When the BN-embedded LC makes sync progress, pass the corresponding
execution block hash to the EL via `engine_forkchoiceUpdatedV1`.
This allows the EL to sync to wall slot while the chain DAG is behind.
Renamed `--light-client` to `--sync-light-client` for clarity, and
`--light-client-trusted-block-root` to `--trusted-block-root` for
consistency with `nimbus_light_client`.
Note that this does not work well in practice at this time:
- Geth sticks to the optimistic sync:
"Ignoring payload while snap syncing" (when passing the LC head)
"Forkchoice requested unknown head" (when updating to LC head)
- Nethermind syncs to LC head but does not report ancestors as VALID,
so the main forward sync is still stuck in optimistic mode:
"Pre-pivot block, ignored and returned Syncing"
To aid EL client teams in fixing those issues, having this available
as a hidden option is still useful.
When there is heavy forking, proposals may get missed due to including
attestations from different forks that later fail verification.
Checking attestation signatures when building blocks should fix this.
Whether new blocks/attestations/etc are produced internally or received
via REST, their journey through the node is the same - to ensure that
they get the same treatment (logging, metrics, processing), this PR
moves the routing to a dedicated module and fixes several small
differences that existed before.
* `xxxValidator` -> `processMessageName` - the processor also was adding
messages to pools, so we want the name to reflect that action
* add missing "sent" metrics for some messages
* document ignore policy better - already-seen messages are not actaully
rebroadcast by libp2p
* skip redundant signature checks for internal validators consistently
The justified and finalized `Checkpoint` are frequently passed around
together. This introduces a new `FinalityCheckpoint` data structure that
combines them into one.
Due to the large usage of this structure in fork choice, also took this
opportunity to update fork choice tests to the latest v1.2.0-rc.1 spec.
Many additional tests enabled, some need more work, e.g. EL mock blocks.
Also implemented `discard_equivocations` which was skipped in #3661,
and improved code reuse across fork choice logic while at it.
* optimistic sync
* flag that initially loaded blocks from database might need execution block root filled in
* return optimistic status in REST calls
* refactor blockslot pruning
* ensure beacon_blocks_by_{root,range} do not provide optimistic blocks
* handle forkchoice head being pre-merge with block being postmerge
* re-enable blocking head updates on validator duties
* fix is_optimistic_candidate_block per spec; don't crash with nil future
* fix is_optimistic_candidate_block per spec; don't crash with nil future
* mark blocks sans execution payloads valid during head update
Some upstream repos still need fixes, but this gets us close enough that
style hints can be enabled by default.
In general, "canonical" spellings are preferred even if they violate
nep-1 - this applies in particular to spec-related stuff like
`genesis_validators_root` which appears throughout the codebase.
One more step on the journey to reduce `BlockRef` usage across the
codebase - this one gets rid of `StateData` whose job was to keep track
of which block was last assigned to a state - these duties have now been
taken over by `latest_block_root`, a fairly recent addition that
computes this block root from state data (at a small cost that should be
insignificant)
99% mechanical change.
https://github.com/ethereum/consensus-specs/pull/2225 removed an ignore
rule that would filter out duplicate aggregates from gossip publishing -
however, this causes increased bandwidth and CPU usage as discussed in
https://github.com/ethereum/consensus-specs/issues/2183 - the intent is
to revert the removal and reinstate the rule.
This PR implements ignore filtering which cuts down on CPU usage (fewer
aggregates to validate) and bandwidth usage (less fanout of duplicates)
- as #2225 points out, this may lead to a small increase in IHAVE
messages.
* limit by-root requests to non-finalized blocks
Presently, we keep a mapping from block root to `BlockRef` in memory -
this has simplified reasoning about the dag, but is not sustainable with
the chain growing.
We can distinguish between two cases where by-root access is useful:
* unfinalized blocks - this is where the beacon chain is operating
generally, by validating incoming data as interesting for future fork
choice decisions - bounded by the length of the unfinalized period
* finalized blocks - historical access in the REST API etc - no bounds,
really
In this PR, we limit the by-root block index to the first use case:
finalized chain data can more efficiently be addressed by slot number.
