* write uncompressed validator keys to database
Loading 150k+ validator keys on startup in compressed format takes a lot
of time - better store them in uncompressed format which makes behaviour
just after startup faster / more predictable.
* refactor cached validator key access
* fix isomorphic cast to work with non-var instances
* remove cooked pubkey cache - directly use database cache in chaindag
as well (one less cache to keep in sync)
* bump blscurve, introduce loadValid for known-to-be-valid keys
* load the cache of the current state epoch instead of the target state
epoch, when applying states and slots
* load state cache for each slot/block (for longer slot jumps)
* load state cache after full updateStateData
* look up two state cache epochs, instead of the same epoch twice :)
Instead of keeping a validator key list per EpochRef, this PR introduces
a single shared validator key list in ChainDAG, and cleans up some other
ChainDAG and key-related issues.
The PR does not introduce the validator key list in the state transition
- this is because we batch-check all signatures before entering the spec
code, thus the spec code never hits the cache.
A future refactor should _probably_ remove the threadvar altogether.
There's a few other small fixes in here that make the flow easier to
read:
* fix `var ChainDAGRef` -> `ChainDAGRef`
* fix `var QuarantineRef` -> `QuarantineRef`
* consistent `dag` variable name
* avoid using threadvar pubkey cache in most cases
* better error messages in batch signature checking
* use StateData in place of BeaconState outside state transition code
* propagate more StateData usage
* remove withStateVars().state
* wrap get_beacon_committee(BeaconState, ...) as gbc(StateData, ...)
* switch makeAttestation() to use StateData
* use StateData wrapper/dispatcher for get_committee_count_per_slot()
* convert AttestationCache.init(), weak subjectivity functions, and updateValidatorMetrics()
* add get_shuffled_active_validator_indices(StateData) and get_block_root_at_slot(StateData)
* switch makeAttestationData() to StateData
* sync AllTests-mainnet.md after rebase
* Revert "Revert "Upgrade database schema" (#2570)"
This reverts commit 6057c2ffb4.
* ssz: fix loading empty lists into existing instances
Not a problem earlier because we didn't reuse instances
* bump nim-eth
* bump nim-web3
This also makes future efforts to provide metrics and logs for
attestation efficiency easier
* Export rewards from epoch transition
* Use less memory for reward calculation (bool -> set[enum], field
alignment)
* Reuse reward memory when replaying, avoiding spike
* Allow replaying any range in ncli_db benchmark
* Introduce unittest2 and junit reports
* fix XML path
* don't combine multiple CI runs
* fixup
* public combined report also
Co-authored-by: Ștefan Talpalaru <stefantalpalaru@yahoo.com>
This is a revamp of the attestation pool that cleans up several aspects
of attestation processing as the network grows larger and block space
becomes more precious.
The aim is to better exploit the divide between attestation subnets and
aggregations by keeping the two kinds separate until it's time to either
produce a block or aggregate. This means we're no longer eagerly
combining single-vote attestations, but rather wait until the last
moment, and then try to add singles to all aggregates, including those
coming from the network.
Importantly, the branch improves on poor aggregate quality and poor
attestation packing in cases where block space is running out.
A basic greed scoring mechanism is used to select attestations for
blocks - attestations are added based on how much many new votes they
bring to the table.
* Collect single-vote attestations separately and store these until it's
time to make aggregates
* Create aggregates based on single-vote attestations
* Select _best_ aggregate rather than _first_ aggregate when on
aggregation duty
* Top up all aggregates with singles when it's time make the attestation
cut, thus improving the chances of grabbing the best aggregates out
there
* Improve aggregation test coverage
* Improve bitseq operations
* Simplify aggregate signature creation
* Make attestation cache temporary instead of storing it in attestation
pool - most of the time, blocks are not being produced, no need to keep
the data around
* Remove redundant aggregate storage that was used only for RPC
* Use tables to avoid some linear seeks when looking up attestation data
* Fix long cleanup on large slot jumps
* Avoid some pointers
* Speed up iterating all attestations for a slot (fixes#2490)
* set upper bound on EpochRef cache
* max 32 EpochRef instances
* less memory waste in BlockRef by removing EpochRef seq that is mostly
unused (~20mb)
* less memory waste in dag block lookup by not keeping an extra copy of
digest (~70mb)
* fix `==` and `$` for Eth2Digest
* remove `ChainDAG.tmpState` (~50mb?)
all in all, this branch cuts mainnet memory usage by ~160-180mb and puts
limits on EpochRef cache usage - where normally it hovered around 950mb
before, it's now sitting at 600-700mb on my machine.
