The current counters set gauges etc to the value of the _last_ validator
to be processed - as the name of the feature implies, we should be using
sums instead.
* fix missing beacon state metrics on startup, pre-first-head-selection
* fix epoch metrics not being updated on cross-epoch reorg
* Store finalized block roots in database (3s startup)
When the chain has finalized a checkpoint, the history from that point
onwards becomes linear - this is exploited in `.era` files to allow
constant-time by-slot lookups.
In the database, we can do the same by storing finalized block roots in
a simple sparse table indexed by slot, bringing the two representations
closer to each other in terms of conceptual layout and performance.
Doing so has a number of interesting effects:
* mainnet startup time is improved 3-5x (3s on my laptop)
* the _first_ startup might take slightly longer as the new index is
being built - ~10s on the same laptop
* we no longer rely on the beacon block summaries to load the full dag -
this is a lot faster because we no longer have to look up each block by
parent root
* a collateral benefit is that we no longer need to load the full
summaries table into memory - we get the RSS benefits of #3164 without
the CPU hit.
Other random stuff:
* simplify forky block generics
* fix withManyWrites multiple evaluation
* fix validator key cache not being updated properly in chaindag
read-only mode
* drop pre-altair summaries from `kvstore`
* recreate missing summaries from altair+ blocks as well (in case
database has lost some to an involuntary restart)
* print database startup timings in chaindag load log
* avoid allocating superfluos state at startup
* use a recursive sql query to load the summaries of the unfinalized
blocks
* Harden handling of unviable forks
In our current handling of unviable forks, we allow peers to send us
blocks that come from a different fork - this is not necessarily an
error as it can happen naturally, but it does open up the client to a
case where the same unviable fork keeps getting requested - rather than
allowing this to happen, we'll now give these peers a small negative
score - if it keeps happening, we'll disconnect them.
* keep track of unviable forks in quarantine, to avoid filling it with
known junk
* collect peer scores in single module
* descore peers when they send unviable blocks during sync
* don't give score for duplicate blocks
* increase quarantine size to a level that allows finality to happen
under optimal conditions - this helps avoid downloading the same blocks
over and over in case of an unviable fork
* increase initial score for new peers to make room for one more failure
before disconnection
* log and score invalid/unviable blocks in requestmanager too
* avoid ChainDAG dependency in quarantine
* reject gossip blocks with unviable parent
* continue processing unviable sync blocks in order to build unviable
dag
* docs
* Update beacon_chain/consensus_object_pools/block_pools_types.nim
* add unviable queue test
* limit by-root requests to non-finalized blocks
Presently, we keep a mapping from block root to `BlockRef` in memory -
this has simplified reasoning about the dag, but is not sustainable with
the chain growing.
We can distinguish between two cases where by-root access is useful:
* unfinalized blocks - this is where the beacon chain is operating
generally, by validating incoming data as interesting for future fork
choice decisions - bounded by the length of the unfinalized period
* finalized blocks - historical access in the REST API etc - no bounds,
really
In this PR, we limit the by-root block index to the first use case:
finalized chain data can more efficiently be addressed by slot number.
Future work includes:
* limiting the `BlockRef` horizon in general - each instance is 40
bytes+overhead which adds up - this needs further refactoring to deal
with the tail vs state problem
* persisting the finalized slot-to-hash index - this one also keeps
growing unbounded (albeit slowly)
Anyway, this PR easily shaves ~128mb of memory usage at the time of
writing.
* No longer honor `BeaconBlocksByRoot` requests outside of the
non-finalized period - previously, Nimbus would generously return any
block through this libp2p request - per the spec, finalized blocks
should be fetched via `BeaconBlocksByRange` instead.
* return `Opt[BlockRef]` instead of `nil` when blocks can't be found -
this becomes a lot more common now and thus deserves more attention
* `dag.blocks` -> `dag.forkBlocks` - this index only carries unfinalized
blocks from now - `finalizedBlocks` covers the other `BlockRef`
instances
* in backfill, verify that the last backfilled block leads back to
genesis, or panic
* add backfill timings to log
* fix missing check that `BlockRef` block can be fetched with
`getForkedBlock` reliably
* shortcut doppelganger check when feature is not enabled
* in REST/JSON-RPC, fetch blocks without involving `BlockRef`
* fix dag.blocks ref
Backfilling is the process of downloading historical blocks via P2P that
are required to fulfill `GetBlocksByRange` duties - this happens during
both trusted node and finalized checkpoint syncs.
In particular, backfilling happens after syncing to head, such that
attestation work can start as soon as possible.
* Fix SyncQueue initialization procedure.
Remove usage of `awaitne`.
Add cancellation support.
Remove unneeded `sleepAsync()` if peer's head is older than needed.
Add `direction` field to all logs.
Fix syncmanager wedge issue.
Add proper resource cleaning procedure on backward sync finish.
