* limit by-root requests to non-finalized blocks
Presently, we keep a mapping from block root to `BlockRef` in memory -
this has simplified reasoning about the dag, but is not sustainable with
the chain growing.
We can distinguish between two cases where by-root access is useful:
* unfinalized blocks - this is where the beacon chain is operating
generally, by validating incoming data as interesting for future fork
choice decisions - bounded by the length of the unfinalized period
* finalized blocks - historical access in the REST API etc - no bounds,
really
In this PR, we limit the by-root block index to the first use case:
finalized chain data can more efficiently be addressed by slot number.
Future work includes:
* limiting the `BlockRef` horizon in general - each instance is 40
bytes+overhead which adds up - this needs further refactoring to deal
with the tail vs state problem
* persisting the finalized slot-to-hash index - this one also keeps
growing unbounded (albeit slowly)
Anyway, this PR easily shaves ~128mb of memory usage at the time of
writing.
* No longer honor `BeaconBlocksByRoot` requests outside of the
non-finalized period - previously, Nimbus would generously return any
block through this libp2p request - per the spec, finalized blocks
should be fetched via `BeaconBlocksByRange` instead.
* return `Opt[BlockRef]` instead of `nil` when blocks can't be found -
this becomes a lot more common now and thus deserves more attention
* `dag.blocks` -> `dag.forkBlocks` - this index only carries unfinalized
blocks from now - `finalizedBlocks` covers the other `BlockRef`
instances
* in backfill, verify that the last backfilled block leads back to
genesis, or panic
* add backfill timings to log
* fix missing check that `BlockRef` block can be fetched with
`getForkedBlock` reliably
* shortcut doppelganger check when feature is not enabled
* in REST/JSON-RPC, fetch blocks without involving `BlockRef`
* fix dag.blocks ref
Time in the beacon chain is expressed relative to the genesis time -
this PR creates a `beacon_time` module that collects helpers and
utilities for dealing the time units - the new module does not deal with
actual wall time (that's remains in `beacon_clock`).
Collecting the time related stuff in one place makes it easier to find,
avoids some circular imports and allows more easily identifying the code
actually needs wall time to operate.
* move genesis-time-related functionality into `spec/beacon_time`
* avoid using `chronos.Duration` for time differences - it does not
support negative values (such as when something happens earlier than it
should)
* saturate conversions between `FAR_FUTURE_XXX`, so as to avoid
overflows
* fix delay reporting in validator client so it uses the expected
deadline of the slot, not "closest wall slot"
* simplify looping over the slots of an epoch
* `compute_start_slot_at_epoch` -> `start_slot`
* `compute_epoch_at_slot` -> `epoch`
A follow-up PR will (likely) introduce saturating arithmetic for the
time units - this is merely code moves, renames and fixing of small
bugs.
* Harden CommitteeIndex, SubnetId, SyncSubcommitteeIndex
Harden the use of `CommitteeIndex` et al to prevent future issues by
using a distinct type, then validating before use in several cases -
datatypes in spec are kept simple though so that invalid data still can
be read.
* fix invalid epoch used in REST
`/eth/v1/beacon/states/{state_id}/committees` committee length (could
return invalid data)
* normalize some variable names
* normalize committee index loops
* fix `RestAttesterDuty` to use `uint64` for `validator_committee_index`
* validate `CommitteeIndex` on ingress in REST API
* update rest rules with stricter parsing
* better REST serializers
* save lots of memory by not using `zip` ...at least a few bytes!
With checkpoint sync in particular, and state pruning in the future,
loading states or state-dependent data may fail. This PR adjusts the
code to allow this to be handled gracefully.
In particular, the new availability assumption is that states are always
available for the finalized checkpoint and newer, but may fail for
anything older.
The `tail` remains the point where state loading de-facto fails, meaning
that between the tail and the finalized checkpoint, we can still get
historical data (but code should be prepared to handle this as an
error).
