Commit Graph

8 Commits

Author SHA1 Message Date
zah 0be77f9cbc
Restore compilation with custom presets (#1309)
This also assigns precise types to the constants in the minimal
and mainnet presets in order to reduce the chance of compilation
errors when custom presets are used (previously, only the custom
presets have precisely assigned types for the constants).
2020-07-13 16:44:58 +02:00
Zahary Karadjov c4af4e2f35
Working test suite with run-time presets 2020-07-08 02:02:14 +03:00
Ștefan Talpalaru f7731b1be2
state/block_sim: spec version in filename (#1171)
* genesim_{const_preset}_{validators}_{SPEC_VERSION}.ssz
2020-06-16 22:34:34 +02:00
Jacek Sieka 56ffb696be
reorder ssz (#1099)
* reorder ssz

* split into hash_trees and ssz_serialization, roughly, for hashing and
IO
* move bitseqs into ssz (from stew)
* clean up imports

* docs, imports
2020-06-03 15:52:02 +02:00
Jacek Sieka 061be037d1 ncli_db: database tool
includes a benchmark tool for now
2020-05-28 17:43:02 +00:00
Jacek Sieka f06df1cea6 remove some copies
* in makeBeaconBlock - use rollback instead
* in tests - this helps state_sim give more accurate data and makes it
30% faster
* fix some usages of raw BeaconState
2020-05-22 17:15:35 +00:00
Jacek Sieka 2449d4b479
cache empty slot state root (#961)
When replaying state transitions, for the slots that have a block, the
state root is taken from the block. For slots that lack a block, it's
currently calculated using hash_tree_root which is expensive.

Caching the empty slot state roots helps us avoid recalculating this
hash, meaning that for replay, hashes are never calculated. This turns
blocks into fairly lightweight "state-diffs"!

* avoid re-saving state when replaying blocks
* advance empty slots slot-by-slot and save root
* fix sim randomness
* fix sim genesis filename
* introduce `isEpoch` to check if a slot is an epoch slot
2020-05-03 19:44:04 +02:00
Jacek Sieka a3e098cf92
block pool simulator (#956)
* block pool simulator

like state_sim, but more
2020-05-01 17:51:24 +02:00