Up til now, the block dag has been using `BlockRef`, a structure adapted
for a full DAG, to represent all of chain history. This is a correct and
simple design, but does not exploit the linearity of the chain once
parts of it finalize.
By pruning the in-memory `BlockRef` structure at finalization, we save,
at the time of writing, a cool ~250mb (or 25%:ish) chunk of memory
landing us at a steady state of ~750mb normal memory usage for a
validating node.
Above all though, we prevent memory usage from growing proportionally
with the length of the chain, something that would not be sustainable
over time - instead, the steady state memory usage is roughly
determined by the validator set size which grows much more slowly. With
these changes, the core should remain sustainable memory-wise post-merge
all the way to withdrawals (when the validator set is expected to grow).
In-memory indices are still used for the "hot" unfinalized portion of
the chain - this ensure that consensus performance remains unchanged.
What changes is that for historical access, we use a db-based linear
slot index which is cache-and-disk-friendly, keeping the cost for
accessing historical data at a similar level as before, achieving the
savings at no percievable cost to functionality or performance.
A nice collateral benefit is the almost-instant startup since we no
longer load any large indicies at dag init.
The cost of this functionality instead can be found in the complexity of
having to deal with two ways of traversing the chain - by `BlockRef` and
by slot.
* use `BlockId` instead of `BlockRef` where finalized / historical data
may be required
* simplify clearance pre-advancement
* remove dag.finalizedBlocks (~50:ish mb)
* remove `getBlockAtSlot` - use `getBlockIdAtSlot` instead
* `parent` and `atSlot` for `BlockId` now require a `ChainDAGRef`
instance, unlike `BlockRef` traversal
* prune `BlockRef` parents on finality (~200:ish mb)
* speed up ChainDAG init by not loading finalized history index
* mess up light client server error handling - this need revisiting :)
One more step on the journey to reduce `BlockRef` usage across the
codebase - this one gets rid of `StateData` whose job was to keep track
of which block was last assigned to a state - these duties have now been
taken over by `latest_block_root`, a fairly recent addition that
computes this block root from state data (at a small cost that should be
insignificant)
99% mechanical change.
Time in the beacon chain is expressed relative to the genesis time -
this PR creates a `beacon_time` module that collects helpers and
utilities for dealing the time units - the new module does not deal with
actual wall time (that's remains in `beacon_clock`).
Collecting the time related stuff in one place makes it easier to find,
avoids some circular imports and allows more easily identifying the code
actually needs wall time to operate.
* move genesis-time-related functionality into `spec/beacon_time`
* avoid using `chronos.Duration` for time differences - it does not
support negative values (such as when something happens earlier than it
should)
* saturate conversions between `FAR_FUTURE_XXX`, so as to avoid
overflows
* fix delay reporting in validator client so it uses the expected
deadline of the slot, not "closest wall slot"
* simplify looping over the slots of an epoch
* `compute_start_slot_at_epoch` -> `start_slot`
* `compute_epoch_at_slot` -> `epoch`
A follow-up PR will (likely) introduce saturating arithmetic for the
time units - this is merely code moves, renames and fixing of small
bugs.
* Harden CommitteeIndex, SubnetId, SyncSubcommitteeIndex
Harden the use of `CommitteeIndex` et al to prevent future issues by
using a distinct type, then validating before use in several cases -
datatypes in spec are kept simple though so that invalid data still can
be read.
* fix invalid epoch used in REST
`/eth/v1/beacon/states/{state_id}/committees` committee length (could
return invalid data)
* normalize some variable names
* normalize committee index loops
* fix `RestAttesterDuty` to use `uint64` for `validator_committee_index`
* validate `CommitteeIndex` on ingress in REST API
* update rest rules with stricter parsing
* better REST serializers
* save lots of memory by not using `zip` ...at least a few bytes!
With checkpoint sync in particular, and state pruning in the future,
loading states or state-dependent data may fail. This PR adjusts the
code to allow this to be handled gracefully.
