When backfilling, we only need to download blocks that are newer than
MIN_EPOCHS_FOR_BLOCK_REQUESTS - the rest cannot reliably be fetched from
the network and does not have to be provided to others.
This change affects only trusted-node-synced clients - genesis sync
continues to work as before (because it needs to construct a state by
building it from genesis).
Those wishing to complete a backfill should do so with era files
instead.
Other changes:
* More optimal search for TTD block.
* Add timeouts to all REST requests during trusted node sync.
Fixes#4037
* Removed support for storing a deposit snapshot in the network
metadata.
We currently use `BlockError` for both beacon blocks and LC objects.
In light of EIP4844, we will likely also use it for blob sidecars.
To avoid confusion, renaming it to a more generic `VerifierError`,
and update its documentation to be more generic.
To avoid long lines as a followup, also renaming the `block_processor`'s
`BlockProcessingCompleted.completed`->`ProcessingStatus.completed` and
`BlockProcessingCompleted.notCompleted`->`ProcessingStatus.notCompleted`
This PR removes a bunch of code to make TNS aware of era files, avoiding
a duplicated backfill when era files are available.
* reuse chaindag for loading backfill state, replacing the TNS homebrew
* fix era block iteration to skip empty slots
* add tests for `can_advance_slots`
Currently, we require genesis and a checkpoint block and state to start
from an arbitrary slot - this PR relaxes this requirement so that we can
start with a state alone.
The current trusted-node-sync algorithm works by first downloading
blocks until we find an epoch aligned non-empty slot, then downloads the
state via slot.
However, current
[proposals](https://github.com/ethereum/beacon-APIs/pull/226) for
checkpointing prefer finalized state as
the main reference - this allows more simple access control and caching
on the server side - in particular, this should help checkpoint-syncing
from sources that have a fast `finalized` state download (like infura
and teku) but are slow when accessing state via slot.
Earlier versions of Nimbus will not be able to read databases created
without a checkpoint block and genesis. In most cases, backfilling makes
the database compatible except where genesis is also missing (custom
networks).
* backfill checkpoint block from libp2p instead of checkpoint source,
when doing trusted node sync
* allow starting the client without genesis / checkpoint block
* perform epoch start slot lookahead when loading tail state, so as to
deal with the case where the epoch start slot does not have a block
* replace `--blockId` with `--state-id` in TNS command line
* when replaying, also look at the parent of the last-known-block (even
if we don't have the parent block data, we can still replay from a
"parent" state) - in particular, this clears the way for implementing
state pruning
* deprecate `--finalized-checkpoint-block` option (no longer needed)
Witout this, we end up with a massive .wal file that needs to be
checkpointed on first startup (which takes a few minutes) - it's much
more efficient to do smaller checkpoints, it turns out.
When performing trusted node sync, historical access is limited to
states after the checkpoint.
Reindexing restores full historical access by replaying historical
blocks against the state and storing snapshots in the database.
The process can be initiated or resumed at any point in time.
With these changes, we can backfill about 400-500 slots/sec, which means
a full backfill of mainnet takes about 2-3h.
However, the CPU is not saturated - neither in server nor in client
meaning that somewhere, there's an artificial inefficiency in the
communication - 16 parallel downloads *should* saturate the CPU.
One plasible cause would be "too many async event loop iterations" per
block request, which would introduce multiple "sleep-like" delays along
the way.
I can push the speed up to 800 slots/sec by increasing parallel
downloads even further, but going after the root cause of the slowness
would be better.
* avoid some unnecessary block copies
* double parallel requests
* limit by-root requests to non-finalized blocks
Presently, we keep a mapping from block root to `BlockRef` in memory -
this has simplified reasoning about the dag, but is not sustainable with
the chain growing.
We can distinguish between two cases where by-root access is useful:
* unfinalized blocks - this is where the beacon chain is operating
generally, by validating incoming data as interesting for future fork
choice decisions - bounded by the length of the unfinalized period
* finalized blocks - historical access in the REST API etc - no bounds,
really
In this PR, we limit the by-root block index to the first use case:
finalized chain data can more efficiently be addressed by slot number.
Future work includes:
* limiting the `BlockRef` horizon in general - each instance is 40
bytes+overhead which adds up - this needs further refactoring to deal
with the tail vs state problem
* persisting the finalized slot-to-hash index - this one also keeps
growing unbounded (albeit slowly)
Anyway, this PR easily shaves ~128mb of memory usage at the time of
writing.
* No longer honor `BeaconBlocksByRoot` requests outside of the
non-finalized period - previously, Nimbus would generously return any
block through this libp2p request - per the spec, finalized blocks
should be fetched via `BeaconBlocksByRange` instead.
* return `Opt[BlockRef]` instead of `nil` when blocks can't be found -
this becomes a lot more common now and thus deserves more attention
* `dag.blocks` -> `dag.forkBlocks` - this index only carries unfinalized
blocks from now - `finalizedBlocks` covers the other `BlockRef`
instances
* in backfill, verify that the last backfilled block leads back to
genesis, or panic
* add backfill timings to log
* fix missing check that `BlockRef` block can be fetched with
`getForkedBlock` reliably
* shortcut doppelganger check when feature is not enabled
* in REST/JSON-RPC, fetch blocks without involving `BlockRef`
* fix dag.blocks ref
* Trusted node sync
Trusted node sync, aka checkpoint sync, allows syncing tyhe chain from a
trusted node instead of relying on a full sync from genesis.
Features include:
* sync from any slot, including the latest finalized slot
* backfill blocks either from the REST api (default) or p2p (#3263)
Future improvements:
* top up blocks between head in database and some other node - this
makes for an efficient backup tool
* recreate historical state to enable historical queries
* fixes
* load genesis from network metadata
* check checkpoint block root against state
* fix invalid block root in rest json decoding
* odds and ends
* retry looking for epoch-boundary checkpoint blocks