != bid: return err() # Not part of known / relevant history if existing.slot == slot: # and bid.slot == slot return ok existing if bid.slot <= slot: ok BlockSlotId.init(bid, slot) else: dag.getBlockIdAtSlot(slot) func epochAncestor*(dag: ChainDAGRef, bid: BlockId, epoch: Epoch): EpochKey = ## The state transition works by storing information from blocks in a ## "working" area until the epoch transition, then batching work collected ## during the epoch. Thus, last block in the ancestor epochs is the block ## that has an impact on epoch currently considered. ## ## This function returns an epoch key pointing to that epoch boundary, i.e. the ## boundary where the last block has been applied to the state and epoch ## processing has been done. if epoch < dag.tail.slot.epoch or bid.slot < dag.tail.slot: return EpochKey() # We can't load these states if epoch == dag.tail.slot.epoch: return EpochKey(bid: dag.tail, epoch: epoch) let bsi = dag.atSlot(bid, epoch.start_slot - 1).valueOr: # If we lack history for the given slot, we can use the given bid as epoch # ancestor return EpochKey(epoch: epoch, bid: bid) EpochKey(epoch: epoch, bid: bsi.bid) func findEpochRef*( dag: ChainDAGRef, bid: BlockId, epoch: Epoch): Opt[EpochRef] = ## Look for an existing cached EpochRef, but unlike `getEpochRef`, don't ## try to create one by recreating the epoch state let ancestor = dag.epochAncestor(bid, epoch) for i in 0.. 0: load(epoch - 1) func containsForkBlock*(dag: ChainDAGRef, root: Eth2Digest): bool = ## Checks for blocks at the finalized checkpoint or newer KeyedBlockRef.asLookupKey(root) in dag.forkBlocks proc containsBlock( cfg: RuntimeConfig, db: BeaconChainDB, slot: Slot, root: Eth2Digest): bool = db.containsBlock(root, cfg.blockForkAtEpoch(slot.epoch)) func isFinalizedStateSnapshot(slot: Slot): bool = slot.is_epoch and slot.epoch mod EPOCHS_PER_STATE_SNAPSHOT == 0 func isStateCheckpoint(dag: ChainDAGRef, bsi: BlockSlotId): bool = ## State checkpoints are the points in time for which we store full state ## snapshots, which later serve as rewind starting points when replaying state ## transitions from database, for example during reorgs. ## # As a policy, we only store epoch boundary states without the epoch block # (if it exists) applied - the rest can be reconstructed by loading an epoch # boundary state and applying the missing blocks. # We also avoid states that were produced with empty slots only - as such, # there is only a checkpoint for the first epoch after a block. # The tail block also counts as a state checkpoint! (bsi.isProposed and bsi.bid == dag.tail) or (bsi.slot.is_epoch and bsi.slot.epoch == (bsi.bid.slot.epoch + 1)) proc getState( db: BeaconChainDB, fork: BeaconStateFork, state_root: Eth2Digest, state: var ForkedHashedBeaconState, rollback: RollbackProc): bool = if state.kind != fork: # Avoid temporary (!) state = (ref ForkedHashedBeaconState)(kind: fork)[] withState(state): if not db.getState(state_root, state.data, rollback): return false state.root = state_root true proc getState( db: BeaconChainDB, cfg: RuntimeConfig, block_root: Eth2Digest, slot: Slot, state: var ForkedHashedBeaconState, rollback: RollbackProc): bool = let state_root = db.getStateRoot(block_root, slot).valueOr: return false db.getState(cfg.stateForkAtEpoch(slot.epoch), state_root, state, rollback) proc getState( dag: ChainDAGRef, bsi: BlockSlotId, state: var ForkedHashedBeaconState): bool = ## Load a state from the database given a block and a slot - this will first ## lookup the state root in the state root table then load the corresponding ## state, if it exists if not dag.isStateCheckpoint(bsi): return false let rollbackAddr = # Any restore point will do as long as it's not the object being updated if unsafeAddr(state) == unsafeAddr(dag.headState): unsafeAddr dag.clearanceState else: unsafeAddr dag.headState let v = addr state func rollback() = assign(v[], rollbackAddr[]) dag.db.getState(dag.cfg, bsi.bid.root, bsi.slot, state, rollback) proc getForkedBlock*(db: BeaconChainDB, root: Eth2Digest): Opt[ForkedTrustedSignedBeaconBlock] = # When we only have a digest, we don't know which fork it's from so we try # them one by one - this should be used sparingly if (let blck = db.getBlock(root, bellatrix.TrustedSignedBeaconBlock); blck.isSome()): ok(ForkedTrustedSignedBeaconBlock.init(blck.get())) elif (let blck = db.getBlock(root, altair.TrustedSignedBeaconBlock); blck.isSome()): ok(ForkedTrustedSignedBeaconBlock.init(blck.get())) elif (let blck = db.getBlock(root, phase0.TrustedSignedBeaconBlock); blck.isSome()): ok(ForkedTrustedSignedBeaconBlock.init(blck.get())) else: err() proc getBlock*( dag: ChainDAGRef, bid: BlockId, T: type ForkyTrustedSignedBeaconBlock): Opt[T] = dag.db.getBlock(bid.root, T) or getBlock( dag.era, getStateField(dag.headState, historical_roots).asSeq, bid.slot, Opt[Eth2Digest].ok(bid.root), T) proc getBlockSSZ*(dag: ChainDAGRef, bid: BlockId, bytes: var seq[byte]): bool = # Load the SSZ-encoded data of a block into `bytes`, overwriting the existing # content let fork = dag.cfg.blockForkAtEpoch(bid.slot.epoch) dag.db.getBlockSSZ(bid.root, bytes, fork) or (bid.slot <= dag.finalizedHead.slot and getBlockSSZ( dag.era, getStateField(dag.headState, historical_roots).asSeq, bid.slot, bytes).isOk) proc getBlockSZ*(dag: ChainDAGRef, bid: BlockId, bytes: var seq[byte]): bool = # Load the snappy-frame-compressed ("SZ") SSZ-encoded data of a block into # `bytes`, overwriting the existing content # careful: there are two snappy encodings in use, with and without framing! # Returns true if the block is found, false if not let fork = dag.cfg.blockForkAtEpoch(bid.slot.epoch) dag.db.getBlockSZ(bid.root, bytes, fork) or (bid.slot <= dag.finalizedHead.slot and getBlockSZ( dag.era, getStateField(dag.headState, historical_roots).asSeq, bid.slot, bytes).isOk) proc getForkedBlock*( dag: ChainDAGRef, bid: BlockId): Opt[ForkedTrustedSignedBeaconBlock] = let fork = dag.cfg.blockForkAtEpoch(bid.slot.epoch) result.ok(ForkedTrustedSignedBeaconBlock(kind: fork)) withBlck(result.get()): type T = type(blck) blck = getBlock(dag, bid, T).valueOr: getBlock( dag.era, getStateField(dag.headState, historical_roots).asSeq, bid.slot, Opt[Eth2Digest].ok(bid.root), T).valueOr: result.err() return proc getForkedBlock*( dag: ChainDAGRef, root: Eth2Digest): Opt[ForkedTrustedSignedBeaconBlock] = let bid = dag.getBlockId(root) if bid.isSome(): dag.getForkedBlock(bid.get()) else: # In case we didn't have a summary - should be rare, but .. dag.db.getForkedBlock(root) proc updateBeaconMetrics( state: ForkedHashedBeaconState, bid: BlockId, cache: var StateCache) = # https://github.com/ethereum/eth2.0-metrics/blob/master/metrics.md#additional-metrics # both non-negative, so difference can't overflow or underflow int64 beacon_head_root.set(bid.root.toGaugeValue) beacon_head_slot.set(bid.slot.toGaugeValue) withState(state): beacon_pending_deposits.set( (state.data.eth1_data.deposit_count - state.data.eth1_deposit_index).toGaugeValue) beacon_processed_deposits_total.set( state.data.eth1_deposit_index.toGaugeValue) beacon_current_justified_epoch.set( state.data.current_justified_checkpoint.epoch.toGaugeValue) beacon_current_justified_root.set( state.data.current_justified_checkpoint.root.toGaugeValue) beacon_previous_justified_epoch.set( state.data.previous_justified_checkpoint.epoch.toGaugeValue) beacon_previous_justified_root.set( state.data.previous_justified_checkpoint.root.toGaugeValue) beacon_finalized_epoch.set( state.data.finalized_checkpoint.epoch.toGaugeValue) beacon_finalized_root.set( state.data.finalized_checkpoint.root.toGaugeValue) let active_validators = count_active_validators( state.data, state.data.slot.epoch, cache).toGaugeValue beacon_active_validators.set(active_validators) beacon_current_active_validators.set(active_validators) import blockchain_dag_light_client export blockchain_dag_light_client.getLightClientBootstrap, blockchain_dag_light_client.getLightClientUpdateForPeriod, blockchain_dag_light_client.getLightClientFinalityUpdate, blockchain_dag_light_client.getLightClientOptimisticUpdate proc getViableHead(cfg: RuntimeConfig, db: BeaconChainDB): Opt[BlockId] = # When the database has been written with a pre-fork version of the # software, it may happen that blocks produced using an "unforked" # chain get written to the database - we need to skip such blocks # when loading the database with a fork-compatible version let headRoot = ? db.getHeadBlock() for blck in db.getAncestorSummaries(headRoot): if containsBlock(cfg, db, blck.summary.slot, blck.root): return ok(BlockId(slot: blck.summary.slot, root: blck.root)) err() proc putState(dag: ChainDAGRef, state: ForkedHashedBeaconState, bid: BlockId) = # Store a state and its root logScope: blck = shortLog(bid) stateSlot = shortLog(getStateField(state, slot)) stateRoot = shortLog(getStateRoot(state)) if not dag.isStateCheckpoint(BlockSlotId.init(bid, getStateField(state, slot))): return # Don't consider legacy tables here, they are slow to read so we'll want to # rewrite things in the new table anyway. if dag.db.containsState(getStateRoot(state), legacy = false): return let startTick = Moment.now() # Ideally we would save the state and the root lookup cache in a single # transaction to prevent database inconsistencies, but the state loading code # is resilient against one or the other going missing withState(state): dag.db.putState(state) debug "Stored state", putStateDur = Moment.now() - startTick proc advanceSlots*( dag: ChainDAGRef, state: var ForkedHashedBeaconState, slot: Slot, save: bool, cache: var StateCache, info: var ForkedEpochInfo) = # Given a state, advance it zero or more slots by applying empty slot # processing - the state must be positioned at or before `slot` doAssert getStateField(state, slot) <= slot let stateBid = state.latest_block_id while getStateField(state, slot) < slot: let preEpoch = getStateField(state, slot).epoch loadStateCache(dag, cache, stateBid, getStateField(state, slot).epoch) process_slots( dag.cfg, state, getStateField(state, slot) + 1, cache, info, dag.updateFlags).expect("process_slots shouldn't fail when state slot is correct") if save: dag.putState(state, stateBid) # The reward information in the state transition is computed for epoch # transitions - when transitioning into epoch N, the activities in epoch # N-2 are translated into balance updates, and this is what we capture # in the monitor. This may be inaccurate during a deep reorg (>1 epoch) # which is an acceptable tradeoff for monitoring. withState(state): let postEpoch = state.data.slot.epoch if preEpoch != postEpoch: dag.validatorMonitor[].registerEpochInfo(postEpoch, info, state.data) proc applyBlock( dag: ChainDAGRef, state: var ForkedHashedBeaconState, bid: BlockId, cache: var StateCache, info: var ForkedEpochInfo): Result[void, cstring] = loadStateCache(dag, cache, bid, getStateField(state, slot).epoch) case dag.cfg.blockForkAtEpoch(bid.slot.epoch) of BeaconBlockFork.Phase0: let data = getBlock(dag, bid, phase0.TrustedSignedBeaconBlock).valueOr: return err("Block load failed") state_transition( dag.cfg, state, data, cache, info, dag.updateFlags + {slotProcessed}, noRollback) of BeaconBlockFork.Altair: let data = getBlock(dag, bid, altair.TrustedSignedBeaconBlock).valueOr: return err("Block load failed") state_transition( dag.cfg, state, data, cache, info, dag.updateFlags + {slotProcessed}, noRollback) of BeaconBlockFork.Bellatrix: let data = getBlock(dag, bid, bellatrix.TrustedSignedBeaconBlock).valueOr: return err("Block load failed") state_transition( dag.cfg, state, data, cache, info, dag.updateFlags + {slotProcessed}, noRollback) proc init*(T: type ChainDAGRef, cfg: RuntimeConfig, db: BeaconChainDB, validatorMonitor: ref ValidatorMonitor, updateFlags: UpdateFlags, eraPath = ".", onBlockCb: OnBlockCallback = nil, onHeadCb: OnHeadCallback = nil, onReorgCb: OnReorgCallback = nil, onFinCb: OnFinalizedCallback = nil, onLCFinalityUpdateCb: OnLightClientFinalityUpdateCallback = nil, onLCOptimisticUpdateCb: OnLightClientOptimisticUpdateCallback = nil, serveLightClientData = false, importLightClientData = ImportLightClientData.None): ChainDAGRef = # TODO move fork version sanity checking elsewhere? let forkVersions = [cfg.GENESIS_FORK_VERSION, cfg.ALTAIR_FORK_VERSION, cfg.BELLATRIX_FORK_VERSION, cfg.SHARDING_FORK_VERSION] for i in 0 ..