In particular, the new availability assumption is that states are always
available for the finalized checkpoint and newer, but may fail for
anything older.
The `tail` remains the point where state loading de-facto fails, meaning
that between the tail and the finalized checkpoint, we can still get
historical data (but code should be prepared to handle this as an
error).
However, to harden the code against long replays, several operations
which are assumed to work only with non-final data (such as gossip
verification and validator duties) now limit their search horizon to
post-finalized data.
* harden several state-dependent operations by logging an error instead
of introducing a panic when state loading fails
* `withState` -> `withUpdatedState` to differentiate from the other
`withState`
* `updateStateData` can now fail if no state is found in database - it
is also hardened against excessively long replays
* `getEpochRef` can now fail when replay fails
* reject blocks with invalid target root - they would be ignored
previously
* fix recursion bug in `isProposed`
* use v1.1.6 test vectors; use BeaconTime instead of Slot in fork choice
* tick through every slot at least once
* use div INTERVALS_PER_SLOT and use precomputed constants of them
* use correct (even if numerically equal) constant
Validator monitoring based on and mostly compatible with the
implementation in Lighthouse - tracks additional logs and metrics for
specified validators so as to stay on top on performance.
The implementation works more or less the following way:
* Validator pubkeys are singled out for monitoring - these can be
running on the node or not
* For every action that the validator takes, we record steps in the
process such as messages being seen on the network or published in the
API
* When the dust settles at the end of an epoch, we report the
information from one epoch before that, which coincides with the
balances being updated - this is a tradeoff between being correct
(waiting for finalization) and providing relevant information in a
timely manner)
In the ChainDAG, 3 block pointers are kept: genesis, tail and head. This
PR adds one more block pointer: the backfill block which represents the
block that has been backfilled so far.
When doing a checkpoint sync, a random block is given as starting point
- this is the tail block, and we require that the tail block has a
corresponding state.
When backfilling, we end up with blocks without corresponding states,
hence we cannot use `tail` as a backfill pointer - there is no state.
Nonetheless, we need to keep track of where we are in the backfill
process between restarts, such that we can answer GetBeaconBlocksByRange
requests.
This PR adds the basic support for backfill handling - it needs to be
integrated with backfill sync, and the REST API needs to be adjusted to
take advantage of the new backfilled blocks when responding to certain
requests.
Future work will also enable moving the tail in either direction:
* pruning means moving the tail forward in time and removing states
* backwards means recreating past states from genesis, such that
intermediate states are recreated step by step all the way to the tail -
at that point, tail, genesis and backfill will match up.
* backfilling is done when backfill != genesis - later, this will be the
WSS checkpoint instead
* batch-verify sync messages for a small perf boost
Generally reuses the same structure as attestation and aggregate
verification
* normalize `signatures` and `signature_batch` to use the same pattern
of verification
* normalize parameter names, order etc for signature stuff in general
* avoid calling `blsSign` directly - instead, go through `signatures`
consistently
* move quarantine outside of chaindag
The quarantine has been part of the ChainDAG for the longest time, but
this design has a few issues:
* the function in which blocks are verified and added to the dag becomes
reentrant and therefore difficult to reason about - we're currently
using a stateful flag to work around it
* quarantined blocks bypass the processing queue leading to a processing
stampede
* the quarantine flow is unsuitable for orphaned attestations - these
should also should be quarantined eventually
Instead of processing the quarantine inside ChainDAG, this PR moves
re-queueing to `block_processor` which already is responsible for
dealing with follow-up work when a block is added to the dag
This sets the stage for keeping attestations in the quarantine as well.
