avoid resetting chain stall detection on lag spike (#6115)

During lag spike, e.g., from state replays, peer count can temporarily
drop significantly. Should not have to wait another 60 minutes in that
situation just to be back where one started.
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Etan Kissling 2024-03-21 04:55:29 +01:00 committed by GitHub
parent d66a769135
commit 3d45c0575a
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1 changed files with 3 additions and 4 deletions

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@ -258,10 +258,9 @@ proc syncStatus*(node: BeaconNode, head: BlockRef): ChainSyncStatus =
let numPeers = len(node.network.peerPool) let numPeers = len(node.network.peerPool)
if numPeers <= node.config.maxPeers div 4: if numPeers <= node.config.maxPeers div 4:
# We may have poor connectivity, wait until more peers are available # We may have poor connectivity, wait until more peers are available.
warn "Chain appears to have stalled, but have low peers", # This could also be intermittent, as state replays while chain is degraded
numPeers, maxPeers = node.config.maxPeers # may take significant amounts of time, during which many peers are lost
node.dag.resetChainProgressWatchdog()
return ChainSyncStatus.Syncing return ChainSyncStatus.Syncing
let let