However, to harden the code against long replays, several operations
which are assumed to work only with non-final data (such as gossip
verification and validator duties) now limit their search horizon to
post-finalized data.
* harden several state-dependent operations by logging an error instead
of introducing a panic when state loading fails
* `withState` -> `withUpdatedState` to differentiate from the other
`withState`
* `updateStateData` can now fail if no state is found in database - it
is also hardened against excessively long replays
* `getEpochRef` can now fail when replay fails
* reject blocks with invalid target root - they would be ignored
previously
* fix recursion bug in `isProposed`
* use v1.1.6 test vectors; use BeaconTime instead of Slot in fork choice
* tick through every slot at least once
* use div INTERVALS_PER_SLOT and use precomputed constants of them
* use correct (even if numerically equal) constant
* move quarantine outside of chaindag
The quarantine has been part of the ChainDAG for the longest time, but
this design has a few issues:
* the function in which blocks are verified and added to the dag becomes
reentrant and therefore difficult to reason about - we're currently
using a stateful flag to work around it
* quarantined blocks bypass the processing queue leading to a processing
stampede
* the quarantine flow is unsuitable for orphaned attestations - these
should also should be quarantined eventually
Instead of processing the quarantine inside ChainDAG, this PR moves
re-queueing to `block_processor` which already is responsible for
dealing with follow-up work when a block is added to the dag
This sets the stage for keeping attestations in the quarantine as well.
Also:
* make `BlockError` `{.pure.}`
* avoid use of `ValidationResult` in block clearance (that's for gossip)
* add EF fork choice tests to CI
* checkpoints
* compilation fixes and add test to preset dependent suite
* support longpaths on Windows CI
* skip minimal tests (long paths issue + impl detals tested)
* fix stackoverflow on some platforms
* rebase on top of https://github.com/status-im/nimbus-eth2/pull/3054
* fix stack usage
* fix stack overflow crash in REST/debug/getStateV2
* introduce `ForkyXxx` for generic type matching of `Xxx` across
branches (SomeHashedBeaconState -> ForkyHashedBeaconState et al) -
`Some` is already used for other types of type classes
* consolidate function naming in BeaconChainDB, use some generics
* import `forks.nim` from other spec modules and move `Forked*` helpers
around to resolve circular imports
* remove `ForkedBeaconState`, use `ForkedHashedBeaconState` throughout
(less data shuffling between the types)
* fix several cases of states being stored on stack in tests, causing
random failures on some platforms
* remove reading json support from ncli - this should be ported to the
rest json reading instead (doesn't currently work because stack sizes)
There are a number of locations in the code that get attestations on a
forked beacon state. For attestation pools test, a convenience wrapper
was available to reduce clutter. This patch integrates that wrapper into
the core component so that it can also take advantage of the wrapper.
* Placing callbacks into strategic places.
* Initial events call implementation.
* Post rebase fixes.
* Change addSyncContribution() implementation.
* Add `attestation-sent` event.
Remove gcsafe, raises from callbacks implementations.
Move `attestation-received` fire at the end of attestation processing.
* Address review comments.
* reorganize ssz dependencies
This PR continues the work in
https://github.com/status-im/nimbus-eth2/pull/2646,
https://github.com/status-im/nimbus-eth2/pull/2779 as well as past
issues with serialization and type, to disentangle SSZ from eth2 and at
the same time simplify imports and exports with a structured approach.
The principal idea here is that when a library wants to introduce SSZ
support, they do so via 3 files:
* `ssz_codecs` which imports and reexports `codecs` - this covers the
basic byte conversions and ensures no overloads get lost
* `xxx_merkleization` imports and exports `merkleization` to specialize
and get access to `hash_tree_root` and friends
* `xxx_ssz_serialization` imports and exports `ssz_serialization` to
specialize ssz for a specific library
Those that need to interact with SSZ always import the `xxx_` versions
of the modules and never `ssz` itself so as to keep imports simple and
safe.
This is similar to how the REST / JSON-RPC serializers are structured in
that someone wanting to serialize spec types to REST-JSON will import
`eth2_rest_serialization` and nothing else.
