Squashed commit of the following:

commit bed6909f33
Author: Mamy André-Ratsimbazafy <mamy_github@numforge.co>
Date:   Mon Mar 11 12:22:35 2019 +0100

    Cleanup imports

commit 241f62ed8d
Author: Mamy André-Ratsimbazafy <mamy_github@numforge.co>
Date:   Mon Mar 11 12:06:00 2019 +0100

    Group beacon types to prevent recursive imports
This commit is contained in:
Mamy André-Ratsimbazafy 2019-03-12 16:03:14 +01:00
parent 5d186ef93c
commit 6dea18c140
No known key found for this signature in database
GPG Key ID: 7B88AD1FE79492E1
10 changed files with 234 additions and 180 deletions

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@ -2,66 +2,9 @@ import
deques, options, sequtils, tables,
chronicles,
./spec/[beaconstate, datatypes, crypto, digest, helpers, validator], extras,
./beacon_chain_db, ./ssz, ./block_pool
./beacon_chain_db, ./ssz, ./block_pool,
beacon_node_types
type
Validation* = object
aggregation_bitfield*: seq[byte]
custody_bitfield*: seq[byte] ##\
## Phase 1 - the handling of this field is probably broken..
aggregate_signature*: ValidatorSig
# Per Danny as of 2018-12-21:
# Yeah, you can do any linear combination of signatures. but you have to
# remember the linear combination of pubkeys that constructed
# if you have two instances of a signature from pubkey p, then you need 2*p
# in the group pubkey because the attestation bitfield is only 1 bit per
# pubkey right now, attestations do not support this it could be extended to
# support N overlaps up to N times per pubkey if we had N bits per validator
# instead of 1
# We are shying away from this for the time being. If there end up being
# substantial difficulties in network layer aggregation, then adding bits to
# aid in supporting overlaps is one potential solution
AttestationEntry* = object
data*: AttestationData
blck: BlockRef
validations*: seq[Validation] ## \
## Instead of aggregating the signatures eagerly, we simply dump them in
## this seq and aggregate only when needed
## TODO there are obvious caching opportunities here..
SlotData* = object
attestations*: seq[AttestationEntry] ## \
## Depending on the world view of the various validators, they may have
## voted on different states - here we collect all the different
## combinations that validators have come up with so that later, we can
## count how popular each world view is (fork choice)
## TODO this could be a Table[AttestationData, seq[Validation] or something
## less naive
UnresolvedAttestation* = object
attestation: Attestation
tries: int
AttestationPool* = object
## The attestation pool keeps all attestations that are known to the
## client - each attestation counts as votes towards the fork choice
## rule that determines which block we consider to be the head. The pool
## contains both votes that have been included in the chain and those that
## have not.
slots*: Deque[SlotData] ## \
## We keep one item per slot such that indexing matches slot number
## together with startingSlot
startingSlot*: Slot ## \
## Generally, we keep attestations only until a slot has been finalized -
## after that, they may no longer affect fork choice.
blockPool: BlockPool
unresolved: Table[Eth2Digest, UnresolvedAttestation]
proc init*(T: type AttestationPool, blockPool: BlockPool): T =
T(

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@ -5,28 +5,21 @@ import
state_transition, fork_choice, ssz, beacon_chain_db, validator_pool, extras,
attestation_pool, block_pool, eth2_network,
mainchain_monitor, trusted_state_snapshots,
eth/trie/db, eth/trie/backends/rocksdb_backend
type
BeaconNode* = ref object
network*: Eth2Node
db*: BeaconChainDB
config*: BeaconNodeConf
attachedValidators: ValidatorPool
blockPool*: BlockPool
state*: StateData
attestationPool: AttestationPool
mainchainMonitor: MainchainMonitor
potentialHeads: seq[Eth2Digest]
eth/trie/db, eth/trie/backends/rocksdb_backend,
beacon_node_types
const
topicBeaconBlocks = "ethereum/2.1/beacon_chain/blocks"
topicAttestations = "ethereum/2.1/beacon_chain/attestations"
topicfetchBlocks = "ethereum/2.1/beacon_chain/fetch"
# #################################################
# Careful handling of beacon_node <-> sync_protocol
# to avoid recursive dependencies
proc onBeaconBlock*(node: BeaconNode, blck: BeaconBlock) {.gcsafe.}
# Forward decl for sync_protocol
import sync_protocol
# #################################################
func shortValidatorKey(node: BeaconNode, validatorIdx: int): string =
($node.state.data.validator_registry[validatorIdx].pubkey)[0..7]

