Calculating rewards/penalties is slow due to how we compute sets of
attestations validators then use the sets for inclusion checks, to see
who attested. The dominant function during validated block processing /
epoch processing is hash set building and lookup.
This PR inverts the flow by removing the sets and creating a single
large validator status list, then applying all relevant state
attestations, then updating rewards and penalties.
This provides a 10x speedup to epoch processing which in turn speeds up
both empty slot and block processing - for example, on startup, we
replay all non-finalized blocks to prime fork choice - the same when
validating attestations or replaying states on reorg.
* update ve1.0.0-rc.0 preset spec references
* remove runtime preset ETH1_FOLLOW_DISTANCE from preset files; remove two CI build items to try to keep Travis from timing out
about 40% better slot processing times (with LTO enabled) - these don't
do BLS but are used
heavily during replay (state transition = slot + block transition)
tests using a recent medalla state and advancing it 1000 slots:
```
./ncli slots --preState2:state-302271-3c1dbf19-c1f944bf.ssz --slot:1000
--postState2:xx.ssz
```
pre:
```
All time are ms
Average, StdDev, Min, Max, Samples,
Test
Validation is turned off meaning that no BLS operations are performed
39.236, 0.000, 39.236, 39.236, 1,
Load state from file
0.049, 0.002, 0.046, 0.063, 968,
Apply slot
256.504, 81.008, 213.471, 591.902, 32,
Apply epoch slot
28.597, 0.000, 28.597, 28.597, 1,
Save state to file
```
cast:
```
All time are ms
Average, StdDev, Min, Max, Samples,
Test
Validation is turned off meaning that no BLS operations are performed
37.079, 0.000, 37.079, 37.079, 1,
Load state from file
0.042, 0.002, 0.040, 0.090, 968,
Apply slot
215.552, 68.763, 180.155, 500.103, 32,
Apply epoch slot
25.106, 0.000, 25.106, 25.106, 1,
Save state to file
```
cast+rewards:
```
All time are ms
Average, StdDev, Min, Max, Samples,
Test
Validation is turned off meaning that no BLS operations are performed
40.049, 0.000, 40.049, 40.049, 1,
Load state from file
0.048, 0.001, 0.045, 0.060, 968,
Apply slot
164.981, 76.273, 142.099, 477.868, 32,
Apply epoch slot
28.498, 0.000, 28.498, 28.498, 1,
Save state to file
```
cast+rewards+shr
```
All time are ms
Average, StdDev, Min, Max, Samples,
Test
Validation is turned off meaning that no BLS operations are performed
12.898, 0.000, 12.898, 12.898, 1,
Load state from file
0.039, 0.002, 0.038, 0.054, 968,
Apply slot
139.971, 68.797, 120.088, 428.844, 32,
Apply epoch slot
24.761, 0.000, 24.761, 24.761, 1,
Save state to file
```
* stop discarding non-existent future epochs during epoch state transitions; remove a pointless StateCache() construction in advance_slots()
* update nbench to pass StateCache to process_slots()
Replace shuffling function with zrnt version - `get_shuffled_seq` in
particular puts more strain on the GC by allocating superfluous seq's
which turns out to have a significant impact on block processing (when
replaying blocks for example) - 4x improvement on non-epoch, 1.5x on
epoch blocks (replay is done without signature checking)
Medalla, first 10k slots - pre:
```
Loaded 68973 blocks, head slot 117077
All time are ms
Average, StdDev, Min, Max, Samples,
Test
Validation is turned off meaning that no BLS operations are performed
76855.848, 0.000, 76855.848, 76855.848, 1,
Initialize DB
1.073, 0.914, 0.071, 12.454, 7831,
Load block from database
31.382, 0.000, 31.382, 31.382, 1,
Load state from database
85.644, 30.350, 3.056, 466.136, 7519,
Apply block
506.569, 91.129, 130.654, 874.786, 312,
Apply epoch block
```
post:
```
Loaded 68973 blocks, head slot 117077
All time are ms
Average, StdDev, Min, Max, Samples,
Test
Validation is turned off meaning that no BLS operations are performed
72457.303, 0.000, 72457.303, 72457.303, 1,
Initialize DB
1.015, 0.858, 0.070, 11.231, 7831,
Load block from database
