* stop discarding non-existent future epochs during epoch state transitions; remove a pointless StateCache() construction in advance_slots()
* update nbench to pass StateCache to process_slots()
This implements disparity, resolving a part of
https://github.com/status-im/nim-beacon-chain/issues/1367
* make BeaconTime a duration for fractional seconds
* factor out attestation/aggregate validation
* simplify recording of queued attestations
* simplify attestation signature check
* fix blocks_received metric
* add some trivial validation tests
* remove unresolved attestation table - attestations for unknown blocks
are dropped instead (cannot verify their signature)
* harden beacon_pending_deposits metrics calculation
* ...
* move beacon_pending_deposits and beacon_processed_deposits_total out of specs and into chain DAG
* initial - cheaper pruning - addresses #1534
* Pass tests: update offset when pruning, proper handling of pruned parents
* Use options instead of nil for nilable newHead (finalization passing but rootcause not solved)
* First line of defense against stackoverflow in tests
* Fix compute_delta offset after pruning
* Rebase fix - medalla ready
* Remove Option[BlockRef]
* don't sort shuffled_validator_indices, just get them directly with
iteration
* grab full epoch of proposer indices while we have the data available -
they'll get cached and reused
* avoid computing active validator set when not used for logging
* collect all epochrefs in specific blocks to make them easier to find
and to avoid lots of small seqs
* reuse validator key databases more aggressively by comparing keys
* make state cache available from within `withState`
* make epochRef available from within onBlockAdded callback
* integrate getEpochInfo into block resolution and epoch ref logic such
that epochrefs are created when blocks are added to pool or lazily when
needed by a getEpochRef
* fill state cache better from EpochRef, speeding up replay and
validation
* store epochRef in specific blocks to make them easier to find and
reuse
* fix database corruption when state is saved while replaying quarantine
* replay slots fully from block pool before processing state
* compare bls values more smartly
* store epoch state without block applied in database - it's recommended
to resync the node!
this branch will drastically speed up processing in times of long
non-finality, as well as cut memory usage by 10x during the recent
medalla madness.
* fix invalid state root being written to database
When rewinding state data, the wrong block reference would be used when
saving the state root - this would cause state loading to fail by
loading a different state than expected, preventing blocks to be
applied.
* refactor state loading and saving to consistently use and set
StateData block
* avoid rollback when state is missing from database (as opposed to
being partially overwritten and therefore in need of rollback)
* don't store state roots for empty slots - previously, these were used
as a cache to avoid recalculating them in state transition, but this has
been superceded by hash tree root caching
* don't attempt loading states / state roots for non-epoch slots, these
are not saved to the database
* simplify rewinder and clean up funcitions after caches have been
reworked
* fix chaindag logscope
* add database reload metric
* re-enable clearance epoch tests
* names
* Eliminate possibilities for range errors and overflows
* Handle more properly invalid requests for furute slots
* Eliminate the confusing surrounding the MAX_REQUEST_BLOCKS constant
Addresses https://github.com/status-im/nim-beacon-chain/issues/1366
* remove one cache, add another
This cache removes the need for rewinding in most attestation validation
flow since the attestations come from one of two epochs and must be
targetting a viable block.
Additionally, it also removes all state caches which are less likely to
be used over-all - more metrics are needed to track the rewinding.
On risk is that when chains don't finalize, we'll have lots of epochrefs
in memory meaning lots of validator key databases, most being exactly
the same. This can be addressed in any number of ways. Some of the
memory usage is mitigated by the fact that we previously had lots of big
state caches and now we're keeping only keys instead.
* cleanups
* doc
* removed the BlockPool type and all of the proxy functions around it - passing the chain DAG and the quarantine explicitly where appropriately - they don't need to be bundled in a type
* fixed the build after the rebase
* more fork-choice fixes
* use target block/epoch to validate attestations
* make addLocalValidators sync
* add current and previous epoch to cache before doing state transition
* update head state using clearance state as a shortcut, when possible
* use blockslot for fork choice balances
* send attestations using epochref cache
* fix invalid finalized parent being used
also simplify epoch block traversal
* single error handling style in fork choice
* import fix, remove unused async
* limit attestations kept in attestation pool
With fork choice updated, the attestation pool only needs to keep track
of attestations that will eventually end up in blocks - we can thus
limit the horizon of attestations that we keep more aggressively.