Also:
* make `BlockError` `{.pure.}`
* avoid use of `ValidationResult` in block clearance (that's for gossip)
Renames and cleanups split out from the validator monitoring branch, so
as to reduce conflict area vs other PR:s
* add constants for expected message timing
* name validators after the messages they validate, mostly, to make
grepping easier
* unify field naming of EpochInfo across forks to make cross-fork code
easier
* ncli_db: add putState, putBlock
These tools allow modifying an existing nimbus database for the purpose
of recovery or reorg, moving the head, tail and genesis to arbitrary
points.
* remove potentially expensive `putState` in `BeaconStateDB`
* introduce `latest_block_root` which computes the root of the latest
applied block from the `latest_block_header` field (instead of passing
it in separately)
* avoid some unnecessary BeaconState copies during init
* discover https://github.com/nim-lang/Nim/issues/19094
* prefer `HashedBeaconState` in a few places to avoid recomputing state
root
* fetch latest block root from state when creating blocks
* harden `get_beacon_proposer_index` against invalid slots and document
* move random spec function tests to `test_spec.nim`
* avoid unnecessary state root computation before block proposal
* Support starting from altair
* hide `finalized-checkpoint-` - they are incomplete and usage may cause
crashes
* remove genesis detection code (broken, obsolete)
* enable starting ChainDAG from altair checkpoints - this is a
prerequisite for checkpoint sync (TODO: backfill)
* tighten checkpoint state conditions
* show error when starting from checkpoint with existing database (not
supported)
* print rest-compatible JSON in ncli/state_sim
* altair/merge support in ncli
* more altair/merge support in ncli_db
* pre-load header to speed up loading
* fix forked block decoding
* `SyncCommitteeIndex` -> `SyncSubcommitteeIndex`
* `syncCommitteePeriod` -> `sync_committee_period` (spec spelling)
* tighten period comparisons
* fix assert when validating committee message with non-altair state in
REST api
There are a few locations in the code that compare the current epoch to
the various FORK_EPOCH constants and branch off into fork-specific code.
When a new fork is introduced, it is sometimes forgotten to update all
of those branch locations. This patch introduces a compile-time check
that ensures that all branches need to be covered exhaustively. This is
done by replacing if-elif structures with case expressions.
In tests, the private key was put into the validator deposit's withdraw
credentials so that it can be recovered later. This leads to problems
when creating the validators through other means that do not put the key
there. In general, mock private keys only depend on the validator index,
though, and because it is clear what the index of a validator is, it is
not actually needed to put the key into the credentials.
There are a number of locations in the code that get attestations on a
forked beacon state. For attestation pools test, a convenience wrapper
was available to reduce clutter. This patch integrates that wrapper into
the core component so that it can also take advantage of the wrapper.
The initialization of a `SyncAggregate` to its default value is not very
intuitive. There is an `init` function in `sync_committee_msg_pool` that
provides a convenience wrapper. This patch exports that initializer so
that the rest of the code base can also take advantage of it.
The phase0 and altair overloads of `makeBeaconBlock` slightly differ in
their signatures which makes using them unnecessarily verbose.
- A placeholder `sync_aggregate` argument similar to `executionPayload`
is added to the phase0 overload to match the altair signature.
- A wrapper operating on `ForkedHashedBeaconState` is introduced.
* Add parallel attestation verification
* Update tests, batchVerify doesn't use the threadpool with only single core (nim-blscurve update)
* bump nim-blscurve
* Debug info for failing eth2 test vectors
* remove submodule eth2-testnets
* verbose debugging of make failure on Windows (libbacktrace?)
* Remove CI debug mode
* initialization convention
* Fix new altair tests
* reorganize ssz dependencies
This PR continues the work in
https://github.com/status-im/nimbus-eth2/pull/2646,
https://github.com/status-im/nimbus-eth2/pull/2779 as well as past
issues with serialization and type, to disentangle SSZ from eth2 and at
the same time simplify imports and exports with a structured approach.
