* detect already-aggregate-voted condition before attestation pool; add is_aggregator tests
* replace pair of attestation-per-epoch tracking lists with single list and remove Option use
* fix attestation condition
* use safer type conversions; add more is_aggregator tests
* don't lag aggregated attestations by a slot
* don't use aggregation topic at all
* use aggregates again, but with aggressively low ATTESTATION_PROPAGATION_SLOT_RANGE; seems to hold on to LH 1.0 nodes
* clean up scaffolding and double ATTESTATION_PROPAGATION_SLOT_RANGE to 16
* increase ATTESTATION_PROPAGATION_SLOT_RANGE to 24
* increase ATTESTATION_PROPAGATION_SLOT_RANGE to 28 and isolate in only used function due to customization; remove TRAILING_DISTANCE machinery
* misc memory and perf fixes
* use EpochRef for attestation aggregation
* compress effective balances in memory (medalla unfinalized: 4gb ->
1gb)
* avoid hitting db when rewinding to head or clearance state
* avoid hitting db when blocks can be applied to in-memory state -
speeds up startup considerably
* avoid storing epochref in fork choice
* simplify and speed up beacon block creation flow - avoids state reload
thanks to head rewind optimization
* iterator-based committee and attestation participation help avoid lots
of small memory allocations throughout epoch transition (40% speedup on
epoch processing, for example during startup)
* add constant for threshold
* update attestation extended validation to v1.0.0-rc.0
* attestation block and target must be within same epoch
* remove duplicate attestation epoch/target epoch check
* in spec now
This implements disparity, resolving a part of
https://github.com/status-im/nim-beacon-chain/issues/1367
* make BeaconTime a duration for fractional seconds
* factor out attestation/aggregate validation
* simplify recording of queued attestations
* simplify attestation signature check
* fix blocks_received metric
* add some trivial validation tests
* remove unresolved attestation table - attestations for unknown blocks
are dropped instead (cannot verify their signature)
* remove one cache, add another
This cache removes the need for rewinding in most attestation validation
flow since the attestations come from one of two epochs and must be
targetting a viable block.
Additionally, it also removes all state caches which are less likely to
be used over-all - more metrics are needed to track the rewinding.
On risk is that when chains don't finalize, we'll have lots of epochrefs
in memory meaning lots of validator key databases, most being exactly
the same. This can be addressed in any number of ways. Some of the
memory usage is mitigated by the fact that we previously had lots of big
state caches and now we're keeping only keys instead.
* cleanups
* doc
* removed the BlockPool type and all of the proxy functions around it - passing the chain DAG and the quarantine explicitly where appropriately - they don't need to be bundled in a type
* fixed the build after the rebase
* more fork-choice fixes
* use target block/epoch to validate attestations
* make addLocalValidators sync
* add current and previous epoch to cache before doing state transition
* update head state using clearance state as a shortcut, when possible
* use blockslot for fork choice balances
* send attestations using epochref cache
* fix invalid finalized parent being used
also simplify epoch block traversal
* single error handling style in fork choice
* import fix, remove unused async
* limit attestations kept in attestation pool
With fork choice updated, the attestation pool only needs to keep track
of attestations that will eventually end up in blocks - we can thus
limit the horizon of attestations that we keep more aggressively.
To get here, we expose getEpochRef which gets metadata about a
particular epochref, and make sure to populate it when a block is added
- this ensures that state rewinds during block addition are minimized.
In addition, we'll use the target root/epoch when validating
attestations - this helps minimize the number of different states that
we need to rewind to, in general.
* remove CandidateChains.justifiedState
unused
* remove BlockPools.Head object
* avoid quadratic quarantine loop
* fix
* add helper for beacon committee length (used for quickly validating
attestations)
* refactor some attestation checks to do cheap checks early
* validate attestation epoch before computing active validator set
* clean up documentation / comments
* fill state cache on demand
* avoid converting from uint64 to int, and where most feasible, int type conversion at all
* .len.uint64 -> .len64
* fix 32-bit compilation
* try keeping state_sim loop variable/bounds as int for 32-bit Azure
* len64 -> lenu64
* fork choice fixes, round 3
* introduce checkpoint tracker
* split out fork choice backend that is independent of dag
* correctly update best checkpoint to use for head selection
* correctly consider wall clock when processing attestations
* preload head history only (only one history is loaded from database
anyway)
* love the DAG
* switch to fork choice v2
also remove BlockRef.children
* fix
* cache beacon committee size calculation
this fixes a bug in get_validator_churn_limit as well
* fix
* make committee counts consistently uint64
mixing feels like the worst of the two worlds
* restore EpochRef and flush statecaches on epoch transitions
* more targeted cache invalidation
* remove get_empty_per_epoch_cache(); implement simpler but still faster get_beacon_proposer_index()/compute_proposer_index() approach; add some abstraction layer for accessing the shuffled validator indices cache
* reduce integer type conversions
* remove most of rest of integer type conversion in compute_proposer_index()
This also assigns precise types to the constants in the minimal
and mainnet presets in order to reduce the chance of compilation
errors when custom presets are used (previously, only the custom
presets have precisely assigned types for the constants).
* update most of the remaining non-fork-choice spec refs, updating code where necessary
* revert presumably harmless compute_signing_root() change, but this way, keep things really unchanged outside inspector