* Refactor peer_pool.
Fix eth2_network peer counters.
Fix PeerPool do not allow to add more peers when empty space available.
* Remove unused imports.
* Add test for a bug.
* Fix eth2_network disconnect should deletePeer not release.
More PeerPool refactoring.
* remove some superfluous gcsafes
* remove getTailState (unused)
* don't store old epochrefs in blocks
* document attestation pool a bit
* remove `pcs =` cruft from log
* Quick fix to prune some states, pending smarter state storage
Adverse effects might include slow rewinds - typically the protocol
doesn't ask for pre-finalized states but RPC might
* document issue, add test
* fix cache miss log
* stop discarding non-existent future epochs during epoch state transitions; remove a pointless StateCache() construction in advance_slots()
* update nbench to pass StateCache to process_slots()
This implements disparity, resolving a part of
https://github.com/status-im/nim-beacon-chain/issues/1367
* make BeaconTime a duration for fractional seconds
* factor out attestation/aggregate validation
* simplify recording of queued attestations
* simplify attestation signature check
* fix blocks_received metric
* add some trivial validation tests
* remove unresolved attestation table - attestations for unknown blocks
are dropped instead (cannot verify their signature)
* initial - cheaper pruning - addresses #1534
* Pass tests: update offset when pruning, proper handling of pruned parents
* Use options instead of nil for nilable newHead (finalization passing but rootcause not solved)
* First line of defense against stackoverflow in tests
* Fix compute_delta offset after pruning
* Rebase fix - medalla ready
* Remove Option[BlockRef]
Replace shuffling function with zrnt version - `get_shuffled_seq` in
particular puts more strain on the GC by allocating superfluous seq's
which turns out to have a significant impact on block processing (when
replaying blocks for example) - 4x improvement on non-epoch, 1.5x on
epoch blocks (replay is done without signature checking)
Medalla, first 10k slots - pre:
```
Loaded 68973 blocks, head slot 117077
All time are ms
Average, StdDev, Min, Max, Samples,
Test
Validation is turned off meaning that no BLS operations are performed
76855.848, 0.000, 76855.848, 76855.848, 1,
Initialize DB
1.073, 0.914, 0.071, 12.454, 7831,
Load block from database
31.382, 0.000, 31.382, 31.382, 1,
Load state from database
85.644, 30.350, 3.056, 466.136, 7519,
Apply block
506.569, 91.129, 130.654, 874.786, 312,
Apply epoch block
```
post:
```
Loaded 68973 blocks, head slot 117077
All time are ms
Average, StdDev, Min, Max, Samples,
Test
Validation is turned off meaning that no BLS operations are performed
72457.303, 0.000, 72457.303, 72457.303, 1,
Initialize DB
1.015, 0.858, 0.070, 11.231, 7831,
Load block from database
28.983, 0.000, 28.983, 28.983, 1,
Load state from database
21.725, 17.461, 2.659, 393.217, 7519,
Apply block
324.012, 33.954, 45.452, 440.532, 312,
Apply epoch block
```
When blocks and attestations arrive, they are SSZ-decoded twice: once
for validation and once for processing. This branch enqueues the decoded
block directly for processing, avoiding the second, slow
deserialization.
* move processing of blocks and attestations to queue
* ...and out from beacon_node
* split attestation processing into attestations and aggregates
* also updates metrics
* clean up logging to better follow the lifetime of gossip: arrival,
validation and processing
* drop attestations and aggregates if there are too many
* try to prioritise blocks and aggregates before single-validator
attestations
* collect all epochrefs in specific blocks to make them easier to find
and to avoid lots of small seqs
* reuse validator key databases more aggressively by comparing keys
* make state cache available from within `withState`
* make epochRef available from within onBlockAdded callback
* integrate getEpochInfo into block resolution and epoch ref logic such
that epochrefs are created when blocks are added to pool or lazily when
needed by a getEpochRef
* fill state cache better from EpochRef, speeding up replay and
validation
* store epochRef in specific blocks to make them easier to find and
reuse
* fix database corruption when state is saved while replaying quarantine
* replay slots fully from block pool before processing state
* compare bls values more smartly
* store epoch state without block applied in database - it's recommended
to resync the node!
this branch will drastically speed up processing in times of long
non-finality, as well as cut memory usage by 10x during the recent
medalla madness.
