Just the variable, not yet `lcDataForkAtStateFork` / `atStateFork`.
- Shorten comment in `light_client.nim` to keep line width
- Do not rename `stateFork` mention in `runProposalForkchoiceUpdated`.
- Do not rename `stateFork` in `getStateField(dag.headState, fork)`
Rest is just a mechanical mass replace
This commit removes ForkySignedBeaconBlockMaybeBlobs and all
references. I tried to pull that thread only as little as was needed
to get rid of it. Left a placeholder BlobSidecar array (in lieu of
Opt[BlobsSidecar]) in a few places; this will be used as we rebuild
the decoupled implementation.
* exit/validatorchange pool includes BLS to execution messages; REST
support for new pool
* catch failed individual futures
* increase BLS changes bound and keep BLS seen consistent with subpool
* deque capacities should be powers of 2
* Refactor block/blobs types
Use type system to enforce invariant that a pre-4844 block cannot have
a sidecar.
* Update beacon_chain/nimbus_beacon_node.nim
Co-authored-by: tersec <tersec@users.noreply.github.com>
* review feedback
Co-authored-by: tersec <tersec@users.noreply.github.com>
Distinguish between those code locations that need to be updated on each
light client data format change, and those others that should generally
be fine, as long as a valid light client object is processed.
The former are tagged with static assert for `LightClientDataFork.high`.
The latter are changed to `lcDataFork > LightClientDataFork.None` to
indicate that they depend only on presence of any valid object.
Also bundled a few minor cleanups and fixes.
Also add `Forky` type for `LightClientStore` and minor fixes / cleanups.
The light client data structures were changed to accommodate additional
fields in future forks (e.g., to also hold execution data).
There is a minor change to the JSON serialization, where the `header`
properties are now nested inside a `LightClientHeader`.
The SSZ serialization remains compatible.
See https://github.com/ethereum/consensus-specs/pull/3190
and https://github.com/ethereum/beacon-APIs/pull/287
In a future fork, light client data will be extended with execution info
to support more use cases. To anticipate such an upgrade, introduce
`Forky` and `Forked` types, and ready the database schema.
Because the mapping of sync committee periods to fork versions is not
necessarily unique (fork schedule not in sync with period boundaries),
an additional column is added to `period` -> `LightClientUpdate` table.
* correctly report ignored contributions in metrics
* avoid counting subset contributions in vmon (bring in line with
attestation aggregates)
* avoid signature checks for subset attestations
A being a non-strict subset is a sufficient condition to ignore.
In order to avoid full replays when validating attestations hailing from
untaken forks, it's better to keep shufflings separate from `EpochRef`
and perform a lookahead on the shuffling when processing the block that
determines them.
This also helps performance in the case where REST clients are trying to
perform lookahead on attestation duties and decreases memory usage by
sharing shufflings between EpochRef instances of the same dependent
root.
Whether new blocks/attestations/etc are produced internally or received
via REST, their journey through the node is the same - to ensure that
they get the same treatment (logging, metrics, processing), this PR
moves the routing to a dedicated module and fixes several small
differences that existed before.
* `xxxValidator` -> `processMessageName` - the processor also was adding
messages to pools, so we want the name to reflect that action
* add missing "sent" metrics for some messages
* document ignore policy better - already-seen messages are not actaully
rebroadcast by libp2p
* skip redundant signature checks for internal validators consistently
The justified and finalized `Checkpoint` are frequently passed around
together. This introduces a new `FinalityCheckpoint` data structure that
combines them into one.
Due to the large usage of this structure in fork choice, also took this
opportunity to update fork choice tests to the latest v1.2.0-rc.1 spec.
Many additional tests enabled, some need more work, e.g. EL mock blocks.
Also implemented `discard_equivocations` which was skipped in #3661,
and improved code reuse across fork choice logic while at it.
Combines the LC data configuration options (serve / importMode), the
callbacks (finality / optimistic LC update) as well as the cache storing
light client data, into a new `LightClientDataStore` structure.
Also moves the structure into a light client specific file.
* document static vs dynamic range checking requirements
* add `vindices` iterator to iterate over valid validator indices in a
state
* clean up spec comments in general
* fixup
Co-authored-by: tersec <tersec@users.noreply.github.com>
Incorporates the latest changes to the light client sync protocol based
on Devconnect AMS feedback. Note that this breaks compatibility with the
previous prototype, due to changes to data structures and endpoints.
See https://github.com/ethereum/consensus-specs/pull/2802
Some upstream repos still need fixes, but this gets us close enough that
style hints can be enabled by default.
In general, "canonical" spellings are preferred even if they violate
nep-1 - this applies in particular to spec-related stuff like
`genesis_validators_root` which appears throughout the codebase.