< forkVersions.len: for j in i+1 ..< forkVersions.len: doAssert forkVersions[i] != forkVersions[j] doAssert cfg.ALTAIR_FORK_EPOCH <= cfg.BELLATRIX_FORK_EPOCH doAssert cfg.BELLATRIX_FORK_EPOCH <= cfg.SHARDING_FORK_EPOCH doAssert updateFlags in [{}, {verifyFinalization}], "Other flags not supported in ChainDAG" # TODO we require that the db contains both a head and a tail block - # asserting here doesn't seem like the right way to go about it however.. # Tail is the first block for which we can construct a state - either # genesis or a checkpoint let startTick = Moment.now() genesisRoot = db.getGenesisBlock().expect( "preInit should have initialized the database with a genesis block root") tailRoot = db.getTailBlock().expect( "preInit should have initialized the database with a tail block root") tailBlock = db.getForkedBlock(tailRoot).expect( "Tail block in database, corrupt?") head = getViableHead(cfg, db).expect("Head root in database, corrupt?") # Have to be careful with this instance, it is not yet fully initialized so # as to avoid having to allocate a separate "init" state dag = ChainDAGRef( db: db, validatorMonitor: validatorMonitor, genesis: BlockId(root: genesisRoot, slot: GENESIS_SLOT), tail: tailBlock.toBlockId(), # The only allowed flag right now is verifyFinalization, as the others all # allow skipping some validation. updateFlags: {verifyFinalization} * updateFlags, cfg: cfg, serveLightClientData: serveLightClientData, importLightClientData: importLightClientData, onBlockAdded: onBlockCb, onHeadChanged: onHeadCb, onReorgHappened: onReorgCb, onFinHappened: onFinCb, onLightClientFinalityUpdate: onLCFinalityUpdateCb, onLightClientOptimisticUpdate: onLCOptimisticUpdateCb ) loadTick = Moment.now() var headRef, curRef: BlockRef slot = head.slot # To know the finalized checkpoint of the head, we need to recreate its # state - the tail is implicitly finalized, and if we have a finalized block # table, that provides another hint finalizedSlot = db.finalizedBlocks.high.get(dag.tail.slot) newFinalized: seq[BlockId] cache: StateCache foundHeadState = false headBlocks: seq[BlockRef] # Load head -> finalized, or all summaries in case the finalized block table # hasn't been written yet for blck in db.getAncestorSummaries(head.root): let newRef = BlockRef.init( blck.root, default(Eth2Digest), blck.summary.slot) if headRef == nil: doAssert blck.root == head.root headRef = newRef if curRef != nil: link(newRef, curRef) curRef = newRef dag.forkBlocks.incl(KeyedBlockRef.init(curRef)) if not foundHeadState: while slot >= blck.summary.slot: # Try loading state from database - we need the head state early on to # establish the (real) finalized checkpoint if db.getState(cfg, blck.root, slot, dag.headState, noRollback): # EpochRef needs an epoch boundary state assign(dag.epochRefState, dag.headState) var info: ForkedEpochInfo while headBlocks.len > 0: dag.applyBlock( dag.headState, headBlocks.pop().bid, cache, info).expect("head blocks should apply") dag.head = headRef assign(dag.clearanceState, dag.headState) finalizedSlot = max(finalizedSlot, getStateField(dag.headState, finalized_checkpoint).epoch.start_slot) foundHeadState = true break slot -= 1 slot += 1 if not foundHeadState: headBlocks.add curRef if curRef.slot <= finalizedSlot: # Only non-finalized slots get a `BlockRef` break let summariesTick = Moment.now() if not foundHeadState: fatal "Could not load head state, database corrupt?", head = shortLog(head), tail = shortLog(dag.tail), genesis = shortLog(dag.genesis) quit 1 let configFork = case dag.headState.kind of BeaconStateFork.Phase0: genesisFork(cfg) of BeaconStateFork.Altair: altairFork(cfg) of BeaconStateFork.Bellatrix: bellatrixFork(cfg) stateFork = getStateField(dag.headState, fork) if stateFork != configFork: error "State from database does not match network, check --network parameter", genesis = dag.genesis, tail = dag.tail, headRef, stateFork, configFork quit 1 # Need to load state to find genesis validators root, before loading era db dag.era = EraDB.new( cfg, eraPath, getStateField(dag.headState, genesis_validators_root)) # We used an interim finalizedHead while loading the head state above - now # that we have loaded the dag up to the finalized slot, we can also set # finalizedHead to its real value dag.finalizedHead = headRef.atSlot(finalizedSlot) dag.lastPrunePoint = dag.finalizedHead.toBlockSlotId().expect("not nil") dag.heads = @[headRef] doAssert dag.finalizedHead.blck != nil, "The finalized head should exist at the slot" doAssert dag.finalizedHead.blck.parent == nil, "...but that's the last BlockRef with a parent" block: # Top up finalized blocks if db.finalizedBlocks.high.isNone or db.finalizedBlocks.high.get() < dag.finalizedHead.blck.slot: info "Loading finalized blocks", finHigh = db.finalizedBlocks.high, finalizedHead = shortLog(dag.finalizedHead) for blck in db.getAncestorSummaries(dag.finalizedHead.blck.root): if db.finalizedBlocks.high.isSome and blck.summary.slot <= db.finalizedBlocks.high.get: break # Versions prior to 1.7.0 did not store finalized blocks in the # database, and / or the application might have crashed between the head # and finalized blocks updates. newFinalized.add(BlockId(slot: blck.summary.slot, root: blck.root)) let finalizedBlocksTick = Moment.now() db.updateFinalizedBlocks(newFinalized) block: let finalized = db.finalizedBlocks.get(db.finalizedBlocks.high.get()).expect( "tail at least") if finalized != dag.finalizedHead.blck.root: error "Head does not lead to finalized block, database corrupt?", head = shortLog(head), finalizedHead = shortLog(dag.finalizedHead), tail = shortLog(dag.tail), finalized = shortLog(finalized) quit 1 dag.backfill = block: let backfillSlot = db.finalizedBlocks.low.expect("tail at least") if backfillSlot < dag.tail.slot: let backfillRoot = db.finalizedBlocks.get(backfillSlot).expect( "low to be loadable") db.getBeaconBlockSummary(backfillRoot).expect( "Backfill block must have a summary") else: withBlck(tailBlock): blck.message.toBeaconBlockSummary() dag.forkDigests = newClone