* add attestation processing queue so attestations don't get processed
too early
* rework justified slot delay to match spec / lighthouse better
* keep less state in fork choice
* request epochref less
* Bump BLSCurve
* Use unified aggregation API
* use new blscurve with unified aggregate API
* bump
* fix toRaw
* replace state_sim combine with AggregateSignature
* Fix 32-bit
* Fix 32-bit for real and test deactivating ccache for fno-tree-lopp-vectorize flag
* change compilation switches to narrow down Linux issue
* Use -fno-tree-vectorize to disable both tree-loop-vectorize and tree-slp-vectorize
* blscurve now disables both Loop and SLP vectorization
* Add tests for the miracl/milagro fallback
* Travis has max log size of 4MB
* Test with Miracl in the finalization test
* fix state_sim log level
* Coment out the slow fallback tests
* fix invalid state root being written to database
When rewinding state data, the wrong block reference would be used when
saving the state root - this would cause state loading to fail by
loading a different state than expected, preventing blocks to be
applied.
* refactor state loading and saving to consistently use and set
StateData block
* avoid rollback when state is missing from database (as opposed to
being partially overwritten and therefore in need of rollback)
* don't store state roots for empty slots - previously, these were used
as a cache to avoid recalculating them in state transition, but this has
been superceded by hash tree root caching
* don't attempt loading states / state roots for non-epoch slots, these
are not saved to the database
* simplify rewinder and clean up funcitions after caches have been
reworked
* fix chaindag logscope
* add database reload metric
* re-enable clearance epoch tests
* names
* Eliminate possibilities for range errors and overflows
* Handle more properly invalid requests for furute slots
* Eliminate the confusing surrounding the MAX_REQUEST_BLOCKS constant
Addresses https://github.com/status-im/nim-beacon-chain/issues/1366
* Allow sync manager process blocks one by one.
* Log storeBlock() and updateHead() duration.
* Calculate duration only for blocks added without any error.
* Fix float compilation error.
* Fix duration.
* Fix SyncQueue tests.
* removed the BlockPool type and all of the proxy functions around it - passing the chain DAG and the quarantine explicitly where appropriately - they don't need to be bundled in a type
* fixed the build after the rebase
* more fork-choice fixes
* use target block/epoch to validate attestations
* make addLocalValidators sync
* add current and previous epoch to cache before doing state transition
* update head state using clearance state as a shortcut, when possible
* use blockslot for fork choice balances
* send attestations using epochref cache
* fix invalid finalized parent being used
also simplify epoch block traversal
* single error handling style in fork choice
* import fix, remove unused async
* Lazy loading of crypto objects
* Try to fix incorrect field access by hiding fields but no luck. SSZ/Chronicles/macro bug?
* Fix incorrect blsValue access. was "aggregate" not "chronicles"
* Fix tests that rely on the internal BLSValue representation
* limit attestations kept in attestation pool
With fork choice updated, the attestation pool only needs to keep track
of attestations that will eventually end up in blocks - we can thus
limit the horizon of attestations that we keep more aggressively.
To get here, we expose getEpochRef which gets metadata about a
particular epochref, and make sure to populate it when a block is added
- this ensures that state rewinds during block addition are minimized.
In addition, we'll use the target root/epoch when validating
attestations - this helps minimize the number of different states that
we need to rewind to, in general.
