Fix the build
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@ -1247,7 +1247,7 @@ proc updateState*(
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ancestors.add(cur.bid)
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if cur.slot == GENESIS_SLOT or
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(cur.slot.epoch + EPOCHS_PER_STATE_SNAPSHOT * 2 < startEpoch):
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(cur.slot.epoch + uint64(EPOCHS_PER_STATE_SNAPSHOT) * 2 < startEpoch):
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# We've either walked two full state snapshot lengths or hit the tail
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# and still can't find a matching state: this can happen when
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# starting the node from an arbitrary finalized checkpoint and not
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