* no need to pass prev_block_root when updating state
* some Slot fixes
* fix `hash_tree_root` for Slot, Epoch
* detect missing hash_tree_root type support
* remove some <0.5 state checks
* ssz: update to 0.5.1:ish
* slightly fewer seq allocations
* still a lot of potential for optimization
* fixes#174
* ssz: avoid reallocating leaves (logN merkle impl)
* begin 0.5.0 spec update: parent_root -> previous_block_root, BeaconState.justified_epoch -> BeaconState.current_justified_epoch, DOMAIN_PROPOSAL -> DOMAIN_BEACON_BLOCK, temporarily rename BeaconBlockHeader to BeaconBlockHeaderRLP to allow for gradual re-merging without disrupting RLP; mark a few unchanged functions and data types, implement get_temporary_block_header/get_empty_block/should_update_validator_registry/processBlockHeader/cacheState; update a few others
* a dozen or so more trivial mostly comment changes, finding more unchanged parts of 0.5.0
* several more trivial changes; goal is to reduce noise around the upcoming substantial changes (epoch processing, etc)
* fix state db lookup typo
* fix randao reveal slot when proposing blocks
* only store blocks that can be applied to a state
* store state at every epoch boundary (yes, needs pruning!)
* split out state advancement function when there's no block
* default state sim to 0.9 attestation ratio
* implement in-memory block graph
* store tail block in database
* resolve unknown parents by syncing them from peers
* introduce concept of resolved blocks and attestations - those that
follow minimal protocol rules
* update state head lazily
* log more stuff
* shortHash -> shortLog
* start 9/10 beacon nodes by default, last can be started manually
* see also #134
* fix start.sh epoch length