* avoid converting from uint64 to int, and where most feasible, int type conversion at all
* .len.uint64 -> .len64
* fix 32-bit compilation
* try keeping state_sim loop variable/bounds as int for 32-bit Azure
* len64 -> lenu64
* cache beacon committee size calculation
this fixes a bug in get_validator_churn_limit as well
* fix
* make committee counts consistently uint64
mixing feels like the worst of the two worlds
hash_tree_root was turning up when running beacon_node, turns out to be
repeated hash_tree_root invocations - this pr brings them back down to
normal.
this PR caches the root of a block in the SignedBeaconBlock object -
this has the potential downside that even invalid blocks will be hashed
(as part of deserialization) - later, one could imagine delaying this
until checks have passed
there's also some cleanup of the `cat=` logs which were applied randomly
and haphazardly, and to a large degree are duplicated by other
information in the log statements - in particular, topics fulfill the
same role
* restore EpochRef and flush statecaches on epoch transitions
* more targeted cache invalidation
* remove get_empty_per_epoch_cache(); implement simpler but still faster get_beacon_proposer_index()/compute_proposer_index() approach; add some abstraction layer for accessing the shuffled validator indices cache
* reduce integer type conversions
* remove most of rest of integer type conversion in compute_proposer_index()
This also assigns precise types to the constants in the minimal
and mainnet presets in order to reduce the chance of compilation
errors when custom presets are used (previously, only the custom
presets have precisely assigned types for the constants).
* reorder ssz
* split into hash_trees and ssz_serialization, roughly, for hashing and
IO
* move bitseqs into ssz (from stew)
* clean up imports
* docs, imports
* in makeBeaconBlock - use rollback instead
* in tests - this helps state_sim give more accurate data and makes it
30% faster
* fix some usages of raw BeaconState
When replaying state transitions, for the slots that have a block, the
state root is taken from the block. For slots that lack a block, it's
currently calculated using hash_tree_root which is expensive.
Caching the empty slot state roots helps us avoid recalculating this
hash, meaning that for replay, hashes are never calculated. This turns
blocks into fairly lightweight "state-diffs"!
* avoid re-saving state when replaying blocks
* advance empty slots slot-by-slot and save root
* fix sim randomness
* fix sim genesis filename
* introduce `isEpoch` to check if a slot is an epoch slot
In BlockPool, we keep the head state around, so it's trivial to restore
the temporary state there and keep going as if nothing happened.
This solves 3 problems:
* stack space - the state copy on mainnet is huge
* GC scanning - using stack space for state slows down the GC
significantly
* reckless copying - the copy itself takes a long time
In state_sim, we'll do the same and allocate on heap - this helps a
little with GC - without it, the collection of the temporary strings
created with `toHex` while printing the json dominates the trace.
* refactor and fix merkle proof construction in test suite and thereby remove most remaining skipMerkleValidation flags, now unnecessary
* a few non-semantic comment update/removals
* Initial implementation of runtime bls skipping.
Add libnfuzz skipBLSValidation handling, check that it propagates.
* Rename skipBLSValidation -> skipBlsValidation, start skipStateRootValidation
* Replace skipValidation flags with more granular flags.
Also added skipBlockParentRootValidation flag
Mainly replaced with skipBlsValidation but also StateRoot or
BlockParentRootValidation flags where appropriate.
* Adjust interop test to pass when skipping merkle validation.
* Stop skipping validation for mainchain_monitor.
* Remove comment.
* Also skipMerkleValidation for test_beacon_chain_db.
* switch out quadratically scaling and wasteful attestation in state_sim to attest only to exactly the correct slots; avoid pointless committee index interconversion for 9-10x increase in state_sim speed at d:release, 60k validators, and validate=off
* remove debugechos
* rename compute_epoch_of_slot(...) to compute_epoch_at_slot(...)
* remove some unnecessary imports; remove some crosslink-related code and tests; complete renaming of compute_epoch_of_slot(...) to compute_epoch_at_slot(...)
* rm more transfer-related code and tests; rm more unnecessary strutils imports
* rm remaining unused imports
* remove useless get_empty_per_epoch_cache(...)/compute_start_slot_of_epoch(...) calls
* rename compute_start_slot_of_epoch(...) to compute_start_slot_at_epoch(...)
