When using checkpoint sync, only checkpoint state is available, block is
not downloaded and backfilled later.
`dag.backfill` tracks latest filled `slot`, and latest `parent_root` for
which no block has been synced yet.
In checkpoint sync, this assumption is broken, because there, the start
`dag.backfill.slot` is set based on checkpoint state slot, and the block
is also not available.
However, sync manager in backward mode also requests `dag.backfill.slot`
and `block_clearance` then backfills the checkpoint block once it is
synced. But, there is no guarantee that a peer ever sends us that block.
They could send us all parent blocks and solely omit the checkpoint
block itself. In that situation, we would accept the parent blocks and
advance `dag.backfill`, and subsequently never request the checkpoint
block again, resulting in gap inside blocks DB that is never filled.
To mitigate that, the assumption is restored that `dag.backfill.slot`
is the latest filled `slot`, and `dag.backfill.parent_root` is the next
block that needs to be synced. By setting `slot` to `tail.slot + 1` and
`parent_root` to `tail.root`, we put a fake summary into `dag.backfill`
so that `block_clearance` only proceeds once checkpoint block exists.
To prepare for calling trusted node sync from the main Nimbus startup
logic, extract the trusted node sync trigger into a separate function.
Further allow passing a pre-opened database, as that will be needed to
check whether trusted node sync needs to be called during regular start.
Directly initialize `ForkedLightClientObj` instead of separately first
setting the `kind` (initializing everything to zero) and then assigning
the forky data after that.
For symmetry with `forkyState` when using `withState`, and to avoid
problems with shadowing of `blck` when using `withBlck` in `template`,
also rename the injected `blck` to `forkyBlck`.
- https://github.com/nim-lang/Nim/issues/22698
With `v1.6.14` there is compilation issue in `trusted_node_sync` where
a type is not inferred automatically anymore for a `nil` instance.
Fix it so we can bump the compiler.
See https://github.com/status-im/nimbus-build-system/pull/63
When using trusted node sync with `--trusted-block-root`, the remote
server is only trusted for data availability, not for correctness.
As a downloaded genesis state cannot be validated for correctness,
require it to be passed via the network metadata `genesis.ssz` file
for `--trusted-block-root` mode. Network metadata is considered trusted
as it is provided by the user and not by the remote server.
Further adds a check for consistent `genesis_time` when using `StateId`
based trusted node sync. This is just a sanity check to avoid spreading
blatantly incorrect data, similar to existing `genesis_validators_root`
checks.
When using trusted node sync with light client (`--trusted-block-root`),
the trust assumption on the server is reduced to solely be responsible
for data availability, but not data correctness. This means that we must
check block proposer signatures against the downloaded checkpoint, as
they are not covered by the block root.
Note that this lowers the backfill speed when using LC based CP sync
due to the extra checks, by about 60% for me.
* allow trusted node sync based on LC trusted block root
Extends `trustedNodeSync` with a new `--trusted-block-root` option that
allows initializing a light client. No `--state-id` must be provided.
The beacon node will then use this light client to obtain the latest
finalized state from the remote server in a trust-minimized fashion.
Note that the provided `--trusted-block-root` should be somewhat recent,
and that security precautions such as comparing the state root against
block explorers is still recommended.
* fix
* workaround for `valueOr` limitations
* reduce magic numbers
* digest len > context len for readability
* move `cstring` conversion to caller
* avoid abbreviations
* `return` codestyle
Just the variable, not yet `lcDataForkAtStateFork` / `atStateFork`.
- Shorten comment in `light_client.nim` to keep line width
- Do not rename `stateFork` mention in `runProposalForkchoiceUpdated`.
- Do not rename `stateFork` in `getStateField(dag.headState, fork)`
Rest is just a mechanical mass replace
When backfilling, we only need to download blocks that are newer than
MIN_EPOCHS_FOR_BLOCK_REQUESTS - the rest cannot reliably be fetched from
the network and does not have to be provided to others.
This change affects only trusted-node-synced clients - genesis sync
continues to work as before (because it needs to construct a state by
building it from genesis).
Those wishing to complete a backfill should do so with era files
instead.
Other changes:
* More optimal search for TTD block.
* Add timeouts to all REST requests during trusted node sync.
Fixes#4037
* Removed support for storing a deposit snapshot in the network
metadata.
We currently use `BlockError` for both beacon blocks and LC objects.
In light of EIP4844, we will likely also use it for blob sidecars.
To avoid confusion, renaming it to a more generic `VerifierError`,
and update its documentation to be more generic.
To avoid long lines as a followup, also renaming the `block_processor`'s
`BlockProcessingCompleted.completed`->`ProcessingStatus.completed` and
`BlockProcessingCompleted.notCompleted`->`ProcessingStatus.notCompleted`
This PR removes a bunch of code to make TNS aware of era files, avoiding
a duplicated backfill when era files are available.
* reuse chaindag for loading backfill state, replacing the TNS homebrew
* fix era block iteration to skip empty slots
* add tests for `can_advance_slots`
Currently, we require genesis and a checkpoint block and state to start
from an arbitrary slot - this PR relaxes this requirement so that we can
start with a state alone.
The current trusted-node-sync algorithm works by first downloading
blocks until we find an epoch aligned non-empty slot, then downloads the
state via slot.
However, current
[proposals](https://github.com/ethereum/beacon-APIs/pull/226) for
checkpointing prefer finalized state as
the main reference - this allows more simple access control and caching
on the server side - in particular, this should help checkpoint-syncing
from sources that have a fast `finalized` state download (like infura
and teku) but are slow when accessing state via slot.
Earlier versions of Nimbus will not be able to read databases created
without a checkpoint block and genesis. In most cases, backfilling makes
the database compatible except where genesis is also missing (custom
networks).
* backfill checkpoint block from libp2p instead of checkpoint source,
when doing trusted node sync
* allow starting the client without genesis / checkpoint block
* perform epoch start slot lookahead when loading tail state, so as to
deal with the case where the epoch start slot does not have a block
* replace `--blockId` with `--state-id` in TNS command line
* when replaying, also look at the parent of the last-known-block (even
if we don't have the parent block data, we can still replay from a
"parent" state) - in particular, this clears the way for implementing
state pruning
* deprecate `--finalized-checkpoint-block` option (no longer needed)
Witout this, we end up with a massive .wal file that needs to be
checkpointed on first startup (which takes a few minutes) - it's much
more efficient to do smaller checkpoints, it turns out.
When performing trusted node sync, historical access is limited to
states after the checkpoint.
Reindexing restores full historical access by replaying historical
blocks against the state and storing snapshots in the database.
The process can be initiated or resumed at any point in time.
With these changes, we can backfill about 400-500 slots/sec, which means
a full backfill of mainnet takes about 2-3h.
However, the CPU is not saturated - neither in server nor in client
meaning that somewhere, there's an artificial inefficiency in the
communication - 16 parallel downloads *should* saturate the CPU.
One plasible cause would be "too many async event loop iterations" per
block request, which would introduce multiple "sleep-like" delays along
the way.
I can push the speed up to 800 slots/sec by increasing parallel
downloads even further, but going after the root cause of the slowness
would be better.
* avoid some unnecessary block copies
* double parallel requests