Up til now, the block dag has been using `BlockRef`, a structure adapted
for a full DAG, to represent all of chain history. This is a correct and
simple design, but does not exploit the linearity of the chain once
parts of it finalize.
By pruning the in-memory `BlockRef` structure at finalization, we save,
at the time of writing, a cool ~250mb (or 25%:ish) chunk of memory
landing us at a steady state of ~750mb normal memory usage for a
validating node.
Above all though, we prevent memory usage from growing proportionally
with the length of the chain, something that would not be sustainable
over time - instead, the steady state memory usage is roughly
determined by the validator set size which grows much more slowly. With
these changes, the core should remain sustainable memory-wise post-merge
all the way to withdrawals (when the validator set is expected to grow).
In-memory indices are still used for the "hot" unfinalized portion of
the chain - this ensure that consensus performance remains unchanged.
What changes is that for historical access, we use a db-based linear
slot index which is cache-and-disk-friendly, keeping the cost for
accessing historical data at a similar level as before, achieving the
savings at no percievable cost to functionality or performance.
A nice collateral benefit is the almost-instant startup since we no
longer load any large indicies at dag init.
The cost of this functionality instead can be found in the complexity of
having to deal with two ways of traversing the chain - by `BlockRef` and
by slot.
* use `BlockId` instead of `BlockRef` where finalized / historical data
may be required
* simplify clearance pre-advancement
* remove dag.finalizedBlocks (~50:ish mb)
* remove `getBlockAtSlot` - use `getBlockIdAtSlot` instead
* `parent` and `atSlot` for `BlockId` now require a `ChainDAGRef`
instance, unlike `BlockRef` traversal
* prune `BlockRef` parents on finality (~200:ish mb)
* speed up ChainDAG init by not loading finalized history index
* mess up light client server error handling - this need revisiting :)
One more step on the journey to reduce `BlockRef` usage across the
codebase - this one gets rid of `StateData` whose job was to keep track
of which block was last assigned to a state - these duties have now been
taken over by `latest_block_root`, a fairly recent addition that
computes this block root from state data (at a small cost that should be
insignificant)
99% mechanical change.
* fewer deps on `BlockRef` traversal in anticipation of pruning
* allows identifying EpochRef:s by their shuffling as a first step of
* tighten error handling around missing blocks
using the zero hash for signalling "missing block" is fragile and easy
to miss - with checkpoint sync now, and pruning in the future, missing
blocks become "normal".
https://github.com/ethereum/consensus-specs/pull/2225 removed an ignore
rule that would filter out duplicate aggregates from gossip publishing -
however, this causes increased bandwidth and CPU usage as discussed in
https://github.com/ethereum/consensus-specs/issues/2183 - the intent is
to revert the removal and reinstate the rule.
This PR implements ignore filtering which cuts down on CPU usage (fewer
aggregates to validate) and bandwidth usage (less fanout of duplicates)
- as #2225 points out, this may lead to a small increase in IHAVE
messages.
* Harden handling of unviable forks
In our current handling of unviable forks, we allow peers to send us
blocks that come from a different fork - this is not necessarily an
error as it can happen naturally, but it does open up the client to a
case where the same unviable fork keeps getting requested - rather than
allowing this to happen, we'll now give these peers a small negative
score - if it keeps happening, we'll disconnect them.
* keep track of unviable forks in quarantine, to avoid filling it with
known junk
* collect peer scores in single module
* descore peers when they send unviable blocks during sync
* don't give score for duplicate blocks
* increase quarantine size to a level that allows finality to happen
under optimal conditions - this helps avoid downloading the same blocks
over and over in case of an unviable fork
* increase initial score for new peers to make room for one more failure
before disconnection
* log and score invalid/unviable blocks in requestmanager too
* avoid ChainDAG dependency in quarantine
* reject gossip blocks with unviable parent
* continue processing unviable sync blocks in order to build unviable
dag
* docs
* Update beacon_chain/consensus_object_pools/block_pools_types.nim
* add unviable queue test
* limit by-root requests to non-finalized blocks
Presently, we keep a mapping from block root to `BlockRef` in memory -
this has simplified reasoning about the dag, but is not sustainable with
the chain growing.
We can distinguish between two cases where by-root access is useful:
* unfinalized blocks - this is where the beacon chain is operating
generally, by validating incoming data as interesting for future fork
choice decisions - bounded by the length of the unfinalized period
* finalized blocks - historical access in the REST API etc - no bounds,
really
In this PR, we limit the by-root block index to the first use case:
finalized chain data can more efficiently be addressed by slot number.
