Similar to the existing `RewardInfo`, this PR adds the infrastructure
needed to export epoch processing information from altair+. Because
accounting is done somewhat differently, the PR uses a fork-specific
object to extrct the information in order to make the cost on the spec
side low.
* RewardInfo -> EpochInfo, ForkedEpochInfo
* use array for computing new sync committee
* avoid repeated total active balance computations in block processing
* simplify proposer index check
* simplify epoch transition tests
* pre-compute base increment and reuse in epoch processing, and a few
other small optimizations
This PR introduces the type and does the heavy lifting in terms of
refactoring - the tools that use the accounting will need separate PR:s
(as well as refinements to the exportred information)
* reorganize ssz dependencies
This PR continues the work in
https://github.com/status-im/nimbus-eth2/pull/2646,
https://github.com/status-im/nimbus-eth2/pull/2779 as well as past
issues with serialization and type, to disentangle SSZ from eth2 and at
the same time simplify imports and exports with a structured approach.
The principal idea here is that when a library wants to introduce SSZ
support, they do so via 3 files:
* `ssz_codecs` which imports and reexports `codecs` - this covers the
basic byte conversions and ensures no overloads get lost
* `xxx_merkleization` imports and exports `merkleization` to specialize
and get access to `hash_tree_root` and friends
* `xxx_ssz_serialization` imports and exports `ssz_serialization` to
specialize ssz for a specific library
Those that need to interact with SSZ always import the `xxx_` versions
of the modules and never `ssz` itself so as to keep imports simple and
safe.
This is similar to how the REST / JSON-RPC serializers are structured in
that someone wanting to serialize spec types to REST-JSON will import
`eth2_rest_serialization` and nothing else.
* split up ssz into a core library that is independendent of eth2 types
* rename `bytes_reader` to `codec` to highlight that it contains coding
and decoding of bytes and native ssz types
* remove tricky List init overload that causes compile issues
* get rid of top-level ssz import
* reenable merkleization tests
* move some "standard" json serializers to spec
* remove `ValidatorIndex` serialization for now
* remove test_ssz_merkleization
* add tests for over/underlong byte sequences
* fix broken seq[byte] test - seq[byte] is not an SSZ type
There are a few things this PR doesn't solve:
* like #2646 this PR is weak on how to handle root and other
dontSerialize fields that "sometimes" should be computed - the same
problem appears in REST / JSON-RPC etc
* Fix a build problem on macOS
* Another way to fix the macOS builds
Co-authored-by: Zahary Karadjov <zahary@gmail.com>
The spec imports are a mess to work with, so this branch cleans them up
a bit to ensure that we avoid generic sandwitches and that importing
stuff generally becomes easier.
* reexport crypto/digest/presets because these are part of the public
symbol set of the rest of the spec types
* don't export `merge` types from `base` - this causes circular deps
* fix circular deps in `ssz/spec_types` - this is the first step in
disentangling ssz from spec
* be explicit about phase0 vs altair - longer term, `altair` will become
the "natural" type set, then merge and so on, so no point in giving
`phase0` special preferential treatment
Simpler module name for stuff that covers forks
* check that runtime config matches database state
* also include some assorted altair cleanups
* use "standard" genesis fork in local testnet to work around missing
runtime config support
* Implement split preset/config support
This is the initial bulk refactor to introduce runtime config values in
a number of places, somewhat replacing the existing mechanism of loading
network metadata.
It still needs more work, this is the initial refactor that introduces
runtime configuration in some of the places that need it.
The PR changes the way presets and constants work, to match the spec. In
particular, a "preset" now refers to the compile-time configuration
while a "cfg" or "RuntimeConfig" is the dynamic part.
A single binary can support either mainnet or minimal, but not both.
Support for other presets has been removed completely (can be readded,
in case there's need).
There's a number of outstanding tasks:
* `SECONDS_PER_SLOT` still needs fixing
* loading custom runtime configs needs redoing
* checking constants against YAML file
* yeerongpilly support
`build/nimbus_beacon_node --network=yeerongpilly --discv5:no --log-level=DEBUG`
* load fork epoch from config
* fix fork digest sent in status
* nicer error string for request failures
* fix tools
* one more
* fixup
* fixup
* fixup
* use "standard" network definition folder in local testnet
Files are loaded from their standard locations, including genesis etc,
to conform to the format used in the `eth2-networks` repo.
* fix launch scripts, allow unknown config values
* fix base config of rest test
* cleanups
* bundle mainnet config using common loader
* fix spec links and names
* only include supported preset in binary
* drop yeerongpilly, add altair-devnet-0, support boot_enr.yaml
* add Altair support to the block quarantine
* switch some spec/datatypes imports to spec/datatypes/base
* add Altair support to block_clearance
* allow runtime configuration of Altair transition slot
* enable Altair in block_sim, including in CI
* use ForkedHashedBeaconState in StateData
* fix FAR_FUTURE_EPOCH -> slot overflow; almost always use assign()
* avoid stack allocation in maybeUpgradeStateToAltair()
* create and use dispatch functions for check_attester_slashing(), check_proposer_slashing(), and check_voluntary_exit()
* use getStateRoot() instead of various state.data.hbsPhase0.root
* remove withStateVars.hashedState(), which doesn't work as a design anymore
* introduce spec/datatypes/altair into beacon_chain_db
* fix inefficient codegen for getStateField(largeStateField)
* state_transition_slots() doesn't either need/use blocks or runtime presets
* combine process_slots(HBS)/state_transition_slots(HBS) which differ only in last-slot htr optimization
* getStateField(StateData, ...) was replaced by getStateField(ForkedHashedBeaconState, ...)
