Time in the beacon chain is expressed relative to the genesis time -
this PR creates a `beacon_time` module that collects helpers and
utilities for dealing the time units - the new module does not deal with
actual wall time (that's remains in `beacon_clock`).
Collecting the time related stuff in one place makes it easier to find,
avoids some circular imports and allows more easily identifying the code
actually needs wall time to operate.
* move genesis-time-related functionality into `spec/beacon_time`
* avoid using `chronos.Duration` for time differences - it does not
support negative values (such as when something happens earlier than it
should)
* saturate conversions between `FAR_FUTURE_XXX`, so as to avoid
overflows
* fix delay reporting in validator client so it uses the expected
deadline of the slot, not "closest wall slot"
* simplify looping over the slots of an epoch
* `compute_start_slot_at_epoch` -> `start_slot`
* `compute_epoch_at_slot` -> `epoch`
A follow-up PR will (likely) introduce saturating arithmetic for the
time units - this is merely code moves, renames and fixing of small
bugs.
* Harden CommitteeIndex, SubnetId, SyncSubcommitteeIndex
Harden the use of `CommitteeIndex` et al to prevent future issues by
using a distinct type, then validating before use in several cases -
datatypes in spec are kept simple though so that invalid data still can
be read.
* fix invalid epoch used in REST
`/eth/v1/beacon/states/{state_id}/committees` committee length (could
return invalid data)
* normalize some variable names
* normalize committee index loops
* fix `RestAttesterDuty` to use `uint64` for `validator_committee_index`
* validate `CommitteeIndex` on ingress in REST API
* update rest rules with stricter parsing
* better REST serializers
* save lots of memory by not using `zip` ...at least a few bytes!
With checkpoint sync in particular, and state pruning in the future,
loading states or state-dependent data may fail. This PR adjusts the
code to allow this to be handled gracefully.
In particular, the new availability assumption is that states are always
available for the finalized checkpoint and newer, but may fail for
anything older.
The `tail` remains the point where state loading de-facto fails, meaning
that between the tail and the finalized checkpoint, we can still get
historical data (but code should be prepared to handle this as an
error).
However, to harden the code against long replays, several operations
which are assumed to work only with non-final data (such as gossip
verification and validator duties) now limit their search horizon to
post-finalized data.
* harden several state-dependent operations by logging an error instead
of introducing a panic when state loading fails
* `withState` -> `withUpdatedState` to differentiate from the other
`withState`
* `updateStateData` can now fail if no state is found in database - it
is also hardened against excessively long replays
* `getEpochRef` can now fail when replay fails
* reject blocks with invalid target root - they would be ignored
previously
* fix recursion bug in `isProposed`
* log doppelganger detection when it activates and when it causes missed
duties
* less prominent eth1 sync progress
* log in-progress sync at notice only when actually missing duties
* better detail in replay log
* don't log finalization checkpoints - this is quite verbose when
syncing and already included in "Slot start"
Validator monitoring based on and mostly compatible with the
implementation in Lighthouse - tracks additional logs and metrics for
specified validators so as to stay on top on performance.
The implementation works more or less the following way:
* Validator pubkeys are singled out for monitoring - these can be
running on the node or not
* For every action that the validator takes, we record steps in the
process such as messages being seen on the network or published in the
API
* When the dust settles at the end of an epoch, we report the
information from one epoch before that, which coincides with the
balances being updated - this is a tradeoff between being correct
(waiting for finalization) and providing relevant information in a
timely manner)
* batch-verify sync messages for a small perf boost
Generally reuses the same structure as attestation and aggregate
verification
* normalize `signatures` and `signature_batch` to use the same pattern
of verification
* normalize parameter names, order etc for signature stuff in general
* avoid calling `blsSign` directly - instead, go through `signatures`
consistently
This PR fixes two issues with block publishing:
* Gossip-valid blocks are published before integrating them into the
chain, giving broadcasting a head start, both for rest block and
* Outright invalid blocks from the API that could lead to the descoring
of the node are no longer broadcast
Bonus:
* remove undocumented and duplicated `post_v1_validator_block` JSON-RPC
call
Validator clients such as Vouch can be configured to work with multiple
beacon nodes simultaneously. In this configuration, the validator client
will try to broadcast the gossip messages through each of the connected
beacon nodes which may lead to a situation where some of the nodes see a
message arriving from the network before it arrives through the REST API.
