Time in the beacon chain is expressed relative to the genesis time -
this PR creates a `beacon_time` module that collects helpers and
utilities for dealing the time units - the new module does not deal with
actual wall time (that's remains in `beacon_clock`).
Collecting the time related stuff in one place makes it easier to find,
avoids some circular imports and allows more easily identifying the code
actually needs wall time to operate.
* move genesis-time-related functionality into `spec/beacon_time`
* avoid using `chronos.Duration` for time differences - it does not
support negative values (such as when something happens earlier than it
should)
* saturate conversions between `FAR_FUTURE_XXX`, so as to avoid
overflows
* fix delay reporting in validator client so it uses the expected
deadline of the slot, not "closest wall slot"
* simplify looping over the slots of an epoch
* `compute_start_slot_at_epoch` -> `start_slot`
* `compute_epoch_at_slot` -> `epoch`
A follow-up PR will (likely) introduce saturating arithmetic for the
time units - this is merely code moves, renames and fixing of small
bugs.
* SyncManager cleanups for backfill support
Cleanups, fixes and simplifications, in anticipation of backfill support
for the `SyncManager`:
* reformat sync progress indicator to show time left and % done more
prominently:
* old: `sync="sPssPsssss:2:2.4229:00h57m (2706898)"`
* new: `sync="14d12h31m (0.52%) 1.1378slots/s (wQQQQQDDQQ:1287520)"`
* reset average speed when going out of sync
* pass all block errors to sync manager, including duplicate/unviable
* penalize peers for reporting a head block that is outside of our
expected wall clock time (they're likely on a different network or
trying to disrupt sync)
* remove `SyncFailureKind` (unused)
* remove `inRange` (unused)
* add `Q` for sync queue requests that are in the `SyncQueue` but not
yet in the `BlockProcessor` queue
* update last slot in `SyncQueue` after getting peer status
* fix race condition between `wakeupWaiters` and `resetWait`, where
workers would not be correctly reset if block verification returned a
completed future without event loop
* log syncmanager direction
* Fix ordering issue.
Some of the requests size of which are not equal to `chunkSize` could be processed in wrong order which could lead to sync process freezes.
Co-authored-by: cheatfate <eugene.kabanov@status.im>
* move quarantine outside of chaindag
The quarantine has been part of the ChainDAG for the longest time, but
this design has a few issues:
* the function in which blocks are verified and added to the dag becomes
reentrant and therefore difficult to reason about - we're currently
using a stateful flag to work around it
* quarantined blocks bypass the processing queue leading to a processing
stampede
* the quarantine flow is unsuitable for orphaned attestations - these
should also should be quarantined eventually
Instead of processing the quarantine inside ChainDAG, this PR moves
re-queueing to `block_processor` which already is responsible for
dealing with follow-up work when a block is added to the dag
This sets the stage for keeping attestations in the quarantine as well.
Also:
* make `BlockError` `{.pure.}`
* avoid use of `ValidationResult` in block clearance (that's for gossip)
Simpler module name for stuff that covers forks
* check that runtime config matches database state
* also include some assorted altair cleanups
* use "standard" genesis fork in local testnet to work around missing
runtime config support
* bump libp2p
* altair sync v2
Use V2 sync requests after the altair fork has happened, according to
the wall clock
* Fix the behavior of the v1 req/resp calls after Altair
Co-authored-by: Zahary Karadjov <zahary@gmail.com>
* gossip_to_consensus -> block_processor (it's processing only blocks,
but not only from gossip)
* measure queue and validation time for blocks
* measure assignment and state loading times for updateStateData
* avoid some unnecessary block copies in block sync
* warn that database is corrupt if we hit tail without a state
* Introduce unittest2 and junit reports
* fix XML path
* don't combine multiple CI runs
* fixup
* public combined report also
Co-authored-by: Ștefan Talpalaru <stefantalpalaru@yahoo.com>
When blocks and attestations arrive, they are SSZ-decoded twice: once
for validation and once for processing. This branch enqueues the decoded
block directly for processing, avoiding the second, slow
deserialization.
* move processing of blocks and attestations to queue
* ...and out from beacon_node
* split attestation processing into attestations and aggregates
* also updates metrics
* clean up logging to better follow the lifetime of gossip: arrival,
validation and processing
* drop attestations and aggregates if there are too many
* try to prioritise blocks and aggregates before single-validator
attestations
* Allow sync manager process blocks one by one.
* Log storeBlock() and updateHead() duration.
* Calculate duration only for blocks added without any error.
* Fix float compilation error.
* Fix duration.
* Fix SyncQueue tests.
Add SeenTable to avoid continuous attempts to dead peers.
Refactor onSecond.
Block backward sync while forward sync is working.
SyncManager now checks responses according corresponding requests + tests.
SyncManager now watching for not progressing local_head_slot and resets SyncQueue.
* Add ability to reset state of sync manager.
Fix bug when sync got stuck on `zero-point` reset.
Fix bug when sync got stuck when some of the workers waiting for failing one.
* Remove debugging comments and imports.
* Remove not used pendingLock.