* bump BLST
* Cached subgroup checks
* Bump BLST - BLST now has pure C fallback for all arch (Miracl unneeded)
* Drop testing Miracl fallback in Nimbus
* Charting uncharted waters: 32-bit should imply -mno-adx
* Revert "Revert "Full "node" RPC calls implementation and fixes to peer lifetime states. (#2065)" (#2082)"
This reverts commit 7cc3dc8027.
* fix nil disconnectedFut crash
* fixes
don't resetPeer, it causes peer miscounts
* disconnect disconnecting peers
...when there's a race.
* avoid connection spamming
* never decrease SeenTable timeout
* only recover ENR for known peers
* seen only when really disconnected
* Handle some web3 timeouts better
* Add support for developer .env files
* Eth1 improvements; Mainnet genesis state
Notable changes:
* The deposits table have been removed from the database. The client
will no longer process all deposits on start-up.
* The network metadata now includes a "state snapshot" of the deposit
contract. This allows the client to skip syncing deposits made prior
to the snapshot (i.e. genesis). Suitable metadata added for Pyrmont
and Mainnet.
* The Eth1 monitor won't be started unless there are validators attached
to the node.
* The genesis detection code is now optional and disabled by default
* Bugfix: The client should not produce blocks that will fail validation
when it hasn't downloaded the latest deposits yet
* Bugfix: Work around the database corruption affecting Pyrmont nodes
* Remove metadata for Toledo and Medalla
* log when database is loading (to avoid confusion)
* generate network keys later during startup
* fix quarantine not scheduling chain of parents for download and
increase size to one epoch
* log validator count, enr and peerid more clearly on startup
This reverts commit 63173ab2c1.
It appears the cluster is having trouble staying connected - since the culprit is unknown, this is a first step on the way to what was stable.
Notably, this does not fully revert libp2p itself, merely the gossip version.
* Concentrate all sensitive writeFile/createPath calls in one place.
Fix eth2_network_simulation for Windows.
* Remove artifacts.
* fix import
Co-authored-by: Jacek Sieka <jacek@status.im>