* cleanups
* fix ncli state root check flag
* add block dump to ncli_db
* limit ncli_db benchmark length
* tone down finalization logs
* introduce trusted blocks
We only store blocks whose signature we've verified in the database - as
such, there's no need to check it again, and most importantly, no need
to deserialize the signature when loading from database.
50x startup time improvement, 200x block load time improvement.
* fix rewinding when deposits have invalid signature
* speed up ancestor iteration by avoiding copy
* avoid deserializing signatures for trusted data
* load blocks lazily when rewinding (less memory used)
* chronicles workarounds
* document trustedbeaconblock
* reorder ssz
* split into hash_trees and ssz_serialization, roughly, for hashing and
IO
* move bitseqs into ssz (from stew)
* clean up imports
* docs, imports
Add SeenTable to avoid continuous attempts to dead peers.
Refactor onSecond.
Block backward sync while forward sync is working.
SyncManager now checks responses according corresponding requests + tests.
SyncManager now watching for not progressing local_head_slot and resets SyncQueue.
* Add ability to reset state of sync manager.
Fix bug when sync got stuck on `zero-point` reset.
Fix bug when sync got stuck when some of the workers waiting for failing one.
* Remove debugging comments and imports.
* Remove not used pendingLock.
The lack of body of `goodbye` in sync_protocol.nim was preventing
the respective LibP2P protocol to be mounted and advertised on the
network.
Adding a body fixes that, but I've also made some changes in the
P2P protocol codegen that will prevent the issue from happening
again (no body is now considered the equivalent of having an empty
body).
Please see the newly added 'schlesi-dev' Makefile target.
It demonstrates how the log level can be specified for individual topics.
Additionally, when connecting to testnets like 'schlesi' there will be
two additional log files produced in the working directory:
* json-log.txt
* text-log.txt (in the textblocks format)
* Add "drop by score" ability to PeerPool.
Add tests.
Fix syncmanager queue to start from most fresh data.
* Fix endless cycle at the end of syncing process.
* remove all but one UnusedImport warning
* bump a few more spec version references from v0.10.1 to v0.11.1
* more v0.10.1 spec reference updates/removals
* yet more v0.10.1 spec reference updates
* initial extended validation setup
* flesh out all TODO items for attestation and beaconblock verification
* fix finalization and add chronicles debugging messages
* directly use blockPool.headState rather than pointlessly updating it and document this constraint
* fix logic relating to first-attestation checking; support validating blocks across multiple forks
This used to behave properly before the rebase, but currently
it forces the bootstrap node to exit, because it ends up being
launched with an ENR list telling it to connect to itself.
The root cause will be investigated in a follow-up PR.
Turns out the DiscV5 code relies heavily on the presence of ENR
records at the moment, so we cannot drive it with ENodes. @kdeme
is working on refactoring that will relax these requirements.
* The bootstrap_nodes.txt file in the node's data dir is now optional
* Log more data on start-up
* Use the latest ENR APIs
* Fix simulation build errors
We no longer discriminate between ENR, MultiAddress or ENode
bootstrap records (all of them are remapped to ENodes).
The discovery loop will stochastically try to reconnect to
accidentally disconnected nodes.
* rename compute_epoch_of_slot(...) to compute_epoch_at_slot(...)
* remove some unnecessary imports; remove some crosslink-related code and tests; complete renaming of compute_epoch_of_slot(...) to compute_epoch_at_slot(...)
* rm more transfer-related code and tests; rm more unnecessary strutils imports
* rm remaining unused imports
* remove useless get_empty_per_epoch_cache(...)/compute_start_slot_of_epoch(...) calls
* rename compute_start_slot_of_epoch(...) to compute_start_slot_at_epoch(...)
* rename ACTIVATION_EXIT_DELAY to MAX_SEED_LOOKAHEAD
* update domain types to 0.9.0
* mark AttesterSlashing, IndexedAttestation, AttestationDataAndCustodyBit, DepositData, BeaconBlockHeader, Fork, integer_squareroot(...), and process_voluntary_exit(...) as 0.9.0
* mark increase_balance(...), decrease_balance(...), get_block_root(...), CheckPoint, Deposit, PendingAttestation, HistoricalBatch, is_active_validator(...), and is_slashable_attestation_data(...) as 0.9.0
* mark compute_activation_exit_epoch(...), bls_verify(...), Validator, get_active_validator_indices(...), get_current_epoch(...), get_total_active_balance(...), and get_previous_epoch(...) as 0.9.0
* mark get_block_root_at_slot(...), ProposerSlashing, get_domain(...), VoluntaryExit, mainnet preset Gwei values, minimal preset max operations, process_block_header(...), and is_slashable_validator(...) as 0.9.0
* mark makeWithdrawalCredentials(...), get_validator_churn_limit(...), get_total_balance(...), is_valid_indexed_attestation(...), bls_aggregate_pubkeys(...), initial genesis value/constants, Attestation, get_randao_mix(...), mainnet preset max operations per block constants, minimal preset Gwei values and time parameters, process_eth1_data(...), get_shuffled_seq(...), compute_committee(...), and process_slots(...) as 0.9.0; partially update get_indexed_attestation(...) to 0.9.0 by removing crosslink refs and associated tests
* mark initiate_validator_exit(...), process_registry_updates(...), BeaconBlock, Eth1Data, compute_domain(...), process_randao(...), process_attester_slashing(...), get_base_reward(...), and process_slot(...) as 0.9.0
* Hello is no longer a handshake message
(all handshakes related code was deleted for clarity)
* Deal with the single-parameter inlining defined in the new spec
- added a "quitProc" for shutting down the p2pd process, after seeing it
survive an unhandled exception (this required a global var for the
DaemonApi instance)
- Makefile testnet0/1 targets now depend on the "p2pd" binary
- prefixed the testnet command line in the build script message with
"../../env.sh" so it can find the superproject's "p2pd"
With these changes, running a simulation is very close to running
an actual testnet. Some checks have been added in the client to
make sure you are not connecting to an incompatible network (e.g.
a network running with a different number of shards).