* update to Altair as of v1.1.0-alpha.7
* introduce Altair types into attestation pool
* avoid allocating/copying pubkeys excessively in get_next_sync_committee()
* use ForkedHashedBeaconState in StateData
* fix FAR_FUTURE_EPOCH -> slot overflow; almost always use assign()
* avoid stack allocation in maybeUpgradeStateToAltair()
* create and use dispatch functions for check_attester_slashing(), check_proposer_slashing(), and check_voluntary_exit()
* use getStateRoot() instead of various state.data.hbsPhase0.root
* remove withStateVars.hashedState(), which doesn't work as a design anymore
* introduce spec/datatypes/altair into beacon_chain_db
* fix inefficient codegen for getStateField(largeStateField)
* state_transition_slots() doesn't either need/use blocks or runtime presets
* combine process_slots(HBS)/state_transition_slots(HBS) which differ only in last-slot htr optimization
* getStateField(StateData, ...) was replaced by getStateField(ForkedHashedBeaconState, ...)
* fix rollback
* switch some state_transition(), process_slots, makeTestBlocks(), etc to use ForkedHashedBeaconState
* remove state_transition(phase0.HashedBeaconState)
* remove process_slots(phase0.HashedBeaconState)
* remove state_transition_block(phase0.HashedBeaconState)
* remove unused callWithBS(); separate case expression from if statement
* switch back from nested-ref-object construction to (ref Foo)(Bar())
* update ChainDAG.effective_balance() to use StateData; rm unused ChainDAG.getBlockByPreciseSlot()
* update get_effective_balances to avoid god object; avoid most memory allocation in Altair epoch reward and penalty processing
* proposed structure for hf1
* refactor datatypes.nim into datatypes/{base, phase0, hf1}.nim
* hf1 is Altair
* some syncing with alpha 2
* adjust epoch processing to disambiguate access to RewardFlags
* relocate StateData to stay consistent with meaning phase 0 StateData
* passes v1.1.0 alpha 5 SSZ consensus object tests
* Altair block header test fixtures work
* fix slash_validator() so that Altair attester slashings, proposer slashings, and voluntary exit textures work
* deposit operation Altair test fixtures work
* slot sanity and all but a couple epoch transition tests switched to Altair
* attestation Altair test fixtures work
* Altair block sanity test fixtures work
* add working altair sync committee tests
* improve workarounds for sum-types-across-modules Nim bug; incorporate SignedBeaconBlock root reconstuction to SSZ byte reader
This also makes future efforts to provide metrics and logs for
attestation efficiency easier
* Export rewards from epoch transition
* Use less memory for reward calculation (bool -> set[enum], field
alignment)
* Reuse reward memory when replaying, avoiding spike
* Allow replaying any range in ncli_db benchmark
* Introduce unittest2 and junit reports
* fix XML path
* don't combine multiple CI runs
* fixup
* public combined report also
Co-authored-by: Ștefan Talpalaru <stefantalpalaru@yahoo.com>
* Reset cached indices when resetting cache on SSZ read
When deserializing into an existing structure, the cache should be
cleared - goes for json also. Also improve error messages.
Since quite a lot of additional procs were now compiled as generics, this lead to compiler bugs that had
to be worked-around:
* The `Domain` type was renamed to `Eth2Domain` to avoid compilation errors
due to conflicts with `nativesockets.Domain`.
Similarly, `eth2_network.KeyPair` was renamed to `NetKeyPair`.
* A new more robust version of `hexToByteArray` was added to stew
Calculating rewards/penalties is slow due to how we compute sets of
attestations validators then use the sets for inclusion checks, to see
who attested. The dominant function during validated block processing /
epoch processing is hash set building and lookup.
This PR inverts the flow by removing the sets and creating a single
large validator status list, then applying all relevant state
attestations, then updating rewards and penalties.
This provides a 10x speedup to epoch processing which in turn speeds up
both empty slot and block processing - for example, on startup, we
replay all non-finalized blocks to prime fork choice - the same when
validating attestations or replaying states on reorg.
