Time in the beacon chain is expressed relative to the genesis time -
this PR creates a `beacon_time` module that collects helpers and
utilities for dealing the time units - the new module does not deal with
actual wall time (that's remains in `beacon_clock`).
Collecting the time related stuff in one place makes it easier to find,
avoids some circular imports and allows more easily identifying the code
actually needs wall time to operate.
* move genesis-time-related functionality into `spec/beacon_time`
* avoid using `chronos.Duration` for time differences - it does not
support negative values (such as when something happens earlier than it
should)
* saturate conversions between `FAR_FUTURE_XXX`, so as to avoid
overflows
* fix delay reporting in validator client so it uses the expected
deadline of the slot, not "closest wall slot"
* simplify looping over the slots of an epoch
* `compute_start_slot_at_epoch` -> `start_slot`
* `compute_epoch_at_slot` -> `epoch`
A follow-up PR will (likely) introduce saturating arithmetic for the
time units - this is merely code moves, renames and fixing of small
bugs.
* Harden CommitteeIndex, SubnetId, SyncSubcommitteeIndex
Harden the use of `CommitteeIndex` et al to prevent future issues by
using a distinct type, then validating before use in several cases -
datatypes in spec are kept simple though so that invalid data still can
be read.
* fix invalid epoch used in REST
`/eth/v1/beacon/states/{state_id}/committees` committee length (could
return invalid data)
* normalize some variable names
* normalize committee index loops
* fix `RestAttesterDuty` to use `uint64` for `validator_committee_index`
* validate `CommitteeIndex` on ingress in REST API
* update rest rules with stricter parsing
* better REST serializers
* save lots of memory by not using `zip` ...at least a few bytes!
With checkpoint sync in particular, and state pruning in the future,
loading states or state-dependent data may fail. This PR adjusts the
code to allow this to be handled gracefully.
In particular, the new availability assumption is that states are always
available for the finalized checkpoint and newer, but may fail for
anything older.
The `tail` remains the point where state loading de-facto fails, meaning
that between the tail and the finalized checkpoint, we can still get
historical data (but code should be prepared to handle this as an
error).
However, to harden the code against long replays, several operations
which are assumed to work only with non-final data (such as gossip
verification and validator duties) now limit their search horizon to
post-finalized data.
* harden several state-dependent operations by logging an error instead
of introducing a panic when state loading fails
* `withState` -> `withUpdatedState` to differentiate from the other
`withState`
* `updateStateData` can now fail if no state is found in database - it
is also hardened against excessively long replays
* `getEpochRef` can now fail when replay fails
* reject blocks with invalid target root - they would be ignored
previously
* fix recursion bug in `isProposed`
This PR fixes two issues with block publishing:
* Gossip-valid blocks are published before integrating them into the
chain, giving broadcasting a head start, both for rest block and
* Outright invalid blocks from the API that could lead to the descoring
of the node are no longer broadcast
Bonus:
* remove undocumented and duplicated `post_v1_validator_block` JSON-RPC
call
* register vc duties with subnet tracker
* fix activation logging during startup
* cache slot signature to avoid duplicate signature work
* schedule aggregation duties one slot at a time to avoid CPU spike at
each epoch
* lower aggregation subnet pre-subscription time to 4 slots (lowers
bandwidth and CPU usage)
* update stability subnets in ENR on startup
* log gossip state
* perform gossip subscriptions just before the next slot starts
* document stuff
* add random include
* don't overwrite subscription state when not subscribed
* log target gossip state
* updating gossip status once is enough
* add test
* remove syncQueueLen - this one is not updated at the end of the sync
and may cause gossip to disconnect itself completely - use a simple head
distance instead
* fix gossip disconnection - if in hysteresis, node.gossipState will be
set to disabled even though we don't disable topic subscriptions
* fix extra duty registration call
* cleanups
* use ForkedTrustedSignedBeaconBlock.ionit where appropriate
* move `is_aggregator` to `spec/`
* use `errReject` in a few more places
* update enr fork id when time is auspicious
* use network broadcast functions
* Return Ignore for aggregate signature validation timeouts
...consistently between aggregates and attestations.
* clean up some more reject/ignore rules
* shorten texts a bit
* errReject->checkedReject, use err helpers throughout
* get rid of quarantine in exitpool as well
* reorganize ssz dependencies
This PR continues the work in
https://github.com/status-im/nimbus-eth2/pull/2646,
https://github.com/status-im/nimbus-eth2/pull/2779 as well as past
issues with serialization and type, to disentangle SSZ from eth2 and at
the same time simplify imports and exports with a structured approach.
The principal idea here is that when a library wants to introduce SSZ
support, they do so via 3 files:
* `ssz_codecs` which imports and reexports `codecs` - this covers the
basic byte conversions and ensures no overloads get lost
* `xxx_merkleization` imports and exports `merkleization` to specialize
and get access to `hash_tree_root` and friends
* `xxx_ssz_serialization` imports and exports `ssz_serialization` to
specialize ssz for a specific library
Those that need to interact with SSZ always import the `xxx_` versions
of the modules and never `ssz` itself so as to keep imports simple and
safe.
This is similar to how the REST / JSON-RPC serializers are structured in
that someone wanting to serialize spec types to REST-JSON will import
`eth2_rest_serialization` and nothing else.
* split up ssz into a core library that is independendent of eth2 types
* rename `bytes_reader` to `codec` to highlight that it contains coding
and decoding of bytes and native ssz types
* remove tricky List init overload that causes compile issues
* get rid of top-level ssz import
* reenable merkleization tests
* move some "standard" json serializers to spec
* remove `ValidatorIndex` serialization for now
* remove test_ssz_merkleization
* add tests for over/underlong byte sequences
* fix broken seq[byte] test - seq[byte] is not an SSZ type
There are a few things this PR doesn't solve:
* like #2646 this PR is weak on how to handle root and other
dontSerialize fields that "sometimes" should be computed - the same
problem appears in REST / JSON-RPC etc
* Fix a build problem on macOS
* Another way to fix the macOS builds
Co-authored-by: Zahary Karadjov <zahary@gmail.com>
The spec imports are a mess to work with, so this branch cleans them up
a bit to ensure that we avoid generic sandwitches and that importing
stuff generally becomes easier.
* reexport crypto/digest/presets because these are part of the public
symbol set of the rest of the spec types
* don't export `merge` types from `base` - this causes circular deps
* fix circular deps in `ssz/spec_types` - this is the first step in
disentangling ssz from spec
* be explicit about phase0 vs altair - longer term, `altair` will become
the "natural" type set, then merge and so on, so no point in giving
`phase0` special preferential treatment
Simpler module name for stuff that covers forks
* check that runtime config matches database state
* also include some assorted altair cleanups
* use "standard" genesis fork in local testnet to work around missing
runtime config support
This refactoring puts the JSON-RPC and REST APIs on more equal footing
by renaming and moving things around, creating a separation between
client and server, and documenting what they are - the aim is to have a
simple-to-use base to start from when developing API clients, as well as
make it easier to navigate the code when looking for the legacy JSON-RPC
interface vs the new REST API.
* move REST client, serialization and supporting types to spec/eth2_apis
* REST stuff now starts with `rest_`, JSON-RPC stuff starts with `rpc_`,
more or less
* simplify imports such that there's a simple module to import for both
server and client
* map REST type and proc names to yaml spec more closely - in
particular, reuse operation and type names in `rest_types` to make
comparisons against spec more easy
* cleaner separation between client and server modules - modules common
between server and client such as `rest_types` and serialization move to
the spec folder - this allows the client to be built with less knowledge
about server internals