When doing checkpoint sync, collecting light client data of known blocks
and states incorrectly assumes that `finalized_checkpoint` information
is also known. Hardens collection to only collect finalized checkpoint
data after `dag.computeEarliestLightClientSlot`.
One more step on the journey to reduce `BlockRef` usage across the
codebase - this one gets rid of `StateData` whose job was to keep track
of which block was last assigned to a state - these duties have now been
taken over by `latest_block_root`, a fairly recent addition that
computes this block root from state data (at a small cost that should be
insignificant)
99% mechanical change.
* fewer deps on `BlockRef` traversal in anticipation of pruning
* allows identifying EpochRef:s by their shuffling as a first step of
* tighten error handling around missing blocks
using the zero hash for signalling "missing block" is fragile and easy
to miss - with checkpoint sync now, and pruning in the future, missing
blocks become "normal".
When syncing as a light client, different behaviour is needed to handle
the various ways how errors may occur. The existing logic for blocks can
also be applied to light client objects:
- `Invalid`: Malformed object that is clearly an error by its producer.
- `MissingParent`: More data is needed to decide applicability.
- `UnviableFork`: Object may be valid but will never apply on this fork.
- `Duplicate`: No errors were encountered but the object was not useful.
Light clients require full nodes to serve additional data so that they
can stay in sync with the network. This patch adds a new launch option
`--import-light-client-data` to configure what data to make available.
For now, data is only kept in memory; it is not persisted at this time.
Note that data is only locally collected, a separate patch is needed to
actually make it availble over the network. `--serve-light-client-data`
will be used for serving data, but is not functional yet outside tests.