* 60% state replay speedup
* don't use HashList for epoch participation - in addition to the code
currently clearing the caches several times redundantly, clearing has to
be done each block nullifying the benefit (35%)
* introduce active balance cache - computing it is slow due to cache
unfriendliness in the random access pattern and bounds checking and we
do it for every block - this cache follows the same update pattern as
the active validator index cache (20%)
* avoid recomputing base reward several times per attestation (5%)
Applying 1024 blocks goes from 20s to ~8s on my laptop - these kinds of
requests happen on historical REST queries but also whenever there's a
reorg.
* fix test and diffs
* MEV validator registration
* add nearby canary to detect new beacon chain forks
* remove special MEV graffiti
* web3signer support
* fix trace logging
* Nim 1.2 needs raises Defect
* use template rather than proc in REST JSON parsing
* use --payload-builder-enable and --payload-builder-url
* explicitly default MEV to disabled
* explicitly empty default value for payload builder URL
* revert attestation pool to unstable version
Since we were not verifying BLS signature in blocks that we produce,
we were failing to notice that some deposits need to be ignored (due
to having an invalid signature). Processing these deposits resulted
in a different ending state after the state transition which caused
our blocks to be rejected by the network.
Some upstream repos still need fixes, but this gets us close enough that
style hints can be enabled by default.
In general, "canonical" spellings are preferred even if they violate
nep-1 - this applies in particular to spec-related stuff like
`genesis_validators_root` which appears throughout the codebase.
One more step on the journey to reduce `BlockRef` usage across the
codebase - this one gets rid of `StateData` whose job was to keep track
of which block was last assigned to a state - these duties have now been
taken over by `latest_block_root`, a fairly recent addition that
computes this block root from state data (at a small cost that should be
insignificant)
99% mechanical change.
Can't apply a phase0 block to a later phase state and vice versa.
Since instantiation has been a topic, pre/post c file size:
```
424K @mspec@sstate_transition.nim.c
892K @mspec@sstate_transition_block.nim.c
```
```
288K @mspec@sstate_transition.nim.c
880K @mspec@sstate_transition_block.nim.c
```
Time in the beacon chain is expressed relative to the genesis time -
this PR creates a `beacon_time` module that collects helpers and
utilities for dealing the time units - the new module does not deal with
actual wall time (that's remains in `beacon_clock`).
Collecting the time related stuff in one place makes it easier to find,
avoids some circular imports and allows more easily identifying the code
actually needs wall time to operate.
* move genesis-time-related functionality into `spec/beacon_time`
* avoid using `chronos.Duration` for time differences - it does not
support negative values (such as when something happens earlier than it
should)
* saturate conversions between `FAR_FUTURE_XXX`, so as to avoid
overflows
* fix delay reporting in validator client so it uses the expected
deadline of the slot, not "closest wall slot"
* simplify looping over the slots of an epoch
* `compute_start_slot_at_epoch` -> `start_slot`
* `compute_epoch_at_slot` -> `epoch`
A follow-up PR will (likely) introduce saturating arithmetic for the
time units - this is merely code moves, renames and fixing of small
bugs.