* update ve1.0.0-rc.0 preset spec references
* remove runtime preset ETH1_FOLLOW_DISTANCE from preset files; remove two CI build items to try to keep Travis from timing out
about 40% better slot processing times (with LTO enabled) - these don't
do BLS but are used
heavily during replay (state transition = slot + block transition)
tests using a recent medalla state and advancing it 1000 slots:
```
./ncli slots --preState2:state-302271-3c1dbf19-c1f944bf.ssz --slot:1000
--postState2:xx.ssz
```
pre:
```
All time are ms
Average, StdDev, Min, Max, Samples,
Test
Validation is turned off meaning that no BLS operations are performed
39.236, 0.000, 39.236, 39.236, 1,
Load state from file
0.049, 0.002, 0.046, 0.063, 968,
Apply slot
256.504, 81.008, 213.471, 591.902, 32,
Apply epoch slot
28.597, 0.000, 28.597, 28.597, 1,
Save state to file
```
cast:
```
All time are ms
Average, StdDev, Min, Max, Samples,
Test
Validation is turned off meaning that no BLS operations are performed
37.079, 0.000, 37.079, 37.079, 1,
Load state from file
0.042, 0.002, 0.040, 0.090, 968,
Apply slot
215.552, 68.763, 180.155, 500.103, 32,
Apply epoch slot
25.106, 0.000, 25.106, 25.106, 1,
Save state to file
```
cast+rewards:
```
All time are ms
Average, StdDev, Min, Max, Samples,
Test
Validation is turned off meaning that no BLS operations are performed
40.049, 0.000, 40.049, 40.049, 1,
Load state from file
0.048, 0.001, 0.045, 0.060, 968,
Apply slot
164.981, 76.273, 142.099, 477.868, 32,
Apply epoch slot
28.498, 0.000, 28.498, 28.498, 1,
Save state to file
```
cast+rewards+shr
```
All time are ms
Average, StdDev, Min, Max, Samples,
Test
Validation is turned off meaning that no BLS operations are performed
12.898, 0.000, 12.898, 12.898, 1,
Load state from file
0.039, 0.002, 0.038, 0.054, 968,
Apply slot
139.971, 68.797, 120.088, 428.844, 32,
Apply epoch slot
24.761, 0.000, 24.761, 24.761, 1,
Save state to file
```
* stop discarding non-existent future epochs during epoch state transitions; remove a pointless StateCache() construction in advance_slots()
* update nbench to pass StateCache to process_slots()
Replace shuffling function with zrnt version - `get_shuffled_seq` in
particular puts more strain on the GC by allocating superfluous seq's
which turns out to have a significant impact on block processing (when
replaying blocks for example) - 4x improvement on non-epoch, 1.5x on
epoch blocks (replay is done without signature checking)
Medalla, first 10k slots - pre:
```
Loaded 68973 blocks, head slot 117077
All time are ms
Average, StdDev, Min, Max, Samples,
Test
Validation is turned off meaning that no BLS operations are performed
76855.848, 0.000, 76855.848, 76855.848, 1,
Initialize DB
1.073, 0.914, 0.071, 12.454, 7831,
Load block from database
31.382, 0.000, 31.382, 31.382, 1,
Load state from database
85.644, 30.350, 3.056, 466.136, 7519,
Apply block
506.569, 91.129, 130.654, 874.786, 312,
Apply epoch block
```
post:
```
Loaded 68973 blocks, head slot 117077
All time are ms
Average, StdDev, Min, Max, Samples,
Test
Validation is turned off meaning that no BLS operations are performed
72457.303, 0.000, 72457.303, 72457.303, 1,
Initialize DB
1.015, 0.858, 0.070, 11.231, 7831,
Load block from database
28.983, 0.000, 28.983, 28.983, 1,
Load state from database
21.725, 17.461, 2.659, 393.217, 7519,
Apply block
324.012, 33.954, 45.452, 440.532, 312,
Apply epoch block
```
* Bump BLSCurve
* Use unified aggregation API
* use new blscurve with unified aggregate API
* bump
* fix toRaw
* replace state_sim combine with AggregateSignature
* Fix 32-bit
* Fix 32-bit for real and test deactivating ccache for fno-tree-lopp-vectorize flag
* change compilation switches to narrow down Linux issue
* Use -fno-tree-vectorize to disable both tree-loop-vectorize and tree-slp-vectorize
* blscurve now disables both Loop and SLP vectorization
* Add tests for the miracl/milagro fallback
* Travis has max log size of 4MB
* Test with Miracl in the finalization test
* fix state_sim log level
* Coment out the slow fallback tests
* removed the BlockPool type and all of the proxy functions around it - passing the chain DAG and the quarantine explicitly where appropriately - they don't need to be bundled in a type
* fixed the build after the rebase
hash_tree_root was turning up when running beacon_node, turns out to be
repeated hash_tree_root invocations - this pr brings them back down to
normal.
this PR caches the root of a block in the SignedBeaconBlock object -
this has the potential downside that even invalid blocks will be hashed
(as part of deserialization) - later, one could imagine delaying this
until checks have passed
there's also some cleanup of the `cat=` logs which were applied randomly
and haphazardly, and to a large degree are duplicated by other
information in the log statements - in particular, topics fulfill the
same role
* restore EpochRef and flush statecaches on epoch transitions
* more targeted cache invalidation
* remove get_empty_per_epoch_cache(); implement simpler but still faster get_beacon_proposer_index()/compute_proposer_index() approach; add some abstraction layer for accessing the shuffled validator indices cache
* reduce integer type conversions
* remove most of rest of integer type conversion in compute_proposer_index()