* performance fixes
* don't mark tree cache as dirty on read-only List accesses
* store only blob in memory for keys and signatures, parse blob lazily
* compare public keys by blob instead of parsing / converting to raw
* compare Eth2Digest using non-constant-time comparison
* avoid some unnecessary validator copying
This branch will in particular speed up deposit processing which has
been slowing down block replay.
Pre (mainnet, 1600 blocks):
```
All time are ms
Average, StdDev, Min, Max, Samples, Test
Validation is turned off meaning that no BLS operations are performed
3450.269, 0.000, 3450.269, 3450.269, 1, Initialize DB
0.417, 0.822, 0.036, 21.098, 1400, Load block from database
16.521, 0.000, 16.521, 16.521, 1, Load state from database
27.906, 50.846, 8.104, 1507.633, 1350, Apply block
52.617, 37.029, 20.640, 135.938, 50, Apply epoch block
```
Post:
```
3502.715, 0.000, 3502.715, 3502.715, 1, Initialize DB
0.080, 0.560, 0.035, 21.015, 1400, Load block from database
17.595, 0.000, 17.595, 17.595, 1, Load state from database
15.706, 11.028, 8.300, 107.537, 1350, Apply block
33.217, 12.622, 17.331, 60.580, 50, Apply epoch block
```
* more perf fixes
* load EpochRef cache into StateCache more aggressively
* point out security concern with public key cache
* reuse proposer index from state when processing block
* avoid genericAssign in a few more places
* don't parse key when signature is unparseable
* fix `==` overload for Eth2Digest
* preallocate validator list when getting active validators
* speed up proposer index calculation a little bit
* reuse cache when replaying blocks in ncli_db
* avoid a few more copying loops
```
Average, StdDev, Min, Max, Samples, Test
Validation is turned off meaning that no BLS operations are performed
3279.158, 0.000, 3279.158, 3279.158, 1, Initialize DB
0.072, 0.357, 0.035, 13.400, 1400, Load block from database
17.295, 0.000, 17.295, 17.295, 1, Load state from database
5.918, 9.896, 0.198, 98.028, 1350, Apply block
15.888, 10.951, 7.902, 39.535, 50, Apply epoch block
0.000, 0.000, 0.000, 0.000, 0, Database block store
```
* clear full balance cache before processing rewards and penalties
```
All time are ms
Average, StdDev, Min, Max, Samples, Test
Validation is turned off meaning that no BLS operations are performed
3947.901, 0.000, 3947.901, 3947.901, 1, Initialize DB
0.124, 0.506, 0.026, 202.370, 363345, Load block from database
97.614, 0.000, 97.614, 97.614, 1, Load state from database
0.186, 0.188, 0.012, 99.561, 357262, Advance slot, non-epoch
14.161, 5.966, 1.099, 395.511, 11524, Advance slot, epoch
1.372, 4.170, 0.017, 276.401, 363345, Apply block, no slot processing
0.000, 0.000, 0.000, 0.000, 0, Database block store
```
* fix subnet calculation in RPC and insert broadcast attestations into node's pool
* unify codepaths to ensure only mostly-checked-to-be-valid attestations enter the pool, even from node's own broadcasts
* update attestation pool tests for new validateAttestation param
* detect already-aggregate-voted condition before attestation pool; add is_aggregator tests
* replace pair of attestation-per-epoch tracking lists with single list and remove Option use
* fix attestation condition
* use safer type conversions; add more is_aggregator tests
This introcudes a cache for block summaries, useful for instantiating
the block dag on startup, bringing medalla startup times down from
minutes to seconds.
This is something of a temporary band-aid that would be obsoleted by a
finalized block store.
* Concentrate all sensitive writeFile/createPath calls in one place.
Fix eth2_network_simulation for Windows.
* Remove artifacts.
* fix import
Co-authored-by: Jacek Sieka <jacek@status.im>
Calculating rewards/penalties is slow due to how we compute sets of
attestations validators then use the sets for inclusion checks, to see
who attested. The dominant function during validated block processing /
epoch processing is hash set building and lookup.
This PR inverts the flow by removing the sets and creating a single
large validator status list, then applying all relevant state
attestations, then updating rewards and penalties.
This provides a 10x speedup to epoch processing which in turn speeds up
both empty slot and block processing - for example, on startup, we
replay all non-finalized blocks to prime fork choice - the same when
validating attestations or replaying states on reorg.
* update ve1.0.0-rc.0 preset spec references
* remove runtime preset ETH1_FOLLOW_DISTANCE from preset files; remove two CI build items to try to keep Travis from timing out
This addresses the issues by detecting and rejecting keystores with
incorrect PBKDF2 and SCrypt params. It also bumps the version of
nim-json-serialization to include a bugfix for incorrect parsing
of json files featuring comments.
It turns out that we often save lots of states in the database that are
the result of empty slot processing only - here, we make sure to only
save a state if a block follows - this fixes several issues:
* empty slot states are not always pruned leading to state database size
explosion
* storing states is (very) slow which slows down processing in general,
so we should only do it when it's likely to be useful
* attestation processing doesn't get stuck on saving random states that
won't appear in the chain history