Future work includes:
* limiting the `BlockRef` horizon in general - each instance is 40
bytes+overhead which adds up - this needs further refactoring to deal
with the tail vs state problem
* persisting the finalized slot-to-hash index - this one also keeps
growing unbounded (albeit slowly)
Anyway, this PR easily shaves ~128mb of memory usage at the time of
writing.
* No longer honor `BeaconBlocksByRoot` requests outside of the
non-finalized period - previously, Nimbus would generously return any
block through this libp2p request - per the spec, finalized blocks
should be fetched via `BeaconBlocksByRange` instead.
* return `Opt[BlockRef]` instead of `nil` when blocks can't be found -
this becomes a lot more common now and thus deserves more attention
* `dag.blocks` -> `dag.forkBlocks` - this index only carries unfinalized
blocks from now - `finalizedBlocks` covers the other `BlockRef`
instances
* in backfill, verify that the last backfilled block leads back to
genesis, or panic
* add backfill timings to log
* fix missing check that `BlockRef` block can be fetched with
`getForkedBlock` reliably
* shortcut doppelganger check when feature is not enabled
* in REST/JSON-RPC, fetch blocks without involving `BlockRef`
* fix dag.blocks ref
Time in the beacon chain is expressed relative to the genesis time -
this PR creates a `beacon_time` module that collects helpers and
utilities for dealing the time units - the new module does not deal with
actual wall time (that's remains in `beacon_clock`).
Collecting the time related stuff in one place makes it easier to find,
avoids some circular imports and allows more easily identifying the code
actually needs wall time to operate.
* move genesis-time-related functionality into `spec/beacon_time`
* avoid using `chronos.Duration` for time differences - it does not
support negative values (such as when something happens earlier than it
should)
* saturate conversions between `FAR_FUTURE_XXX`, so as to avoid
overflows
* fix delay reporting in validator client so it uses the expected
deadline of the slot, not "closest wall slot"
* simplify looping over the slots of an epoch
* `compute_start_slot_at_epoch` -> `start_slot`
* `compute_epoch_at_slot` -> `epoch`
A follow-up PR will (likely) introduce saturating arithmetic for the
time units - this is merely code moves, renames and fixing of small
bugs.
* Harden CommitteeIndex, SubnetId, SyncSubcommitteeIndex
Harden the use of `CommitteeIndex` et al to prevent future issues by
using a distinct type, then validating before use in several cases -
datatypes in spec are kept simple though so that invalid data still can
be read.
* fix invalid epoch used in REST
`/eth/v1/beacon/states/{state_id}/committees` committee length (could
return invalid data)
* normalize some variable names
* normalize committee index loops
* fix `RestAttesterDuty` to use `uint64` for `validator_committee_index`
* validate `CommitteeIndex` on ingress in REST API
* update rest rules with stricter parsing
* better REST serializers
* save lots of memory by not using `zip` ...at least a few bytes!
With checkpoint sync in particular, and state pruning in the future,
loading states or state-dependent data may fail. This PR adjusts the
code to allow this to be handled gracefully.
In particular, the new availability assumption is that states are always
available for the finalized checkpoint and newer, but may fail for
anything older.
The `tail` remains the point where state loading de-facto fails, meaning
that between the tail and the finalized checkpoint, we can still get
historical data (but code should be prepared to handle this as an
error).
However, to harden the code against long replays, several operations
which are assumed to work only with non-final data (such as gossip
verification and validator duties) now limit their search horizon to
post-finalized data.
* harden several state-dependent operations by logging an error instead
of introducing a panic when state loading fails
* `withState` -> `withUpdatedState` to differentiate from the other
`withState`
* `updateStateData` can now fail if no state is found in database - it
is also hardened against excessively long replays
* `getEpochRef` can now fail when replay fails
* reject blocks with invalid target root - they would be ignored
previously
* fix recursion bug in `isProposed`
Validator monitoring based on and mostly compatible with the
implementation in Lighthouse - tracks additional logs and metrics for
specified validators so as to stay on top on performance.
The implementation works more or less the following way:
* Validator pubkeys are singled out for monitoring - these can be
running on the node or not
* For every action that the validator takes, we record steps in the
process such as messages being seen on the network or published in the
API
* When the dust settles at the end of an epoch, we report the
information from one epoch before that, which coincides with the
balances being updated - this is a tradeoff between being correct
(waiting for finalization) and providing relevant information in a
timely manner)
* batch-verify sync messages for a small perf boost
Generally reuses the same structure as attestation and aggregate
verification
* normalize `signatures` and `signature_batch` to use the same pattern
of verification
* normalize parameter names, order etc for signature stuff in general
* avoid calling `blsSign` directly - instead, go through `signatures`
consistently