* fix rollback
* switch some state_transition(), process_slots, makeTestBlocks(), etc to use ForkedHashedBeaconState
* remove state_transition(phase0.HashedBeaconState)
* remove process_slots(phase0.HashedBeaconState)
* remove state_transition_block(phase0.HashedBeaconState)
* remove unused callWithBS(); separate case expression from if statement
* switch back from nested-ref-object construction to (ref Foo)(Bar())
This also makes future efforts to provide metrics and logs for
attestation efficiency easier
* Export rewards from epoch transition
* Use less memory for reward calculation (bool -> set[enum], field
alignment)
* Reuse reward memory when replaying, avoiding spike
* Allow replaying any range in ncli_db benchmark
Replace shuffling function with zrnt version - `get_shuffled_seq` in
particular puts more strain on the GC by allocating superfluous seq's
which turns out to have a significant impact on block processing (when
replaying blocks for example) - 4x improvement on non-epoch, 1.5x on
epoch blocks (replay is done without signature checking)
Medalla, first 10k slots - pre:
```
Loaded 68973 blocks, head slot 117077
All time are ms
Average, StdDev, Min, Max, Samples,
Test
Validation is turned off meaning that no BLS operations are performed
76855.848, 0.000, 76855.848, 76855.848, 1,
Initialize DB
1.073, 0.914, 0.071, 12.454, 7831,
Load block from database
31.382, 0.000, 31.382, 31.382, 1,
Load state from database
85.644, 30.350, 3.056, 466.136, 7519,
Apply block
506.569, 91.129, 130.654, 874.786, 312,
Apply epoch block
```
post:
```
Loaded 68973 blocks, head slot 117077
All time are ms
Average, StdDev, Min, Max, Samples,
Test
Validation is turned off meaning that no BLS operations are performed
72457.303, 0.000, 72457.303, 72457.303, 1,
Initialize DB
1.015, 0.858, 0.070, 11.231, 7831,
Load block from database
28.983, 0.000, 28.983, 28.983, 1,
Load state from database
21.725, 17.461, 2.659, 393.217, 7519,
Apply block
324.012, 33.954, 45.452, 440.532, 312,
Apply epoch block
```
* avoid converting from uint64 to int, and where most feasible, int type conversion at all
* .len.uint64 -> .len64
* fix 32-bit compilation
* try keeping state_sim loop variable/bounds as int for 32-bit Azure
* len64 -> lenu64
* restore EpochRef and flush statecaches on epoch transitions
* more targeted cache invalidation
* remove get_empty_per_epoch_cache(); implement simpler but still faster get_beacon_proposer_index()/compute_proposer_index() approach; add some abstraction layer for accessing the shuffled validator indices cache
* reduce integer type conversions
* remove most of rest of integer type conversion in compute_proposer_index()
* adopt Result[void, string] in place of some bool return signatures
* string -> cstring to reduce memory allocations; ensure all err() strings are constants, with contextual information from higher-level callers
* logScope usage fixes
* homogenize err() reporting convention
* invalid signature in deposit isn't an error
* cleanups
* fix ncli state root check flag
* add block dump to ncli_db
* limit ncli_db benchmark length
* tone down finalization logs
* introduce trusted blocks
We only store blocks whose signature we've verified in the database - as
such, there's no need to check it again, and most importantly, no need
to deserialize the signature when loading from database.
50x startup time improvement, 200x block load time improvement.
* fix rewinding when deposits have invalid signature
* speed up ancestor iteration by avoiding copy
* avoid deserializing signatures for trusted data
* load blocks lazily when rewinding (less memory used)
* chronicles workarounds
* document trustedbeaconblock
* reorder ssz
* split into hash_trees and ssz_serialization, roughly, for hashing and
IO
* move bitseqs into ssz (from stew)
* clean up imports
* docs, imports
* remove incorrect/obsolete comment; deprecate BeaconState state transition functions
* remove deprecated state_transition(state: var BeaconState)
* add specific workarounds for state_transition() and process_slots() to nfuzz_block() and addTestBlock()
* ssz: move ref support outside
Instead of allocating ref's inside SSZ, move it to separate helper:
* makes `ref` allocations explicit
* less magic inside SSZ
* `ref` in nim generally means reference whereas SSZ was loading as
value - if a type indeed used references it would get copies instead of
references to a single value on roundtrip which is unexpected
TODO: EF tests would benefit from some refactoring since they all do the
same thing practically..
Co-authored-by: Zahary Karadjov <zahary@gmail.com>
In BlockPool, we keep the head state around, so it's trivial to restore
the temporary state there and keep going as if nothing happened.
This solves 3 problems:
* stack space - the state copy on mainnet is huge
* GC scanning - using stack space for state slows down the GC
significantly
* reckless copying - the copy itself takes a long time
In state_sim, we'll do the same and allocate on heap - this helps a
little with GC - without it, the collection of the temporary strings
created with `toHex` while printing the json dominates the trace.
* Initial implementation of runtime bls skipping.
Add libnfuzz skipBLSValidation handling, check that it propagates.
* Rename skipBLSValidation -> skipBlsValidation, start skipStateRootValidation
* Replace skipValidation flags with more granular flags.
Also added skipBlockParentRootValidation flag
Mainly replaced with skipBlsValidation but also StateRoot or
BlockParentRootValidation flags where appropriate.
* Adjust interop test to pass when skipping merkle validation.
* Stop skipping validation for mainchain_monitor.
* Remove comment.
* Also skipMerkleValidation for test_beacon_chain_db.