The principal idea here is that when a library wants to introduce SSZ
support, they do so via 3 files:
* `ssz_codecs` which imports and reexports `codecs` - this covers the
basic byte conversions and ensures no overloads get lost
* `xxx_merkleization` imports and exports `merkleization` to specialize
and get access to `hash_tree_root` and friends
* `xxx_ssz_serialization` imports and exports `ssz_serialization` to
specialize ssz for a specific library
Those that need to interact with SSZ always import the `xxx_` versions
of the modules and never `ssz` itself so as to keep imports simple and
safe.
This is similar to how the REST / JSON-RPC serializers are structured in
that someone wanting to serialize spec types to REST-JSON will import
`eth2_rest_serialization` and nothing else.
* split up ssz into a core library that is independendent of eth2 types
* rename `bytes_reader` to `codec` to highlight that it contains coding
and decoding of bytes and native ssz types
* remove tricky List init overload that causes compile issues
* get rid of top-level ssz import
* reenable merkleization tests
* move some "standard" json serializers to spec
* remove `ValidatorIndex` serialization for now
* remove test_ssz_merkleization
* add tests for over/underlong byte sequences
* fix broken seq[byte] test - seq[byte] is not an SSZ type
There are a few things this PR doesn't solve:
* like #2646 this PR is weak on how to handle root and other
dontSerialize fields that "sometimes" should be computed - the same
problem appears in REST / JSON-RPC etc
* Fix a build problem on macOS
* Another way to fix the macOS builds
Co-authored-by: Zahary Karadjov <zahary@gmail.com>
The spec imports are a mess to work with, so this branch cleans them up
a bit to ensure that we avoid generic sandwitches and that importing
stuff generally becomes easier.
* reexport crypto/digest/presets because these are part of the public
symbol set of the rest of the spec types
* don't export `merge` types from `base` - this causes circular deps
* fix circular deps in `ssz/spec_types` - this is the first step in
disentangling ssz from spec
* be explicit about phase0 vs altair - longer term, `altair` will become
the "natural" type set, then merge and so on, so no point in giving
`phase0` special preferential treatment
Simpler module name for stuff that covers forks
* check that runtime config matches database state
* also include some assorted altair cleanups
* use "standard" genesis fork in local testnet to work around missing
runtime config support
* Implement split preset/config support
This is the initial bulk refactor to introduce runtime config values in
a number of places, somewhat replacing the existing mechanism of loading
network metadata.
It still needs more work, this is the initial refactor that introduces
runtime configuration in some of the places that need it.
The PR changes the way presets and constants work, to match the spec. In
particular, a "preset" now refers to the compile-time configuration
while a "cfg" or "RuntimeConfig" is the dynamic part.
A single binary can support either mainnet or minimal, but not both.
Support for other presets has been removed completely (can be readded,
in case there's need).
There's a number of outstanding tasks:
* `SECONDS_PER_SLOT` still needs fixing
* loading custom runtime configs needs redoing
* checking constants against YAML file
* yeerongpilly support
`build/nimbus_beacon_node --network=yeerongpilly --discv5:no --log-level=DEBUG`
* load fork epoch from config
* fix fork digest sent in status
* nicer error string for request failures
* fix tools
* one more
* fixup
* fixup
* fixup
* use "standard" network definition folder in local testnet
Files are loaded from their standard locations, including genesis etc,
to conform to the format used in the `eth2-networks` repo.