* remove CandidateChains.justifiedState
unused
* remove BlockPools.Head object
* avoid quadratic quarantine loop
* fix
* add helper for beacon committee length (used for quickly validating
attestations)
* refactor some attestation checks to do cheap checks early
* validate attestation epoch before computing active validator set
* clean up documentation / comments
* fill state cache on demand
* avoid converting from uint64 to int, and where most feasible, int type conversion at all
* .len.uint64 -> .len64
* fix 32-bit compilation
* try keeping state_sim loop variable/bounds as int for 32-bit Azure
* len64 -> lenu64
* fork choice fixes, round 3
* introduce checkpoint tracker
* split out fork choice backend that is independent of dag
* correctly update best checkpoint to use for head selection
* correctly consider wall clock when processing attestations
* preload head history only (only one history is loaded from database
anyway)
* love the DAG
* switch to fork choice v2
also remove BlockRef.children
* fix
* cache beacon committee size calculation
this fixes a bug in get_validator_churn_limit as well
* fix
* make committee counts consistently uint64
mixing feels like the worst of the two worlds
- delete "tests/simulation/{data,validators}" by default, because old
validator keys can lead to a crash with a cryptic error message
- actually start the Prometheus daemon on `make eth2_network_simulation`
- kill any running Prometheus daemon on exit
- fix some shell script syntax incompatible with Bash
* remove cruft
* reenable fork choice and fix several issues
* in addForkChoice_v2, the `.error` field would be accessed even when
Result is ok
* remove workaround for invalid block structure in fork choice
* fix `tmpState` being used recursively in callback, causing state
corruption while processing attestation
* fix block callback being called twice per block
* pass state to callback to avoid unnecessary rewinding
* enable head select, fix another bug
* never use `get` without `isOk`
* log nil blockref in case blockref is nil
* add missing error checking
* use correct epoch when updating attestation message
hash_tree_root was turning up when running beacon_node, turns out to be
repeated hash_tree_root invocations - this pr brings them back down to
normal.
this PR caches the root of a block in the SignedBeaconBlock object -
this has the potential downside that even invalid blocks will be hashed
(as part of deserialization) - later, one could imagine delaying this
until checks have passed
there's also some cleanup of the `cat=` logs which were applied randomly
and haphazardly, and to a large degree are duplicated by other
information in the log statements - in particular, topics fulfill the
same role
* restore EpochRef and flush statecaches on epoch transitions
* more targeted cache invalidation
* remove get_empty_per_epoch_cache(); implement simpler but still faster get_beacon_proposer_index()/compute_proposer_index() approach; add some abstraction layer for accessing the shuffled validator indices cache
* reduce integer type conversions
* remove most of rest of integer type conversion in compute_proposer_index()
This also assigns precise types to the constants in the minimal
and mainnet presets in order to reduce the chance of compilation
errors when custom presets are used (previously, only the custom
presets have precisely assigned types for the constants).
htr is fast now, so hitting the database to load the state root is no
longer motivated - the more simple code is less vulnerable to database
corruption.
* update most of the remaining non-fork-choice spec refs, updating code where necessary
* revert presumably harmless compute_signing_root() change, but this way, keep things really unchanged outside inspector
* Dual headed fork choice
* fix finalizedEpoch not moving
* reduce fork choice verbosity
* Add failing tests due to pruning
* Properly handle duplicate blocks in sync
* test_block_pool also add a test for duplicate blocks
* comments addressing review
* Fix fork choice v2, was missing integrating block proposed
* remove a spurious debug writeStackTrace
* update block_sim
* Use OrderedTable to ensure that we always load parents before children in fork choice
* Load the DAG data in fork choice at init if there is some (can sync witti)
* Cluster of quarantined blocks were not properly added to the fork choice
* Workaround async gcsafe warnings
* Update blockpoool tests
* Do the callback before clearing the quarantine
* Revert OrderedTable, implement topological sort of DAG, allow forkChoice to be initialized from arbitrary finalized heads
* Make it work with latest devel - Altona readyness
* Add a recovery mechanism when forkchoice desyncs with blockpool
* add the current problematic node to the stack
* Fix rebase indentation bug (but still producing invalid block)
* Fix cache at epoch boundaries and lateBlock addition
* adopt Result[void, string] in place of some bool return signatures
* string -> cstring to reduce memory allocations; ensure all err() strings are constants, with contextual information from higher-level callers
* logScope usage fixes
* homogenize err() reporting convention
* invalid signature in deposit isn't an error
* add tests for unviable blocks
also enable finalization tests in all test configs - they're plenty fast
now
also fix newClone for non-rvo cases. sigh.
* fixes
* cleanups
* fix ncli state root check flag
* add block dump to ncli_db
* limit ncli_db benchmark length
* tone down finalization logs
* introduce trusted blocks
We only store blocks whose signature we've verified in the database - as
such, there's no need to check it again, and most importantly, no need
to deserialize the signature when loading from database.