ForkDigests.init( cfg, getStateField(dag.headState, genesis_validators_root)) withState(dag.headState): dag.validatorMonitor[].registerState(state.data) updateBeaconMetrics(dag.headState, dag.head.bid, cache) let finalizedTick = Moment.now() if dag.backfill.slot > 0: # See if we can frontfill blocks from era files dag.frontfillBlocks = newSeqOfCap[Eth2Digest](dag.backfill.slot.int) let historical_roots = getStateField(dag.headState, historical_roots).asSeq() var blocks = 0 parent: Eth2Digest # Here, we'll build up the slot->root mapping in memory for the range of # blocks from genesis to backfill, if possible. for summary in dag.era.getBlockIds(historical_roots, Slot(0)): if summary.slot >= dag.backfill.slot: # If we end up in here, we failed the root comparison just below in # an earlier iteration fatal "Era summaries don't lead up to backfill, database or era files corrupt?", slot = summary.slot quit 1 # In BeaconState.block_roots, empty slots are filled with the root of # the previous block - in our data structure, we use a zero hash instead if summary.root != parent: dag.frontfillBlocks.setLen(summary.slot.int + 1) dag.frontfillBlocks[summary.slot.int] = summary.root if summary.root == dag.backfill.parent_root: # We've reached the backfill point, meaning blocks are available # in the sqlite database from here onwards - remember this point in # time so that we can write summaries to the database - it's a lot # faster to load from database than to iterate over era files with # the current naive era file reader. reset(dag.backfill) dag.updateFrontfillBlocks() break parent = summary.root blocks += 1 if blocks > 0: info "Front-filled blocks from era files", blocks let frontfillTick = Moment.now() # Fill validator key cache in case we're loading an old database that doesn't # have a cache dag.updateValidatorKeys(getStateField(dag.headState, validators).asSeq()) withState(dag.headState): when stateFork >= BeaconStateFork.Altair: dag.headSyncCommittees = state.data.get_sync_committee_cache(cache) info "Block DAG initialized", head = shortLog(dag.head), finalizedHead = shortLog(dag.finalizedHead), tail = shortLog(dag.tail), backfill = (dag.backfill.slot, shortLog(dag.backfill.parent_root)), loadDur = loadTick - startTick, summariesDur = summariesTick - loadTick, finalizedDur = finalizedTick - summariesTick, frontfillDur = frontfillTick - finalizedTick, keysDur = Moment.now() - finalizedTick dag.initLightClientCache() dag template genesis_validators_root*(dag: ChainDAGRef): Eth2Digest = getStateField(dag.headState, genesis_validators_root) func getEpochRef*( dag: ChainDAGRef, state: ForkedHashedBeaconState, cache: var StateCache): EpochRef = ## Get a cached `EpochRef` or construct one based on the given state - always ## returns an EpochRef instance let bid = state.latest_block_id epoch = state.get_current_epoch() var epochRef = dag.findEpochRef(bid, epoch) if epochRef.isErr: let res = EpochRef.init(dag, state, cache) if epoch >= dag.finalizedHead.slot.epoch(): # Only cache epoch information for unfinalized blocks - earlier states # are seldomly used (ie RPC), so no need to cache # Because we put a cap on the number of epochRefs we store, we want to # prune the least useful state - for now, we'll assume that to be the # oldest epochRef we know about. var oldest = 0 for x in 0..= dag.finalizedHead.slot.epoch always return an ## instance. One must be careful to avoid race conditions in `async` code ## where the finalized head might change during an `await`. ## ## Requests for epochs < dag.finalizedHead.slot.epoch may fail, either because ## the search was limited by the `preFinalized` flag or because state history ## has been pruned - none will be returned in this case. if not preFinalized and epoch < dag.finalizedHead.slot.epoch: return err() if bid.slot < dag.tail.slot or epoch < dag.tail.slot.epoch: return err() let epochRef = dag.findEpochRef(bid, epoch) if epochRef.isOk(): beacon_state_data_cache_hits.inc return epochRef beacon_state_data_cache_misses.inc # TODO instead of using the epoch ancestor, we should really be looking # for _any_ state in the desired epoch in the history of bid since the # epoch values remain unchanged: currently `epochAncestor` itself # contains a work-around for the tail state, but it would be better to # turn that work-around into a more efficient loading solution here let ancestor = dag.epochAncestor(bid, epoch) var cache: StateCache if not updateState( dag, dag.epochRefState, ? dag.atSlot(ancestor.bid, epoch.start_slot), false, cache): return err() ok(dag.getEpochRef(dag.epochRefState, cache)) proc getEpochRef*( dag: ChainDAGRef, blck: BlockRef, epoch: Epoch, preFinalized: bool): Opt[EpochRef] = dag.getEpochRef(blck.bid, epoch, preFinalized) proc getFinalizedEpochRef*(dag: ChainDAGRef): EpochRef = dag.getEpochRef( dag.finalizedHead.blck, dag.finalizedHead.slot.epoch, false).expect( "getEpochRef for finalized head should always succeed") func stateCheckpoint*(dag: ChainDAGRef, bsi: BlockSlotId): BlockSlotId = ## The first ancestor BlockSlot that is a state checkpoint var bsi = bsi while not dag.isStateCheckpoint(bsi): if bsi.isProposed: bsi.bid = dag.parent(bsi.bid).valueOr: break else: bsi.slot = bsi.slot - 1 bsi template forkAtEpoch*(dag: ChainDAGRef, epoch: Epoch): Fork = forkAtEpoch(dag.cfg, epoch) func forkDigestAtEpoch*(dag: ChainDAGRef, epoch: Epoch): ForkDigest = case dag.cfg.stateForkAtEpoch(epoch) of BeaconStateFork.Bellatrix: dag.forkDigests.bellatrix of BeaconStateFork.Altair: dag.forkDigests.altair of BeaconStateFork.Phase0: dag.forkDigests.phase0 proc getBlockRange*( dag: ChainDAGRef, startSlot: Slot, skipStep: uint64, output: var openArray[BlockId]): Natural = ## This function populates an `output` buffer of blocks ## with a slots ranging from `startSlot` up to, but not including, ## `startSlot + skipStep * output.len`, skipping any slots that don't have ## a block. ## ## Blocks will be written to `output` from the end without gaps, even if ## a block is missing in a particular slot. The return value shows how ## many slots were missing blocks - to iterate over the result, start ## at this