* cleanups
* fix ncli state root check flag
* add block dump to ncli_db
* limit ncli_db benchmark length
* tone down finalization logs
* introduce trusted blocks
We only store blocks whose signature we've verified in the database - as
such, there's no need to check it again, and most importantly, no need
to deserialize the signature when loading from database.
50x startup time improvement, 200x block load time improvement.
* fix rewinding when deposits have invalid signature
* speed up ancestor iteration by avoiding copy
* avoid deserializing signatures for trusted data
* load blocks lazily when rewinding (less memory used)
* chronicles workarounds
* document trustedbeaconblock
* don't write blocks that get added to database
* don't write states
* write to folders
* add state dumping feature to `ncli_db` to get any known state from the
database
* in makeBeaconBlock - use rollback instead
* in tests - this helps state_sim give more accurate data and makes it
30% faster
* fix some usages of raw BeaconState
* switch state cache to use ref statedata objects to limit memory usage
* more directly initialize ref StateData
* use HashedBeaconState instead of StateData to try to fix memory leak
* switch cache to seq[ref HashedBeaconState]
* remove unused import
Co-authored-by: Ștefan Talpalaru <stefantalpalaru@yahoo.com>
* fix some warnings related to beacon_node splitting; reimplement finalization verification more robustly; improve attestation pool block selection logic
* re-add missing import
* whitelist allowed state transition flags and make rollback/restore naming more consistent
* restore usage of update flags passed into skipAndUpdateState(...) in addition to the potential verifyFinalization flag
* switch rest of rollback -> restore
When replaying state transitions, for the slots that have a block, the
state root is taken from the block. For slots that lack a block, it's
currently calculated using hash_tree_root which is expensive.
Caching the empty slot state roots helps us avoid recalculating this
hash, meaning that for replay, hashes are never calculated. This turns
blocks into fairly lightweight "state-diffs"!
* avoid re-saving state when replaying blocks
* advance empty slots slot-by-slot and save root
* fix sim randomness
* fix sim genesis filename
* introduce `isEpoch` to check if a slot is an epoch slot
* refactor blook pool caches to directly use TableRef to avoid SSZ decoding, which was consuming 20% of profile on mainnet eth2_network_simulation
* use table's hasKeyOrPut
* bump eth2 spec reference to v0.11.1
* cache whole StateData objects and switch from expensive clear() to cheaper new object instantiation for caching
* remove scaffolding and stop re-assigning to part of StateData object
* 80-character lines
In BlockPool, we keep the head state around, so it's trivial to restore
the temporary state there and keep going as if nothing happened.
This solves 3 problems:
* stack space - the state copy on mainnet is huge
* GC scanning - using stack space for state slows down the GC
significantly
* reckless copying - the copy itself takes a long time
In state_sim, we'll do the same and allocate on heap - this helps a
little with GC - without it, the collection of the temporary strings
created with `toHex` while printing the json dominates the trace.
* fix remaining block pool extended validation issues and re-enable first-block-received and block-signature EV checks; enable Merkle validation in beacon_node in eth2_network_simulation; refactor some Merkle proof generation code outside tests/ as a result
* re-enable Merkle validation skipping, since while it works on make eth2_network_simulation, it has issues with local testnet
* tighten already-seen-block blockpool check; move comment closer to conceptually proximate code; queue up maybe-future-valid-blocks as pending to keep libp2p-synchronous interrupt handling time lower
* revert the cleanups, now in a separate PR
* remove the remaining merkle_minimal cleanup remnants, also moved to other PR
* restore PR to only modifying one file after rebasing
* use signatures as summary to compare block contents
* switch signature comparison to be raw byte-wise to ensure no attempts to deserialize it to valid (or not) BLS signatures first
* fix mainnet finalization and swith eth2_network_simulation to a kind of small-mainnet profile
* Fix slot reference in trace logging
* bump a couple of spec refs from v0.11.0 to v0.11.1
* bump another spec ref to v0.11.1, one more try at Jenkins test vector download CI issue
* fix other slot reference in trace logging and skip past single-block/multi-slot gaps to re-approach from ancestry side by state_transitioning, by requiring exact match on both root hash and slot for fast path
* make more precise the fast path condition
* redo logic to make uniform with BeaconChainDB; fix chronos deprecation warning
* revert not-working replacement of deprecated chronos futures `or`
* switch testnet1 to mainnet
* fix warnings by switching from deprecated chronos API addTimer(...) to setTimer(...) and removing especially some unnecessary chronicles and extras imports from test suite modules
* update a couple v0.10.1 spec references to v0.11.1
* initial extended validation setup
* flesh out all TODO items for attestation and beaconblock verification
* fix finalization and add chronicles debugging messages
* directly use blockPool.headState rather than pointlessly updating it and document this constraint
* fix logic relating to first-attestation checking; support validating blocks across multiple forks
* Initial implementation of runtime bls skipping.
Add libnfuzz skipBLSValidation handling, check that it propagates.
* Rename skipBLSValidation -> skipBlsValidation, start skipStateRootValidation
* Replace skipValidation flags with more granular flags.
Also added skipBlockParentRootValidation flag
Mainly replaced with skipBlsValidation but also StateRoot or
BlockParentRootValidation flags where appropriate.
* Adjust interop test to pass when skipping merkle validation.
* Stop skipping validation for mainchain_monitor.
* Remove comment.
* Also skipMerkleValidation for test_beacon_chain_db.
We no longer discriminate between ENR, MultiAddress or ENode
bootstrap records (all of them are remapped to ENodes).
The discovery loop will stochastically try to reconnect to
accidentally disconnected nodes.
* beacon node code cleanup
* rudimentary error checking on mainnet monitor
* start client even when sending deposit
* work around missing block number exception
* connect to testnet with web3 url
* pretty-print digests in json