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@ -0,0 +1,207 @@
import # Beacon Node
eth/[p2p, keys],
spec/digest,
beacon_chain_db, conf, mainchain_monitor
import # Attestation Pool
spec/[datatypes, crypto, digest],
deques, tables
# block_pool
import # Block Pool
spec/[datatypes, digest],
beacon_chain_db,
tables
import # Validator Pool
spec/crypto, tables
type
# #############################################
#
# Beacon Node
#
# #############################################
BeaconNode* = ref object
network*: EthereumNode
db*: BeaconChainDB
config*: BeaconNodeConf
keys*: KeyPair
attachedValidators*: ValidatorPool
blockPool*: BlockPool
state*: StateData
attestationPool*: AttestationPool
mainchainMonitor*: MainchainMonitor
potentialHeads*: seq[Eth2Digest]
# #############################################
#
# Attestation Pool
#
# #############################################
Validation* = object
aggregation_bitfield*: seq[byte]
custody_bitfield*: seq[byte] ##\
## Phase 1 - the handling of this field is probably broken..
aggregate_signature*: ValidatorSig
# Per Danny as of 2018-12-21:
# Yeah, you can do any linear combination of signatures. but you have to
# remember the linear combination of pubkeys that constructed
# if you have two instances of a signature from pubkey p, then you need 2*p
# in the group pubkey because the attestation bitfield is only 1 bit per
# pubkey right now, attestations do not support this it could be extended to
# support N overlaps up to N times per pubkey if we had N bits per validator
# instead of 1
# We are shying away from this for the time being. If there end up being
# substantial difficulties in network layer aggregation, then adding bits to
# aid in supporting overlaps is one potential solution
AttestationEntry* = object
data*: AttestationData
blck*: BlockRef
validations*: seq[Validation] ## \
## Instead of aggregating the signatures eagerly, we simply dump them in
## this seq and aggregate only when needed
## TODO there are obvious caching opportunities here..
SlotData* = object
attestations*: seq[AttestationEntry] ## \
## Depending on the world view of the various validators, they may have
## voted on different states - here we collect all the different
## combinations that validators have come up with so that later, we can
## count how popular each world view is (fork choice)
## TODO this could be a Table[AttestationData, seq[Validation] or something
## less naive
UnresolvedAttestation* = object
attestation*: Attestation
tries*: int
AttestationPool* = object
## The attestation pool keeps all attestations that are known to the
## client - each attestation counts as votes towards the fork choice
## rule that determines which block we consider to be the head. The pool
## contains both votes that have been included in the chain and those that
## have not.
slots*: Deque[SlotData] ## \
## We keep one item per slot such that indexing matches slot number
## together with startingSlot
startingSlot*: Slot ## \
## Generally, we keep attestations only until a slot has been finalized -
## after that, they may no longer affect fork choice.
blockPool*: BlockPool
unresolved*: Table[Eth2Digest, UnresolvedAttestation]
# #############################################
#
# Block Pool
#
# #############################################
BlockPool* = ref object