* docs
* Deferred DAG and fork choice pruning
* fixup
* Address https://github.com/status-im/nimbus-eth2/pull/2384/files#r589448448, rely only on onSLotEnd for state pruning
* no need to store needPruning in the data structure
* lastPrunePoint is updated in pruning proc
* Split eager and LazyPruning
* enforce pruning in updateHead
* fix replays stalling processing
Occasionally, attestations will arrive that vote for a target derived
either from the finalized block or earlier. In these cases, Nimbus would
replay the state transition of up to 32 epochs worth of blocks because
the finalized state has been pruned, delaying other processing and
leading to poor inclusion distance.
* put cheap attestation checks before forming EpochRef
* check that attestation target is not from an unviable history with
regards to finalization
* fix overly aggressive state pruning removing the state close to the
finalized checkpoint resulting in rare long replays for valid
attestations
* log long replays
* harden logging and traversal of nil BlockSlot
* simplify target check
no need to lookup target in chain dag again
* fixup
* fixup
It turns out that we often save lots of states in the database that are
the result of empty slot processing only - here, we make sure to only
save a state if a block follows - this fixes several issues:
* empty slot states are not always pruned leading to state database size
explosion
* storing states is (very) slow which slows down processing in general,
so we should only do it when it's likely to be useful
* attestation processing doesn't get stuck on saving random states that
won't appear in the chain history
* remove some superfluous gcsafes
* remove getTailState (unused)
* don't store old epochrefs in blocks
* document attestation pool a bit
* remove `pcs =` cruft from log
* Quick fix to prune some states, pending smarter state storage
Adverse effects might include slow rewinds - typically the protocol
doesn't ask for pre-finalized states but RPC might
* document issue, add test
* fix cache miss log
* stop discarding non-existent future epochs during epoch state transitions; remove a pointless StateCache() construction in advance_slots()
* update nbench to pass StateCache to process_slots()
This implements disparity, resolving a part of
https://github.com/status-im/nim-beacon-chain/issues/1367
* make BeaconTime a duration for fractional seconds
* factor out attestation/aggregate validation
* simplify recording of queued attestations
* simplify attestation signature check
* fix blocks_received metric
* add some trivial validation tests
* remove unresolved attestation table - attestations for unknown blocks
are dropped instead (cannot verify their signature)
* initial - cheaper pruning - addresses #1534
* Pass tests: update offset when pruning, proper handling of pruned parents
* Use options instead of nil for nilable newHead (finalization passing but rootcause not solved)
* First line of defense against stackoverflow in tests
* Fix compute_delta offset after pruning
* Rebase fix - medalla ready
* Remove Option[BlockRef]
* collect all epochrefs in specific blocks to make them easier to find
and to avoid lots of small seqs
* reuse validator key databases more aggressively by comparing keys
* make state cache available from within `withState`
* make epochRef available from within onBlockAdded callback
* integrate getEpochInfo into block resolution and epoch ref logic such
that epochrefs are created when blocks are added to pool or lazily when
needed by a getEpochRef
* fill state cache better from EpochRef, speeding up replay and
validation
* store epochRef in specific blocks to make them easier to find and
reuse
* fix database corruption when state is saved while replaying quarantine
* replay slots fully from block pool before processing state
* compare bls values more smartly
* store epoch state without block applied in database - it's recommended
to resync the node!
this branch will drastically speed up processing in times of long
non-finality, as well as cut memory usage by 10x during the recent
medalla madness.
* fix invalid state root being written to database
When rewinding state data, the wrong block reference would be used when
saving the state root - this would cause state loading to fail by
loading a different state than expected, preventing blocks to be
applied.