index. ## ## If there were no blocks in the range, `output.len` will be returned. let requestedCount = output.lenu64 headSlot = dag.head.slot trace "getBlockRange entered", head = shortLog(dag.head.root), requestedCount, startSlot, skipStep, headSlot if startSlot < dag.backfill.slot: notice "Got request for pre-backfill slot", startSlot, backfillSlot = dag.backfill.slot return output.len if headSlot <= startSlot or requestedCount == 0: return output.len # Identical to returning an empty set of block as indicated above let runway = uint64(headSlot - startSlot) # This is the number of blocks that will follow the start block extraSlots = min(runway div skipStep, requestedCount - 1) # If `skipStep` is very large, `extraSlots` should be 0 from # the previous line, so `endSlot` will be equal to `startSlot`: endSlot = startSlot + extraSlots * skipStep var curSlot = endSlot o = output.len # Process all blocks that follow the start block (may be zero blocks) while curSlot > startSlot: let bs = dag.getBlockIdAtSlot(curSlot) if bs.isSome and bs.get().isProposed(): o -= 1 output[o] = bs.get().bid curSlot -= skipStep # Handle start slot separately (to avoid underflow when computing curSlot) let bs = dag.getBlockIdAtSlot(startSlot) if bs.isSome and bs.get().isProposed(): o -= 1 output[o] = bs.get().bid o # Return the index of the first non-nil item in the output proc updateState*( dag: ChainDAGRef, state: var ForkedHashedBeaconState, bsi: BlockSlotId, save: bool, cache: var StateCache): bool = ## Rewind or advance state such that it matches the given block and slot - ## this may include replaying from an earlier snapshot if blck is on a ## different branch or has advanced to a higher slot number than slot ## If `bs.slot` is higher than `bs.blck.slot`, `updateState` will fill in ## with empty/non-block slots # First, see if we're already at the requested block. If we are, also check # that the state has not been advanced past the desired block - if it has, # an earlier state must be loaded since there's no way to undo the slot # transitions let startTick = Moment.now() current {.used.} = withState(state): BlockSlotId.init(state.latest_block_id, state.data.slot) var ancestors: seq[BlockId] found = false template exactMatch(state: ForkedHashedBeaconState, bsi: BlockSlotId): bool = # The block is the same and we're at an early enough slot - the state can # be used to arrive at the desired blockslot state.matches_block_slot(bsi.bid.root, bsi.slot) template canAdvance(state: ForkedHashedBeaconState, bsi: BlockSlotId): bool = # The block is the same and we're at an early enough slot - the state can # be used to arrive at the desired blockslot state.can_advance_slots(bsi.bid.root, bsi.slot) # Fast path: check all caches for an exact match - this is faster than # advancing a state where there's epoch processing to do, by a wide margin - # it also avoids `hash_tree_root` for slot processing if exactMatch(state, bsi): found = true elif not save: # When required to save states, we cannot rely on the caches because that # would skip the extra processing that save does - not all information that # goes into the database is cached if exactMatch(dag.headState, bsi): assign(state, dag.headState) found = true elif exactMatch(dag.clearanceState, bsi): assign(state, dag.clearanceState) found = true elif exactMatch(dag.epochRefState, bsi): assign(state, dag.epochRefState) found = true const RewindBlockThreshold = 64 if not found: # No exact match found - see if any in-memory state can be used as a base # onto which we can apply a few blocks - there's a tradeoff here between # loading the state from disk and performing the block applications var cur = bsi while ancestors.len < RewindBlockThreshold: if isZero(cur.bid.root): # tail reached break if canAdvance(state, cur): # Typical case / fast path when there's no reorg found = true break if not save: # see above if canAdvance(dag.headState, cur): assign(state, dag.headState) found = true break if canAdvance(dag.clearanceState, cur): assign(state, dag.clearanceState) found = true break if canAdvance(dag.epochRefState, cur): assign(state, dag.epochRefState) found = true break if cur.isProposed(): # This is not an empty slot, so the block will need to be applied to # eventually reach bs ancestors.add(cur.bid) # Move slot by slot to capture epoch boundary states # TODO https://github.com/nim-lang/Nim/issues/19613 cur = dag.parentOrSlot(cur).valueOr: break if not found: debug "UpdateStateData cache miss", current = shortLog(current), target = shortLog(bsi) # Either the state is too new or was created by applying a different block. # We'll now resort to loading the state from the database then reapplying # blocks until we reach the desired point in time. var cur = bsi ancestors.setLen(0) # Look for a state in the database and load it - as long as it cannot be # found, keep track of the blocks that are needed to reach it from the # state that eventually will be found. # If we hit the tail, it means that we've reached a point for which we can # no longer recreate history - this happens for example when starting from # a checkpoint block let startEpoch = bsi.slot.epoch while not canAdvance(state, cur) and not dag.db.getState(dag.cfg, cur.bid.root, cur.slot, state, noRollback): # There's no state saved for this particular BlockSlot combination, and # the state we have can't trivially be advanced (in case it was older than # RewindBlockThreshold), keep looking.. if cur.isProposed(): # This is not an empty slot, so the block will need to be applied to # eventually reach bs ancestors.add(cur.bid) if cur.slot == GENESIS_SLOT or (cur.slot.epoch + uint64(EPOCHS_PER_STATE_SNAPSHOT) * 2 < startEpoch): # We've either walked two full state snapshot lengths or hit the tail # and still can't find a matching state: this can happen when # starting the node from an arbitrary finalized checkpoint and not # backfilling the states notice "Request for pruned historical state", request = shortLog(bsi), tail = shortLog(dag.tail), cur = shortLog(cur) return false # Move slot by slot to capture epoch boundary states # TODO https://github.com/nim-lang/Nim/issues/19613 cur = dag.parentOrSlot(cur).valueOr: notice "Request for pruned historical state", request = shortLog(bsi), tail = shortLog(dag.tail), cur = shortLog(cur) return false beacon_state_rewinds.inc() # Starting state has been assigned, either from memory or database let assignTick = Moment.now() ancestor {.used.