Co-authored-by: cheatfate <eugene.kabanov@status.im>
The new format is based on compressed CSV files in two channels:
* Detailed per-epoch data
* Aggregated "daily" summaries
The use of append-only CSV file speeds up significantly the epoch
processing speed during data generation. The use of compression
results in smaller storage requirements overall. The use of the
aggregated files has a very minor cost in both CPU and storage,
but leads to near interactive speed for report generation.
Other changes:
- Implemented support for graceful shut downs to avoid corrupting
the saved files.
- Fixed a memory leak caused by lacking `StateCache` clean up on each
iteration.
- Addressed review comments
- Moved the rewards and penalties calculation code in a separate module
Required invasive changes to existing modules:
- The `data` field of the `KeyedBlockRef` type is made public to be used
by the validator rewards monitor's Chain DAG update procedure.
- The `getForkedBlock` procedure from the `blockchain_dag.nim` module
is made public to be used by the validator rewards monitor's Chain DAG
update procedure.
This is an alternative take on https://github.com/status-im/nimbus-eth2/pull/3107
that aims for more minimal interventions in the spec modules at the expense of
duplicating more of the spec logic in ncli_db.
Time in the beacon chain is expressed relative to the genesis time -
this PR creates a `beacon_time` module that collects helpers and
utilities for dealing the time units - the new module does not deal with
actual wall time (that's remains in `beacon_clock`).
Collecting the time related stuff in one place makes it easier to find,
avoids some circular imports and allows more easily identifying the code
actually needs wall time to operate.
* move genesis-time-related functionality into `spec/beacon_time`
* avoid using `chronos.Duration` for time differences - it does not
support negative values (such as when something happens earlier than it
should)
* saturate conversions between `FAR_FUTURE_XXX`, so as to avoid
overflows
* fix delay reporting in validator client so it uses the expected
deadline of the slot, not "closest wall slot"
* simplify looping over the slots of an epoch
* `compute_start_slot_at_epoch` -> `start_slot`
* `compute_epoch_at_slot` -> `epoch`
A follow-up PR will (likely) introduce saturating arithmetic for the
time units - this is merely code moves, renames and fixing of small
bugs.
* Harden CommitteeIndex, SubnetId, SyncSubcommitteeIndex
Harden the use of `CommitteeIndex` et al to prevent future issues by
using a distinct type, then validating before use in several cases -
datatypes in spec are kept simple though so that invalid data still can
be read.
* fix invalid epoch used in REST
`/eth/v1/beacon/states/{state_id}/committees` committee length (could
return invalid data)
* normalize some variable names
* normalize committee index loops
* fix `RestAttesterDuty` to use `uint64` for `validator_committee_index`
* validate `CommitteeIndex` on ingress in REST API
* update rest rules with stricter parsing
* better REST serializers
* save lots of memory by not using `zip` ...at least a few bytes!
* REST cleanups
* reject out-of-range committee requests
* print all hex values as lower-case
* allow requesting state information by head state root
* turn `DomainType` into array (follow spec)
* `uint_to_bytesXX` -> `uint_to_bytes` (follow spec)
* fix wrong dependent root in `/eth/v1/validator/duties/proposer/`
* update documentation - `--subscribe-all-subnets` is no longer needed
when using the REST interface with validator clients
* more fixes
* common helpers for dependent block
* remove test rules obsoleted by more strict epoch tests
* fix trailing commas
* Update docs/the_nimbus_book/src/rest-api.md
* Update docs/the_nimbus_book/src/rest-api.md
Co-authored-by: sacha <sacha@status.im>
Overhaul of era files, including documentation and reference
implementations
* store blocks, then state, then slot indices for easy lookup at low
cost
* document era file rationale
* altair+ support in era writer
With checkpoint sync in particular, and state pruning in the future,
loading states or state-dependent data may fail. This PR adjusts the
code to allow this to be handled gracefully.
In particular, the new availability assumption is that states are always
available for the finalized checkpoint and newer, but may fail for
anything older.
The `tail` remains the point where state loading de-facto fails, meaning
that between the tail and the finalized checkpoint, we can still get
historical data (but code should be prepared to handle this as an
error).
However, to harden the code against long replays, several operations
which are assumed to work only with non-final data (such as gossip
verification and validator duties) now limit their search horizon to
post-finalized data.
* harden several state-dependent operations by logging an error instead
of introducing a panic when state loading fails
* `withState` -> `withUpdatedState` to differentiate from the other
`withState`
* `updateStateData` can now fail if no state is found in database - it
is also hardened against excessively long replays
* `getEpochRef` can now fail when replay fails
* reject blocks with invalid target root - they would be ignored
previously
* fix recursion bug in `isProposed`
* Fix REST some rest call signatures and implement a simple API benchmark tool
* Implement #3129 (Optimized history traversals in the REST API)
Other notable changes:
The `updateStateData` procedure in the `blockchain_dag.nim` module is
optimized to not rewind down to the last snapshot state saved in the
database if the supplied input state can be used as a starting point
instead.
