import options, tables, sets, macros, chronicles, chronos, stew/ranges/bitranges, libp2p/switch, spec/[datatypes, crypto, digest], beacon_node_types, eth2_network, block_pool logScope: topics = "sync" const MAX_REQUESTED_BLOCKS = SLOTS_PER_EPOCH * 4 # A boundary on the number of blocks we'll allow in any single block # request - typically clients will ask for an epoch or so at a time, but we # allow a little bit more in case they want to stream blocks faster type StatusMsg* = object forkDigest*: ForkDigest finalizedRoot*: Eth2Digest finalizedEpoch*: Epoch headRoot*: Eth2Digest headSlot*: Slot ValidatorSetDeltaFlags {.pure.} = enum Activation = 0 Exit = 1 ValidatorChangeLogEntry* = object case kind*: ValidatorSetDeltaFlags of Activation: pubkey: ValidatorPubKey else: index: uint32 BeaconBlockCallback* = proc(signedBlock: SignedBeaconBlock) {.gcsafe.} BeaconSyncNetworkState* = ref object blockPool*: BlockPool forkDigest*: ForkDigest onBeaconBlock*: BeaconBlockCallback BeaconSyncPeerState* = ref object initialStatusReceived*: bool statusMsg*: StatusMsg BlockRootSlot* = object blockRoot: Eth2Digest slot: Slot BlockRootsList* = List[Eth2Digest, MAX_REQUESTED_BLOCKS] proc shortLog*(s: StatusMsg): auto = ( forkDigest: s.forkDigest, finalizedRoot: shortLog(s.finalizedRoot), finalizedEpoch: shortLog(s.finalizedEpoch), headRoot: shortLog(s.headRoot), headSlot: shortLog(s.headSlot) ) chronicles.formatIt(StatusMsg): shortLog(it) func disconnectReasonName(reason: uint64): string = # haha, nim doesn't support uint64 in `case`! if reason == uint64(ClientShutDown): "Client shutdown" elif reason == uint64(IrrelevantNetwork): "Irrelevant network" elif reason == uint64(FaultOrError): "Fault or error" else: "Disconnected (" & $reason & ")" proc importBlocks(state: BeaconSyncNetworkState, blocks: openarray[SignedBeaconBlock]) {.gcsafe.} = for blk in blocks: state.onBeaconBlock(blk) info "Forward sync imported blocks", len = blocks.len proc getCurrentStatus*(state: BeaconSyncNetworkState): StatusMsg {.gcsafe.} = let blockPool = state.blockPool headBlock = blockPool.head.blck StatusMsg( forkDigest: state.forkDigest, finalizedRoot: blockPool.headState.data.data.finalized_checkpoint.root, finalizedEpoch: blockPool.headState.data.data.finalized_checkpoint.epoch, headRoot: headBlock.root, headSlot: headBlock.slot) proc handleStatus(peer: Peer, state: BeaconSyncNetworkState, ourStatus: StatusMsg, theirStatus: StatusMsg): Future[void] {.gcsafe.} proc setStatusMsg(peer: Peer, statusMsg: StatusMsg) {.gcsafe.} p2pProtocol BeaconSync(version = 1, networkState = BeaconSyncNetworkState, peerState = BeaconSyncPeerState): onPeerConnected do (peer: Peer) {.async.}: debug "Peer connected", peer, peerInfo = shortLog(peer.info), wasDialed = peer.wasDialed if peer.wasDialed: let ourStatus = peer.networkState.getCurrentStatus() # TODO: The timeout here is so high only because we fail to # respond in time due to high CPU load in our single thread. theirStatus = await peer.status(ourStatus, timeout = 60.seconds) if theirStatus.isOk: await peer.handleStatus(peer.networkState, ourStatus, theirStatus.get()) else: warn "Status response not received in time", peer proc status(peer: Peer, theirStatus: StatusMsg, response: SingleChunkResponse[StatusMsg]) {.async, libp2pProtocol("status", 1).} = let ourStatus = peer.networkState.getCurrentStatus() trace "Sending status message", peer = peer, status = ourStatus await response.send(ourStatus) await peer.handleStatus(peer.networkState, ourStatus, theirStatus) proc ping(peer: Peer, value: uint64): uint64 {.libp2pProtocol("ping", 1).} = return peer.network.metadata.seq_number proc getMetadata(peer: Peer): Eth2Metadata {.libp2pProtocol("metadata", 1).} = return peer.network.metadata proc beaconBlocksByRange(peer: Peer, startSlot: Slot, count: uint64, step: uint64, response: MultipleChunksResponse[SignedBeaconBlock]) {.async, libp2pProtocol("beacon_blocks_by_range", 1).} = trace "got range request", peer, startSlot, count, step if count > 0'u64: var blocks: array[MAX_REQUESTED_BLOCKS, BlockRef] let pool = peer.networkState.blockPool # Limit number of blocks in response count = min(count.Natural, blocks.len) let endIndex = count - 1 startIndex = pool.getBlockRange(startSlot, step, blocks.toOpenArray(0, endIndex)) for b in blocks[startIndex..endIndex]: doAssert not b.isNil, "getBlockRange should return non-nil blocks only" trace "wrote response block", slot = b.slot, roor = shortLog(b.root) await response.write(pool.get(b).data) debug "Block range request done", peer, startSlot, count, step, found = count - startIndex proc beaconBlocksByRoot(peer: Peer, blockRoots: BlockRootsList, response: MultipleChunksResponse[SignedBeaconBlock]) {.async, libp2pProtocol("beacon_blocks_by_root", 1).} = let pool = peer.networkState.blockPool count = blockRoots.len var found = 0 for root in blockRoots[0..