50x startup time improvement, 200x block load time improvement.
* fix rewinding when deposits have invalid signature
* speed up ancestor iteration by avoiding copy
* avoid deserializing signatures for trusted data
* load blocks lazily when rewinding (less memory used)
* chronicles workarounds
* document trustedbeaconblock
* re-add minimal preset constant checking; organize presets to better support multiple spec versions
* bump spec ref
* increase Azure timeout to 90 minutes to accomodate Nim compiler building
- better logging & retrying requests on the VC side if the BN fails for some reason
- VC now fetches the attestation duties 1 epoch in advance - in the future it will tell the BN to subscribe to the appropriate attestation topics in advance based on that info
- a bunch of other code cleanup & fixes such as better naming for consoles when using multitail, etc.
reviewed in PR #1184 - proper review of the API & VC are pending
* collect signature production and verificaiton in one place
Signatures are made over data and domain - here we collect all such
activities in one place.
Also:
* security: fix cast-before-range-check
* log block/attestation verification consistently
* run block verification based on `getProposer` in its own history
* clean up some unused stuff
* import
* missing raises
* random fixes
* create dump dir on startup
* don't crash on failure to write dump
* fix a few `uint64` instances being used when indexing arrays - this
should be a compile error but isn't due to compiler bugs
* fix standalone test_block_pool compilation
* add signed block processing in ncli
* reuse cache entry instead of allocating a new one
* allow for small clock disparities when validating blocks
- moved "process_dashboard.nim" in "tools/"
- README: made Witti the documented testnet and added instructions for
getting metrics out of the local node
- moved Prometheus config file generation in its own script
- the static Grafana dashboard definition now covers all nodes, using
a variable; only the remote testnet dashboards need to be dynamically
generated
- "launch_local_testnet.sh" no longer needs a "--grafana" option
- each BN gets half of its previous validators as inProcess and the other half goes to the respective VC for that BN - using separate data dirs where the keys are copied
- also removed a few command line options which are no longer necessary
- block proposals originating from a VC are propagated from one BN to the rest properly
- other cleanup & moving code back to since it is no longer used elsewhere
* reorder ssz
* split into hash_trees and ssz_serialization, roughly, for hashing and
IO
* move bitseqs into ssz (from stew)
* clean up imports
* docs, imports
Add SeenTable to avoid continuous attempts to dead peers.
Refactor onSecond.
Block backward sync while forward sync is working.
SyncManager now checks responses according corresponding requests + tests.
SyncManager now watching for not progressing local_head_slot and resets SyncQueue.
* wip: cache
* cache lists and arrays of complex objects (5x block processing speed
on ncli_db)
trivial baseline cache that stores tree in flat memory structure
* support array of uint64
* work around type issues
* more type compiler bug workarounds
* cache balances, more type fixes
* index type
* ncli_db: add validation flag, better ux
* int64 fixes
* test fix
* "oops"
```
647.913, 0.000, 647.913, 647.913, 1,
Initialize DB
0.540, 0.402, 0.340, 9.451, 619,
Load block from database
40.268, 0.000, 40.268, 40.268, 1,
Load state from database
0.498, 0.150, 0.343, 0.930, 596,
Apply block
3.548, 11.005, 0.729, 54.022, 23,
Apply epoch block
```
* support all basic types
* cleanups
* a few more cleanups
* switch state transition caching usage to shuffled active validator indices to match EpochRef
* refactor the EpochRef -> StateCache transformation; elide pointless mapIt
* limit state passed between get_beacon_committee(...) and compute_committee(...)
* tweaks
The first offset of an SSZ object should always have a fixed constant
value. Otherwise, some unused bytes may appear between the fixed portion
and the dynamic portion.
Please note that this fix shutds down the minimal forward compatibility
currently supported by the SSZ format (and thus, the expected behavior
must be clarified in the SSZ spec).
* be stricter about SSZ length prefix
* compute zeroHash list at compile time
* remove SSZ schema stuff
* move SSZ navigation to ncli
* cleanup a few leftover openArray uses
* Add ability to reset state of sync manager.
Fix bug when sync got stuck on `zero-point` reset.
Fix bug when sync got stuck when some of the workers waiting for failing one.
