* Implement the new Altair req/resp protocols
Also fixes the altair message-id computation by providing the correct
forkdigest prefix in `isAltairTopic`.
Co-authored-by: Tanguy Cizain <tanguycizain@gmail.com>
* remove false OnBlockAdded dependency on phase.HashedBeaconState
* introduce altair data types into block_clearance; update some alpha.6 spec refs to alpha.7; add get_active_validator_indices_len ForkedHashedBeaconState wrapper
* switch many modules from using datatypes (with phase0 states/blocks) to datatypes/base (fork-independent); update spec refs from alpha.6 to alpha.7 and remove rm'd G2_POINT_AT_INFINITY
* switch more modules from using datatypes (with phase0 states/blocks) to datatypes/base (fork-independent); update spec refs from alpha.6 to alpha.7
* remove unnecessary phase0-only wrapper of get_attesting_indices(); allow signatures_batch to process either fork; remove O(n^2) nested loop in process_inactivity_updates(); add altair support to getAttestationsforTestBlock()
* add Altair versions of asSigVerified(), asTrusted(), and makeBeaconBlock()
* fix spec URL to be Altair for Altair makeBeaconBlock()
Instead of keeping a validator key list per EpochRef, this PR introduces
a single shared validator key list in ChainDAG, and cleans up some other
ChainDAG and key-related issues.
The PR does not introduce the validator key list in the state transition
- this is because we batch-check all signatures before entering the spec
code, thus the spec code never hits the cache.
A future refactor should _probably_ remove the threadvar altogether.
There's a few other small fixes in here that make the flow easier to
read:
* fix `var ChainDAGRef` -> `ChainDAGRef`
* fix `var QuarantineRef` -> `QuarantineRef`
* consistent `dag` variable name
* avoid using threadvar pubkey cache in most cases
* better error messages in batch signature checking
* gossip_to_consensus -> block_processor (it's processing only blocks,
but not only from gossip)
* measure queue and validation time for blocks
* measure assignment and state loading times for updateStateData
* avoid some unnecessary block copies in block sync
* warn that database is corrupt if we hit tail without a state