} = withState(state): BlockSlotId.init(state.latest_block_id, state.data.slot) ancestorRoot {.used.} = getStateRoot(state) var info: ForkedEpochInfo # Time to replay all the blocks between then and now for i in countdown(ancestors.len - 1, 0): # Because the ancestors are in the database, there's no need to persist them # again. Also, because we're applying blocks that were loaded from the # database, we can skip certain checks that have already been performed # before adding the block to the database. if dag.applyBlock(state, ancestors[i], cache, info).isErr: return false # ...and make sure to process empty slots as requested dag.advanceSlots(state, bsi.slot, save, cache, info) # ...and make sure to load the state cache, if it exists loadStateCache(dag, cache, bsi.bid, getStateField(state, slot).epoch) let assignDur = assignTick - startTick replayDur = Moment.now() - assignTick # TODO https://github.com/status-im/nim-chronicles/issues/108 if (assignDur + replayDur) >= 250.millis: # This might indicate there's a cache that's not in order or a disk that is # too slow - for now, it's here for investigative purposes and the cutoff # time might need tuning info "State replayed", blocks = ancestors.len, slots = getStateField(state, slot) - ancestor.slot, current = shortLog(current), ancestor = shortLog(ancestor), target = shortLog(bsi), ancestorStateRoot = shortLog(ancestorRoot), targetStateRoot = shortLog(getStateRoot(state)), found, assignDur, replayDur elif ancestors.len > 0: debug "State replayed", blocks = ancestors.len, slots = getStateField(state, slot) - ancestor.slot, current = shortLog(current), ancestor = shortLog(ancestor), target = shortLog(bsi), ancestorStateRoot = shortLog(ancestorRoot), targetStateRoot = shortLog(getStateRoot(state)), found, assignDur, replayDur else: # Normal case! trace "State advanced", blocks = ancestors.len, slots = getStateField(state, slot) - ancestor.slot, current = shortLog(current), ancestor = shortLog(ancestor), target = shortLog(bsi), ancestorStateRoot = shortLog(ancestorRoot), targetStateRoot = shortLog(getStateRoot(state)), found, assignDur, replayDur true proc delState(dag: ChainDAGRef, bsi: BlockSlotId) = # Delete state state and mapping for a particular block+slot if not dag.isStateCheckpoint(bsi): return # We only ever save epoch states if (let root = dag.db.getStateRoot(bsi.bid.root, bsi.slot); root.isSome()): dag.db.delState(root.get()) dag.db.delStateRoot(bsi.bid.root, bsi.slot) proc pruneBlocksDAG(dag: ChainDAGRef) = ## This prunes the block DAG ## This does NOT prune the cached state checkpoints and EpochRef ## This must be done after a new finalization point is reached ## to invalidate pending blocks or attestations referring ## to a now invalid fork. ## ## This does NOT update the `dag.lastPrunePoint` field. ## as the caches and fork choice can be pruned at a later time. # Clean up block refs, walking block by block let startTick = Moment.now() # Finalization means that we choose a single chain as the canonical one - # it also means we're no longer interested in any branches from that chain # up to the finalization point let hlen = dag.heads.len for i in 0..= BeaconStateFork.Altair: let period = sync_committee_period(slot) curPeriod = sync_committee_period(state.data.slot) if period == curPeriod: @(dag.headSyncCommittees.current_sync_committee) elif period == curPeriod + 1: @(dag.headSyncCommittees.next_sync_committee) else: @[] else: @[] func getSubcommitteePositionsAux( dag: ChainDAGRef, syncCommittee: openArray[ValidatorIndex], subcommitteeIdx: SyncSubcommitteeIndex, validatorIdx: uint64): seq[uint64] = var pos = 0'u64 for valIdx in syncCommittee.syncSubcommittee(subcommitteeIdx): if validatorIdx == uint64(valIdx): result.add pos inc pos func getSubcommitteePositions*( dag: ChainDAGRef, slot: Slot, subcommitteeIdx: SyncSubcommitteeIndex, validatorIdx: uint64): seq[uint64] = withState(dag.headState): when stateFork >= BeaconStateFork.Altair: let period = sync_committee_period(slot) curPeriod = sync_committee_period(state.data.slot) template search(syncCommittee: openArray[ValidatorIndex]): seq[uint64] = dag.getSubcommitteePositionsAux( syncCommittee, subcommitteeIdx, validatorIdx) if period == curPeriod: search(dag.headSyncCommittees.current_sync_committee) elif period == curPeriod + 1: search(dag.headSyncCommittees.next_sync_committee) else: @[] else: @[] template syncCommitteeParticipants*( dag: ChainDAGRef, slot: Slot, subcommitteeIdx: SyncSubcommitteeIndex): seq[ValidatorIndex] = toSeq(syncSubcommittee(dag.syncCommitteeParticipants(slot), subcommitteeIdx)) iterator syncCommitteeParticipants*( dag: ChainDAGRef, slot: Slot, subcommitteeIdx: SyncSubcommitteeIndex, aggregationBits: SyncCommitteeAggregationBits): ValidatorIndex = for pos, valIdx in dag.syncCommitteeParticipants(slot, subcommitteeIdx): if pos < aggregationBits.bits and aggregationBits[pos]: yield valIdx func needStateCachesAndForkChoicePruning*(dag: ChainDAGRef): bool = dag.lastPrunePoint != dag.finalizedHead.toBlockSlotId().expect("not nil") proc pruneStateCachesDAG*(dag: ChainDAGRef) = ## This prunes the cached state checkpoints and EpochRef ## This does NOT prune the state associated with invalidated blocks on a fork ## They are pruned via `pruneBlocksDAG` ## ## This updates the `dag.lastPrunePoint` variable doAssert dag.needStateCachesAndForkChoicePruning() let startTick = Moment.now() block: # Remove states, walking slot by slot # We remove all state checkpoints that come _before_ the current finalized # head, as we might frequently be asked to replay states from the # finalized checkpoint and onwards (for example when validating blocks and # attestations) var finPoint = dag.finalizedHead.toBlockSlotId().expect("not nil") cur = dag.parentOrSlot(dag.stateCheckpoint(finPoint)) prev = dag.parentOrSlot(dag.stateCheckpoint(dag.lastPrunePoint)) while cur.isSome and prev.isSome and cur.get() != prev.get(): if not isFinalizedStateSnapshot(cur.get().slot) and cur.get().slot != dag.tail.slot: dag.delState(cur.get()) # TODO https://github.com/nim-lang/Nim/issues/19613 let tmp = cur.get() cur = dag.parentOrSlot(tmp) let statePruneTick = Moment.now() block: # Clean up old EpochRef instances # After finalization, we can clear up the epoch cache and save memory - # it will be recomputed if needed for i in 0..