* use ForkedHashedBeaconState in StateData
* fix FAR_FUTURE_EPOCH -> slot overflow; almost always use assign()
* avoid stack allocation in maybeUpgradeStateToAltair()
* create and use dispatch functions for check_attester_slashing(), check_proposer_slashing(), and check_voluntary_exit()
* use getStateRoot() instead of various state.data.hbsPhase0.root
* remove withStateVars.hashedState(), which doesn't work as a design anymore
* introduce spec/datatypes/altair into beacon_chain_db
* fix inefficient codegen for getStateField(largeStateField)
* state_transition_slots() doesn't either need/use blocks or runtime presets
* combine process_slots(HBS)/state_transition_slots(HBS) which differ only in last-slot htr optimization
* getStateField(StateData, ...) was replaced by getStateField(ForkedHashedBeaconState, ...)
* fix rollback
* switch some state_transition(), process_slots, makeTestBlocks(), etc to use ForkedHashedBeaconState
* remove state_transition(phase0.HashedBeaconState)
* remove process_slots(phase0.HashedBeaconState)
* remove state_transition_block(phase0.HashedBeaconState)
* remove unused callWithBS(); separate case expression from if statement
* switch back from nested-ref-object construction to (ref Foo)(Bar())
* update ChainDAG.effective_balance() to use StateData; rm unused ChainDAG.getBlockByPreciseSlot()
* update get_effective_balances to avoid god object; avoid most memory allocation in Altair epoch reward and penalty processing