Future work includes:
* limiting the `BlockRef` horizon in general - each instance is 40
bytes+overhead which adds up - this needs further refactoring to deal
with the tail vs state problem
* persisting the finalized slot-to-hash index - this one also keeps
growing unbounded (albeit slowly)
Anyway, this PR easily shaves ~128mb of memory usage at the time of
writing.
* No longer honor `BeaconBlocksByRoot` requests outside of the
non-finalized period - previously, Nimbus would generously return any
block through this libp2p request - per the spec, finalized blocks
should be fetched via `BeaconBlocksByRange` instead.
* return `Opt[BlockRef]` instead of `nil` when blocks can't be found -
this becomes a lot more common now and thus deserves more attention
* `dag.blocks` -> `dag.forkBlocks` - this index only carries unfinalized
blocks from now - `finalizedBlocks` covers the other `BlockRef`
instances
* in backfill, verify that the last backfilled block leads back to
genesis, or panic
* add backfill timings to log
* fix missing check that `BlockRef` block can be fetched with
`getForkedBlock` reliably
* shortcut doppelganger check when feature is not enabled
* in REST/JSON-RPC, fetch blocks without involving `BlockRef`
* fix dag.blocks ref
Time in the beacon chain is expressed relative to the genesis time -
this PR creates a `beacon_time` module that collects helpers and
utilities for dealing the time units - the new module does not deal with
actual wall time (that's remains in `beacon_clock`).
Collecting the time related stuff in one place makes it easier to find,
avoids some circular imports and allows more easily identifying the code
actually needs wall time to operate.
* move genesis-time-related functionality into `spec/beacon_time`
* avoid using `chronos.Duration` for time differences - it does not
support negative values (such as when something happens earlier than it
should)
* saturate conversions between `FAR_FUTURE_XXX`, so as to avoid
overflows
* fix delay reporting in validator client so it uses the expected
deadline of the slot, not "closest wall slot"
* simplify looping over the slots of an epoch
* `compute_start_slot_at_epoch` -> `start_slot`
* `compute_epoch_at_slot` -> `epoch`
A follow-up PR will (likely) introduce saturating arithmetic for the
time units - this is merely code moves, renames and fixing of small
bugs.
* Harden CommitteeIndex, SubnetId, SyncSubcommitteeIndex
Harden the use of `CommitteeIndex` et al to prevent future issues by
using a distinct type, then validating before use in several cases -
datatypes in spec are kept simple though so that invalid data still can
be read.
* fix invalid epoch used in REST
`/eth/v1/beacon/states/{state_id}/committees` committee length (could
return invalid data)
* normalize some variable names
* normalize committee index loops
* fix `RestAttesterDuty` to use `uint64` for `validator_committee_index`
* validate `CommitteeIndex` on ingress in REST API
* update rest rules with stricter parsing
* better REST serializers
* save lots of memory by not using `zip` ...at least a few bytes!
With checkpoint sync in particular, and state pruning in the future,
loading states or state-dependent data may fail. This PR adjusts the
code to allow this to be handled gracefully.
In particular, the new availability assumption is that states are always
available for the finalized checkpoint and newer, but may fail for
anything older.
The `tail` remains the point where state loading de-facto fails, meaning
that between the tail and the finalized checkpoint, we can still get
historical data (but code should be prepared to handle this as an
error).
However, to harden the code against long replays, several operations
which are assumed to work only with non-final data (such as gossip
verification and validator duties) now limit their search horizon to
post-finalized data.
* harden several state-dependent operations by logging an error instead
of introducing a panic when state loading fails
* `withState` -> `withUpdatedState` to differentiate from the other
`withState`
* `updateStateData` can now fail if no state is found in database - it
is also hardened against excessively long replays
* `getEpochRef` can now fail when replay fails
* reject blocks with invalid target root - they would be ignored
previously
* fix recursion bug in `isProposed`
* use v1.1.6 test vectors; use BeaconTime instead of Slot in fork choice
* tick through every slot at least once
* use div INTERVALS_PER_SLOT and use precomputed constants of them
* use correct (even if numerically equal) constant
* move quarantine outside of chaindag
The quarantine has been part of the ChainDAG for the longest time, but
this design has a few issues:
* the function in which blocks are verified and added to the dag becomes
reentrant and therefore difficult to reason about - we're currently
using a stateful flag to work around it
* quarantined blocks bypass the processing queue leading to a processing
stampede
* the quarantine flow is unsuitable for orphaned attestations - these
should also should be quarantined eventually
Instead of processing the quarantine inside ChainDAG, this PR moves
re-queueing to `block_processor` which already is responsible for
dealing with follow-up work when a block is added to the dag
This sets the stage for keeping attestations in the quarantine as well.