28.983, 0.000, 28.983, 28.983, 1,
Load state from database
21.725, 17.461, 2.659, 393.217, 7519,
Apply block
324.012, 33.954, 45.452, 440.532, 312,
Apply epoch block
```
* Bump BLSCurve
* Use unified aggregation API
* use new blscurve with unified aggregate API
* bump
* fix toRaw
* replace state_sim combine with AggregateSignature
* Fix 32-bit
* Fix 32-bit for real and test deactivating ccache for fno-tree-lopp-vectorize flag
* change compilation switches to narrow down Linux issue
* Use -fno-tree-vectorize to disable both tree-loop-vectorize and tree-slp-vectorize
* blscurve now disables both Loop and SLP vectorization
* Add tests for the miracl/milagro fallback
* Travis has max log size of 4MB
* Test with Miracl in the finalization test
* fix state_sim log level
* Coment out the slow fallback tests
* removed the BlockPool type and all of the proxy functions around it - passing the chain DAG and the quarantine explicitly where appropriately - they don't need to be bundled in a type
* fixed the build after the rebase
hash_tree_root was turning up when running beacon_node, turns out to be
repeated hash_tree_root invocations - this pr brings them back down to
normal.
this PR caches the root of a block in the SignedBeaconBlock object -
this has the potential downside that even invalid blocks will be hashed
(as part of deserialization) - later, one could imagine delaying this
until checks have passed
there's also some cleanup of the `cat=` logs which were applied randomly
and haphazardly, and to a large degree are duplicated by other
information in the log statements - in particular, topics fulfill the
same role
* restore EpochRef and flush statecaches on epoch transitions
* more targeted cache invalidation
* remove get_empty_per_epoch_cache(); implement simpler but still faster get_beacon_proposer_index()/compute_proposer_index() approach; add some abstraction layer for accessing the shuffled validator indices cache
* reduce integer type conversions
* remove most of rest of integer type conversion in compute_proposer_index()
* adopt Result[void, string] in place of some bool return signatures
* string -> cstring to reduce memory allocations; ensure all err() strings are constants, with contextual information from higher-level callers
* logScope usage fixes
* homogenize err() reporting convention
* invalid signature in deposit isn't an error
* re-add minimal preset constant checking; organize presets to better support multiple spec versions
* bump spec ref
* increase Azure timeout to 90 minutes to accomodate Nim compiler building
* reorder ssz
* split into hash_trees and ssz_serialization, roughly, for hashing and
IO
* move bitseqs into ssz (from stew)
* clean up imports
* docs, imports
* wip: cache
* cache lists and arrays of complex objects (5x block processing speed
on ncli_db)
trivial baseline cache that stores tree in flat memory structure
* support array of uint64
* work around type issues
* more type compiler bug workarounds
* cache balances, more type fixes
* index type
* ncli_db: add validation flag, better ux
* int64 fixes
* test fix
* "oops"
```
647.913, 0.000, 647.913, 647.913, 1,
Initialize DB
0.540, 0.402, 0.340, 9.451, 619,
Load block from database
40.268, 0.000, 40.268, 40.268, 1,
Load state from database
0.498, 0.150, 0.343, 0.930, 596,
Apply block
3.548, 11.005, 0.729, 54.022, 23,
Apply epoch block
```
* support all basic types
* cleanups
* a few more cleanups
The first offset of an SSZ object should always have a fixed constant
value. Otherwise, some unused bytes may appear between the fixed portion
and the dynamic portion.
Please note that this fix shutds down the minimal forward compatibility
currently supported by the SSZ format (and thus, the expected behavior
must be clarified in the SSZ spec).
* be stricter about SSZ length prefix
* compute zeroHash list at compile time
* remove SSZ schema stuff
* move SSZ navigation to ncli
* cleanup a few leftover openArray uses