= BeaconStateFork.Altair: dag.headSyncCommittees = state.data.get_sync_committee_cache(cache) let finalized_checkpoint = getStateField(dag.headState, finalized_checkpoint) finalizedSlot = max(finalized_checkpoint.epoch.start_slot(), dag.tail.slot) finalizedHead = newHead.atSlot(finalizedSlot) doAssert (not finalizedHead.blck.isNil), "Block graph should always lead to a finalized block" # Update light client data dag.processHeadChangeForLightClient() let (isAncestor, ancestorDepth) = lastHead.getDepth(newHead) if not(isAncestor): notice "Updated head block with chain reorg", headParent = shortLog(newHead.parent), stateRoot = shortLog(getStateRoot(dag.headState)), justified = shortLog(getStateField( dag.headState, current_justified_checkpoint)), finalized = shortLog(getStateField(dag.headState, finalized_checkpoint)) if not(isNil(dag.onReorgHappened)): let data = ReorgInfoObject.init(dag.head.slot, uint64(ancestorDepth), lastHead.root, newHead.root, lastHeadStateRoot, getStateRoot(dag.headState)) dag.onReorgHappened(data) # A reasonable criterion for "reorganizations of the chain" quarantine.clearAfterReorg() beacon_reorgs_total_total.inc() beacon_reorgs_total.inc() else: debug "Updated head block", stateRoot = shortLog(getStateRoot(dag.headState)), justified = shortLog(getStateField( dag.headState, current_justified_checkpoint)), finalized = shortLog(getStateField(dag.headState, finalized_checkpoint)) if not(isNil(dag.onHeadChanged)): let currentEpoch = epoch(newHead.slot) depRoot = withState(dag.headState): state.proposer_dependent_root prevDepRoot = withState(dag.headState): state.attester_dependent_root epochTransition = (finalizedHead != dag.finalizedHead) let data = HeadChangeInfoObject.init(dag.head.slot, dag.head.root, getStateRoot(dag.headState), epochTransition, depRoot, prevDepRoot) dag.onHeadChanged(data) withState(dag.headState): # Every time the head changes, the "canonical" view of balances and other # state-related metrics change - notify the validator monitor. # Doing this update during head update ensures there's a reasonable number # of such updates happening - at most once per valid block. dag.validatorMonitor[].registerState(state.data) if finalizedHead != dag.finalizedHead: debug "Reached new finalization checkpoint", stateRoot = shortLog(getStateRoot(dag.headState)), justified = shortLog(getStateField( dag.headState, current_justified_checkpoint)), finalized = shortLog(getStateField(dag.headState, finalized_checkpoint)) let oldFinalizedHead = dag.finalizedHead block: # Update `dag.finalizedBlocks` with all newly finalized blocks (those # newer than the previous finalized head), then update `dag.finalizedHead` var newFinalized: seq[BlockId] var tmp = finalizedHead.blck while not isNil(tmp) and tmp.slot >= dag.finalizedHead.slot: newFinalized.add(tmp.bid) if tmp != finalizedHead.blck: # The newly finalized block itself should remain in here so that fork # choice still can find it via root dag.forkBlocks.excl(KeyedBlockRef.init(tmp)) let p = tmp.parent tmp.parent = nil # Reset all parent links to release memory tmp = p dag.finalizedHead = finalizedHead dag.db.updateFinalizedBlocks(newFinalized) # Pruning the block dag is required every time the finalized head changes # in order to clear out blocks that are no longer viable and should # therefore no longer be considered as part of the chain we're following dag.pruneBlocksDAG() # Update light client data dag.processFinalizationForLightClient(oldFinalizedHead) # Send notification about new finalization point via callback. if not(isNil(dag.onFinHappened)): let stateRoot = if dag.finalizedHead.slot == dag.head.slot: getStateRoot(dag.headState) elif dag.finalizedHead.slot + SLOTS_PER_HISTORICAL_ROOT > dag.head.slot: getStateField(dag.headState, state_roots).data[ int(dag.finalizedHead.slot mod SLOTS_PER_HISTORICAL_ROOT)] else: Eth2Digest() # The thing that finalized was >8192 blocks old? let data = FinalizationInfoObject.init( dag.finalizedHead.blck.root, stateRoot, dag.finalizedHead.slot.epoch) dag.onFinHappened(dag, data) proc isInitialized*(T: type ChainDAGRef, db: BeaconChainDB): Result[void, cstring] = # Lightweight check to see if we have the minimal information needed to # load up a database - we don't check head here - if something is wrong with # head, it's likely an initialized, but corrupt database - init will detect # that let genesisBlockRoot = db.getGenesisBlock() if not genesisBlockRoot.isSome(): return err("Genesis block root missing") let genesisBlock = db.getForkedBlock(genesisBlockRoot.get()) if not genesisBlock.isSome(): return err("Genesis block missing") let genesisStateRoot = withBlck(genesisBlock.get()): blck.message.state_root if not db.containsState(genesisStateRoot): return err("Genesis state missing") let tailBlockRoot = db.getTailBlock() if not tailBlockRoot.isSome(): return err("Tail block root missing") let tailBlock = db.getForkedBlock(tailBlockRoot.get()) if not tailBlock.isSome(): return err("Tail block missing") let tailStateRoot = withBlck(tailBlock.get()): blck.message.state_root if not db.containsState(tailStateRoot): return err("Tail state missing") ok() proc preInit*( T: type ChainDAGRef, db: BeaconChainDB, genesisState, tailState: ForkedHashedBeaconState, tailBlock: ForkedTrustedSignedBeaconBlock) = # write a genesis state, the way the ChainDAGRef expects it to be stored in # database logScope: genesisStateRoot = getStateRoot(genesisState) genesisStateSlot = getStateField(genesisState, slot) tailStateRoot = getStateRoot(tailState) tailStateSlot = getStateField(tailState, slot) let genesisBlockRoot = withState(genesisState): if