Also:
* make `BlockError` `{.pure.}`
* avoid use of `ValidationResult` in block clearance (that's for gossip)
* add EF fork choice tests to CI
* checkpoints
* compilation fixes and add test to preset dependent suite
* support longpaths on Windows CI
* skip minimal tests (long paths issue + impl detals tested)
* fix stackoverflow on some platforms
* rebase on top of https://github.com/status-im/nimbus-eth2/pull/3054
* fix stack usage
* fix stack overflow crash in REST/debug/getStateV2
* introduce `ForkyXxx` for generic type matching of `Xxx` across
branches (SomeHashedBeaconState -> ForkyHashedBeaconState et al) -
`Some` is already used for other types of type classes
* consolidate function naming in BeaconChainDB, use some generics
* import `forks.nim` from other spec modules and move `Forked*` helpers
around to resolve circular imports
* remove `ForkedBeaconState`, use `ForkedHashedBeaconState` throughout
(less data shuffling between the types)
* fix several cases of states being stored on stack in tests, causing
random failures on some platforms
* remove reading json support from ncli - this should be ported to the
rest json reading instead (doesn't currently work because stack sizes)
There are a number of locations in the code that get attestations on a
forked beacon state. For attestation pools test, a convenience wrapper
was available to reduce clutter. This patch integrates that wrapper into
the core component so that it can also take advantage of the wrapper.
* Placing callbacks into strategic places.
* Initial events call implementation.
* Post rebase fixes.
* Change addSyncContribution() implementation.
* Add `attestation-sent` event.
Remove gcsafe, raises from callbacks implementations.
Move `attestation-received` fire at the end of attestation processing.
* Address review comments.
* reorganize ssz dependencies
This PR continues the work in
https://github.com/status-im/nimbus-eth2/pull/2646,
https://github.com/status-im/nimbus-eth2/pull/2779 as well as past
issues with serialization and type, to disentangle SSZ from eth2 and at
the same time simplify imports and exports with a structured approach.
The principal idea here is that when a library wants to introduce SSZ
support, they do so via 3 files:
* `ssz_codecs` which imports and reexports `codecs` - this covers the
basic byte conversions and ensures no overloads get lost
* `xxx_merkleization` imports and exports `merkleization` to specialize
and get access to `hash_tree_root` and friends
* `xxx_ssz_serialization` imports and exports `ssz_serialization` to
specialize ssz for a specific library
Those that need to interact with SSZ always import the `xxx_` versions
of the modules and never `ssz` itself so as to keep imports simple and
safe.
This is similar to how the REST / JSON-RPC serializers are structured in
that someone wanting to serialize spec types to REST-JSON will import
`eth2_rest_serialization` and nothing else.
* split up ssz into a core library that is independendent of eth2 types
* rename `bytes_reader` to `codec` to highlight that it contains coding
and decoding of bytes and native ssz types
* remove tricky List init overload that causes compile issues
* get rid of top-level ssz import
* reenable merkleization tests
* move some "standard" json serializers to spec
* remove `ValidatorIndex` serialization for now
* remove test_ssz_merkleization
* add tests for over/underlong byte sequences
* fix broken seq[byte] test - seq[byte] is not an SSZ type
There are a few things this PR doesn't solve:
* like #2646 this PR is weak on how to handle root and other
dontSerialize fields that "sometimes" should be computed - the same
problem appears in REST / JSON-RPC etc
* Fix a build problem on macOS
* Another way to fix the macOS builds
Co-authored-by: Zahary Karadjov <zahary@gmail.com>