* Disallow await in withStateForBlockSlot
* log doppelganger detection when it activates and when it causes missed
duties
* less prominent eth1 sync progress
* log in-progress sync at notice only when actually missing duties
* better detail in replay log
* don't log finalization checkpoints - this is quite verbose when
syncing and already included in "Slot start"
With the right sequence of events (for example a REST request or a
validation), it can happen that the first traversal across a state
checkpoint boundary is done without storing that state on disk - this
causes problens when replaying states, because now states may be missing
from the database.
Here, we simply avoid using the caches when advancing a state that will
go into the database, ensuring that the information lost during caching
always is permanently stored.
* fix recursion bug in `isProposed`
* use v1.1.6 test vectors; use BeaconTime instead of Slot in fork choice
* tick through every slot at least once
* use div INTERVALS_PER_SLOT and use precomputed constants of them
* use correct (even if numerically equal) constant
Introduced in #3171, it turns out we can just follow the block headers
to achieve the same effect
* leaves the constant in the code so as to avoid confusion when reading
database that had the constant written (such as the fleet nodes and
other unstable users)
Validator monitoring based on and mostly compatible with the
implementation in Lighthouse - tracks additional logs and metrics for
specified validators so as to stay on top on performance.
The implementation works more or less the following way:
* Validator pubkeys are singled out for monitoring - these can be
running on the node or not
* For every action that the validator takes, we record steps in the
process such as messages being seen on the network or published in the
API
* When the dust settles at the end of an epoch, we report the
information from one epoch before that, which coincides with the
balances being updated - this is a tradeoff between being correct
(waiting for finalization) and providing relevant information in a
timely manner)
In the ChainDAG, 3 block pointers are kept: genesis, tail and head. This
PR adds one more block pointer: the backfill block which represents the
block that has been backfilled so far.
When doing a checkpoint sync, a random block is given as starting point
- this is the tail block, and we require that the tail block has a
corresponding state.
When backfilling, we end up with blocks without corresponding states,
hence we cannot use `tail` as a backfill pointer - there is no state.
Nonetheless, we need to keep track of where we are in the backfill
process between restarts, such that we can answer GetBeaconBlocksByRange
requests.
This PR adds the basic support for backfill handling - it needs to be
integrated with backfill sync, and the REST API needs to be adjusted to
take advantage of the new backfilled blocks when responding to certain
requests.
Future work will also enable moving the tail in either direction:
* pruning means moving the tail forward in time and removing states
* backwards means recreating past states from genesis, such that
intermediate states are recreated step by step all the way to the tail -
at that point, tail, genesis and backfill will match up.
* backfilling is done when backfill != genesis - later, this will be the
WSS checkpoint instead
* BlockId reform
Introduce `BlockId` that helps track a root/slot pair - this prepares
the codebase for backfilling and handling out-of-dag blocks
* move block dag code to separate module
* fix finalised state root in REST event stream
* fix finalised head computation on head update, when starting from
checkpoint
* clean up chaindag init
* revert `epochAncestor` change in introduced in #3144 that would return
an epoch ancestor from the canoncial history instead of the given
history, causing `EpochRef` keys to point to the wrong block
* batch-verify sync messages for a small perf boost
Generally reuses the same structure as attestation and aggregate
verification
* normalize `signatures` and `signature_batch` to use the same pattern
of verification
* normalize parameter names, order etc for signature stuff in general
* avoid calling `blsSign` directly - instead, go through `signatures`
consistently
This removes some dead code from `getSubcommitteePositionsAux` which is
no longer needed since the introduction of `SyncCommitteeCache`.
This also cleans up some formatting, uses `let` instead of `var` where
possible, and uses implicit `pairs` in one case for consistency.
* Introduce slot->BlockRef mapping for finalized chain
The finalized chain is linear, thus we can use a seq to lookup blocks by
slot number.
Here, we introduce such a seq, even though in the future, it should
likely be backed by a database structure instead, or, more likely, a
flat era file with a flat lookup index.
This dramatically speeds up requests by slot, such as those coming from
the REST interface or GetBlocksByRange, as these are currently served by
a linear iteration from head.
* fix REST block requests to not return blocks from an earlier slot when
the given slot is empty
* fix StateId interpretation such that it doesn't treat state roots as
block roots
* don't load full block from database just to return its root
* move quarantine outside of chaindag
The quarantine has been part of the ChainDAG for the longest time, but
this design has a few issues:
* the function in which blocks are verified and added to the dag becomes
reentrant and therefore difficult to reason about - we're currently
using a stateful flag to work around it
* quarantined blocks bypass the processing queue leading to a processing
stampede
* the quarantine flow is unsuitable for orphaned attestations - these
should also should be quarantined eventually
Instead of processing the quarantine inside ChainDAG, this PR moves
re-queueing to `block_processor` which already is responsible for
dealing with follow-up work when a block is added to the dag
This sets the stage for keeping attestations in the quarantine as well.
Also:
* make `BlockError` `{.pure.}`
* avoid use of `ValidationResult` in block clearance (that's for gossip)