* Remove debugging comments and imports.
* Remove not used pendingLock.
- we have a new binary which connects via RPC to the respective BN and has an internal clock - waking it up on every slot
- the BN has a new option called --external-validators and currently in order to have the VC binaries to run we need to pass EXTERNAL_VALIDATORS=yes to make
- factored some code out of beacon_node.nim for easier reuse in validator_api.nim and validator_client.nim
- the VC loads its associated private keys from the datadir for its BN
- most of the validator API calls have been implemented as a stub.
- the VC polls its BN at the start of each epoch - getting a list of all active validators for the current epoch - and then continues to request blocks and sign them with its appropriate validators when necessary
* in makeBeaconBlock - use rollback instead
* in tests - this helps state_sim give more accurate data and makes it
30% faster
* fix some usages of raw BeaconState
* update more spec refs in beacon_chain/spec/presets; skip skipped constant sanity checks also from markdown reports' perspectives
* mark skipped as skipped in markdown
* sync fixes
* fix Status message finalized info
* work around sync starting before initial status exchange
* don't fail block on deposit signature check failure (fixes#989)
* print ForkDigest and Version nicely
* dump incoming blocks
* fix crash when libp2p peer connection is closed
* update chunk size to 16 to work around missing blocks when syncing
* bump libp2p
* bump libp2p
* better deposit skip message
* fix some warnings related to beacon_node splitting; reimplement finalization verification more robustly; improve attestation pool block selection logic
* re-add missing import
* whitelist allowed state transition flags and make rollback/restore naming more consistent
* restore usage of update flags passed into skipAndUpdateState(...) in addition to the potential verifyFinalization flag
* switch rest of rollback -> restore
* remove incorrect/obsolete comment; deprecate BeaconState state transition functions
* remove deprecated state_transition(state: var BeaconState)
* add specific workarounds for state_transition() and process_slots() to nfuzz_block() and addTestBlock()
* Jenkins: add timeouts to testnet finalisation tests
- add nicer child process management to "launch_local_testnet.sh"
- correct a comment in "start.sh"
* the Jenkins worker's version of "timeout" doesn't support "-v"
* remove near-duplicate code paths: process_slot(), process_slots(), and state_transition() for BeaconState are now wrappers around the HashedBeaconState versions
* convert tests/test_state_transition.nim to use HashedBeaconState
* convert mocking infrastructure and spec_block/epoch_processing tests to use HashedBeaconBlock, and remove thus unused process_slot*(state: var BeaconState)
* ssz: move ref support outside
Instead of allocating ref's inside SSZ, move it to separate helper:
* makes `ref` allocations explicit
* less magic inside SSZ
* `ref` in nim generally means reference whereas SSZ was loading as
value - if a type indeed used references it would get copies instead of
references to a single value on roundtrip which is unexpected
TODO: EF tests would benefit from some refactoring since they all do the
same thing practically..
Co-authored-by: Zahary Karadjov <zahary@gmail.com>
In BlockPool, we keep the head state around, so it's trivial to restore
the temporary state there and keep going as if nothing happened.
This solves 3 problems:
* stack space - the state copy on mainnet is huge
* GC scanning - using stack space for state slows down the GC
significantly
* reckless copying - the copy itself takes a long time
In state_sim, we'll do the same and allocate on heap - this helps a
little with GC - without it, the collection of the temporary strings
created with `toHex` while printing the json dominates the trace.
* Add "drop by score" ability to PeerPool.
Add tests.
Fix syncmanager queue to start from most fresh data.
* Fix endless cycle at the end of syncing process.
* fix mainnet finalization and swith eth2_network_simulation to a kind of small-mainnet profile
* Fix slot reference in trace logging
* bump a couple of spec refs from v0.11.0 to v0.11.1
* bump another spec ref to v0.11.1, one more try at Jenkins test vector download CI issue
* fix other slot reference in trace logging and skip past single-block/multi-slot gaps to re-approach from ancestry side by state_transitioning, by requiring exact match on both root hash and slot for fast path
* make more precise the fast path condition
* redo logic to make uniform with BeaconChainDB; fix chronos deprecation warning
* revert not-working replacement of deprecated chronos futures `or`
* switch testnet1 to mainnet