* Handle some web3 timeouts better
* Add support for developer .env files
* Eth1 improvements; Mainnet genesis state
Notable changes:
* The deposits table have been removed from the database. The client
will no longer process all deposits on start-up.
* The network metadata now includes a "state snapshot" of the deposit
contract. This allows the client to skip syncing deposits made prior
to the snapshot (i.e. genesis). Suitable metadata added for Pyrmont
and Mainnet.
* The Eth1 monitor won't be started unless there are validators attached
to the node.
* The genesis detection code is now optional and disabled by default
* Bugfix: The client should not produce blocks that will fail validation
when it hasn't downloaded the latest deposits yet
* Bugfix: Work around the database corruption affecting Pyrmont nodes
* Remove metadata for Toledo and Medalla
* log when database is loading (to avoid confusion)
* generate network keys later during startup
* fix quarantine not scheduling chain of parents for download and
increase size to one epoch
* log validator count, enr and peerid more clearly on startup
This introcudes a cache for block summaries, useful for instantiating
the block dag on startup, bringing medalla startup times down from
minutes to seconds.
This is something of a temporary band-aid that would be obsoleted by a
finalized block store.
Validators exiting is normal, no need to scream about it
* avoid reallocating seq on big exit queue
* avoid fetching state cache when updating head (it's rarely needed)
* remove incorrectly implemented live validator counts (avoids memory
allocs)
* misc memory and perf fixes
* use EpochRef for attestation aggregation
* compress effective balances in memory (medalla unfinalized: 4gb ->
1gb)
* avoid hitting db when rewinding to head or clearance state
* avoid hitting db when blocks can be applied to in-memory state -
speeds up startup considerably
* avoid storing epochref in fork choice
* simplify and speed up beacon block creation flow - avoids state reload
thanks to head rewind optimization
* iterator-based committee and attestation participation help avoid lots
of small memory allocations throughout epoch transition (40% speedup on
epoch processing, for example during startup)
* add constant for threshold
* update attestation extended validation to v1.0.0-rc.0
* attestation block and target must be within same epoch
* remove duplicate attestation epoch/target epoch check
* in spec now
It turns out that we often save lots of states in the database that are
the result of empty slot processing only - here, we make sure to only
save a state if a block follows - this fixes several issues:
* empty slot states are not always pruned leading to state database size
explosion
* storing states is (very) slow which slows down processing in general,
so we should only do it when it's likely to be useful
* attestation processing doesn't get stuck on saving random states that
won't appear in the chain history
* remove some superfluous gcsafes
* remove getTailState (unused)
* don't store old epochrefs in blocks
* document attestation pool a bit
* remove `pcs =` cruft from log
* add ncli_db subcommand to prune database of unnecessary blocks, states, and state roots
* tweak comments
* reduce default aggressiveness in pruning old states
* move copyPrunedDatabase() to ncli_db, as it's not generally useful as part of beacon_chain_db and doesn't use any internal interfaces
* Quick fix to prune some states, pending smarter state storage
Adverse effects might include slow rewinds - typically the protocol
doesn't ask for pre-finalized states but RPC might
* document issue, add test
* fix cache miss log
* stop discarding non-existent future epochs during epoch state transitions; remove a pointless StateCache() construction in advance_slots()
* update nbench to pass StateCache to process_slots()
This implements disparity, resolving a part of
https://github.com/status-im/nim-beacon-chain/issues/1367
* make BeaconTime a duration for fractional seconds
* factor out attestation/aggregate validation
* simplify recording of queued attestations
* simplify attestation signature check
* fix blocks_received metric
* add some trivial validation tests
* remove unresolved attestation table - attestations for unknown blocks
are dropped instead (cannot verify their signature)
* harden beacon_pending_deposits metrics calculation
* ...
* move beacon_pending_deposits and beacon_processed_deposits_total out of specs and into chain DAG
* initial - cheaper pruning - addresses #1534
* Pass tests: update offset when pruning, proper handling of pruned parents
* Use options instead of nil for nilable newHead (finalization passing but rootcause not solved)
* First line of defense against stackoverflow in tests
* Fix compute_delta offset after pruning
* Rebase fix - medalla ready
* Remove Option[BlockRef]
* don't sort shuffled_validator_indices, just get them directly with
iteration
* grab full epoch of proposer indices while we have the data available -
they'll get cached and reused
* avoid computing active validator set when not used for logging
* collect all epochrefs in specific blocks to make them easier to find
and to avoid lots of small seqs
* reuse validator key databases more aggressively by comparing keys
* make state cache available from within `withState`
* make epochRef available from within onBlockAdded callback
* integrate getEpochInfo into block resolution and epoch ref logic such
that epochrefs are created when blocks are added to pool or lazily when
needed by a getEpochRef
* fill state cache better from EpochRef, speeding up replay and
validation
* store epochRef in specific blocks to make them easier to find and
reuse
* fix database corruption when state is saved while replaying quarantine
* replay slots fully from block pool before processing state
* compare bls values more smartly
* store epoch state without block applied in database - it's recommended
to resync the node!
this branch will drastically speed up processing in times of long
non-finality, as well as cut memory usage by 10x during the recent
medalla madness.
* fix invalid state root being written to database
When rewinding state data, the wrong block reference would be used when
saving the state root - this would cause state loading to fail by
loading a different state than expected, preventing blocks to be
applied.
* refactor state loading and saving to consistently use and set
StateData block
* avoid rollback when state is missing from database (as opposed to
being partially overwritten and therefore in need of rollback)
* don't store state roots for empty slots - previously, these were used
as a cache to avoid recalculating them in state transition, but this has
been superceded by hash tree root caching
* don't attempt loading states / state roots for non-epoch slots, these
are not saved to the database
* simplify rewinder and clean up funcitions after caches have been
reworked
* fix chaindag logscope
* add database reload metric
* re-enable clearance epoch tests
* names