* split up ssz into a core library that is independendent of eth2 types
* rename `bytes_reader` to `codec` to highlight that it contains coding
and decoding of bytes and native ssz types
* remove tricky List init overload that causes compile issues
* get rid of top-level ssz import
* reenable merkleization tests
* move some "standard" json serializers to spec
* remove `ValidatorIndex` serialization for now
* remove test_ssz_merkleization
* add tests for over/underlong byte sequences
* fix broken seq[byte] test - seq[byte] is not an SSZ type
There are a few things this PR doesn't solve:
* like #2646 this PR is weak on how to handle root and other
dontSerialize fields that "sometimes" should be computed - the same
problem appears in REST / JSON-RPC etc
* Fix a build problem on macOS
* Another way to fix the macOS builds
Co-authored-by: Zahary Karadjov <zahary@gmail.com>
The spec imports are a mess to work with, so this branch cleans them up
a bit to ensure that we avoid generic sandwitches and that importing
stuff generally becomes easier.
* reexport crypto/digest/presets because these are part of the public
symbol set of the rest of the spec types
* don't export `merge` types from `base` - this causes circular deps
* fix circular deps in `ssz/spec_types` - this is the first step in
disentangling ssz from spec
* be explicit about phase0 vs altair - longer term, `altair` will become
the "natural" type set, then merge and so on, so no point in giving
`phase0` special preferential treatment
Simpler module name for stuff that covers forks
* check that runtime config matches database state
* also include some assorted altair cleanups
* use "standard" genesis fork in local testnet to work around missing
runtime config support
* remove false OnBlockAdded dependency on phase.HashedBeaconState
* introduce altair data types into block_clearance; update some alpha.6 spec refs to alpha.7; add get_active_validator_indices_len ForkedHashedBeaconState wrapper
* switch many modules from using datatypes (with phase0 states/blocks) to datatypes/base (fork-independent); update spec refs from alpha.6 to alpha.7 and remove rm'd G2_POINT_AT_INFINITY
* switch more modules from using datatypes (with phase0 states/blocks) to datatypes/base (fork-independent); update spec refs from alpha.6 to alpha.7
* remove unnecessary phase0-only wrapper of get_attesting_indices(); allow signatures_batch to process either fork; remove O(n^2) nested loop in process_inactivity_updates(); add altair support to getAttestationsforTestBlock()
* add Altair versions of asSigVerified(), asTrusted(), and makeBeaconBlock()
* fix spec URL to be Altair for Altair makeBeaconBlock()
* update to Altair as of v1.1.0-alpha.7
* introduce Altair types into attestation pool
* avoid allocating/copying pubkeys excessively in get_next_sync_committee()
* use ForkedHashedBeaconState in StateData
* fix FAR_FUTURE_EPOCH -> slot overflow; almost always use assign()
* avoid stack allocation in maybeUpgradeStateToAltair()
* create and use dispatch functions for check_attester_slashing(), check_proposer_slashing(), and check_voluntary_exit()
* use getStateRoot() instead of various state.data.hbsPhase0.root
* remove withStateVars.hashedState(), which doesn't work as a design anymore
* introduce spec/datatypes/altair into beacon_chain_db
* fix inefficient codegen for getStateField(largeStateField)
* state_transition_slots() doesn't either need/use blocks or runtime presets
* combine process_slots(HBS)/state_transition_slots(HBS) which differ only in last-slot htr optimization
* getStateField(StateData, ...) was replaced by getStateField(ForkedHashedBeaconState, ...)
* fix rollback
* switch some state_transition(), process_slots, makeTestBlocks(), etc to use ForkedHashedBeaconState
* remove state_transition(phase0.HashedBeaconState)
* remove process_slots(phase0.HashedBeaconState)
* remove state_transition_block(phase0.HashedBeaconState)
* remove unused callWithBS(); separate case expression from if statement
* switch back from nested-ref-object construction to (ref Foo)(Bar())
Instead of keeping a validator key list per EpochRef, this PR introduces
a single shared validator key list in ChainDAG, and cleans up some other
ChainDAG and key-related issues.