* fix launch scripts, allow unknown config values
* fix base config of rest test
* cleanups
* bundle mainnet config using common loader
* fix spec links and names
* only include supported preset in binary
* drop yeerongpilly, add altair-devnet-0, support boot_enr.yaml
* add Altair support to the block quarantine
* switch some spec/datatypes imports to spec/datatypes/base
* add Altair support to block_clearance
* allow runtime configuration of Altair transition slot
* enable Altair in block_sim, including in CI
* remove false OnBlockAdded dependency on phase.HashedBeaconState
* introduce altair data types into block_clearance; update some alpha.6 spec refs to alpha.7; add get_active_validator_indices_len ForkedHashedBeaconState wrapper
* switch many modules from using datatypes (with phase0 states/blocks) to datatypes/base (fork-independent); update spec refs from alpha.6 to alpha.7 and remove rm'd G2_POINT_AT_INFINITY
* switch more modules from using datatypes (with phase0 states/blocks) to datatypes/base (fork-independent); update spec refs from alpha.6 to alpha.7
* remove unnecessary phase0-only wrapper of get_attesting_indices(); allow signatures_batch to process either fork; remove O(n^2) nested loop in process_inactivity_updates(); add altair support to getAttestationsforTestBlock()
* add Altair versions of asSigVerified(), asTrusted(), and makeBeaconBlock()
* fix spec URL to be Altair for Altair makeBeaconBlock()
* use ForkedHashedBeaconState in StateData
* fix FAR_FUTURE_EPOCH -> slot overflow; almost always use assign()
* avoid stack allocation in maybeUpgradeStateToAltair()
* create and use dispatch functions for check_attester_slashing(), check_proposer_slashing(), and check_voluntary_exit()
* use getStateRoot() instead of various state.data.hbsPhase0.root
* remove withStateVars.hashedState(), which doesn't work as a design anymore
* introduce spec/datatypes/altair into beacon_chain_db
* fix inefficient codegen for getStateField(largeStateField)
* state_transition_slots() doesn't either need/use blocks or runtime presets
* combine process_slots(HBS)/state_transition_slots(HBS) which differ only in last-slot htr optimization
* getStateField(StateData, ...) was replaced by getStateField(ForkedHashedBeaconState, ...)
* fix rollback
* switch some state_transition(), process_slots, makeTestBlocks(), etc to use ForkedHashedBeaconState
* remove state_transition(phase0.HashedBeaconState)
* remove process_slots(phase0.HashedBeaconState)
* remove state_transition_block(phase0.HashedBeaconState)
* remove unused callWithBS(); separate case expression from if statement
* switch back from nested-ref-object construction to (ref Foo)(Bar())
Instead of keeping a validator key list per EpochRef, this PR introduces
a single shared validator key list in ChainDAG, and cleans up some other
ChainDAG and key-related issues.
The PR does not introduce the validator key list in the state transition
- this is because we batch-check all signatures before entering the spec
code, thus the spec code never hits the cache.
A future refactor should _probably_ remove the threadvar altogether.
There's a few other small fixes in here that make the flow easier to
read:
* fix `var ChainDAGRef` -> `ChainDAGRef`
* fix `var QuarantineRef` -> `QuarantineRef`
* consistent `dag` variable name
* avoid using threadvar pubkey cache in most cases
* better error messages in batch signature checking
* use StateData in place of BeaconState outside state transition code
* propagate more StateData usage
* remove withStateVars().state
* wrap get_beacon_committee(BeaconState, ...) as gbc(StateData, ...)
* switch makeAttestation() to use StateData
* use StateData wrapper/dispatcher for get_committee_count_per_slot()
* convert AttestationCache.init(), weak subjectivity functions, and updateValidatorMetrics()
* add get_shuffled_active_validator_indices(StateData) and get_block_root_at_slot(StateData)
* switch makeAttestationData() to StateData
* sync AllTests-mainnet.md after rebase
With the introduction of batching and lazy attestation aggregation, it
no longer makes sense to enqueue attestations between the signature
check and adding them to the attestation pool - this only takes up
valuable CPU without any real benefit.