* refactor state loading and saving to consistently use and set
StateData block
* avoid rollback when state is missing from database (as opposed to
being partially overwritten and therefore in need of rollback)
* don't store state roots for empty slots - previously, these were used
as a cache to avoid recalculating them in state transition, but this has
been superceded by hash tree root caching
* don't attempt loading states / state roots for non-epoch slots, these
are not saved to the database
* simplify rewinder and clean up funcitions after caches have been
reworked
* fix chaindag logscope
* add database reload metric
* re-enable clearance epoch tests
* names
* Eliminate possibilities for range errors and overflows
* Handle more properly invalid requests for furute slots
* Eliminate the confusing surrounding the MAX_REQUEST_BLOCKS constant
Addresses https://github.com/status-im/nim-beacon-chain/issues/1366
* removed the BlockPool type and all of the proxy functions around it - passing the chain DAG and the quarantine explicitly where appropriately - they don't need to be bundled in a type
* fixed the build after the rebase
* limit attestations kept in attestation pool
With fork choice updated, the attestation pool only needs to keep track
of attestations that will eventually end up in blocks - we can thus
limit the horizon of attestations that we keep more aggressively.
To get here, we expose getEpochRef which gets metadata about a
particular epochref, and make sure to populate it when a block is added
- this ensures that state rewinds during block addition are minimized.
In addition, we'll use the target root/epoch when validating
attestations - this helps minimize the number of different states that
we need to rewind to, in general.
* remove CandidateChains.justifiedState
unused
* remove BlockPools.Head object
* avoid quadratic quarantine loop
* fix
* fork choice fixes, round 3
* introduce checkpoint tracker
* split out fork choice backend that is independent of dag
* correctly update best checkpoint to use for head selection
* correctly consider wall clock when processing attestations
* preload head history only (only one history is loaded from database
anyway)
* love the DAG
* switch to fork choice v2
also remove BlockRef.children
* fix
* remove cruft
* reenable fork choice and fix several issues
* in addForkChoice_v2, the `.error` field would be accessed even when
Result is ok
* remove workaround for invalid block structure in fork choice
* fix `tmpState` being used recursively in callback, causing state
corruption while processing attestation
* fix block callback being called twice per block
* pass state to callback to avoid unnecessary rewinding
* enable head select, fix another bug
* never use `get` without `isOk`
* log nil blockref in case blockref is nil
* add missing error checking
* use correct epoch when updating attestation message
hash_tree_root was turning up when running beacon_node, turns out to be
repeated hash_tree_root invocations - this pr brings them back down to
normal.
this PR caches the root of a block in the SignedBeaconBlock object -
this has the potential downside that even invalid blocks will be hashed
(as part of deserialization) - later, one could imagine delaying this
until checks have passed
there's also some cleanup of the `cat=` logs which were applied randomly
and haphazardly, and to a large degree are duplicated by other
information in the log statements - in particular, topics fulfill the
same role
* restore EpochRef and flush statecaches on epoch transitions
* more targeted cache invalidation
* remove get_empty_per_epoch_cache(); implement simpler but still faster get_beacon_proposer_index()/compute_proposer_index() approach; add some abstraction layer for accessing the shuffled validator indices cache
* reduce integer type conversions
* remove most of rest of integer type conversion in compute_proposer_index()
* Dual headed fork choice
* fix finalizedEpoch not moving
* reduce fork choice verbosity
* Add failing tests due to pruning
* Properly handle duplicate blocks in sync
* test_block_pool also add a test for duplicate blocks
* comments addressing review
* Fix fork choice v2, was missing integrating block proposed
* remove a spurious debug writeStackTrace
* update block_sim
* Use OrderedTable to ensure that we always load parents before children in fork choice
* Load the DAG data in fork choice at init if there is some (can sync witti)
* Cluster of quarantined blocks were not properly added to the fork choice
* Workaround async gcsafe warnings
* Update blockpoool tests
* Do the callback before clearing the quarantine
* Revert OrderedTable, implement topological sort of DAG, allow forkChoice to be initialized from arbitrary finalized heads
* Make it work with latest devel - Altona readyness
* Add a recovery mechanism when forkchoice desyncs with blockpool
* add the current problematic node to the stack
* Fix rebase indentation bug (but still producing invalid block)
* Fix cache at epoch boundaries and lateBlock addition
* add tests for unviable blocks
also enable finalization tests in all test configs - they're plenty fast
now
also fix newClone for non-rvo cases. sigh.
* fixes
* random fixes
* create dump dir on startup
* don't crash on failure to write dump
* fix a few `uint64` instances being used when indexing arrays - this
should be a compile error but isn't due to compiler bugs
* fix standalone test_block_pool compilation
* add signed block processing in ncli
* reuse cache entry instead of allocating a new one
* allow for small clock disparities when validating blocks