The PR does not introduce the validator key list in the state transition
- this is because we batch-check all signatures before entering the spec
code, thus the spec code never hits the cache.
A future refactor should _probably_ remove the threadvar altogether.
There's a few other small fixes in here that make the flow easier to
read:
* fix `var ChainDAGRef` -> `ChainDAGRef`
* fix `var QuarantineRef` -> `QuarantineRef`
* consistent `dag` variable name
* avoid using threadvar pubkey cache in most cases
* better error messages in batch signature checking
* gossip_to_consensus -> block_processor (it's processing only blocks,
but not only from gossip)
* measure queue and validation time for blocks
* measure assignment and state loading times for updateStateData
* avoid some unnecessary block copies in block sync
* warn that database is corrupt if we hit tail without a state
* use StateData in place of BeaconState outside state transition code
* propagate more StateData usage
* remove withStateVars().state
* wrap get_beacon_committee(BeaconState, ...) as gbc(StateData, ...)
* switch makeAttestation() to use StateData
* use StateData wrapper/dispatcher for get_committee_count_per_slot()
* convert AttestationCache.init(), weak subjectivity functions, and updateValidatorMetrics()
* add get_shuffled_active_validator_indices(StateData) and get_block_root_at_slot(StateData)
* switch makeAttestationData() to StateData
* sync AllTests-mainnet.md after rebase
With the introduction of batching and lazy attestation aggregation, it
no longer makes sense to enqueue attestations between the signature
check and adding them to the attestation pool - this only takes up
valuable CPU without any real benefit.
* add successfully validated attestations to attestion pool directly
* avoid copying participant list around for single-vote attestations,
pass single validator index instead
* release decompressed gossip memory earlier, specially during async
message validation
* use cooked signatures in a few more places to avoid reloads and errors
* remove some Defect-raising versions of signature-loading
* release decompressed data memory before validating message
* avoid creating indexed attestation just to check signatures - above
all, don't create it when not checking signatures ;)
* avoid pointer op when adding attestation to pool
* better iterator for yielding attestations
* add metric / log for attestation packing time
This is a revamp of the attestation pool that cleans up several aspects
of attestation processing as the network grows larger and block space
becomes more precious.
The aim is to better exploit the divide between attestation subnets and
aggregations by keeping the two kinds separate until it's time to either
produce a block or aggregate. This means we're no longer eagerly
combining single-vote attestations, but rather wait until the last
moment, and then try to add singles to all aggregates, including those
coming from the network.
Importantly, the branch improves on poor aggregate quality and poor
attestation packing in cases where block space is running out.
A basic greed scoring mechanism is used to select attestations for
blocks - attestations are added based on how much many new votes they
bring to the table.
* Collect single-vote attestations separately and store these until it's
time to make aggregates
* Create aggregates based on single-vote attestations
* Select _best_ aggregate rather than _first_ aggregate when on
aggregation duty
* Top up all aggregates with singles when it's time make the attestation
cut, thus improving the chances of grabbing the best aggregates out
there
* Improve aggregation test coverage
* Improve bitseq operations
* Simplify aggregate signature creation
* Make attestation cache temporary instead of storing it in attestation
pool - most of the time, blocks are not being produced, no need to keep
the data around
* Remove redundant aggregate storage that was used only for RPC
* Use tables to avoid some linear seeks when looking up attestation data
* Fix long cleanup on large slot jumps
* Avoid some pointers
* Speed up iterating all attestations for a slot (fixes#2490)
* only deserialize attestation and aggregation gossiped signatures once
* re-indent some aggregate checks into block scope
* spelling
* remove debugging assertion
* put part of gossip validation back into block context
* attestation pool test signature loading isn't so unsafe, and exportRaw isn't free
* remove more development doAsserts; don't exportRaw in loops