* add successfully validated attestations to attestion pool directly
* avoid copying participant list around for single-vote attestations,
pass single validator index instead
* release decompressed gossip memory earlier, specially during async
message validation
* use cooked signatures in a few more places to avoid reloads and errors
* remove some Defect-raising versions of signature-loading
* release decompressed data memory before validating message
* only deserialize attestation and aggregation gossiped signatures once
* re-indent some aggregate checks into block scope
* spelling
* remove debugging assertion
* put part of gossip validation back into block context
* attestation pool test signature loading isn't so unsafe, and exportRaw isn't free
* remove more development doAsserts; don't exportRaw in loops
* set upper bound on EpochRef cache
* max 32 EpochRef instances
* less memory waste in BlockRef by removing EpochRef seq that is mostly
unused (~20mb)
* less memory waste in dag block lookup by not keeping an extra copy of
digest (~70mb)
* fix `==` and `$` for Eth2Digest
* remove `ChainDAG.tmpState` (~50mb?)
all in all, this branch cuts mainnet memory usage by ~160-180mb and puts
limits on EpochRef cache usage - where normally it hovered around 950mb
before, it's now sitting at 600-700mb on my machine.
* docs
* Deferred DAG and fork choice pruning
* fixup
* Address https://github.com/status-im/nimbus-eth2/pull/2384/files#r589448448, rely only on onSLotEnd for state pruning
* no need to store needPruning in the data structure
* lastPrunePoint is updated in pruning proc
* Split eager and LazyPruning
* enforce pruning in updateHead
* use IntSet rather than HashSet[ValidatorIndex]
* add bounds check before uint64 -> int conversion
* use intsets in block transitions
* remove superfluous Nim issue explanation/reference
* in exit pool, filter out already-packaged messages; bundle remaining messages into beaconblocks
* filter messages at block construction time
* allow adding up to intended capacity of buffers, beyond per-block limits
* document rationale/design for filtering mechanism
* remove some superfluous gcsafes
* remove getTailState (unused)
* don't store old epochrefs in blocks
* document attestation pool a bit
* remove `pcs =` cruft from log
This implements disparity, resolving a part of
https://github.com/status-im/nim-beacon-chain/issues/1367
* make BeaconTime a duration for fractional seconds
* factor out attestation/aggregate validation
* simplify recording of queued attestations
* simplify attestation signature check
* fix blocks_received metric
* add some trivial validation tests
* remove unresolved attestation table - attestations for unknown blocks
are dropped instead (cannot verify their signature)
* collect all epochrefs in specific blocks to make them easier to find
and to avoid lots of small seqs
* reuse validator key databases more aggressively by comparing keys
* make state cache available from within `withState`
* make epochRef available from within onBlockAdded callback
* integrate getEpochInfo into block resolution and epoch ref logic such
that epochrefs are created when blocks are added to pool or lazily when
needed by a getEpochRef
* fill state cache better from EpochRef, speeding up replay and
validation
* store epochRef in specific blocks to make them easier to find and
reuse
* fix database corruption when state is saved while replaying quarantine
* replay slots fully from block pool before processing state
* compare bls values more smartly
* store epoch state without block applied in database - it's recommended
to resync the node!
this branch will drastically speed up processing in times of long
non-finality, as well as cut memory usage by 10x during the recent
medalla madness.
* removed the BlockPool type and all of the proxy functions around it - passing the chain DAG and the quarantine explicitly where appropriately - they don't need to be bundled in a type
* fixed the build after the rebase
* limit attestations kept in attestation pool
With fork choice updated, the attestation pool only needs to keep track
of attestations that will eventually end up in blocks - we can thus
limit the horizon of attestations that we keep more aggressively.
To get here, we expose getEpochRef which gets metadata about a
particular epochref, and make sure to populate it when a block is added
- this ensures that state rewinds during block addition are minimized.
In addition, we'll use the target root/epoch when validating
attestations - this helps minimize the number of different states that
we need to rewind to, in general.
