* removed the BlockPool type and all of the proxy functions around it - passing the chain DAG and the quarantine explicitly where appropriately - they don't need to be bundled in a type
* fixed the build after the rebase
hash_tree_root was turning up when running beacon_node, turns out to be
repeated hash_tree_root invocations - this pr brings them back down to
normal.
this PR caches the root of a block in the SignedBeaconBlock object -
this has the potential downside that even invalid blocks will be hashed
(as part of deserialization) - later, one could imagine delaying this
until checks have passed
there's also some cleanup of the `cat=` logs which were applied randomly
and haphazardly, and to a large degree are duplicated by other
information in the log statements - in particular, topics fulfill the
same role
* restore EpochRef and flush statecaches on epoch transitions
* more targeted cache invalidation
* remove get_empty_per_epoch_cache(); implement simpler but still faster get_beacon_proposer_index()/compute_proposer_index() approach; add some abstraction layer for accessing the shuffled validator indices cache
* reduce integer type conversions
* remove most of rest of integer type conversion in compute_proposer_index()
* adopt Result[void, string] in place of some bool return signatures
* string -> cstring to reduce memory allocations; ensure all err() strings are constants, with contextual information from higher-level callers
* logScope usage fixes
* homogenize err() reporting convention
* invalid signature in deposit isn't an error
* re-add minimal preset constant checking; organize presets to better support multiple spec versions
* bump spec ref
* increase Azure timeout to 90 minutes to accomodate Nim compiler building
* reorder ssz
* split into hash_trees and ssz_serialization, roughly, for hashing and
IO
* move bitseqs into ssz (from stew)
* clean up imports
* docs, imports
* wip: cache
* cache lists and arrays of complex objects (5x block processing speed
on ncli_db)
trivial baseline cache that stores tree in flat memory structure
* support array of uint64
* work around type issues
* more type compiler bug workarounds
* cache balances, more type fixes
* index type
* ncli_db: add validation flag, better ux
* int64 fixes
* test fix
* "oops"
```
647.913, 0.000, 647.913, 647.913, 1,
Initialize DB
0.540, 0.402, 0.340, 9.451, 619,
Load block from database
40.268, 0.000, 40.268, 40.268, 1,
Load state from database
0.498, 0.150, 0.343, 0.930, 596,
Apply block
3.548, 11.005, 0.729, 54.022, 23,
Apply epoch block
```
* support all basic types
* cleanups
* a few more cleanups
The first offset of an SSZ object should always have a fixed constant
value. Otherwise, some unused bytes may appear between the fixed portion
and the dynamic portion.
Please note that this fix shutds down the minimal forward compatibility
currently supported by the SSZ format (and thus, the expected behavior
must be clarified in the SSZ spec).
* be stricter about SSZ length prefix
* compute zeroHash list at compile time
* remove SSZ schema stuff
* move SSZ navigation to ncli
* cleanup a few leftover openArray uses
* update more spec refs in beacon_chain/spec/presets; skip skipped constant sanity checks also from markdown reports' perspectives
* mark skipped as skipped in markdown
* remove incorrect/obsolete comment; deprecate BeaconState state transition functions
* remove deprecated state_transition(state: var BeaconState)
* add specific workarounds for state_transition() and process_slots() to nfuzz_block() and addTestBlock()
* ssz: move ref support outside
Instead of allocating ref's inside SSZ, move it to separate helper:
* makes `ref` allocations explicit
* less magic inside SSZ
* `ref` in nim generally means reference whereas SSZ was loading as
value - if a type indeed used references it would get copies instead of
references to a single value on roundtrip which is unexpected
TODO: EF tests would benefit from some refactoring since they all do the
same thing practically..
Co-authored-by: Zahary Karadjov <zahary@gmail.com>
In BlockPool, we keep the head state around, so it's trivial to restore
the temporary state there and keep going as if nothing happened.
This solves 3 problems:
* stack space - the state copy on mainnet is huge
* GC scanning - using stack space for state slows down the GC
significantly
* reckless copying - the copy itself takes a long time
In state_sim, we'll do the same and allocate on heap - this helps a
little with GC - without it, the collection of the temporary strings
created with `toHex` while printing the json dominates the trace.
* fix mainnet finalization and swith eth2_network_simulation to a kind of small-mainnet profile
* Fix slot reference in trace logging
* bump a couple of spec refs from v0.11.0 to v0.11.1
* bump another spec ref to v0.11.1, one more try at Jenkins test vector download CI issue
* fix other slot reference in trace logging and skip past single-block/multi-slot gaps to re-approach from ancestry side by state_transitioning, by requiring exact match on both root hash and slot for fast path
* make more precise the fast path condition
* redo logic to make uniform with BeaconChainDB; fix chronos deprecation warning
* revert not-working replacement of deprecated chronos futures `or`
* switch testnet1 to mainnet
* remove all but one UnusedImport warning
* bump a few more spec version references from v0.10.1 to v0.11.1
* more v0.10.1 spec reference updates/removals
* yet more v0.10.1 spec reference updates