To get here, we expose getEpochRef which gets metadata about a
particular epochref, and make sure to populate it when a block is added
- this ensures that state rewinds during block addition are minimized.
In addition, we'll use the target root/epoch when validating
attestations - this helps minimize the number of different states that
we need to rewind to, in general.
* remove CandidateChains.justifiedState
unused
* remove BlockPools.Head object
* avoid quadratic quarantine loop
* fix
* fork choice fixes, round 3
* introduce checkpoint tracker
* split out fork choice backend that is independent of dag
* correctly update best checkpoint to use for head selection
* correctly consider wall clock when processing attestations
* preload head history only (only one history is loaded from database
anyway)
* love the DAG
* switch to fork choice v2
also remove BlockRef.children
* fix
* remove cruft
* reenable fork choice and fix several issues
* in addForkChoice_v2, the `.error` field would be accessed even when
Result is ok
* remove workaround for invalid block structure in fork choice
* fix `tmpState` being used recursively in callback, causing state
corruption while processing attestation
* fix block callback being called twice per block
* pass state to callback to avoid unnecessary rewinding
* enable head select, fix another bug
* never use `get` without `isOk`
* log nil blockref in case blockref is nil
* add missing error checking
* use correct epoch when updating attestation message
When clearing blocks, a callback is called - this callback, if it uses
`tmpState`, will be corrupted because it's not fully up to date when the
callback is called - we thus introduce a specific state cache for this
purpose - ideally, it can be removed later when epoch caching is
improved.
Incidentally, this helps block sync speed a lot - without this state,
the block sync would ping-pong between attestation state and block state
which is costly.
hash_tree_root was turning up when running beacon_node, turns out to be
repeated hash_tree_root invocations - this pr brings them back down to
normal.
this PR caches the root of a block in the SignedBeaconBlock object -
this has the potential downside that even invalid blocks will be hashed
(as part of deserialization) - later, one could imagine delaying this
until checks have passed
there's also some cleanup of the `cat=` logs which were applied randomly
and haphazardly, and to a large degree are duplicated by other
information in the log statements - in particular, topics fulfill the
same role
* restore EpochRef and flush statecaches on epoch transitions
* more targeted cache invalidation
* remove get_empty_per_epoch_cache(); implement simpler but still faster get_beacon_proposer_index()/compute_proposer_index() approach; add some abstraction layer for accessing the shuffled validator indices cache
* reduce integer type conversions
* remove most of rest of integer type conversion in compute_proposer_index()
* quick workaround for epochref cache issue
* disable assertion which doesn't work without epochref caches
* get local testnets and altona running again
htr is fast now, so hitting the database to load the state root is no
longer motivated - the more simple code is less vulnerable to database
corruption.
* update most of the remaining non-fork-choice spec refs, updating code where necessary
* revert presumably harmless compute_signing_root() change, but this way, keep things really unchanged outside inspector
* Dual headed fork choice
* fix finalizedEpoch not moving
* reduce fork choice verbosity
* Add failing tests due to pruning
* Properly handle duplicate blocks in sync
* test_block_pool also add a test for duplicate blocks
* comments addressing review
* Fix fork choice v2, was missing integrating block proposed
* remove a spurious debug writeStackTrace
* update block_sim
* Use OrderedTable to ensure that we always load parents before children in fork choice
* Load the DAG data in fork choice at init if there is some (can sync witti)
* Cluster of quarantined blocks were not properly added to the fork choice
* Workaround async gcsafe warnings
* Update blockpoool tests
* Do the callback before clearing the quarantine
* Revert OrderedTable, implement topological sort of DAG, allow forkChoice to be initialized from arbitrary finalized heads
* Make it work with latest devel - Altona readyness
* Add a recovery mechanism when forkchoice desyncs with blockpool
* add the current problematic node to the stack
* Fix rebase indentation bug (but still producing invalid block)
* Fix cache at epoch boundaries and lateBlock addition