Other changes:
Renamed the `EIP_4844_FORK_*` config constants to `DENEB_FORK_*` as
this matches the latest spec and it's already used in the official
Sepolia config.
By pre-seeding the sync committee cache when applying blocks, we avoid a
significantly expensive validator set traversal / sync committee index
construction during sync / block application - 20-30% sync speedup
post-altair.
* also cache/reload total active balance for another cool 10%
Extends fork choice state to also track slot numbers to improve accuracy
of `/eth/v1/debug/fork_choice` endpoint. Autoenable this API on devnet,
and disable some extra checks on devnet to aid focused testing efforts.
Align fork choice pruning logic with API based on checkpoints vs root.
Introduce (optional) pruning of historical data - a pruned node will
continue to answer queries for historical data up to
`MIN_EPOCHS_FOR_BLOCK_REQUESTS` epochs, or roughly 5 months, capping
typical database usage at around 60-70gb.
To enable pruning, add `--history=prune` to the command line - on the
first start, old data will be cleared (which may take a while) - after
that, data is pruned continuously.
When pruning an existing database, the database will not shrink -
instead, the freed space is recycled as the node continues to run - to
free up space, perform a trusted node sync with a fresh database.
When switching on archive mode in a pruned node, history is retained
from that point onwards.
History pruning is scheduled to be enabled by default in a future
release.
In this PR, `minimal` mode from #4419 is not implemented meaning
retention periods for states and blocks are always the same - depending
on user demand, a future PR may implement `minimal` as well.
When not backfilling all the way to genesis (#4421), it becomes more
useful to start rebuilding the historical indices from an arbitrary
starting point.
To rebuild the index from non-genesis, a state and an unbroken block
history is needed - here, we allow loading the state from an era file
and recreating the history from there onwards.
* speed up partial era state loading
When backfilling, we only need to download blocks that are newer than
MIN_EPOCHS_FOR_BLOCK_REQUESTS - the rest cannot reliably be fetched from
the network and does not have to be provided to others.
This change affects only trusted-node-synced clients - genesis sync
continues to work as before (because it needs to construct a state by
building it from genesis).
Those wishing to complete a backfill should do so with era files
instead.
Trigger ANSI art on upgrade to Capella, similar to the merge.
Future extension could log blinking art when user successfully managed
to get BLS to Execution change included into a block for a validator.
Art created by http://beatscribe.com/ (beatscribe#1008 on Discord)
* Types and scaffolding for EIP-4844
This commit adds the EIP-4844 spec types, and fills in
scaffolding/boilerplate for the use of these types across the repo.
None of the actual EIP-4844 logic is introduced yet.
This follows the pattern used by @tersec when introducing Capella (#4276).
* use eth2-networks fork
* review feedback: add static check EIP4844_FORK_EPOCH == FAR_FUTURE_EPOCH
* review feedback: remove EIP4844 from /eth/v1/config/spec response
* Cleanup / review feedback
* Fix REST test
This PR removes a bunch of code to make TNS aware of era files, avoiding
a duplicated backfill when era files are available.
* reuse chaindag for loading backfill state, replacing the TNS homebrew
* fix era block iteration to skip empty slots
* add tests for `can_advance_slots`
Currently, we require genesis and a checkpoint block and state to start
from an arbitrary slot - this PR relaxes this requirement so that we can
start with a state alone.
The current trusted-node-sync algorithm works by first downloading
blocks until we find an epoch aligned non-empty slot, then downloads the
state via slot.
However, current
[proposals](https://github.com/ethereum/beacon-APIs/pull/226) for
checkpointing prefer finalized state as
the main reference - this allows more simple access control and caching
on the server side - in particular, this should help checkpoint-syncing
from sources that have a fast `finalized` state download (like infura
and teku) but are slow when accessing state via slot.
Earlier versions of Nimbus will not be able to read databases created
without a checkpoint block and genesis. In most cases, backfilling makes
the database compatible except where genesis is also missing (custom
networks).
* backfill checkpoint block from libp2p instead of checkpoint source,
when doing trusted node sync
* allow starting the client without genesis / checkpoint block
* perform epoch start slot lookahead when loading tail state, so as to
deal with the case where the epoch start slot does not have a block
* replace `--blockId` with `--state-id` in TNS command line
* when replaying, also look at the parent of the last-known-block (even
if we don't have the parent block data, we can still replay from a
"parent" state) - in particular, this clears the way for implementing
state pruning
* deprecate `--finalized-checkpoint-block` option (no longer needed)
* Allow chain dag without genesis / block
This PR enables the initialization of the dag without access to blocks
or genesis state - it is a prerequisite for implementing a number of
interesting features:
* checkpoint sync without any block download
* pruning of blocks and states
* backfill checkpoint block
When EL `newPayload` is slow (e.g., Raspberry Pi with Besu), the epoch
and shuffling caches tend to fill up with multiple copies per epoch when
processing gossip and performing validator duties close to wall slot.
The old strategy of evicting oldest epoch led to the same item being
evicted over and over, leading to blocking of over 5 minutes in extreme
cases where alternate epochs/shuffling got loaded repeatedly.
Changing the cache eviction strategy to least-recently-used seems to
improve the situation drastically. A simple implementation was selected
based on single linked-list without a hashtable.
* avoid database race-condition inconsistency after fcU `INVALID` then crash
* ensure head doesn't fall behind finalized; add more tests for head movement/reloading DAG