This should not be considered an error and the beacon node should still
broadcast the message as the intented purpose of the Vouch strategy is
to ensure that the message will reach as many peers as possible.
Renames and cleanups split out from the validator monitoring branch, so
as to reduce conflict area vs other PR:s
* add constants for expected message timing
* name validators after the messages they validate, mostly, to make
grepping easier
* unify field naming of EpochInfo across forks to make cross-fork code
easier
Currently, we don't have a good answer to the question "are we synced
yet" - the sync manager syncs based on the peers it's connected to, but
just because some peer looks like it should be synced from doesn't mean
we're out of sync.
Instead, we use a very silly time-based heuristic - the problem with
that is that the network can go into a rut where nobody produces blocks
- better heuristics would be needed here, but in the meantime, a command
line option can get us out of a tight spot - this PR places such an
option in the client, in the unlikely event it should be needed (most
likely in a testnet).
* ncli_db: add putState, putBlock
These tools allow modifying an existing nimbus database for the purpose
of recovery or reorg, moving the head, tail and genesis to arbitrary
points.
* remove potentially expensive `putState` in `BeaconStateDB`
* introduce `latest_block_root` which computes the root of the latest
applied block from the `latest_block_header` field (instead of passing
it in separately)
* avoid some unnecessary BeaconState copies during init
* discover https://github.com/nim-lang/Nim/issues/19094
* prefer `HashedBeaconState` in a few places to avoid recomputing state
root
* fetch latest block root from state when creating blocks
* harden `get_beacon_proposer_index` against invalid slots and document
* move random spec function tests to `test_spec.nim`
* avoid unnecessary state root computation before block proposal
* `SyncCommitteeIndex` -> `SyncSubcommitteeIndex`
* `syncCommitteePeriod` -> `sync_committee_period` (spec spelling)
* tighten period comparisons
* fix assert when validating committee message with non-altair state in
REST api
* register vc duties with subnet tracker
* fix activation logging during startup
* cache slot signature to avoid duplicate signature work
* schedule aggregation duties one slot at a time to avoid CPU spike at
each epoch
* lower aggregation subnet pre-subscription time to 4 slots (lowers
bandwidth and CPU usage)
* update stability subnets in ENR on startup
* log gossip state
* perform gossip subscriptions just before the next slot starts
* document stuff
* add random include
* don't overwrite subscription state when not subscribed
* log target gossip state
* updating gossip status once is enough
* add test
* remove syncQueueLen - this one is not updated at the end of the sync
and may cause gossip to disconnect itself completely - use a simple head
distance instead
* fix gossip disconnection - if in hysteresis, node.gossipState will be
set to disabled even though we don't disable topic subscriptions
* fix extra duty registration call
So far, `withState` and `withBlck` templates could only be used to have
convenience access to fork-agnostic BeaconState and BeaconBlock fields.
This patch:
- injects an additional `stateFork` constant that allows to use
`when` expressions to also access Altair and Merge-specific fields.
- introduces a `withStateAndBlck` template to support operating on both
a `BeaconState` and `BeaconBlock` at a time.
- makes sync committee related functions Merge aware.
- changes a couple if-else trees for forks into case statements so that
forgotten future forks are promoted to compile-time errors.
There are a number of locations in the code that get attestations on a
forked beacon state. For attestation pools test, a convenience wrapper
was available to reduce clutter. This patch integrates that wrapper into
the core component so that it can also take advantage of the wrapper.