## Pool of blocks responsible for keeping a graph of resolved blocks as well
## as candidates that may yet become part of that graph.
## Currently, this type works as a facade to the BeaconChainDB, making
## assumptions about the block composition therein.
##
## The general idea here is that blocks known to us are divided into two
## camps - unresolved and resolved. When we start the chain, we have a
## genesis state that serves as the root of the graph we're interested in.
## Every block that belongs to that chain will have a path to that block -
## conversely, blocks that do not are not interesting to us.
##
## As the chain progresses, some states become finalized as part of the
## consensus process. One way to think of that is that the blocks that
## come before them are no longer relevant, and the finalized state
## is the new genesis from which we build. Thus, instead of tracing a path
## to genesis, we can trace a path to any finalized block that follows - we
## call the oldest such block a tail block.
##
## It's important to note that blocks may arrive in any order due to
## chainging network conditions - we counter this by buffering unresolved
## blocks for some time while trying to establish a path.
##
## Once a path is established, the block becomes resolved. We store the
## graph in memory, in the form of BlockRef objects. This is also when
## we forward the block for storage in the database
##
## TODO evaluate the split of responsibilities between the two
## TODO prune the graph as tail moves
pending*: Table[Eth2Digest, BeaconBlock] ##\
## Blocks that have passed validation but that we lack a link back to tail
## for - when we receive a "missing link", we can use this data to build
## an entire branch
unresolved*: Table[Eth2Digest, UnresolvedBlock] ##\
## Roots of blocks that we would like to have (either parent_root of
## unresolved blocks or block roots of attestations)
blocks*: Table[Eth2Digest, BlockRef] ##\
## Tree of blocks pointing back to a finalized block on the chain we're
## interested in - we call that block the tail
blocksBySlot*: Table[uint64, seq[BlockRef]]
tail*: BlockData ##\
## The earliest finalized block we know about
db*: BeaconChainDB
UnresolvedBlock* = object
tries*: int
BlockRef* = ref object {.acyclic.}
## Node in object graph guaranteed to lead back to tail block, and to have
## a corresponding entry in database.
## Block graph should form a tree - in particular, there are no cycles.
root*: Eth2Digest ##\
## Root that can be used to retrieve block data from database
parent*: BlockRef ##\
## Not nil, except for the tail
children*: seq[BlockRef]
BlockData* = object
## Body and graph in one
data*: BeaconBlock
refs*: BlockRef
StateData* = object
data*: BeaconState
root*: Eth2Digest ##\
## Root of above data (cache)
blck*: BlockRef ##\
## The block associated with the state found in data - in particular,
## blck.state_root == root
# #############################################
#
# Validator Pool
#
# #############################################
ValidatorKind* = enum
inProcess
remote
ValidatorConnection* = object
AttachedValidator* = ref object
idx*: int # index in the registry
case kind*: ValidatorKind
of inProcess:
privKey*: ValidatorPrivKey
else:
connection*: ValidatorConnection
ValidatorPool* = object
validators*: Table[ValidatorPubKey, AttachedValidator]