* remove CandidateChains.justifiedState
unused
* remove BlockPools.Head object
* avoid quadratic quarantine loop
* fix
* fork choice fixes, round 3
* introduce checkpoint tracker
* split out fork choice backend that is independent of dag
* correctly update best checkpoint to use for head selection
* correctly consider wall clock when processing attestations
* preload head history only (only one history is loaded from database
anyway)
* love the DAG
* switch to fork choice v2
also remove BlockRef.children
* fix
* cache beacon committee size calculation
this fixes a bug in get_validator_churn_limit as well
* fix
* make committee counts consistently uint64
mixing feels like the worst of the two worlds
* remove cruft
* reenable fork choice and fix several issues
* in addForkChoice_v2, the `.error` field would be accessed even when
Result is ok
* remove workaround for invalid block structure in fork choice
* fix `tmpState` being used recursively in callback, causing state
corruption while processing attestation
* fix block callback being called twice per block
* pass state to callback to avoid unnecessary rewinding
* enable head select, fix another bug
* never use `get` without `isOk`
* log nil blockref in case blockref is nil
* add missing error checking
* use correct epoch when updating attestation message
hash_tree_root was turning up when running beacon_node, turns out to be
repeated hash_tree_root invocations - this pr brings them back down to
normal.
this PR caches the root of a block in the SignedBeaconBlock object -
this has the potential downside that even invalid blocks will be hashed
(as part of deserialization) - later, one could imagine delaying this
until checks have passed
there's also some cleanup of the `cat=` logs which were applied randomly
and haphazardly, and to a large degree are duplicated by other
information in the log statements - in particular, topics fulfill the
same role
* restore EpochRef and flush statecaches on epoch transitions
* more targeted cache invalidation
* remove get_empty_per_epoch_cache(); implement simpler but still faster get_beacon_proposer_index()/compute_proposer_index() approach; add some abstraction layer for accessing the shuffled validator indices cache
* reduce integer type conversions
* remove most of rest of integer type conversion in compute_proposer_index()
* Dual headed fork choice
* fix finalizedEpoch not moving
* reduce fork choice verbosity
* Add failing tests due to pruning
* Properly handle duplicate blocks in sync
* test_block_pool also add a test for duplicate blocks
* comments addressing review
* Fix fork choice v2, was missing integrating block proposed
* remove a spurious debug writeStackTrace
* update block_sim
* Use OrderedTable to ensure that we always load parents before children in fork choice
* Load the DAG data in fork choice at init if there is some (can sync witti)
* Cluster of quarantined blocks were not properly added to the fork choice
* Workaround async gcsafe warnings
* Update blockpoool tests
* Do the callback before clearing the quarantine
* Revert OrderedTable, implement topological sort of DAG, allow forkChoice to be initialized from arbitrary finalized heads
* Make it work with latest devel - Altona readyness
* Add a recovery mechanism when forkchoice desyncs with blockpool
* add the current problematic node to the stack
* Fix rebase indentation bug (but still producing invalid block)
* Fix cache at epoch boundaries and lateBlock addition
* add tests for unviable blocks
also enable finalization tests in all test configs - they're plenty fast
now
also fix newClone for non-rvo cases. sigh.
* fixes
* collect signature production and verificaiton in one place
Signatures are made over data and domain - here we collect all such
activities in one place.
Also:
* security: fix cast-before-range-check
* log block/attestation verification consistently
* run block verification based on `getProposer` in its own history
* clean up some unused stuff
* import
* missing raises
* reorder ssz
* split into hash_trees and ssz_serialization, roughly, for hashing and
IO
* move bitseqs into ssz (from stew)
* clean up imports
* docs, imports
* in makeBeaconBlock - use rollback instead
* in tests - this helps state_sim give more accurate data and makes it
30% faster
* fix some usages of raw BeaconState
When replaying state transitions, for the slots that have a block, the
state root is taken from the block. For slots that lack a block, it's
currently calculated using hash_tree_root which is expensive.
Caching the empty slot state roots helps us avoid recalculating this
hash, meaning that for replay, hashes are never calculated. This turns
blocks into fairly lightweight "state-diffs"!
* avoid re-saving state when replaying blocks
* advance empty slots slot-by-slot and save root
* fix sim randomness
* fix sim genesis filename
* introduce `isEpoch` to check if a slot is an epoch slot