state.root != getStateRoot(tailState): # Different tail and genesis if state.data.slot >= getStateField(tailState, slot): fatal "Tail state must be newer or the same as genesis state" quit 1 let tail_genesis_validators_root = getStateField(tailState, genesis_validators_root) if state.data.genesis_validators_root != tail_genesis_validators_root: fatal "Tail state doesn't match genesis validators root, it is likely from a different network!", genesis_validators_root = shortLog(state.data.genesis_validators_root), tail_genesis_validators_root = shortLog(tail_genesis_validators_root) quit 1 let blck = get_initial_beacon_block(state) db.putBlock(blck) db.putState(state) db.putGenesisBlock(blck.root) blck.root else: # tail and genesis are the same withBlck(tailBlock): db.putGenesisBlock(blck.root) blck.root withState(tailState): withBlck(tailBlock): # When looking up the state root of the tail block, we don't use the # BlockSlot->state_root map, so the only way the init code can find the # state is through the state root in the block - this could be relaxed # down the line if blck.message.state_root != state.root: fatal "State must match the given block", tailBlck = shortLog(blck) quit 1 db.putBlock(blck) db.putState(state) db.putTailBlock(blck.root) db.putHeadBlock(blck.root) notice "New database from snapshot", genesisBlockRoot = shortLog(genesisBlockRoot), genesisStateRoot = shortLog(getStateRoot(genesisState)), tailBlockRoot = shortLog(blck.root), tailStateRoot = shortLog(state.root), fork = state.data.fork, validators = state.data.validators.len() proc getProposer*( dag: ChainDAGRef, head: BlockRef, slot: Slot): Option[ValidatorIndex] = let epochRef = block: let tmp = dag.getEpochRef(head.bid, slot.epoch(), false) if tmp.isErr(): return none(ValidatorIndex) tmp.get() slotInEpoch = slot.since_epoch_start() let proposer = epochRef.beacon_proposers[slotInEpoch] if proposer.isSome(): if proposer.get().uint64 >= dag.db.immutableValidators.lenu64(): # Sanity check - it should never happen that the key cache doesn't contain # a key for the selected proposer - that would mean that we somehow # created validators in the state without updating the cache! warn "Proposer key not found", keys = dag.db.immutableValidators.lenu64(), proposer = proposer.get() return none(ValidatorIndex) proposer proc aggregateAll*( dag: ChainDAGRef, validator_indices: openArray[ValidatorIndex]): Result[CookedPubKey, cstring] = if validator_indices.len == 0: # Aggregation spec requires non-empty collection # - https://tools.ietf.org/html/draft-irtf-cfrg-bls-signature-04 # Eth2 spec requires at least one attesting index in attestation # - https://github.com/ethereum/consensus-specs/blob/v1.1.10/specs/phase0/beacon-chain.md#is_valid_indexed_attestation return err("aggregate: no attesting keys") let firstKey = dag.validatorKey(validator_indices[0]) if not firstKey.isSome(): return err("aggregate: invalid validator index") var aggregateKey{.noinit.}: AggregatePublicKey aggregateKey.init(firstKey.get()) for i in 1 ..< validator_indices.len: let key = dag.validatorKey(validator_indices[i]) if not key.isSome(): return err("aggregate: invalid validator index") aggregateKey.aggregate(key.get()) ok(finish(aggregateKey)) proc aggregateAll*( dag: ChainDAGRef, validator_indices: openArray[ValidatorIndex|uint64], bits: BitSeq | BitArray): Result[CookedPubKey, cstring] = if validator_indices.len() != bits.len(): return err("aggregateAll: mismatch in bits length") var aggregateKey{.noinit.}: AggregatePublicKey inited = false for i in 0.. dag.genesis.slot proc rebuildIndex*(dag: ChainDAGRef) = ## After a checkpoint sync, we lack intermediate states to replay from - this ## function rebuilds them so that historical replay can take place again if dag.backfill.slot > 0: debug "Backfill not complete, cannot rebuild archive" return if dag.tail.slot == dag.genesis.slot: # The tail is the earliest slot for which we're supposed to have states - # if it's sufficiently recent, don't do anything debug "Archive does not need rebuilding" return # First, we check what states we already have in the database - that allows # resuming the operation at any time let roots = dag.db.loadStateRoots() var canonical = newSeq[Eth2Digest]( (dag.finalizedHead.slot.epoch + EPOCHS_PER_STATE_SNAPSHOT - 1) div EPOCHS_PER_STATE_SNAPSHOT) # `junk` puts in place some infrastructure to prune unnecessary states - it # will be more useful in the future as a base for pruning junk: seq[((Slot, Eth2Digest), Eth2Digest)] for k, v in roots: if k[0] >= dag.finalizedHead.slot: continue # skip newer stuff if not isFinalizedStateSnapshot(k[0]): # `tail` will move at the end of the process, so we won't need any # intermediate states junk.add((k, v)) continue # skip non-snapshot slots if k[0] > 0: let bs = dag.getBlockIdAtSlot(k[0] - 1) if bs.isNone or bs.get().bid.root != k[1]: # remove things that are no longer a canonical part of the chain or # cannot be reached via a block junk.add((k, v)) continue if not dag.db.containsState(v): continue # If it's not in the database.. canonical[k[0].epoch div EPOCHS_PER_STATE_SNAPSHOT] = v let state = (ref ForkedHashedBeaconState)() var cache: StateCache info: ForkedEpochInfo # `canonical` holds all slots at which a state is expected to appear, using a # zero root whenever a particular state is missing - this way, if there's # partial progress or gaps, they will be dealt with correctly for i, state_root in canonical.mpairs(): if not state_root.isZero: continue doAssert i > 0, "Genesis should always be available" let startSlot = Epoch((i - 1) * EPOCHS_PER_STATE_SNAPSHOT).start_slot slot = Epoch(i * EPOCHS_PER_STATE_SNAPSHOT).start_slot info "Recreating state snapshot", slot, startStateRoot = canonical[i - 1], startSlot if getStateRoot(state[]) != canonical[i - 1]: if not dag.db.getState(dag.cfg.stateForkAtEpoch(startSlot.epoch), canonical[i - 1], state[], noRollback): error "Can't load start state, database corrupt?", startStateRoot = shortLog(canonical[i - 1]), slot = startSlot return for slot in startSlot.. 0: info "Dropping redundant states", states = junk.len for i in junk: dag.db.delState(i[1])