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@ -0,0 +1,4 @@
import
spec/datatypes, beacon_node_types
proc onBeaconBlock*(node: BeaconNode, blck: BeaconBlock) {.gcsafe.}

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@ -1,89 +1,8 @@
import
bitops, chronicles, options, sequtils, sets, tables,
bitops, chronicles, options, tables,
ssz, beacon_chain_db, state_transition, extras,
spec/[crypto, datatypes, digest, helpers]
type
BlockPool* = ref object
## Pool of blocks responsible for keeping a graph of resolved blocks as well
## as candidates that may yet become part of that graph.
## Currently, this type works as a facade to the BeaconChainDB, making
## assumptions about the block composition therein.
##
## The general idea here is that blocks known to us are divided into two
## camps - unresolved and resolved. When we start the chain, we have a
## genesis state that serves as the root of the graph we're interested in.
## Every block that belongs to that chain will have a path to that block -
## conversely, blocks that do not are not interesting to us.
##
## As the chain progresses, some states become finalized as part of the
## consensus process. One way to think of that is that the blocks that
## come before them are no longer relevant, and the finalized state
## is the new genesis from which we build. Thus, instead of tracing a path
## to genesis, we can trace a path to any finalized block that follows - we
## call the oldest such block a tail block.
##
## It's important to note that blocks may arrive in any order due to
## chainging network conditions - we counter this by buffering unresolved
## blocks for some time while trying to establish a path.
##
## Once a path is established, the block becomes resolved. We store the
## graph in memory, in the form of BlockRef objects. This is also when
## we forward the block for storage in the database
##
## TODO evaluate the split of responsibilities between the two
## TODO prune the graph as tail moves
pending*: Table[Eth2Digest, BeaconBlock] ##\
## Blocks that have passed validation but that we lack a link back to tail
## for - when we receive a "missing link", we can use this data to build
## an entire branch
unresolved*: Table[Eth2Digest, UnresolvedBlock] ##\
## Roots of blocks that we would like to have (either parent_root of
## unresolved blocks or block roots of attestations)
blocks*: Table[Eth2Digest, BlockRef] ##\
## Tree of blocks pointing back to a finalized block on the chain we're
## interested in - we call that block the tail
blocksBySlot: Table[uint64, seq[BlockRef]]
tail*: BlockData ##\
## The earliest finalized block we know about
db*: BeaconChainDB
UnresolvedBlock = object
tries*: int
BlockRef* = ref object {.acyclic.}
## Node in object graph guaranteed to lead back to tail block, and to have
## a corresponding entry in database.
## Block graph should form a tree - in particular, there are no cycles.
root*: Eth2Digest ##\
## Root that can be used to retrieve block data from database
parent*: BlockRef ##\
## Not nil, except for the tail
children*: seq[BlockRef]
BlockData* = object
## Body and graph in one
data*: BeaconBlock
refs*: BlockRef
StateData* = object
data*: BeaconState
root*: Eth2Digest ##\
## Root of above data (cache)
blck*: BlockRef ##\
## The block associated with the state found in data - in particular,
## blck.state_root == root
spec/[crypto, datatypes, digest],
beacon_node_types
proc link(parent, child: BlockRef) =
doAssert (not (parent.root == Eth2Digest() or child.root == Eth2Digest())),

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@ -2,7 +2,7 @@ import
deques, options, sequtils, tables,
chronicles,
./spec/[beaconstate, datatypes, crypto, digest, helpers, validator], extras,
./attestation_pool, ./beacon_chain_db, ./ssz
./beacon_node_types, ./beacon_chain_db, ./ssz
# ##################################################################
# Specs

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@ -2,7 +2,11 @@ import
options, tables,
chronicles, chronos, ranges/bitranges,
spec/[datatypes, crypto, digest],
beacon_node, eth2_network, beacon_chain_db, block_pool, time, ssz
beacon_node_types, eth2_network, beacon_chain_db, block_pool, time, ssz
from beacon_node import onBeaconBlock
# Careful handling of beacon_node <-> sync_protocol
# to avoid recursive dependencies
type
ValidatorChangeLogEntry* = object

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@ -1,25 +1,9 @@
import
tables, random,
tables,
chronos,
spec/[datatypes, crypto, digest, helpers], ssz
spec/[datatypes, crypto, helpers], ssz,
beacon_node_types
type
ValidatorKind = enum
inProcess
remote
ValidatorConnection = object
AttachedValidator* = ref object
idx*: int # index in the registry
case kind: ValidatorKind
of inProcess:
privKey: ValidatorPrivKey
else:
connection: ValidatorConnection
ValidatorPool* = object
validators: Table[ValidatorPubKey, AttachedValidator]
proc init*(T: type ValidatorPool): T =
result.validators = initTable[ValidatorPubKey, AttachedValidator]()

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@ -9,7 +9,7 @@ import
options, sequtils, unittest,
./testutil,
../beacon_chain/spec/[beaconstate, crypto, datatypes, digest, helpers, validator],
../beacon_chain/[attestation_pool, block_pool, extras, state_transition, ssz]
../beacon_chain/[beacon_node_types, attestation_pool, block_pool, extras, state_transition, ssz]
suite "Attestation pool processing":
## For now just test that we can compile and execute block processing with

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@ -9,7 +9,7 @@ import
options, sequtils, unittest,
./testutil,
../beacon_chain/spec/[beaconstate, crypto, datatypes, digest, helpers, validator],
../beacon_chain/[block_pool, beacon_chain_db, extras, state_transition, ssz]
../beacon_chain/[beacon_node_types, block_pool, beacon_chain_db, extras, state_transition, ssz]
suite "Block pool processing":
let