* addPeer() and addPeerNoWait() now returns PeerStatus, not bool.
Minor refactoring of PeerPool.
Fix tests.
* Refactor PeerPool.
Add lenSpace.
Add tests for lenSpace.
PeerPool.add procedures now return different error codes.
Fix SyncManager break/continue problem.
Fix connectWorker break/continue problem.
Refactor connectWorker and discoveryLoop.
Fix incoming/outgoing blocking problem.
* Refactor discovery loop.
Add checkPeer.
* Fix logic and compilation bugs.
* Adjust position of debugging log.
* Fix issue with maximum peers in PeerPool.
Optimize node record decoding.
* fix discoveryLoop.
* Remove aliases and fix tests using aliases.
* Refactor peer_pool.
Fix eth2_network peer counters.
Fix PeerPool do not allow to add more peers when empty space available.
* Remove unused imports.
* Add test for a bug.
* Fix eth2_network disconnect should deletePeer not release.
More PeerPool refactoring.
* remove some superfluous gcsafes
* remove getTailState (unused)
* don't store old epochrefs in blocks
* document attestation pool a bit
* remove `pcs =` cruft from log
per spec, we must half-close request stream - not doing so may lead to
failure of the other end to start processing our request leading to
timeouts.
In particular, this fixes many sync problems that have been seen on
medalla.
* remove safeClose - close no longer raises
* use per-chunk timeouts in request processing
When blocks and attestations arrive, they are SSZ-decoded twice: once
for validation and once for processing. This branch enqueues the decoded
block directly for processing, avoiding the second, slow
deserialization.
* move processing of blocks and attestations to queue
* ...and out from beacon_node
* split attestation processing into attestations and aggregates
* also updates metrics
* clean up logging to better follow the lifetime of gossip: arrival,
validation and processing
* drop attestations and aggregates if there are too many
* try to prioritise blocks and aggregates before single-validator
attestations
removed in 0.12.2 - the flow, in particular when the other peer doesn't
support snappy, is hard to follow because of the trial-and-error
approach - removing it simplifies things and removes some of the
hard-to-read parts of the thunking etc
this resolves some peer counting issues that were happening because the
lifetime future in PeerInfo was unreliable (multiple PeerInfo instances
existed per peer)
In addition, this solves another race condition: when connecting to a
peer and later dialling that protocol, it is not certain that the same
connection will be used if there's a concurrent incoming peer connection
ongoing - better not make too many assumptions about who sent statuses
when.
* more fork-choice fixes
* use target block/epoch to validate attestations
* make addLocalValidators sync
* add current and previous epoch to cache before doing state transition
* update head state using clearance state as a shortcut, when possible
* use blockslot for fork choice balances
* send attestations using epochref cache
* fix invalid finalized parent being used
also simplify epoch block traversal
* single error handling style in fork choice
* import fix, remove unused async
* avoid converting from uint64 to int, and where most feasible, int type conversion at all
* .len.uint64 -> .len64
* fix 32-bit compilation
* try keeping state_sim loop variable/bounds as int for 32-bit Azure
* len64 -> lenu64
* don't kill the program if not connected to a bootstrap node within 30 seconds
* recover faster from loss of network connectivity
* connectWorker(): sleep 1s between dials
* launch_local_testnet.sh: increase BOOTSTRAP_TIMEOUT
* don't use metric value in program logic
* refactor some ungainly variable names
* cleanups
* fix ncli state root check flag
* add block dump to ncli_db
* limit ncli_db benchmark length
* tone down finalization logs
* introduce trusted blocks
We only store blocks whose signature we've verified in the database - as
such, there's no need to check it again, and most importantly, no need
to deserialize the signature when loading from database.
50x startup time improvement, 200x block load time improvement.
* fix rewinding when deposits have invalid signature
* speed up ancestor iteration by avoiding copy
* avoid deserializing signatures for trusted data
* load blocks lazily when rewinding (less memory used)
* chronicles workarounds
* document trustedbeaconblock
* reorder ssz
* split into hash_trees and ssz_serialization, roughly, for hashing and
IO
* move bitseqs into ssz (from stew)
* clean up imports
* docs, imports
Add SeenTable to avoid continuous attempts to dead peers.
Refactor onSecond.
Block backward sync while forward sync is working.
SyncManager now checks responses according corresponding requests + tests.
SyncManager now watching for not progressing local_head_slot and resets SyncQueue.
* Add ability to reset state of sync manager.
Fix bug when sync got stuck on `zero-point` reset.
Fix bug when sync got stuck when some of the workers waiting for failing one.
* Remove debugging comments and imports.
* Remove not used pendingLock.
The lack of body of `goodbye` in sync_protocol.nim was preventing
the respective LibP2P protocol to be mounted and advertised on the
network.
Adding a body fixes that, but I've also made some changes in the
P2P protocol codegen that will prevent the issue from happening
again (no body is now considered the equivalent of having an empty
body).