* rename ACTIVATION_EXIT_DELAY to MAX_SEED_LOOKAHEAD
* update domain types to 0.9.0
* mark AttesterSlashing, IndexedAttestation, AttestationDataAndCustodyBit, DepositData, BeaconBlockHeader, Fork, integer_squareroot(...), and process_voluntary_exit(...) as 0.9.0
* mark increase_balance(...), decrease_balance(...), get_block_root(...), CheckPoint, Deposit, PendingAttestation, HistoricalBatch, is_active_validator(...), and is_slashable_attestation_data(...) as 0.9.0
* mark compute_activation_exit_epoch(...), bls_verify(...), Validator, get_active_validator_indices(...), get_current_epoch(...), get_total_active_balance(...), and get_previous_epoch(...) as 0.9.0
* mark get_block_root_at_slot(...), ProposerSlashing, get_domain(...), VoluntaryExit, mainnet preset Gwei values, minimal preset max operations, process_block_header(...), and is_slashable_validator(...) as 0.9.0
* mark makeWithdrawalCredentials(...), get_validator_churn_limit(...), get_total_balance(...), is_valid_indexed_attestation(...), bls_aggregate_pubkeys(...), initial genesis value/constants, Attestation, get_randao_mix(...), mainnet preset max operations per block constants, minimal preset Gwei values and time parameters, process_eth1_data(...), get_shuffled_seq(...), compute_committee(...), and process_slots(...) as 0.9.0; partially update get_indexed_attestation(...) to 0.9.0 by removing crosslink refs and associated tests
* mark initiate_validator_exit(...), process_registry_updates(...), BeaconBlock, Eth1Data, compute_domain(...), process_randao(...), process_attester_slashing(...), get_base_reward(...), and process_slot(...) as 0.9.0
* rename get_genesis_beacon_state(...) to initialize_beacon_state_from_eth1(...); remove unused vestiges get_temporary_block_header(...) and get_empty_block(...); partly align initialize_beacon_state_from_eth1(...) with 0.8.0 version; implement CompactCommittee object type; update process_final_updates(...) to 0.8.0
* mark get_shard_delta(...) as 0.8.0
* mark get_total_active_balance(...) and epoch transition helper functions as 0.8.0
* move FORK_CHOICE_BALANCE_INCREMENT, not in spec anymore, to sole user in fork_choice
* rename slot_to_epoch(...) to compute_epoch_of_slot(...)
* rename aggregation_bitfield/custody_bitfield fields to aggregation_bits/custody_bits; rename convert_to_indexed(...) to get_indexed_attestation(...); mark BeaconBlockHeader as 0.8.0; update minimal preset MIN_ATTESTATION_INCLUSION_DELAY/time parameters in general to 0.8
* fix beacon node compilation; it used slightly different capitalizations of slot_to_epoch/slotToEpoch
* mark integer_squareroot(...), Deposit, VoluntaryExit, and Transfer as 0.8.0; rename get_epoch_start_slot(...) to compute_start_slot_of_epoch(...)
* add new Domain alias for uint64; rename bls_domain(...) to compute_domain(...), MAX_INDICES_PER_ATTESTATION to MAX_VALIDATORS_PER_COMMITTEE, and SignatureDomain to DomainType; update get_domain(...) to 0.8.0
* update/mark initiate_validator_exit(...) and Crosslink as 0.8.0; rename BeaconState.latest_block_roots -> BeaconState.block_roots; mark HistoricalBatch as 0.8.0
* migrate attestation pool tests from get_crosslink_committees_at_slot(...) to get_crosslink_committee(...)
* rm obsolete, unused get_crosslink_committees_at_slot_cached(...) and migrate tests/test_state_transition from get_crosslink_committees_at_slot(...) to get_crosslink_committee(...)
* migrate tests/testutil from get_crosslink_committees_at_slot(...) to get_crosslink_committee(...)
* use more pervasive caching infrastructure, initially of compute_committee; remove buggy (and per-index) shuffling to fix research/state_sim, which was noticing validators on multiple shard committees; rm now-unused specific get_attesting_balance_cached
* add some get_active_validator_index caching
* rm obsolete/unused get_attesting_indices_cached
* rm get_crosslink_committees_at_slot(...)
* some more 0.7 changes -- some of which can't be completed pending some data structure updates -- and shard handling changes to offset with epoch start shards
* signed_root -> signing_root
* implement new process_deposit; update timing parameters to 0.6.1; update Deposit to 0.6.1 and remove DepositInput
* update get_active_validator_indices and get_epoch_committee_count to 0.6.1; rm get_current_epoch_committee_count, get_previous_epoch_committee_count, and get_next_epoch_committee_count; bump state_sim default validator count a bit more
* re-introduce 0.5.1-ish get_active_validator_indices, get_epoch_committee_count as scaffolding for still-0.5.1ish shuffling
* rm now-superceded shuffling cache (shuffling is only called from get_crosslinks), which was badly architected due to trying to exist in state; rm one more vestige of previous light-client regime (one more to go, from datatypes)
* fix wrong shuffling list size (active validator size, not validator size) to make consistent with 0.5.1 (will be inconsistent with testnet0); fix typo and change defaults in state_sim
* doAssert a couple of constant relationships necessary to avoid underflow; rm non-spec, unused helper function get_new_recent_block_roots
* refactor separate crosslink_committee_cache and winning_root_participants_cache(s) into StateData object; remove last vestige of previous shuffling cache
* separate out caching parts of StateData to new StateCache object
* no need to pass prev_block_root when updating state
* some Slot fixes
* fix `hash_tree_root` for Slot, Epoch
* detect missing hash_tree_root type support
* remove some <0.5 state checks