* Revert "Revert "Full "node" RPC calls implementation and fixes to peer lifetime states. (#2065)" (#2082)"
This reverts commit 7cc3dc8027.
* fix nil disconnectedFut crash
* fixes
don't resetPeer, it causes peer miscounts
* disconnect disconnecting peers
...when there's a race.
* avoid connection spamming
* never decrease SeenTable timeout
* only recover ENR for known peers
* seen only when really disconnected
* Add exponential rewind on MissingParent.
* Try to avoid peers which are useless for syncing.
Fix forward sync restart at proper point.
Fix getLocalWallSlot() to not return slots from the future.
* Fix incorrect logs.
* Fix logging.
Enable peer's status messages log on DEBUG level.
* Fix watch task to monitor operation progress, but not local head progress.
* Add more logging information.
Remove recurring failures detection mechanism.
* Eliminate possibilities for range errors and overflows
* Handle more properly invalid requests for furute slots
* Eliminate the confusing surrounding the MAX_REQUEST_BLOCKS constant
Addresses https://github.com/status-im/nim-beacon-chain/issues/1366
this resolves some peer counting issues that were happening because the
lifetime future in PeerInfo was unreliable (multiple PeerInfo instances
existed per peer)
In addition, this solves another race condition: when connecting to a
peer and later dialling that protocol, it is not certain that the same
connection will be used if there's a concurrent incoming peer connection
ongoing - better not make too many assumptions about who sent statuses
when.
* removed the BlockPool type and all of the proxy functions around it - passing the chain DAG and the quarantine explicitly where appropriately - they don't need to be bundled in a type
* fixed the build after the rebase
* limit attestations kept in attestation pool
With fork choice updated, the attestation pool only needs to keep track
of attestations that will eventually end up in blocks - we can thus
limit the horizon of attestations that we keep more aggressively.
To get here, we expose getEpochRef which gets metadata about a
particular epochref, and make sure to populate it when a block is added
- this ensures that state rewinds during block addition are minimized.
In addition, we'll use the target root/epoch when validating
attestations - this helps minimize the number of different states that
we need to rewind to, in general.
* remove CandidateChains.justifiedState
unused
* remove BlockPools.Head object
* avoid quadratic quarantine loop
* fix
This also assigns precise types to the constants in the minimal
and mainnet presets in order to reduce the chance of compilation
errors when custom presets are used (previously, only the custom
presets have precisely assigned types for the constants).
* cleanups
* fix ncli state root check flag
* add block dump to ncli_db
* limit ncli_db benchmark length
* tone down finalization logs
* introduce trusted blocks
We only store blocks whose signature we've verified in the database - as
such, there's no need to check it again, and most importantly, no need
to deserialize the signature when loading from database.
50x startup time improvement, 200x block load time improvement.
* fix rewinding when deposits have invalid signature
* speed up ancestor iteration by avoiding copy
* avoid deserializing signatures for trusted data
* load blocks lazily when rewinding (less memory used)
* chronicles workarounds
* document trustedbeaconblock
* reorder ssz
* split into hash_trees and ssz_serialization, roughly, for hashing and
IO
* move bitseqs into ssz (from stew)
* clean up imports
* docs, imports
The lack of body of `goodbye` in sync_protocol.nim was preventing
the respective LibP2P protocol to be mounted and advertised on the
network.
Adding a body fixes that, but I've also made some changes in the
P2P protocol codegen that will prevent the issue from happening
again (no body is now considered the equivalent of having an empty
body).
* switch state cache to use ref statedata objects to limit memory usage
* more directly initialize ref StateData
* use HashedBeaconState instead of StateData to try to fix memory leak
* switch cache to seq[ref HashedBeaconState]
* remove unused import
Co-authored-by: Ștefan Talpalaru <stefantalpalaru@yahoo.com>
* sync fixes
* fix Status message finalized info
* work around sync starting before initial status exchange
* don't fail block on deposit signature check failure (fixes#989)
* print ForkDigest and Version nicely
* dump incoming blocks
* fix crash when libp2p peer connection is closed
* update chunk size to 16 to work around missing blocks when syncing
* bump libp2p
* bump libp2p
* better deposit skip message
We no longer discriminate between ENR, MultiAddress or ENode
bootstrap records (all of them are remapped to ENodes).
The discovery loop will stochastically try to reconnect to
accidentally disconnected nodes.