* switch state transition caching usage to shuffled active validator indices to match EpochRef
* refactor the EpochRef -> StateCache transformation; elide pointless mapIt
* limit state passed between get_beacon_committee(...) and compute_committee(...)
* tweaks
The first offset of an SSZ object should always have a fixed constant
value. Otherwise, some unused bytes may appear between the fixed portion
and the dynamic portion.
Please note that this fix shutds down the minimal forward compatibility
currently supported by the SSZ format (and thus, the expected behavior
must be clarified in the SSZ spec).
* plumbing between block pool and state transition functions around active validator indices and committees
* have shared epochrefs followed by blockref tree while allowing for skipped slots
* factor out the epoch info extraction; document how the EpochRef follows forks
* be stricter about SSZ length prefix
* compute zeroHash list at compile time
* remove SSZ schema stuff
* move SSZ navigation to ncli
* cleanup a few leftover openArray uses
* Add ability to reset state of sync manager.
Fix bug when sync got stuck on `zero-point` reset.
Fix bug when sync got stuck when some of the workers waiting for failing one.
* Remove debugging comments and imports.
* Remove not used pendingLock.
The lack of body of `goodbye` in sync_protocol.nim was preventing
the respective LibP2P protocol to be mounted and advertised on the
network.
Adding a body fixes that, but I've also made some changes in the
P2P protocol codegen that will prevent the issue from happening
again (no body is now considered the equivalent of having an empty
body).